Sniper Room | |||
---|---|---|---|
Sublevels | 1 | Ultra-bitter sprays | 1 |
Red Pikmin | 0 | Ultra-spicy sprays | 1 |
Yellow Pikmin | 30 | ||
Blue Pikmin | 0 | ||
White Pikmin | 0 | ||
Purple Pikmin | 20 | ||
Bulbmin | 0 |
The Sniper Room is the twenty-ninth level in Challenge mode in Pikmin 2. There is only one sublevel, but, as there are many enemies, it can get difficult. These enemies include Dwarf Orange Bulborbs, Snow Bulborbs, a Decorated Cannon Beetle, an Armored Cannon Beetle Larva, and a Gatling Groink.
It should be noted that this level is the only one that is played while it is night on the Pikmin planet, Twilight Garden being the only one played during the gloomy sundown. It is also the only level in Challenge Mode to include Foxtails or Seeding Dandelions.
Sublevel 1
- Theme: Garden
- Time: 255 (510 seconds)
- Enemies:
- 1 stationary Gatling Groink
- 2 stationary Armored Cannon Beetle Larvae
- 1 Decorated Cannon Beetle
- 1 Careening Dirigibug (drops from the sky)
- 1 Orange Bulborb
- 6 Dwarf Orange Bulborbs
- 2 Snow Bulborbs
- Hazards:
- None
- Treasures:
- Crystallized Telepathy (inside the stationary Gatling Groink)
- 2 Tear Stones (inside the stationary Armored Cannon Beetle Larvae)
- Petrified Heart (inside the Decorated Cannon Beetle)
- Crystallized Clairvoyance (inside the Careening Dirigibug)
- Crystallized Telekinesis (inside the Orange Bulborb)
- 2 Love Spheres (inside 2 Dwarf Orange Bulborbs)
- 2 Omniscient Spheres (inside 2 Dwarf Orange Bulborbs)
- 2 Mirth Spheres (inside 2 Dwarf Orange Bulborbs)
- Lustrous Element (inside a Snow Bulborb)
- Mirrored Element (inside a Snow Bulborb)
- The Key
- Eternal Emerald Eye
- Crystal Clover
- Gyroid Bust
- Colossal Fossil
- Plants:
- 6 small dying Figworts
- 11 large dying Figworts
- 6 Foxtails
- 4 Seeding Dandelions
- Others:
- None
Technical sublevel information | |||||
---|---|---|---|---|---|
Internal cave name | ch_MUKI_bombing | ||||
"Main" object maximum (?) | 23 | ||||
"Treasure" object maximum (?) | 5 | ||||
"Gate" object maximum (?) | 0 | ||||
Dead end unit probability (?) | 80 | ||||
Number of rooms (?) | 3 | ||||
Corridor-to-room ratio (?) | {{{ctrratio}}} | ||||
Escape geyser (?) | Yes | ||||
Clogged hole (?) | No | ||||
Cave units file (?) | 2_units_5x5a_big_tekiF_kusachi.txt | ||||
Lighting file (?) | sniper_light_lv0.ini | ||||
Background (?) | hiroba ( garden)
| ||||
Cave units (?) | |||||
Dead end with item | Three-way crossing | Four-way crossing | Turning corridor | Corridor | Long corridor |
Room with 2 circling paths | Room with upside-down bucket |
The enemies here mostly use projectiles, hence the cave's name, so they can be used to attack each other. It is advisable to use the Spray against the Groink. Treasures are spread throughout the field, and the key is well hidden.
With two players, one player can distract the Groink, while the other sneaks up from behind and attacks from the shovel.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | スナイパールーム? | Sniper Room |
Spanish (NoA) | Salón del Francotirador | Sniper's Room |