Orange Bulborb
The Orange Bulborb (テンテンチャッピー?, lit.: "Restless Chappy") is an enemy that first debuted in Pikmin 2, making further appearances in Pikmin 3 and Pikmin 4. Compared to normal Bulborbs, Orange Bulborbs have brown skin, bloodshot yellow eyes, and an orange backside with brown spots.
Orange Bulborbs are extremely light sleepers. As such, they will detect Pikmin and leaders, and attack much sooner than other grub-dogs. Their detection range is approximately the same as the cursor's range in the both the Gamecube games and the Switch ports in Pikmin 2, assuming motion controls are off, whereas in the later games their detection range is a bit shorter. As such, it is nearly impossible to ambush an Orange Bulborb, even when attacking directly from behind. They also have slightly more health compared to their Bulborb brethren; all of these factors combine to make them dangerous opponents.
While rather common enemies in Pikmin 2, they are much rarer in the following games, often only appearing a few times throughout the campaign. They tend to be slightly more common in Mission Mode, Dandori Battles, and Dandori Challenges, however.
Stats[edit]
| Game | Weight | Max. carriers |
Seeds | Value | Health | Regen. |
|---|---|---|---|---|---|---|
| 10 | 20 | 12 | 850 | 2.55 HP/s | ||
| 10 | 20 (normally) | 15 | 1800 | No | ||
| 10 | 20 | 12 | 1800 | No |
Behavior[edit]
Orange Bulborbs are, like the Bulborb, nocturnal creatures and sleep in mainly underground areas, but can still be found above ground. In the main series of games, this exposes them to being swarmed by Pikmin. However, due to their high-strung nature, they will wake up more often as they can sense both Pikmin and leaders if too close. They will also chase the Pikmin or leader for a longer distance compared to a regular Bulborb.
Once awoken, the Orange Bulborb behaves identically to any other adult Bulborb species, rushing towards any nearby Pikmin or leader to try and eat them. If it manages to reach any Pikmin, it will stand up to eat them; otherwise it will attempt to attack again after tripping. If there are multiple Pikmin attacking the creature all at once, it will shake itself to throw Pikmin off of itself and try to eat more Pikmin.
If there is nothing to attack or eat, it will look around, return to its territory, and fall back asleep. In Pikmin 4, they will often fall asleep on the spot after losing their target, instead of returning to their starting location.
Exclusively in Pikmin 3, their eyes are a weak point: throwing a Pikmin at them will cause the Orange Bulborb to panic, forcing it to stop whatever it was doing (even if it was in the middle of eating Pikmin) to shake off all of its attackers. This trait is shared with the other Grub-Dogs in the game, excluding the Water Dumple as it lacks eyes.[1]
Locations[edit]
Strategy[edit]
|
The following article or section contains guides. |
With Pikmin[edit]
The Orange Bulborb has the most health out of all the Bulborb variants, excluding the Jumbo Bulborb, and given their more alert-state, these Bulborbs are a bit more difficult to attack. If possible, try to attack it from the back. You will need to throw your Pikmin from a distance, given that they will awaken if you are close enough; using motion controls makes this process easier as it increases your cursor's range.
Purple Pikmin are very useful for fighting these enemies, given their high attack damage – in Pikmin 2, they have a chance to stun, making the fight progress a bit less riskier. In Pikmin 3, the Orange Bulborb, along with the other Grub-Dogs, have a new weakness to exploit – their eyes. Throwing just one Pikmin at their eyes stuns them for a long period, which is ample time to deal decent damage.
If positioned in a way where a frontal assault is the only possible option, dismiss the Pikmin and wake it up with a lone leader. Immediately flee from it so that it turns around and falls back asleep, allowing for a shot at its back. As with all Bulborbs, the animation where it yawns and falls back asleep cannot be interrupted, so gathering the Pikmin and attacking during that period will allow for an uninterrupted assault, hopefully killing it before it can shake them off.
Alternative methods[edit]
Making use of Bomb Rocks is a good idea, as one Bomb Rock (or two in Pikmin 2) can defeat an Orange Bulborb; this is especially useful for the ones present in Pikmin 3's Story Mode. In Pikmin 2, you could lure an Orange Bulborb towards a nearby Bomb Rock if the sublevel it is one has any and activate it. Alternatively, you could make use of boulders, such as in the Frontier Cavern. Finally, making use of Oatchi is another good idea. If he has been sufficiently upgraded and has decent gear equipped, it is fully feasible for him to dispatch an Orange Bulborb on his own.
Biology[edit]
Orange Bulborbs are quite similar in design to the regular Bulborb, which is a creature with one of the most diverse physiology in the Pikmin series. They possess traits similar to those of amphibians, reptiles, and mammals. Orange Bulborbs have large bulbous eyes set in stalks, as opposed to the compound eyes of most insects. The eyes of the creature are described by Olimar as being yellow in color as well as being bloodshot, giving it it’s more high-strung nature
Olimar mentions Bulborbs having a set of mandibles, which can also be seen in the Orange Bulborb. Mandibles are a pair of appendages near an insect's mouth, used for grinding and chewing food. The so-called mandibles Olimar mentions in his notes look nothing like normal mandibles and are instead most likely saber-teeth, used for breaking exoskeletons of prey insects and digging through the soil for roots.
No true Dwarf Orange Bulborbs are known to exist. While Orange Bulborbs very commonly sleep near breadbug mimics that look similar to them, this could simply be the Orange Bulborb mistaking the breadbug mimic as its own young. Given Olimar's notes on the Albino Dwarf Bulborb suggest that it is "impossible to tell which subspecies" a particular Albino Dwarf Bulborb might mature into until the second molt, it is likely that true Dwarf Orange Bulborbs do exist, but simply have not been seen.
Notes
Olimar's notes
Louie's notes
Alph's comments
“Structural flaw: eyeballs, back
Weight: 10
“Structural flaw: eyeballs, back
Weight: 10
Brittany's comments
Charlie's comments
Louie's comments
Olimar's comments
“Orange Bulborb
Oculus kageyamii orangium
Grub-dog family
“Orange Bulborb
Oculus kageyamii orangium
Grub-dog family
Pikmin 2 Nintendo Player's Guide[edit]
Pikmin 3 Prima Guide[edit]
“Orange Bulborbs are similar to standard Bulborbs, but they’re considerably tougher. These creatures tend to sleep in tight spaces, making it difficult to flank an Orange Bulborb without it noticing.
Whenever possible, use a Bomb Rock to blast an Orange Bulborb before it has a chance to attack. When that's not an option, draw an Orange Bulborb into the open, then flank the creature and attack it with a very large squad of Pikmin.”Dalmo's notes[edit]
Olimar's notes (Pikmin 4)[edit]
Louie's notes (Pikmin 4)[edit]
Technical information[edit]
| Pikmin 2 technical information (?) | |||
|---|---|---|---|
| Internal name | bluechappy
| ||
| Global properties (List) | |||
| ID | Japanese comment | Property | Value |
| s000 | friction(not used) | Friction | 0.5 |
| s001 | wallReflection | Unknown (wall bounce speed multiplier?) | 0.5 |
| s002 | faceDirAdjust | Unknown | 0.25 |
| s003 | accel | Acceleration | 0.1 |
| s004 | bounceFactor | Unknown (bounce when it hits the ground?) | 0.3 |
| fp00 | ライフ | HP | 850 |
| fp01 | マップとの当り | Unknown (related to slopes) | 40 |
| fp02 | ダメージスケールXZ | Horizontal damage scale | 0.3 |
| fp03 | ダメージスケールY | Vertical damage scale | 0.3 |
| fp04 | ダメージフレーム | Damage scale duration | 0.35 |
| fp05 | 質量 | Unknown (weight?) | 0.1 |
| fp06 | 速度 | Move speed | 115 |
| fp08 | 回転速度率 | Rotation acceleration | 0.4 |
| fp09 | テリトリー | Territory radius | 400 |
| fp10 | ホーム範囲 | "Home" radius | 15 |
| fp11 | プライベート距離 | "Private" radius | 70 |
| fp12 | 視界距離 | Sight radius | 500 |
| fp13 | 視界角度 | FOV | 90 |
| fp14 | 探索距離 | Unknown (exploration radius?) | 500 |
| fp15 | 探索角度 | Unknown (exploration angle?) | 90 |
| fp16 | 振り払い率 | Successful shake rate | 1 |
| fp17 | 振り払い力 | Shake knockback | 120 |
| fp18 | 振り払いダメージ | Shake damage | 1 |
| fp19 | 振り払い範囲 | Shake range | 40 |
| fp20 | 攻撃可能範囲 | Unknown (shock attack max range?) | 75 |
| fp21 | 攻撃可能角度 | Unknown (shock attack max angle?) | 25 |
| fp22 | 攻撃ヒット範囲 | Unknown (attack hit range?) | 80 |
| fp23 | 攻撃ヒット角度 | Unknown (attack hit angle?) | 35 |
| fp24 | 攻撃力 | Attack damage | 10 |
| fp25 | 視界高 | Unknown (height visibility?) | 50 |
| fp26 | 探索高 | Unknown (exploration height?) | 50 |
| fp27 | ライフの高さ | HP wheel height | 90 |
| fp28 | 回転最大速度 | Rotation speed | 4 |
| fp29 | 警戒時間 | Unknown (warning time?) | 3 |
| fp30 | 警戒ライフ | Unknown | 30 |
| fp31 | ライフ回復率 | Regeneration rate | 0.0001 |
| fp32 | LOD半径 | Off-camera radius | 40 |
| fp33 | マップとのあたりポリゴンの選定 | Collision processing radius | 50 |
| fp34 | ピクミンとのあたり | Pikmin damage radius | 30 |
| fp35 | 石化時間 | Petrification duration | 1 |
| fp36 | ヒップドロップダメージ | Purple Pikmin drop damage | 50 |
| fp37 | 地震気絶確立 | Purple Pikmin stun chance | 0.3 (30%) |
| fp38 | 地震気絶時間 | Purple Pikmin stun time | 5 |
| ip01 | 振り払い打撃A | Shake mode 1 – hit count | 6 |
| ip02 | 振り払い張付1 | Shake mode 1 – Pikmin requirement | 5 |
| ip03 | 振り払い打撃B | Shake mode 2 – hit count | 12 |
| ip04 | 振り払い張付2 | Shake mode 2 – Pikmin requirement | 10 |
| ip05 | 振り払い打撃C | Shake mode 3 – hit count | 17 |
| ip06 | 振り払い張付3 | Shake mode 3 – Pikmin requirement | 20 |
| ip07 | 振り払い打撃D | Shake mode 4 – hit count | 22 |
| Specific properties | |||
| ID | Japanese comment | Property | Value |
| fp01 | 足元範囲 | Determines rotation speed while standing (lower values give faster rotations) | 30 |
| fp02 | 白ピクミン毒 | White Pikmin poison damage | 425 |
| fp03 | 目覚め距離 | Wake up distance | 130 |
| Pikmin 3 technical information (?) | |
|---|---|
| Internal name | chappy (tenten)
|
| HP | 1800 |
| Rock Pikmin throw hits to kill | 40 |
| White Pikmin ingestions to kill | 5 |
| Bomb rock explosions to kill | 1 |
| Bomb rock ingestions to kill | 1 |
| Number of direct hits on top to kill | 0 |
| Damage to leaders | 20 |
| Territory radius | 400 |
| Mission Mode value | 50 |
Other information[edit]
- Size: Body length: 90mm, as per the e-card
- Pikmin 2 Piklopedia number: #3
- Pikmin 4 Piklopedia number: #6
- This enemy triggers the Auto Target Lock note in the Rescue Journal
Naming[edit]
- See more: Grub-dog family#Naming.
- Common name: Orange Bulborbs. They are distinguished from the remaining Bulborbs by being orange, hence their name.
- Japanese nickname: テンテンチャッピー?. テンテン? has the dual meaning of 輾転? (lit.: "tossing and turning (in bed)") and 点々? (lit.: "many dots"), and may also allude to テントウムシ? (lit.: "ladybug"). チャッピー? (lit.: "Chappy") is Japanese for "Bulborb".
- Japanese name: ダイダイデメマダラ?, lit.: "Spotted Orange Bug-eye".
- Scientific name: Oculus kageyamii orangium. Oculus kageyamii is the species name for the Bulborbs, and orangium is similar to the English word "orange".
- Internal names: Internally, they are called
bluechappyin Pikmin 2 due to the fact that yellow and blue Bulborbs were planned to exist during development, but over time the blue Bulborb got changed into the Orange Bulborb. In Pikmin 3, this enemy is internally recognized as being the same as the Bulborb, so its internal name ischappy, but when it needs to be distinguished, it is calledtenten, over its Japanese name. In Pikmin 4, it is changed toTENTENCHAPPY, which matches its Japanese common name. - Prerelease: None.
Names in other languages[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| テンテンチャッピー? Tenten Chappī |
Restless Chappy | "Chappy" is the Japanese name for Bulborb | |
(traditional) |
點點恰比 Diǎndiǎn Qiàbǐ |
Tiny-Speckled Chappy | "Qiàbǐ" is the Chinese (traditional) name for Bulborb |
(simplified) |
点点恰比 Diǎndiǎn Qiàbǐ |
Tiny-Speckled Chappy | "Qiàbǐ" is the Chinese (simplified) name for Bulborb |
| Oranje bulborb | Orange bulborb | ||
| Bulborbe Orange Bulborbe orange (Pikmin 4) |
Orange Bulborb Orange bulborb (Pikmin 4) |
"Bulborbe" is the French name for Bulborb | |
| Orangefarbener Punktkäfer (Pikmin 2) Oranger Punktkäfer (Pikmin 2 (Nintendo Switch), Pikmin 3, Pikmin 4) |
Orange-Colored Bulborb (Pikmin 2) Orange Bulborb (Pikmin 2 (Nintendo Switch), Pikmin 3, Pikmin 4) |
"Punktkäfer" is the German name for Bulborb | |
| Coleto Arancione Coleto arancione (Pikmin 4) |
Orange Bulborb Orange bulborb (Pikmin 4) |
"Coleto" may come from "boletus" (Latin for mushroom), as a bulborb's spots resemble those found on certain mushrooms "Coleto" is the Italian name for both Bulborb and Bulbear | |
| 무당차피 Mudang-Chapi |
Ladybug Chappy | "무당" is short for "무당벌레" (ladybug), "Chappy" is the Korean name for Bulborb | |
| Bulbolho laranja | Orange bulbeye | "Bulbolho" is a portmanteau of "bulbo" (bulb) and "olho" (eye) "Bulbolho" is the Brazilian Portuguese name for Bulborb | |
| Bulbo naranja | Orange bulb | "Bulbo" is the Spanish name for Bulborb |
Gallery[edit]
- See more: Orange Bulborb images.
Pikmin 2[edit]
The Piklopedia icon of the Orange Bulborb in the Nintendo Switch version of Pikmin 2.
Pikmin 3[edit]
Brittany being pursued by an Orange Bulborb.
An Orange Bulborb mid-bite. It is biting some Blue Pikmin.
An Orange Bulborb exploding after eating a Bomb Rock. Notice how it turns blue.
Pikmin 4[edit]
A sleeping Orange Bulborb seen in the Piklopedia.
A sleeping Orange Bulborb in the Kingdom of Beasts.
An Orange Bulborb in the 1st Story: Bulblaxes.
Other[edit]
The Orange Bulborb's e-card, #03 (2nd blue card).
An Orange Bulborb as seen in the "Flarlic" comic.
An Orange Bulborb seen in Pikmin 100.
Trivia[edit]
- Strangely, despite being established as extremely light sleepers, Orange Bulborbs will not wake up if a Spotty Bulbear bumps against them in Pikmin 2. This is particularly odd as all other grub-dogs will wake up under the same circumstance. This discrepancy can primarily be seen in sublevel 9 of the Hole of Heroes, which contains every adult grub-dog in the game.[2]
- An Orange Bulborb and Spotty Bulbear also coexist on sublevel 2 of the Emperor's Realm, allowing this behavior to be witnessed.[3]
- Despite never appearing in any night expeditions in Pikmin 4, Orange Bulborbs can be viewed at night in the Piklopedia. They deal a unique amount of damage to the Tricknoll, destroying it in 7 hits.
- This scenario is especially unique, because the Orange Bulborbs in question are always awake. All Orange Bulborbs in the series are found asleep, so the Piklopedia entry is the only place to see a permanently awake Orange Bulborb.[4]
- Olimar's notes for the Orange Bulborb notably contain a typo throughout much of the series ("... a garish color pattern, with deep orange body [...]"). While initially fixed in the European New Play Control! Pikmin 2 release, it was unfixed for all versions of Pikmin 3 Deluxe, until finally being fixed in all regions in Pikmin 4.
See also[edit]
References[edit]
- ^ “Structural flaw: low speed
Weight: 5
Its eyes have been deprecated, so it relies on smell to find prey that it can swallow with its huge mouth. It's slow enough to make getting around it for a rear assault a simple job. Assuming you can tell its rear from its front...” – Alph in his Piklopedia entry on the Water Dumple - ^ YouTube video showing a Spotty Bulbear walking into a sleeping Orange Bulborb without waking it up. (at 29:24), published on July 24th, 2022, retrieved on March 13th, 2026
- ^ YouTube video showing another Spotty Bulbear walking into a different sleeping Orange Bulborb without waking it up. (at 01:55), published on July 18th, 2012, retrieved on March 13th, 2026
- ^ YouTube video showing the behavior of an awake Orange Bulborb (at 03:35), published on July 24th, 2023, retrieved on March 13th, 2026
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|---|
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