Sniper Room
Sniper Room | |||
---|---|---|---|
Sublevels | 1 | Ultra-bitter sprays | 1 |
Red Pikmin | 0 | Ultra-spicy sprays | 1 |
Yellow Pikmin | 30 | ||
Blue Pikmin | 0 | ||
White Pikmin | 0 | ||
Purple Pikmin | 20 | ||
Bulbmin | 0 |
The following article or section contains guides. |
The Sniper Room is the twenty-ninth level in Challenge mode in Pikmin 2. There is only one sublevel, but, as there are many enemies, it can get difficult. These enemies include Dwarf Orange Bulborbs, Snow Bulborbs, a Decorated Cannon Beetle, an Armored Cannon Beetle Larva, and a Gatling Groink.
It should be noted that this level is the only one that is played while it is night on the Pikmin planet, Twilight Garden being the only one played during the gloomy sundown. It is also the only level in Challenge Mode to include Foxtails or Seeding Dandelions.
Sublevel 1
- Theme: Garden
- Time: 255 (510 seconds)
- Enemies:
- Armored Cannon Beetle Larva (stationary) × 2
- Careening Dirigibug × 1 (drops from the sky)
- Decorated Cannon Beetle × 1
- Dwarf Orange Bulborb × 6
- Gatling Groink (stationary) × 1
- Orange Bulborb × 1
- Snow Bulborb × 2
- Hazards:
- None
- Treasures:
- Colossal Fossil × 1
- Crystal Clover × 1
- Crystallized Clairvoyance × 1 (inside the Careening Dirigibug)
- Crystallized Telekinesis × 1 (inside the Orange Bulborb)
- Crystallized Telepathy × 1 (inside the stationary Gatling Groink)
- Eternal Emerald Eye × 1
- Gyroid Bust × 1
- Love Sphere × 2 (inside 2 Dwarf Orange Bulborbs)
- Lustrous Element × 1 (inside a Snow Bulborb)
- Mirrored Element × 1 (inside a Snow Bulborb)
- Mirth Sphere × 2 (inside 2 Dwarf Orange Bulborbs)
- Omniscient Sphere × 2 (inside 2 Dwarf Orange Bulborbs)
- Petrified Heart × 1 (inside the Decorated Cannon Beetle)
- Tear Stone × 2 (inside the stationary Armored Cannon Beetle Larvae)
- The Key × 1
- Plants:
- Figwort (large) × 11
- Figwort (small, dying) × 6
- Foxtail × 6
- Seeding Dandelion × 4
- Others:
- None
Technical sublevel information | |||||
---|---|---|---|---|---|
Internal cave name | ch_MUKI_bombing | ||||
"Main" object maximum (?) | 23 | ||||
"Treasure" object maximum (?) | 5 | ||||
"Gate" object maximum (?) | 0 | ||||
Dead end unit probability (?) | 80 | ||||
Number of rooms (?) | 3 | ||||
Corridor-to-room ratio (?) | {{{ctrratio}}} | ||||
Escape geyser (?) | Yes | ||||
Clogged hole (?) | No | ||||
Cave units file (?) | 2_units_5x5a_big_tekiF_kusachi.txt | ||||
Lighting file (?) | sniper_light_lv0.ini | ||||
Background (?) | hiroba ( garden)
| ||||
Cave units (?) | |||||
Dead end with item | Three-way crossing | Four-way crossing | Turning corridor | Corridor | Long corridor |
Room with 2 circling paths | Room with upside-down bucket |
The enemies here mostly use projectiles, hence the cave's name, so they can be used to attack each other. It is advisable to use the Spray against the Groink. Treasures are spread throughout the field, and the key is well hidden.
With two players, one player can distract the Groink, while the other sneaks up from behind and attacks from the shovel.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | スナイパールーム? | Sniper Room |
Spanish (NoA) | Salón del Francotirador | Sniper's Room |