Pikmin 2

Sniper Room: Difference between revisions

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(Expanded.)
m (It's 0 eggs.)
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==Sublevel 1==
==Sublevel 1==
{{ToDo|2 eggs, or 0?}}
*'''Theme''': Garden
*'''Theme''': Garden
*'''Time''': 255
*'''Time''': 255
Line 50: Line 49:
**6 [[Foxtail]]s
**6 [[Foxtail]]s
**4 [[Seeding Dandelion]]s
**4 [[Seeding Dandelion]]s
*'''Others''':
**2 [[egg]]s (in dead ends)


{{sublevel technical
{{sublevel technical

Revision as of 21:13, February 14, 2014

Sniper Room
Sniper Room.jpg
Sublevels 1 Ultra-bitter sprays 1
Red Pikmin 0 Ultra-spicy sprays 1
Yellow Pikmin 30
P2 challenge mode flower.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
Blue Pikmin 0
White Pikmin 0
Purple Pikmin 20
Bulbmin 0

The twenty-ninth level in Challenge mode in Pikmin 2. There is only one sublevel, but, as there are many enemies, it can get difficult. These enemies include Dwarf Orange Bulborbs, Snow Bulborbs, a Decorated Cannon Beetle, an Armored Cannon Beetle Larva, and a Gatling Groink. It should be noted that this level is the only one that is played while it is night on the Pikmin planet, Twilight Garden being the only one played during the gloomy sundown.

Sublevel 1

Technical sublevel information
Internal cave name ch_MUKI_bombing
"Main" object maximum (?) 23
"Treasure" object maximum (?) 5
"Gate" object maximum (?) 0
Dead end unit probability (?) 80
Number of rooms (?) 3
Corridor-to-room ratio (?) {{{ctrratio}}}
Escape geyser (?) Yes
Clogged hole (?) No
Cave units file (?) 2_units_5x5a_big_tekiF_kusachi.txt
Lighting file (?) sniper_light_lv0.ini
Background (?) "hiroba" (garden) (File:P2 VRBOX "hiroba" (garden).png)
Cave units (?)
item_cap_kusachi
way3_kusachi
way4_kusachi
wayl_kusachi
way2_kusachi
way2x2_kusachi
Dead end with item Three-way crossing Four-way crossing Turning corridor Corridor Long corridor
room_5x5a_2_tekiF_kusachi
room_big_tekiF_kusachi
Room with 2 circling paths Room with upside-down bucket

The enemies here mostly use projectiles, so they can be used to attack each other. It is advisable to use the Spray against the Groink. Treasures are spread throughout the field, and the key is well hidden.