Twilight Garden
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Twilight Garden | |||
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Sublevels | 1 | Ultra-bitter sprays | 0 |
Red Pikmin | 0 | Ultra-spicy sprays | 1 |
Yellow Pikmin | 50 | ||
Blue Pikmin | 0 | ||
White Pikmin | 0 | ||
Purple Pikmin | 0 | ||
Bulbmin | 0 |
This level takes place in, as the name implies, a garden at dusk. This is the first Pikmin 2 Challenge Mode level to feature a boss. There's one Ultra-spicy spray and a large assortment of enemies. Swarming the sheargrubs is advised, as they don't bear much of a threat to the large force of Pikmin. The Bulborbs should be dealt with by throwing Pikmin on them, then the Ultra-spicy spray should be used while facing the Beady Long Legs. With any remaining time, the treasures can be collected.
Sublevel 1
- Theme: Garden
- Time: 150
- Enemies:
- Hazards:
- None
- Treasures:
- The Key (inside the Beady Long Legs)
- 4 Mirth Spheres (inside the Female Sheargrubs)
- 4 Love Spheres (inside the Male Sheargrubs)
- 2 Omniscient Spheres (inside the Dwarf Red Bulborbs)
- Unknown Merit
- Lustrous Element
- Mirrored Element
- Petrified Heart
- Tear Stone
- Plants:
- Others:
- None
Technical sublevel information | |||||
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Internal cave name | ch_MUKI_damagumo | ||||
"Main" object maximum (?) | 20 | ||||
"Treasure" object maximum (?) | 5 | ||||
"Gate" object maximum (?) | 0 | ||||
Dead end unit probability (?) | 50 | ||||
Number of rooms (?) | 2 | ||||
Corridor-to-room ratio (?) | {{{ctrratio}}} | ||||
Escape geyser (?) | Yes | ||||
Clogged hole (?) | No | ||||
Cave units file (?) | 1_units_5x5a_kusachi.txt | ||||
Lighting file (?) | kumomei_light_cha.ini | ||||
Background (?) | "hiroba" (garden) (File:P2 VRBOX "hiroba" (garden).png)
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Cave units (?) | |||||
Dead end with item | Three-way crossing | Four-way crossing | Turning corridor | Corridor | Long corridor |
Room with 2 circling paths |