Subterranean Lair: Difference between revisions
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As there are only 2 sprays, but there are 3 Spotty Bulbears, it is required to lure two together. If you can, lure together all three. This is easier when done in 2-Player. Squeezing the parents and their offspring together is recommended so that all can be petrified with one [[Ultra-bitter Spray|bitter spray]]. The rest should be defeated with the second spray, and [[Ultra-spicy Spray|spicy sprays]] are also available to make treasure collection afterwards a quicker affair, if they haven't already been used against the enemies. | As there are only 2 sprays, but there are 3 Spotty Bulbears, it is required to lure two together. If you can, lure together all three. This is easier when done in 2-Player. Squeezing the parents and their offspring together is recommended so that all can be petrified with one [[Ultra-bitter Spray|bitter spray]]. The rest should be defeated with the second spray, and [[Ultra-spicy Spray|spicy sprays]] are also available to make treasure collection afterwards a quicker affair, if they haven't already been used against the enemies. | ||
==Names in other languages== | |||
{{Foreignname | |||
|Jap=地底警備室<!-- Found in the Wii version of Pikmin 2's BGM Files, specifically pikmin2 > user > Totaka > ChallengeBgmList.txt --> | |||
}} | |||
{{CM}} | {{CM}} |
Revision as of 22:35, May 28, 2014
Subterranean Lair | |||
---|---|---|---|
Sublevels | 1 | Ultra-bitter sprays | 2 |
Red Pikmin | 20 | Ultra-spicy sprays | 2 |
Yellow Pikmin | 20 | ||
Blue Pikmin | 20 | ||
White Pikmin | 0 | ||
Purple Pikmin | 0 | ||
Bulbmin | 0 |
The twenty-second level in Challenge mode in Pikmin 2. There are 3 Spotty Bulbears and several Dwarf Bulbears. The key is in one of the Spotty Bulbears. There is only one sublevel, but it is tricky.
Sublevel 1
- Theme: Tiles
- Time: 90
- Enemies:
- Hazards:
- None
- Treasures:
- The Key (inside a Spotty Bulbear)
- 2 Tear Stones (inside 2 Spotty Bulbears)
- 4 Mirth Spheres (inside Dwarf Bulbears)
- Petrified Heart
- Eternal Emerald Eye
- Crystal Clover
- Future Orb
- Plants:
- None
- Others:
- None
Technical sublevel information | |||||
---|---|---|---|---|---|
Internal cave name | ch_MAT_route_rover | ||||
"Main" object maximum (?) | 7 | ||||
"Treasure" object maximum (?) | 4 | ||||
"Gate" object maximum (?) | 0 | ||||
Dead end unit probability (?) | 0 | ||||
Number of rooms (?) | 1 | ||||
Corridor-to-room ratio (?) | {{{ctrratio}}} | ||||
Escape geyser (?) | Yes | ||||
Clogged hole (?) | No | ||||
Cave units file (?) | 1_units_bunki_2_tile.txt | ||||
Lighting file (?) | normal_light_lv0.ini | ||||
Background (?) | None (File:P2 VRBOX None.png)
| ||||
Cave units (?) | |||||
Dead end with item | Three-way crossing | Four-way crossing | Turning corridor | Corridor | Long corridor |
Large square room with 5 exits |
As there are only 2 sprays, but there are 3 Spotty Bulbears, it is required to lure two together. If you can, lure together all three. This is easier when done in 2-Player. Squeezing the parents and their offspring together is recommended so that all can be petrified with one bitter spray. The rest should be defeated with the second spray, and spicy sprays are also available to make treasure collection afterwards a quicker affair, if they haven't already been used against the enemies.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | 地底警備室? |