Subterranean Lair: Difference between revisions
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As there are only 2 sprays, but there are 3 Spotty Bulbears, it is required to lure two together. If you can, lure together all three. This is easier when done in 2-player mode. Squeezing the parents and their offspring together is recommended so that all can be petrified with one [[ultra-bitter spray|bitter spray]]. The rest should be defeated with the second spray, and [[Ultra-spicy | As there are only 2 sprays, but there are 3 Spotty Bulbears, it is required to lure two together. If you can, lure together all three. This is easier when done in 2-player mode. Squeezing the parents and their offspring together is recommended so that all can be petrified with one [[ultra-bitter spray|bitter spray]]. The rest should be defeated with the second spray, and [[Ultra-spicy spray|spicy sprays]] are also available to make treasure collection afterwards a quicker affair, if they haven't already been used against the enemies. | ||
==Names in other languages== | ==Names in other languages== |
Revision as of 10:12, May 22, 2015
Subterranean Lair | |||
---|---|---|---|
Sublevels | 1 | Ultra-bitter sprays | 2 |
Red Pikmin | 20 | Ultra-spicy sprays | 2 |
Yellow Pikmin | 20 | ||
Blue Pikmin | 20 | ||
White Pikmin | 0 | ||
Purple Pikmin | 0 | ||
Bulbmin | 0 |
The following article or section contains guides. |
The Subterranean Lair is the twenty-second level in Challenge Mode in Pikmin 2. There are 3 Spotty Bulbears and several Dwarf Bulbears. The key is in one of the Spotty Bulbears. There is only one sublevel, but it is tricky.
Sublevel 1
- Theme: Tiles
- Time: 90 (180 seconds)
- Treasures:
- Crystal Clover × 1
- Eternal Emerald Eye × 1
- Future Orb × 1
- Mirth Sphere × 4 (inside Dwarf Bulbears)
- Petrified Heart × 1
- Tear Stone × 2 (inside 2 Spotty Bulbears)
- The Key × 1 (inside a Spotty Bulbear)
- Enemies:
- Dwarf Bulbear × 4
- Spotty Bulbear × 3
- Obstacles:
- None
- Plants:
- None
- Others:
- None
Technical sublevel information | |||||
---|---|---|---|---|---|
Internal cave name | ch_MAT_route_rover | ||||
"Main" object maximum (?) | 7 | ||||
"Treasure" object maximum (?) | 4 | ||||
"Gate" object maximum (?) | 0 | ||||
Dead end unit probability (?) | 0 | ||||
Number of rooms (?) | 1 | ||||
Corridor-to-room ratio (?) | {{{ctrratio}}} | ||||
Escape geyser (?) | Yes | ||||
Clogged hole (?) | No | ||||
Cave units file (?) | 1_units_bunki_2_tile.txt | ||||
Lighting file (?) | normal_light_lv0.ini | ||||
Background (?) | None | ||||
Cave units (?) | |||||
Dead end with item | Three-way crossing | Four-way crossing | Turning corridor | Corridor | Long corridor |
Large square room with 5 exits |
As there are only 2 sprays, but there are 3 Spotty Bulbears, it is required to lure two together. If you can, lure together all three. This is easier when done in 2-player mode. Squeezing the parents and their offspring together is recommended so that all can be petrified with one bitter spray. The rest should be defeated with the second spray, and spicy sprays are also available to make treasure collection afterwards a quicker affair, if they haven't already been used against the enemies.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | 地底警備室? | |
Spanish (NoA) | Cubil Subterráneo | Subterranean Den |