Pikmin 2

Dweevil Nest: Difference between revisions

From Pikipedia, the Pikmin wiki
Jump to navigation Jump to search
m (New template behavior.)
(Updated as per policy.)
Line 14: Line 14:
|gridrow=3
|gridrow=3
}}
}}
 
{{guide}}
The '''Dweevil Nest''' is the fourteenth level in the [[Challenge Mode (Pikmin 2)|Challenge Mode]] for ''[[Pikmin 2]]''. This one-sublevel dungeon is based off of the four species of elemental [[Dweevil]]s. The layout is a copy of [[Snagret Hole#Sublevel 7 (Final Floor)|the final floor of the Snagret Hole]] with the exception of plants and gates.
The '''Dweevil Nest''' is the fourteenth level in the [[Challenge Mode (Pikmin 2)|Challenge Mode]] for ''[[Pikmin 2]]''. This one-sublevel dungeon is based off of the four species of elemental [[Dweevil]]s. The layout is a copy of [[Snagret Hole#Sublevel 7 (Final Floor)|the final floor of the Snagret Hole]] with the exception of plants and gates.


Line 21: Line 21:
*'''Time''': 180 (360 seconds)
*'''Time''': 180 (360 seconds)
*'''Enemies''':
*'''Enemies''':
**3 [[Fiery Dweevil]]s
**{{icon|Anode Dweevil|y}} × 2
**3 [[Caustic Dweevil]]s
**{{icon|Caustic Dweevil|y}} × 3
**3 [[Munge Dweevil]]s
**{{icon|Fiery Dweevil|y}} × 3
**2 [[Anode Dweevil]]s
**{{icon|Munge Dweevil|y}} × 3
*'''Hazards''':
*'''Hazards''':
**None
**None
*'''Treasures''':
*'''Treasures''':
**3 [[Omniscient Sphere]]s (inside the Fiery Dweevils)
**{{icon|Air Brake|y}} × 1
**3 [[Mirth Sphere]]s (inside the Caustic Dweevils)
**{{icon|Aquatic Mine|y}} × 1
**3 [[Science Project]]s (inside the Munge Dweevils)
**{{icon|Colossal Fossil|y}} × 1
**2 [[Unknown Merit]]s (inside the Anode Dweevils)
**{{icon|Combustion Berry|y}} × 1
**[[The Key]]
**{{icon|Enamel Buster|y}} × 1
**[[Colossal Fossil]]
**{{icon|Icon of Progress|y}} × 1
**[[Air Brake]]
**{{icon|Leviathan Feather|y}} × 1
**[[Aquatic Mine]]
**{{icon|Mirth Sphere|y}} × 3 (inside the Caustic Dweevils)
**[[Wiggle Noggin]]
**{{icon|Omniscient Sphere|y}} × 3 (inside the Fiery Dweevils)
**[[Enamel Buster]]
**{{icon|Paradoxical Enigma|y}} × 1
**[[Icon of Progress]]
**{{icon|Science Project|y}} × 3 (inside the Munge Dweevils)
**[[Combustion Berry]]
**{{icon|The Key|y}} × 1
**[[Paradoxical Enigma]]
**{{icon|Unknown Merit|y}} × 2 (inside the Anode Dweevils)
**[[Leviathan Feather]]
**{{icon|Wiggle Noggin|y}} × 1
*'''Plants''':
*'''Plants''':
**None
**None

Revision as of 14:37, December 21, 2014

Dweevil Nest
File:DweevilNestImag.JPG
Sublevels 1 Ultra-bitter sprays 0
Red Pikmin 25 Ultra-spicy sprays 0
Yellow Pikmin 25
P2 challenge mode flower.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
Blue Pikmin 25
White Pikmin 25
Purple Pikmin 0
Bulbmin 0

The following article or section contains guides.
The strategies shown are just suggestions.

The Dweevil Nest is the fourteenth level in the Challenge Mode for Pikmin 2. This one-sublevel dungeon is based off of the four species of elemental Dweevils. The layout is a copy of the final floor of the Snagret Hole with the exception of plants and gates.

Sublevel 1

Technical sublevel information
Internal cave name ch_MAT_t_hunter_otakara
"Main" object maximum (?) 11
"Treasure" object maximum (?) 10
"Gate" object maximum (?) 0
Dead end unit probability (?) 0
Number of rooms (?) 1
Corridor-to-room ratio (?) {{{ctrratio}}}
Escape geyser (?) Yes
Clogged hole (?) No
Cave units file (?) 1_MAT_manp_2_conc.txt
Lighting file (?) normal_light_cha.ini
Background (?) None
Cave units (?)
item_cap_conc
way3_conc
way4_conc
wayl_conc
way2_conc
way2x2_conc
Dead end with item Three-way crossing Four-way crossing Turning corridor Corridor Long corridor
room_manh7x7p_9_conc
Circular room with 9 exits

All common types of Dweevil are present here, and it's one of the few Challenge Mode levels that has a total amount of 100 Pikmin. As shown above, each Dweevil type has its own 25 Pikmin to battle against. No sprays or Purple Pikmin can help you, and there are several treasures; each Dweevil will want to take one to carry. If you don't want to battle, take the key and use the geyser, which should provide an easy pink flower.

Names in other languages

Language Name Meaning
Flag of Japan Japanese ショイグモの巣?
Flag of Mexico Spanish (NoA) Nido de Arañas Dweevil Nest