Collector's Room: Difference between revisions
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== Sublevel 1 == | == Sublevel 1 == | ||
The level has a simple banana-shaped figure wth the items scattered randomly around. | |||
[[ | ===Enemies=== | ||
*[[Red Bulborb]] | |||
The | ===Treasures=== | ||
*[[Eternal Emerald Eye]] | |||
*[[Pink Menace]] (buried) | |||
*[[Repugnant Appendage ]] | |||
*[[Master's Instrument]] | |||
*[[The Key]] | |||
== Sublevel 2 == | == Sublevel 2 == | ||
The level is in the [[Tile Lands]] style and is made up of squares clustered together with paths. | |||
===Enemies=== | |||
*[[Orange Bulborb]] | |||
===Treasures=== | |||
*[[Space Wave Receiver]] | |||
*[[Wiggle Noggin]] | |||
*[[Harmonic Synthesizer]] | |||
*[[Crystallized Clairvoyance]] | |||
*[[The Key]] | |||
== Sublevel 3 == | == Sublevel 3 == | ||
The level is a simple circle out of metal with a blue sand floor and a short path leading to the hole. | |||
===Enemies=== | |||
*[[Red Bulborb]] | |||
The | ===Treasures=== | ||
*[[Superstrong Stabilizer]] | |||
*[[Omega Flywheel]] | |||
*[[Temporal Mechanism]] | |||
*[[Director of Destiny]] | |||
*[[The Key]] | |||
== Sublevel 4 == | == Sublevel 4 == | ||
Similiar to level 2, with the difference of a sandy floor and rock walls. | |||
===Enemies=== | |||
*[[Hairy Bulborb]] | |||
===Treasures=== | |||
*[[Chance Totem]] | |||
*[[Talisman of Life]] | |||
*[[Implement of Toil]] | |||
*[[Strife Monolith]] | |||
*[[Flame of Tomorrow]] | |||
*[[The Key]] | |||
== Sublevel 5 == | == Sublevel 5 == | ||
Similiar to level 3, only with the same floor as level 4 and more "''rooms''". | |||
===Enemies=== | |||
*[[Red Bulborb]] | |||
===Treasures=== | |||
*[[Crystal Clover]] | |||
*[[Mirrored Stage]] | |||
*[[Time Capsule]] | |||
*[[The Key]] | |||
== Sublevel 6 == | == Sublevel 6 == | ||
Similiar to level 2. | |||
===Enemies=== | |||
*[[Orange Bulborb]] | |||
===Treasures=== | |||
*[[Rubber Ugly]] | |||
*[[Sud Generator]] | |||
*[[Merciless Extractor]] | |||
*[[Milk Tub]] | |||
*[[Invigorator]] | |||
*[[The Key]] | |||
== Sublevel 7 == | == Sublevel 7 == | ||
Caution: the [[Gatling Groink]] here will be standing right in front of the [[Research Pod|Pod]], so the Pikmin should be taken away from the landing position immediately. | Caution: the [[Gatling Groink]] here will be standing right in front of the [[Research Pod|Pod]], so the Pikmin should be taken away from the landing position immediately. | ||
Treasures | ===Enemies=== | ||
*[[Gatling Groink]] | |||
===Treasures=== | |||
*[[Dream Architect]] | |||
*[[Remembered Old Buddy]] | |||
*[[Glee Spinner]] | |||
*[[Cosmic Archive]] | |||
*[[Fond Gyro Block]] | |||
*[[Memorable Gyro Block]] | |||
*[[Lost Gyro Block]] | |||
*[[Favorite Gyro Block]] | |||
*[[Treasured Gyro Block]] | |||
*[[Stone of Glory]] | |||
*[[Prototype Detector]] | |||
*[[The Key]] | |||
The level is a circle with sandy ground and a small path for the Pod or treasures, depending on how the level is generated. | The level is a circle with sandy ground and a small path for the Pod or treasures, depending on how the level is generated. | ||
The name Collector's Room comes from the Nintendo objects in this | The name Collector's Room comes from the Nintendo objects in this sublevel. | ||
{{CM}} | {{CM}} |
Revision as of 20:50, July 1, 2012
Collector's Room | |||
---|---|---|---|
File:CollectorsRoomImag.JPG | |||
Sublevels | 7 | Ultra-bitter sprays | 2 |
Red Pikmin | 0 | Ultra-spicy sprays | 3 |
Yellow Pikmin | 0 | ||
Blue Pikmin | 0 | ||
White Pikmin | 50 | ||
Purple Pikmin | 0 | ||
Bulbmin | 0 |
The thirteenth level in Challenge mode in Pikmin 2. Very little time is given for each level, so it is recommended to simply find The Key and move on to the next level.
Sublevel 1
The level has a simple banana-shaped figure wth the items scattered randomly around.
Enemies
Treasures
Sublevel 2
The level is in the Tile Lands style and is made up of squares clustered together with paths.
Enemies
Treasures
Sublevel 3
The level is a simple circle out of metal with a blue sand floor and a short path leading to the hole.
Enemies
Treasures
Sublevel 4
Similiar to level 2, with the difference of a sandy floor and rock walls.
Enemies
Treasures
Sublevel 5
Similiar to level 3, only with the same floor as level 4 and more "rooms".
Enemies
Treasures
Sublevel 6
Similiar to level 2.
Enemies
Treasures
Sublevel 7
Caution: the Gatling Groink here will be standing right in front of the Pod, so the Pikmin should be taken away from the landing position immediately.
Enemies
Treasures
- Dream Architect
- Remembered Old Buddy
- Glee Spinner
- Cosmic Archive
- Fond Gyro Block
- Memorable Gyro Block
- Lost Gyro Block
- Favorite Gyro Block
- Treasured Gyro Block
- Stone of Glory
- Prototype Detector
- The Key
The level is a circle with sandy ground and a small path for the Pod or treasures, depending on how the level is generated. The name Collector's Room comes from the Nintendo objects in this sublevel.