Snack Pit: Difference between revisions
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==Sublevel 1== | ==Sublevel 1== | ||
*'''Theme''': Concrete | *'''Theme''': Concrete | ||
*'''Music''': ''[[Music (Pikmin 2)#Giant Breadbug|Giant Breadbug]]'' | |||
*'''Time''': 150 (300 seconds) | *'''Time''': 150 (300 seconds) | ||
*'''Treasures''': | *'''Treasures''': | ||
Line 52: | Line 53: | ||
|unitfile = 1_MIYA_manh2_conc.txt | |unitfile = 1_MIYA_manh2_conc.txt | ||
|lightfile = key_light_lv1.ini | |lightfile = key_light_lv1.ini | ||
|bg = | |bg = | ||
|clog = No | |clog = No | ||
|hiddenfloor = 0 | |hiddenfloor = 0 | ||
|units = | |units = | ||
{{sublevel units | |||
|cap_pipe|Dead end | |||
|way3_conc|Three-way crossing | |||
|way4_conc|Four-way crossing | |||
|wayl_conc|Turning corridor | |||
|way2_conc|Corridor | |||
|way2x2_conc|Long corridor | |||
}} | |||
{{sublevel units | |||
|room_manh_2_conc|'''Large circular room with 1 exit''' | |||
}} | |||
}} | }} | ||
Revision as of 08:32, July 8, 2015
Snack Pit | |||
---|---|---|---|
Sublevels | 1 | Ultra-bitter sprays | 0 |
Red Pikmin | 5 | Ultra-spicy sprays | 0 |
Yellow Pikmin | 5 | ||
Blue Pikmin | 5 | ||
White Pikmin | 5 | ||
Purple Pikmin | 5 | ||
Bulbmin | 0 |
The following article or section contains guides. |
The Snack Pit is the sixteenth Challenge Mode arena in Pikmin 2 featuring Breadbugs. All of the treasure is food, except for The Key found inside the Giant Breadbug.
Sublevel 1
- Theme: Concrete
- Music: Giant Breadbug
- Time: 150 (300 seconds)
- Treasures:
- Bug Bait × 2
- Comfort Cookie × 2
- Compelling Cookie × 2
- Hideous Victual × 1 (inside a Breadbug)
- Impenetrable Cookie × 2
- Imperative Cookie × 2
- Meat of Champions × 1 (inside a Breadbug)
- Meat Satchel × 1 (inside a Breadbug)
- Succulent Mattress × 2
- The Key × 1 (inside the Giant Breadbug)
- Enemies:
- Breadbug × 3
- Giant Breadbug × 1
- Obstacles:
- None
- Plants:
- None
- Others:
- None
Technical sublevel information | |||||
---|---|---|---|---|---|
Internal cave name | ch_MIYA_oopan | ||||
"Main" object maximum (?) | 4 | ||||
"Treasure" object maximum (?) | 12 | ||||
"Gate" object maximum (?) | 0 | ||||
Dead end unit probability (?) | 0 | ||||
Number of rooms (?) | 1 | ||||
Corridor-to-room ratio (?) | {{{ctrratio}}} | ||||
Escape geyser (?) | Yes | ||||
Clogged hole (?) | No | ||||
Cave units file (?) | 1_MIYA_manh2_conc.txt | ||||
Lighting file (?) | key_light_lv1.ini | ||||
Background (?) | None | ||||
Cave units (?) | |||||
Dead end | Three-way crossing | Four-way crossing | Turning corridor | Corridor | Long corridor |
Large circular room with 1 exit |
- See also: Giant Breadbug strategy.
Defeat the Giant Breadbug using the strategies linked to above. It holds the key, and defeating the other Breadbugs will release all treasures they captured. It should be very easy to achieve a pink flower on the level, so long as you make sure your Pikmin don't get dragged into the den of some of the Breadbugs.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | 食神のかまど? | |
Spanish (NoA) | Pozo del Aperitivo | Appetizer Well |