Pikmin 2

The Giant's Bath: Difference between revisions

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m (Minor error, files are correct)
(I'll remove the White Pikmin counter, because we need to come up with a consistent rule for "extra" Pikmin. So far, the infobox just shows the starting numbers.)
Line 4: Line 4:
|blue      = 50
|blue      = 50
|bluem    = f
|bluem    = f
|white    = {{tt|0|Up to 5 with a Candypop Bud}}
|spicy    = 5
|spicy    = 5
|sublevels = 2
|sublevels = 2
Line 84: Line 83:
**None
**None
*'''Plants''':
*'''Plants''':
**{{icon|Ivory Candypop Bud|y}} × 1 (in dead ends)
**{{icon|Ivory Candypop Bud|y}} &times; 1<ref>The game files actually state that two Ivory Candypop Buds should appear in dead ends, but there is only one in total in-game.</ref> (in a dead end)
*'''Others''':
*'''Others''':
**None
**None
<references/>


{{sublevel technical
{{sublevel technical

Revision as of 18:27, February 18, 2015

The Giant's Bath
The Giant's Bath.jpg
Sublevels 2 Ultra-bitter sprays 0
Red Pikmin 0 Ultra-spicy sprays 5
Yellow Pikmin 0
P2 challenge mode flower.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
Blue Pikmin 50
White Pikmin 0
Purple Pikmin 0
Bulbmin 0

The following article or section contains guides.
The strategies shown are just suggestions.

The Giant's Bath is the twentieth level within Challenge Mode in Pikmin 2. You are exclusively given Blue Pikmin. It has many enemies and features the rare Toady Bloyster. You should watch your Pikmin as you collect treasures.

Sublevel 1

Technical sublevel information
Internal cave name ch_NARI_02tile
"Main" object maximum (?) 3
"Treasure" object maximum (?) 5
"Gate" object maximum (?) 0
Dead end unit probability (?) 50
Number of rooms (?) 3
Corridor-to-room ratio (?) {{{ctrratio}}}
Escape geyser (?) No
Clogged hole (?) No
Cave units file (?) 2_units_northF_pool_tile.txt
Lighting file (?) normal_light_cha.ini
Background (?) None
Cave units (?)
wayl_conc
way2_conc
way3_conc
way4_conc
way2x2_conc
cap_pipe
Turning corridor Corridor Three-way crossing Four-way crossing Long corridor Dead end
item_cap_pipe
room_north2x2_1_tekiF_tile
room_pool5x5_5_tile
Dead end with item Square room with 1 exit Room with pool

As you start, go for the Toady Bloyster. Don't go in the water, as you'll waste more time. Before leaving, avoid the Bumbling Snitchbugs, since they are able to grab you. Afterwards, go deeper into the cave. Remember: if you want a pink flower, you don't have to collect any treasure other than The Key dropped by the Toady Bloyster.

Sublevel 2

  1. ^ The game files actually state that two Ivory Candypop Buds should appear in dead ends, but there is only one in total in-game.
Technical sublevel information
Internal cave name ch_NARI_02tile
"Main" object maximum (?) 0
"Treasure" object maximum (?) 3
"Gate" object maximum (?) 0
Dead end unit probability (?) 0
Number of rooms (?) 1
Corridor-to-room ratio (?) {{{ctrratio}}}
Escape geyser (?) Yes
Clogged hole (?) No
Cave units file (?) 1_MIYA_bunki_tile.txt
Lighting file (?) normal_light_cha.ini
Background (?) None
Cave units (?)
item_cap_conc
item_cap_pipe
way3_pipe
way4_pipe
wayl_pipe
way2_pipe
Dead end with item Dead end with item Three-way crossing Four-way crossing Turning corridor Corridor
way2x2_pipe
room_bunki7x7_8_tile
Long corridor Ranging Bloyster arena


See also: Ranging Bloyster strategy.

The Ranging Bloyster awaits in the arena. To battle it effectively, split your pilots and ambush it. When moving, be fast and continue switching or it'll start to eat your Pikmin squad. Run until you are under its bulb-like gill and use the same strategy as you did for the Toady Bloyster. Get the key and leave the challenge level.

Names in other languages

Language Name Meaning
Flag of Japan Japanese 巨人のトイレ?
Flag of Mexico Spanish (NoA) El Baño del Gigante The Giant's Bath