Dweevil Nest: Difference between revisions
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(Fixed time info and elaborated Pikmin maturity, as per the in-game files.) |
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{{infobox challenge | {{infobox challenge | ||
|image=DweevilNestImag.JPG | |image=DweevilNestImag.JPG | ||
|size= | |size=250px | ||
|sublevels=1 | |sublevels=1 | ||
|red=25 | |red=25 | ||
|redm=f | |||
|yellow=25 | |yellow=25 | ||
|yellowm=f | |||
|blue=25 | |blue=25 | ||
|bluem=f | |||
|white=25 | |white=25 | ||
|whitem=f | |||
|gridcol=4 | |||
|gridrow=3 | |||
}} | }} | ||
The | The fourteenth level in the [[Challenge Mode (Pikmin 2)|Challenge Mode]] for ''[[Pikmin 2]]''. This one sublevel dungeon is based off of the four species of elemental [[Dweevil]]s. | ||
== | ==Sublevel 1== | ||
*[[ | *'''Time''': 180 | ||
*[[ | *'''Enemies''' | ||
*[[ | **[[Anode Dweevil]] x2 | ||
*[[Combustion Berry]] | **[[Caustic Dweevil]] x3 | ||
*[[Icon of Progress]] | **[[Fiery Dweevil]]x3 | ||
*[[ | **[[Munge Dweevil]]x3 | ||
*[[ | *'''Treasures''' | ||
*[[Mirth Sphere]] x3 | **[[Air Brake]] | ||
*[[Omniscient Sphere]] x3 | **[[Aquatic Mine]] | ||
*[[ | **[[Colossal Fossil]] | ||
*[[ | **[[Combustion Berry]] | ||
*[[Unknown Merit]] x2 | **[[Enamel Buster]] | ||
*[[ | **[[Icon of Progress]] | ||
**[[The Key]] | |||
**[[Leviathan Feather]] | |||
**[[Mirth Sphere]] x3 | |||
**[[Omniscient Sphere]] x3 | |||
**[[Paradoxical Enigma]] | |||
**[[Science Project]] x2 | |||
**[[Unknown Merit]] x2 | |||
**[[Wiggle Noggin]] | |||
The layout is a copy of [[Snagret Hole#Sublevel 7 (Final Floor)|the final floor of Snagret Hole]] with the exception of plants and gates. All common types of [[Dweevil]] are present here (excluding the [[Volatile Dweevil]]) and it's one of the few [[Challenge Mode (Pikmin 2)|Challenge Mode levels]] that has a total amount of 100 Pikmin. As shown above, each Dweevil type has its own 25 Pikmin to battle against, which will make things hard when water and fire are flying around everywhere. No sprays or [[Purple Pikmin]] can help you, and the Dweevils will each want to take a treasure to carry, and there is a lot of it. If you don't want to battle, take the [[The Key|key]] and use the [[geyser]]. Another pink flower real fast. | |||
{{CM}} | {{CM}} | ||
Revision as of 13:02, November 26, 2013
Dweevil Nest | |||
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File:DweevilNestImag.JPG | |||
Sublevels | 1 | Ultra-bitter sprays | 0 |
Red Pikmin | 25 | Ultra-spicy sprays | 0 |
Yellow Pikmin | 25 | ||
Blue Pikmin | 25 | ||
White Pikmin | 25 | ||
Purple Pikmin | 0 | ||
Bulbmin | 0 |
The fourteenth level in the Challenge Mode for Pikmin 2. This one sublevel dungeon is based off of the four species of elemental Dweevils.
Sublevel 1
- Time: 180
- Enemies
- Treasures
The layout is a copy of the final floor of Snagret Hole with the exception of plants and gates. All common types of Dweevil are present here (excluding the Volatile Dweevil) and it's one of the few Challenge Mode levels that has a total amount of 100 Pikmin. As shown above, each Dweevil type has its own 25 Pikmin to battle against, which will make things hard when water and fire are flying around everywhere. No sprays or Purple Pikmin can help you, and the Dweevils will each want to take a treasure to carry, and there is a lot of it. If you don't want to battle, take the key and use the geyser. Another pink flower real fast.