Pikmin 2

Hidden Garden: Difference between revisions

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(Music and cleanup.)
 
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|sublevels=1
|sublevels=1
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{{guide}}
{{guide}}
The '''Hidden Garden''' is the twenty-third level in the ''[[Pikmin 2]]'' [[Challenge Mode (Pikmin 2)|Challenge Mode]]. Only two [[Bulbmin]] are available. Being that there are no harmful enemies in this level, a pink flower is inevitable upon winning, unless Pikmin are left unplucked.
The '''Hidden Garden''' is the twenty-third level in {{p2}}{{'s}} [[Challenge Mode (Pikmin 2)|Challenge Mode]]. Only two [[Bulbmin]] are available. Being that there are no harmful enemies in this level, a pink flower is inevitable upon winning, unless Pikmin are left unplucked.


==Sublevel 1==
==Sublevel 1==
*'''Theme''': Concrete
* '''Theme''': Concrete
*'''Music''': ''[[Music (Pikmin 2)#Snagret|Snagret]]''
* '''Music''': ''[[Music in Pikmin 2#Snagret Hole|Snagret Hole]]''
*'''Time''': 200 (400 seconds)
* '''Time''': 200 (400 seconds)
*'''Treasures''':
* '''Starting Pikmin''':
**{{icon|Arboreal Frippery|y|v=US}} × 2 (inside 2 Skitter Leaves)
** {{icon|Bulbmin|v=Pikmin|y}} × 2 (flower)
**{{icon|Crystallized Clairvoyance|y}} × 1
* '''Treasures''':
**{{icon|Crystallized Telekinesis|y}} × 1
** {{icon|Arboreal Frippery|y|v=US}} × 2 (inside Skitter Leafs)
**{{icon|Love Sphere|y}} × 2 (inside 2 Skitter Leaves)
** {{icon|Crystallized Clairvoyance|y}} × 1
**{{icon|Mirth Sphere|y}} × 2 (inside 2 Skitter Leaves)
** {{icon|Crystallized Telekinesis|y}} × 1
**{{icon|Omniscient Sphere|y}} × 2 (inside 2 Skitter Leaves)
** {{icon|Love Sphere|y}} × 2 (inside Skitter Leafs)
**{{icon|Science Project|y}} × 2 (inside 2 Skitter Leaves)
** {{icon|Mirth Sphere|y}} × 2 (inside Skitter Leafs)
**{{icon|The Key|y}} × 1 (inside a Skitter Leaf)
** {{icon|Omniscient Sphere|y}} × 2 (inside Skitter Leafs)
*'''Enemies''':
** {{icon|Science Project|y}} × 2 (inside Skitter Leafs)
**{{icon|Skitter Leaf|y}} × 11
** {{icon|The Key|y}} × 1 (inside Skitter Leaf)
**{{icon|Unmarked Spectralids|y}} × 1 (number of groups)
* '''Enemies''':
*'''Obstacles''':
** {{icon|Skitter Leaf|y}} × 11
**None
** {{icon|Unmarked Spectralids|y}} (group of 25) × 1
*'''Plants and fungi''':
* '''Obstacles''':
**{{icon|Clover|y}} × 3
** None
**{{icon|Dandelion|y}} × 2
* '''Vegetation''':
**{{icon|Figwort|y}} (large) × 2
** {{icon|Clover|y}} × 3
**{{icon|Figwort|y}} (small) × 2
** {{icon|Dandelion|y}} × 2
**{{icon|Queen Candypop Bud|y}} × 6 (drop from the sky)
** {{icon|Figwort|y}} (large red) × 2
**{{icon|Shoot|y}} (large) × 1
** {{icon|Figwort|y}} (small red) × 2
**{{icon|Shoot|y}} (small) × 1
** {{icon|Queen Candypop Bud|y}} × 6
*'''Others''':
** {{icon|Shoot|y}} (large) × 1
**None
** {{icon|Shoot|y}} (small) × 1
* '''Others''':
** None


The Key is located inside a [[Skitter Leaf]]. There are many [[Queen Candypop Bud]]s which can be used to increase your Pikmin amount. Most treasures are hidden inside pipes or inside other Skitter Leaves. Also note that this stage is similar to the fourth sublevel in the [[Shower Room]] with a few minor changes.
{{cavegen|hg1}}
{{sublevel technical
{{sublevel technical
|cave        = ch_MUKI_enemyzero
|cave        = ch_MUKI_enemyzero
Line 47: Line 51:
|capmax      = 0
|capmax      = 0
|rooms      = 1
|rooms      = 1
|ctrratio    = 0
|geyser      = Yes
|geyser      = Yes
|unitfile    = 1_unit_16x17r_conc.txt
|unitfile    = 1_unit_16x17r_conc.txt
Line 58: Line 63:
}}
}}
}}
}}
 
{| class="wikitable mw-collapsible mw-collapsed technicaltable"
The Key is located inside a [[Skitter Leaf]]. There are many [[Queen Candypop Bud]]s which can be used to increase your Pikmin amount. Most treasures are hidden inside pipes or inside other Skitter Leaves. Also note that this stage is similar to the fourth sublevel in the [[Shower Room]] with a few minor changes.
! colspan="5" style="width: 288px;" | {{tt|Detailed object list|This is a representation of the data in the cave's file, and how the game makes use of it.}}
|-
! colspan="5" | The game spawns these "main" objects:
|-
! ID !! Object !! Amount !! Fall method !! Spawn location
|-
| 3
| {{icon|Queen Candypop Bud|y}}
| 3
| Falls when Pikmin are nearby
| "Hard" enemy spots
|-
| 7
| {{icon|Shoot|y}} (small)
| 1
| None
| "Special" enemy spots
|-
| 8
| {{icon|Clover|y}}
| 3
| None
| "Special" enemy spots
|-
| 9
| {{icon|Figwort|y}} (small red)
| 1
| None
| "Special" enemy spots
|-
| 10
| {{icon|Figwort|y}} (large red)
| 1
| None
| "Special" enemy spots
|-
| 11
| {{icon|Dandelion|y}}
| 1
| None
| "Special" enemy spots
|-
| 12
| {{icon|Shoot|y}} (large)
| 1
| None
| "Special" enemy spots
|-
| 13
| {{icon|Skitter Leaf|y}}
| 2
| None
| "Easy" enemy spots
|-
| -
| {{icon|Science Project|y}}
| colspan="3" | Carried inside entry with ID 13
|-
| 14
| {{icon|Skitter Leaf|y}}
| 2
| None
| "Easy" enemy spots
|-
| -
| {{icon|Arboreal Frippery|y|v=US}}
| colspan="3" | Carried inside entry with ID 14
|-
| 15
| {{icon|Skitter Leaf|y}}
| 2
| None
| "Easy" enemy spots
|-
| -
| {{icon|Omniscient Sphere|y}}
| colspan="3" | Carried inside entry with ID 15
|-
| 16
| {{icon|Skitter Leaf|y}}
| 2
| None
| "Easy" enemy spots
|-
| -
| {{icon|Mirth Sphere|y}}
| colspan="3" | Carried inside entry with ID 16
|-
| 17
| {{icon|Skitter Leaf|y}}
| 2
| None
| "Easy" enemy spots
|-
| -
| {{icon|Love Sphere|y}}
| colspan="3" | Carried inside entry with ID 17
|-
! colspan="5" | Then it spawns these "decoration" objects:
|-
! ID !! Object !! Amount !! Fall method !! Spawn location
|-
| 1
| {{icon|Skitter Leaf|y}}
| 1
| None
| Plant spots
|-
| -
| {{icon|The Key|y}}
| colspan="3" | Carried inside entry with ID 1
|-
| 2
| {{icon|Queen Candypop Bud|y}}
| 3
| Falls when Pikmin are nearby
| Plant spots
|-
| 4
| {{icon|Figwort|y}} (small red)
| 1
| None
| Plant spots
|-
| 5
| {{icon|Figwort|y}} (large red)
| 1
| None
| Plant spots
|-
| 6
| {{icon|Dandelion|y}}
| 1
| None
| Plant spots
|-
| 18
| {{icon|Unmarked Spectralids|y}} (group of 9)
| 1
| None
| Plant spots
|-
! colspan="5" | Then it spawns these "treasure" objects:
|-
! ID !! Object !! Amount !! Fall method !! Spawn location
|-
| 19
| {{icon|Crystallized Clairvoyance|y}}
| 1
| None
| Treasure spots
|-
| 20
| {{icon|Crystallized Telekinesis|y}}
| 1
| None
| Treasure spots
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''


==Glitch==
==Glitch==
{{todo|Elaborate and throw it to the glitches page when it's good.}}
{{game help|p2|Elaborate and throw it to the glitches page when it's good.}}
Very rarely, if the player throws a Pikmin in a sand area (in the hill), that Pikmin can disappear and die.
Very rarely, if the player throws a Pikmin in a sand area (in the hill), that Pikmin can disappear and die.


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|SpaA=Jardín Oculto
|SpaA=Jardín Oculto
|SpaAM=Hidden Garden
|SpaAM=Hidden Garden
|FraA=Jardin secret
|FraAM=Secret garden
|FraE=Jardin Secret
|FraEM=Secret Garden
|Ger=Der heimliche Garten
|GerM=The secret Garden
|Ita=Giardino segreto
|ItaM=Secret garden
}}
}}


{{CM}}
{{CM}}

Latest revision as of 11:00, September 29, 2024

Hidden Garden
Hidden Garden.jpg
Sublevels 1 Ultra-bitter sprays 0
Red Pikmin 0 Ultra-spicy sprays 0
Yellow Pikmin 0
P2 challenge mode flower.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
Blue Pikmin 0
White Pikmin 0
Purple Pikmin 0
Bulbmin 2

The following article or section contains guides.
The strategies shown are just suggestions.

The Hidden Garden is the twenty-third level in Pikmin 2's Challenge Mode. Only two Bulbmin are available. Being that there are no harmful enemies in this level, a pink flower is inevitable upon winning, unless Pikmin are left unplucked.

Sublevel 1[edit]

The Key is located inside a Skitter Leaf. There are many Queen Candypop Buds which can be used to increase your Pikmin amount. Most treasures are hidden inside pipes or inside other Skitter Leaves. Also note that this stage is similar to the fourth sublevel in the Shower Room with a few minor changes.

Generate sample map →

Technical sublevel information
Internal cave name ch_MUKI_enemyzero
"Main" object maximum (?) 21
"Treasure" object maximum (?) 2
"Gate" object maximum (?) 0
Dead end unit probability (?) 0
Number of rooms (?) 1
Corridor-to-room ratio (?) 0
Escape geyser (?) Yes
Clogged hole (?) No
Cave units file (?) 1_unit_16x17r_conc.txt
Lighting file (?) yakushima_3_16x17r_light.ini
Background (?) None
Cave units (?)
room_16x17r_conc
Large rest room
Detailed object list
The game spawns these "main" objects:
ID Object Amount Fall method Spawn location
3 Queen Candypop Bud Queen Candypop Bud 3 Falls when Pikmin are nearby "Hard" enemy spots
7 Shoot Shoot (small) 1 None "Special" enemy spots
8 Clover Clover 3 None "Special" enemy spots
9 Figwort Figwort (small red) 1 None "Special" enemy spots
10 Figwort Figwort (large red) 1 None "Special" enemy spots
11 Dandelion Dandelion 1 None "Special" enemy spots
12 Shoot Shoot (large) 1 None "Special" enemy spots
13 Skitter Leaf Skitter Leaf 2 None "Easy" enemy spots
- Science Project Science Project Carried inside entry with ID 13
14 Skitter Leaf Skitter Leaf 2 None "Easy" enemy spots
- Arboreal Frippery Arboreal Frippery Carried inside entry with ID 14
15 Skitter Leaf Skitter Leaf 2 None "Easy" enemy spots
- Omniscient Sphere Omniscient Sphere Carried inside entry with ID 15
16 Skitter Leaf Skitter Leaf 2 None "Easy" enemy spots
- Mirth Sphere Mirth Sphere Carried inside entry with ID 16
17 Skitter Leaf Skitter Leaf 2 None "Easy" enemy spots
- Love Sphere Love Sphere Carried inside entry with ID 17
Then it spawns these "decoration" objects:
ID Object Amount Fall method Spawn location
1 Skitter Leaf Skitter Leaf 1 None Plant spots
- The Key The Key Carried inside entry with ID 1
2 Queen Candypop Bud Queen Candypop Bud 3 Falls when Pikmin are nearby Plant spots
4 Figwort Figwort (small red) 1 None Plant spots
5 Figwort Figwort (large red) 1 None Plant spots
6 Dandelion Dandelion 1 None Plant spots
18 Unmarked Spectralids Unmarked Spectralids (group of 9) 1 None Plant spots
Then it spawns these "treasure" objects:
ID Object Amount Fall method Spawn location
19 Crystallized Clairvoyance Crystallized Clairvoyance 1 None Treasure spots
20 Crystallized Telekinesis Crystallized Telekinesis 1 None Treasure spots
For details on how objects are spawned, and how some may fail to spawn, see here.

Glitch[edit]

The following article or section is in need of assistance from someone who plays Pikmin 2.
Particularly: Elaborate and throw it to the glitches page when it's good.

Very rarely, if the player throws a Pikmin in a sand area (in the hill), that Pikmin can disappear and die.

Names in other languages[edit]

Language Name Meaning
Flag of Japan Japanese ひみつの花園? Secret Garden
Flag of Québec French (NoA) Jardin secret Secret garden
Flag of France French (NoE) Jardin Secret Secret Garden
Flag of Germany German Der heimliche Garten The secret Garden
Flag of Italy Italian Giardino segreto Secret garden
Flag of Mexico Spanish (NoA) Jardín Oculto Hidden Garden