Cave of Pain: Difference between revisions
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The '''Cave of Pain''' is the twenty-seventh level in [[Challenge Mode (Pikmin 2)| | The '''Cave of Pain''' is the twenty-seventh level in {{p2}}{{'s}} [[Challenge Mode (Pikmin 2)|Challenge mode]]. There are many large and mean beasts that often fall out of the sky, along with boulders and [[bomb-rock]]s. | ||
==Sublevel 1== | ==Sublevel 1== |
Revision as of 12:31, December 3, 2020
Cave of Pain | |||
---|---|---|---|
Sublevels | 1 | Ultra-bitter sprays | 1 |
Red Pikmin | 50 | Ultra-spicy sprays | 1 |
Yellow Pikmin | 0 | ||
Blue Pikmin | 0 | ||
White Pikmin | 0 | ||
Purple Pikmin | 0 | ||
Bulbmin | 0 |
The following article or section contains guides. |
The Cave of Pain is the twenty-seventh level in Pikmin 2's Challenge mode. There are many large and mean beasts that often fall out of the sky, along with boulders and bomb-rocks.
Sublevel 1
- Theme: Snow
- Music: Snow 1
- Time: 160 (320 seconds)
- Starting Pikmin:
- Red Pikmin × 50 (flower)
- Treasures:
- Arboreal Frippery × 2 (inside the Anode Dweevils)
- Combustion Berry × 1 (inside the Hairy Bulborb)
- Crystallized Clairvoyance × 1
- Crystallized Telepathy × 1
- Gyroid Bust × 1
- Omniscient Sphere × 1 (inside the Dwarf Red Bulborb)
- Seed of Greed × 1 (inside the Fiery Bulblax)
- The Key × 1
- Enemies:
- Anode Dweevil × 2 (drop from the sky)
- [icon] Dwarf Red Bulborb × 1 (drops from the sky)
- Fiery Bulblax × 1 (drops from the sky)
- Hairy Bulborb × 1 (drops from the sky)
- Volatile Dweevil × 6 (drop from the sky)
- Obstacles:
- Plants and fungi:
- None
- Others:
- None
Technical sublevel information | |||||
---|---|---|---|---|---|
Internal cave name | ch_MAT_flier | ||||
"Main" object maximum (?) | 22 | ||||
"Treasure" object maximum (?) | 4 | ||||
"Gate" object maximum (?) | 0 | ||||
Dead end unit probability (?) | 0 | ||||
Number of rooms (?) | 3 | ||||
Corridor-to-room ratio (?) | 0 | ||||
Escape geyser (?) | No (despite having one, in reality) | ||||
Clogged hole (?) | No | ||||
Cave units file (?) | 2_MAT_sak1_sak2_snow.txt | ||||
Lighting file (?) | normal_light_cha.ini | ||||
Background (?) | None | ||||
Cave units (?) | |||||
Dead end with item | Three-way crossing | Four-way crossing | Turning corridor | Corridor | Long corridor |
Room with trunk in center | Room with large trunk |
You should start off by taking your leader and trigger all the falling boulders, enemies and bomb-rocks. Anode Dweevils should be killed with the leaders or with Pikmin if you are very careful. Use an ultra-bitter spray with the Fiery Bulblax and kill the Hairy Bulborb by luring it near a bomb-rock when it explodes. When you think you have the key however, more will fall from the sky in the form of Anode Dweevils that scoop up the key. Without Yellow Pikmin, it is recommended to grab the key and move it away than trying to defeat them.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | 天罰の穴? | Divine Punishment Den |
French (NoA) | Grotte du martyre | Martyrdom cave |
Spanish (NoA) | Cueva del Dolor | Cave of Pain |