Pikmin 2

Novice Training: Difference between revisions

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==Sublevel 1==
==Sublevel 1==
*'''Theme''': Soil
*'''Time''': 170
*'''Time''': 170
*'''Enemies''':
*'''Enemies''':
**[[Doodlebug]]
**1 [[Iridescent Glint Beetle]]
**[[Iridescent Flint Beetle]]
**1 [[Doodlebug]]
**[[Iridescent Glint Beetle]]
**1 [[Iridescent Flint Beetle]]
*'''Hazards''':
**5 [[Hazard#Poison gas|gas pipes]]
*'''Treasures''':
*'''Treasures''':
**[[Lustrous Element]] (inside the Iridescent Glint Beetle)
**[[Mirrored Element]] (inside the Doodlebug)
**[[Unknown Merit]] (inside the Iridescent Flint Beetle)
**[[The Key]]
**[[Insect Condo]]
**[[Love Nugget]]
**[[Disguised Delicacy]]
**[[Citrus Lump]]
**[[Citrus Lump]]
**[[Combustion Berry]]
**[[Combustion Berry]]
**[[Disguised Delicacy]]
**[[Insect Condo]]
**[[The Key]]
**[[Love Nugget]]
**[[Lustrous Element]]
**[[Mirrored Element]]
**[[Unknown Merit]]
*'''Candypop Buds''':
**[[Violet Candypop Bud]]s x3
*'''Plants''':
*'''Plants''':
**[[Margaret]]s x4
**4 [[Margaret]]s
**[[Figwort]]s x8
**4 [[Clover]]s
**[[Clover]]s x4
**4 small [[Figwort]]s
*'''Other''':
**4 small dying [[Figwort]]s
**[[Egg]]s x2
*'''Others''':
**3 [[Violet Candypop Bud]]s
**2 [[egg]]s
 
{{sublevel technical
|cave        = ch_NARI_07whitepurple
|enemymax    = 13
|itemmax    = 6
|gatemax    = 0
|capmax      = 100
|rooms      = 3
|geyser      = No
|unitfile    = 2_units_cent_north_tsuchi.txt
|lightfile  = normal_light_cha.ini
|bg          = None
|clog        = No
|hiddenfloor = 0
|units      =
{{sublevel units
|cap_tsuchi|Dead end
|item_cap_tsuchi|Dead end with item
|way3_tsuchi|Three-way crossing
|way4_tsuchi|Four-way crossing
|wayl_tsuchi|Turning corridor
|way2_tsuchi|Corridor
}}
{{sublevel units
|way2x2_tsuchi|Long corridor
|room_cent_4_tsuchi|'''Circular room with 4 exits'''
|room_north_1_tsuchi|'''Circular room with 1 exit'''
}}
}}


==Sublevel 2==
==Sublevel 2==
*'''Theme''': Soil
*'''Time''': +170
*'''Time''': +170
*'''Enemies''':
*'''Enemies''':
**[[Doodlebug]]
**1 [[Puffy Blowhog]]
**[[Iridescent Flint Beetle]]
**1 [[Iridescent Glint Beetle]]
**[[Iridescent Glint Beetle]]
**1 [[Doodlebug]]
**[[Mitite]] x2
**1 [[Iridescent Flint Beetle]]
**[[Puffy Blowhog]]
**2 groups of 10 [[Mitites]] each (1 group in a dead end)
*'''Treasures'''
*'''Hazards''':
**[[Anxious Sprout]]
**5 [[Hazard#Poison gas|gas pipes]]
*'''Treasures''':
**[[The Key]] (inside the Puffy Blowhog)
**[[Lustrous Element]] (inside the Iridescent Glint Beetle)
**[[Mirrored Element]] (inside the Doodlebug)
**[[Unknown Merit]] (inside the Iridescent Flint Beetle)
**[[Child of the Earth]]
**[[Child of the Earth]]
**[[The Key]]
**[[Lustrous Element]]
**[[Mirrored Element]]
**[[Onion Replica]]
**[[Onion Replica]]
**[[Anxious Sprout]]
**[[Spiny Alien Treat]]
**[[Pilgrim Bulb]]
**[[Pilgrim Bulb]]
**[[Spiny Alien Treat]]
**[[Unknown Merit]]
*'''Plants''':
*'''Plants''':
**[[Margaret]]s x4
**4 [[Margaret]]s
**[[Clover]]s x4
**4 [[Clover]]s
**[[Figwort]]s x8
**4 small [[Figwort]]s
**4 small dying [[Figwort]]s
*'''Others''':
**None
 
{{sublevel technical
|cave        = ch_NARI_07whitepurple
|enemymax    = 10
|itemmax    = 5
|gatemax    = 0
|capmax      = 100
|rooms      = 3
|geyser      = Yes
|unitfile    = 2_units_mid2_north_tsuchi.txt
|lightfile  = normal_light_cha.ini
|bg          = None
|clog        = No
|hiddenfloor = 0
|units      =
{{sublevel units
|item_cap_tsuchi|Dead end with item
|way3_tsuchi|Three-way crossing
|way4_tsuchi|Four-way crossing
|wayl_tsuchi|Turning corridor
|way2_tsuchi|Corridor
|way2x2_tsuchi|Long corridor
}}
{{sublevel units
|room_mid2_3_tsuchi|'''Y-shaped room'''
|room_north_1_tsuchi|'''Circular room with 1 exit'''
}}
}}


{{CM}}
{{CM}}

Revision as of 11:20, January 5, 2014

Novice Training
A few treasures and a Violet Candypop Bud in Novice Training.
Sublevels 2 Ultra-bitter sprays 0
Red Pikmin 0 Ultra-spicy sprays 3
Yellow Pikmin 0
P2 challenge mode flower.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
P2 challenge mode dot.png
Blue Pikmin 0
White Pikmin 30
Purple Pikmin 0
Bulbmin 0

The Novice Training is the second level in Pikmin 2's Challenge Mode. The captains will have White Pikmin at their disposal when they start the level. It is slightly harder than the Explorer's Cave, but Olimar and Louie won't lose that much Pikmin if the captains pay attention to the Doodlebugs that are present in this cave if Purple Pikmin are in their group.

Sublevel 1

Technical sublevel information
Internal cave name ch_NARI_07whitepurple
"Main" object maximum (?) 13
"Treasure" object maximum (?) 6
"Gate" object maximum (?) 0
Dead end unit probability (?) 100
Number of rooms (?) 3
Corridor-to-room ratio (?) {{{ctrratio}}}
Escape geyser (?) No
Clogged hole (?) No
Cave units file (?) 2_units_cent_north_tsuchi.txt
Lighting file (?) normal_light_cha.ini
Background (?) None (File:P2 VRBOX None.png)
Cave units (?)
cap_tsuchi
item_cap_tsuchi
way3_tsuchi
way4_tsuchi
wayl_tsuchi
way2_tsuchi
Dead end Dead end with item Three-way crossing Four-way crossing Turning corridor Corridor
way2x2_tsuchi
room_cent_4_tsuchi
room_north_1_tsuchi
Long corridor Circular room with 4 exits Circular room with 1 exit

Sublevel 2

Technical sublevel information
Internal cave name ch_NARI_07whitepurple
"Main" object maximum (?) 10
"Treasure" object maximum (?) 5
"Gate" object maximum (?) 0
Dead end unit probability (?) 100
Number of rooms (?) 3
Corridor-to-room ratio (?) {{{ctrratio}}}
Escape geyser (?) Yes
Clogged hole (?) No
Cave units file (?) 2_units_mid2_north_tsuchi.txt
Lighting file (?) normal_light_cha.ini
Background (?) None (File:P2 VRBOX None.png)
Cave units (?)
item_cap_tsuchi
way3_tsuchi
way4_tsuchi
wayl_tsuchi
way2_tsuchi
way2x2_tsuchi
Dead end with item Three-way crossing Four-way crossing Turning corridor Corridor Long corridor
room_mid2_3_tsuchi
room_north_1_tsuchi
Y-shaped room Circular room with 1 exit