Novice Training: Difference between revisions
Jump to navigation
Jump to search
GreenPikmin (talk | contribs) mNo edit summary |
m (I'll remove the Purple Pikmin counter, because we need to come up with a consistent rule for "extra" Pikmin. So far, the infobox just shows the starting numbers.) |
||
Line 5: | Line 5: | ||
|white=30 | |white=30 | ||
|whitem=l | |whitem=l | ||
|spicy=3 | |spicy=3 | ||
|gridcol=2 | |gridcol=2 |
Revision as of 18:27, February 18, 2015
Novice Training | |||
---|---|---|---|
Sublevels | 2 | Ultra-bitter sprays | 0 |
Red Pikmin | 0 | Ultra-spicy sprays | 3 |
Yellow Pikmin | 0 | ||
Blue Pikmin | 0 | ||
White Pikmin | 30 | ||
Purple Pikmin | 0 | ||
Bulbmin | 0 |
The following article or section contains guides. |
This article is a stub. You can help Pikipedia by expanding it. |
The Novice Training is the second level in Pikmin 2's Challenge Mode. The player has White Pikmin at their disposal when they start the level. It is slightly harder than the Explorer's Cave, but Pikmin can be easily spared if attention is paid to the Doodlebugs that are present in this cave.
Sublevel 1
- Theme: Soil
- Time: 170 (340 seconds)
- Treasures:
- Citrus Lump × 1
- Combustion Berry × 1
- Disguised Delicacy × 1
- Insect Condo × 1
- Love Nugget × 1
- Lustrous Element × 1 (inside the Iridescent Glint Beetle)
- Mirrored Element × 1 (inside the Doodlebug)
- The Key × 1
- Unknown Merit × 1 (inside the Iridescent Flint Beetle)
- Enemies:
- Doodlebug × 1
- Iridescent Flint Beetle × 1
- Iridescent Glint Beetle × 1
- Hazards:
- Plants:
- Clover × 4
- Figwort (small) × 4
- Figwort (small, dying) × 4
- Margaret × 4
- Violet Candypop Bud × 3
- Others:
- Egg × 2
Technical sublevel information | |||||
---|---|---|---|---|---|
Internal cave name | ch_NARI_07whitepurple | ||||
"Main" object maximum (?) | 13 | ||||
"Treasure" object maximum (?) | 6 | ||||
"Gate" object maximum (?) | 0 | ||||
Dead end unit probability (?) | 100 | ||||
Number of rooms (?) | 3 | ||||
Corridor-to-room ratio (?) | {{{ctrratio}}} | ||||
Escape geyser (?) | No | ||||
Clogged hole (?) | No | ||||
Cave units file (?) | 2_units_cent_north_tsuchi.txt | ||||
Lighting file (?) | normal_light_cha.ini | ||||
Background (?) | None | ||||
Cave units (?) | |||||
Dead end | Dead end with item | Three-way crossing | Four-way crossing | Turning corridor | Corridor |
Long corridor | Circular room with 4 exits | Circular room with 1 exit |
Sublevel 2
- Theme: Soil
- Time: +170 (+340 seconds)
- Treasures:
- Anxious Sprout × 1
- Child of the Earth × 1
- Lustrous Element × 1 (inside the Iridescent Glint Beetle)
- Mirrored Element × 1 (inside the Doodlebug)
- Onion Replica × 1
- Pilgrim Bulb × 1
- Spiny Alien Treat × 1
- The Key × 1 (inside the Puffy Blowhog)
- Unknown Merit × 1 (inside the Iridescent Flint Beetle)
- Enemies:
- Doodlebug × 1
- Iridescent Flint Beetle × 1
- Iridescent Glint Beetle × 1
- Mitite × 1 group[1]
- Puffy Blowhog × 1
- Hazards:
- Plants:
- Others:
- None
- ^ The game files specify that another group of Mitites should appear, on a dead end, but only one group appears in total.
Technical sublevel information | |||||
---|---|---|---|---|---|
Internal cave name | ch_NARI_07whitepurple | ||||
"Main" object maximum (?) | 10 | ||||
"Treasure" object maximum (?) | 5 | ||||
"Gate" object maximum (?) | 0 | ||||
Dead end unit probability (?) | 100 | ||||
Number of rooms (?) | 3 | ||||
Corridor-to-room ratio (?) | {{{ctrratio}}} | ||||
Escape geyser (?) | Yes | ||||
Clogged hole (?) | No | ||||
Cave units file (?) | 2_units_mid2_north_tsuchi.txt | ||||
Lighting file (?) | normal_light_cha.ini | ||||
Background (?) | None | ||||
Cave units (?) | |||||
Dead end with item | Three-way crossing | Four-way crossing | Turning corridor | Corridor | Long corridor |
Y-shaped room | Circular room with 1 exit |
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | 新参者の試練場? | |
Spanish (NoA) | Circuito del Novato | Novice Circuit |