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(Undo: Ah, I see what the problem is. The trophy info we have is wrong. It has no mention of Pikmin 1 whatsoever. I even double checked on my game and multiple YouTube videos.)
m (→‎Pikmin Garden: Added note entry from Nintendo Magazine Winter 2024)
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|pikmin2    = y
|pikmin2    = y
|pikmin3    = y
|pikmin3    = y
|image      = Red Bulborb P3Art.png
|pikmin4    = y
|image2      = Red Bulborb cropped.png
|heypikmin  = y
|imagetitle  = "New" look
|image      = P4 Bulborb Render Alt.png
|image2title = "Classic" look
|size        = x250px
|size        = x250px
|icon        = Piklopedia Red Bulborb.png
|icon        = Bulborb P4 icon.png
|name        = Oculus kageyamii russus
|namecustom  = ''Oculus kageyamii russus''<br>''Oculus kageyamii'' (''Pikmin'' Player's Guide)
|family      = Grub-dog
|family      = Grub-dog
|areas      = [[The Forest of Hope]], [[Valley of Repose]], [[Awakening Wood]], [[Garden of Hope]], [[Tropical Wilds]], [[Formidable Oak]]
|areas      = [[The Forest of Hope]], [[Valley of Repose]], [[Awakening Wood]], [[Garden of Hope]], [[Tropical Wilds]], [[Formidable Oak]], [[Sun-Speckled Terrace]] ([[Story Mode]], [[Olimar's Shipwreck Tale]] and [[night expedition|night]]), [[The Shadow in the Brush]]
|underground = [[Hole of Beasts]], [[Hole of Heroes]], [[Dream Den]]
|underground = [[Hole of Beasts]], [[Hole of Heroes]], [[Dream Den]], [[Hectic Hollows]], [[Kingdom of Beasts]], [[Engulfed Castle]], [[Cavern for a King]]
|challenge  = [[The Forest of Hope]], [[The Distant Spring]], [[Explorer's Cave]], [[Lost Toy Box]], [[Red Chasm]], [[Collector's Room]], [[Breeding Ground]], [[Emperor's Realm]]
|challenge  = [[The Forest of Hope]], [[The Distant Spring]], [[Explorer's Cave]], [[Lost Toy Box]], [[Red Chasm]], [[Collector's Room]], [[Breeding Ground]], [[Emperor's Realm]]
|missionct  = [[Tropical Forest]], [[Twilight Hollow]], [[Shaded Garden]], [[Tropical Forest Remix]], [[Twilight Hollow Remix]], [[Beastly Caverns]]
|missionct  = [[Tropical Forest]], [[Twilight Hollow]], [[Shaded Garden]], [[Tropical Forest Remix]], [[Twilight Hollow Remix]], [[Beastly Caverns]]
|missionbe  = [[Tropical Forest]], [[Silver Lake]], [[Thirsty Desert]], [[Shaded Garden]], [[Garden of Hope Remix]], [[Formidable Oak Remix]]
|missionbe  = [[Tropical Forest]], [[Silver Lake]], [[Thirsty Desert]], [[Shaded Garden]], [[Garden of Hope Remix]], [[Formidable Oak Remix]]
|sidestories = [[Inside Forest]], [[Pikmin Reunion]], [[Creature Hunting]], [[Big Fruit Carnival]]
|dandori_c = [[Dandori Day Care]], [[Hotshock Canyon]], [[Trial of the Sage Leaf]]
|2p          = [[Angle Maze]]
|2p          = [[Angle Maze]]
|bingo      = [[Shaded Terrace]], [[Stagnant Sea]], [[Jigsaw Colosseum]]
|bingo      = [[Shaded Terrace]], [[Stagnant Sea]], [[Twisted Cavern]], [[Arid Metropolis]], [[Rusted Labyrinth]], [[Jigsaw Fortress]], [[Blooming Terrace]], [[Parched Brook]], [[Buried Pond]], [[Sandbox Kingdom]], [[Corroded Maze]], [[Jigsaw Colosseum]]
|attacks    = Eats Pikmin
|dandori_b  = [[Battle in a Box]]
|attacks    = Eat Pikmin
}}
}}
{{otheruses|the red [[grub-dog]]|other uses|Bulborb (disambiguation)}}


'''Red Bulborbs''' ({{j|アカチャッピー|Aka Chappī|Red Chappy}}) are among the most well-known enemies in the [[Pikmin (series)|''Pikmin'' games]] and are often just as much a staple for the games as [[Pikmin Family|Pikmin]] themselves. They were originally known as '''Spotty Bulborbs''' until various other subspecies, all with spots, were discovered in ''[[Pikmin 2]]''. In ''[[Pikmin 3]]'', it is simply named '''Bulborb''', despite the [[Orange Bulborb]] also appearing in the game. This nocturnal creature will sleep out in the open, exposing itself to Pikmin attacks.
The '''Bulborb''' ({{j|チャッピー|Chappī|Chappy}}), called the '''Spotty Bulborb''' in {{p1}} and the '''Red Bulborb''' ({{j|アカチャッピー|Aka Chappī|Red Chappy}}) in {{p2}}, is a common [[enemy]] in the {{ps}}. Bulborbs are the most prominent enemies in the franchise, with images and icons of them often being used to represent enemies in general, and appear in all 4 main-series ''Pikmin'' games. In {{hp}}, a Bulborb serves as the game's first [[boss]]. Bulborbs are the most commonly encountered member of the [[grub-dog family]] of enemies.


Bulborbs in general are surprisingly apathetic creatures and won't arise from their sleep even if one of their own is under attack. That being said, however, [[Dwarf Red Bulborb|Dwarf Bulborbs]] in ''[[Pikmin (game)|Pikmin]]'' will let out a screech when agitated, awaking any nearby Bulborbs.
Bulborbs have pointed snouts, eyes on stalks, and a red back with white spots. They only have two teeth, sharp fangs on either side of their mouth. They are largely nocturnal creatures and spend much of their time sleeping, only waking up when detecting potential prey, or [[Night expedition|during the night.]] They are often found sleeping near [[Dwarf Bulborb]]s, which are actually members of a different species.


==Stats==
==Stats==
{{enemy stats
{{enemy stats
|weight1 = 10  |weight2 = 10  |weight3 = 10
|weight1 = 10  |weight2 = 10  |weight3 = 10    |weight4 = 10
|carriers1 = 20 |carriers2 = 20 |carriers3 = 20
|carriers1 = 20 |carriers2 = 20 |carriers3 = 20  |carriers4 = 20
|seeds1 = 12    |seeds2 = 12    |seeds3 = 10
|seeds1 = 12    |seeds2 = 12    |seeds3 = 10     |seeds4 = 10 (5 [[glow pellet]]s)      |seedsh = 0
                 |value2 = 7    |value3 = 50
                 |value2 = 7    |value3 = 50     |value4 = 10
|hp1 = 1100    |hp2 = 750      |hp3 = 1000
|hp1 = 1100    |hp2 = 750      |hp3 = 1000       |hp4 = 1000      |hph = Unknown
|regen1 = Unknown |regen2 = 0   |regen3 = Unknown
|regen1 = Yes, unknown how much|regen2 = 0   |regen3 = Unknown |regen4 = Unknown |regenh = Unknown
}}
}}


{{Notes|reel=y|olimar=y|louie=y|voyage=y}}
==Behavior==
===''Pikmin 3'' Nintendo Player's Guide===
[[File:Red Bulborb.jpg|thumb|A Bulborb sleeping during the day.]]
{{transcript|The weakest of the larger Bulborbs, the Red Bulborb can still hold its own against a good-sized Pikmin squad. Since it is a nocturnal species, most of the Red Bulborbs that you encounter in the daytime will be asleep to start. Sneak up on them from behind and hit them with a stream of flying Pikmin.}}
Bulborbs are nocturnal creatures, and sleep in open locations during the day. In the main series of games, this exposes them to being attacked by Pikmin, as they won't wake up until they are [[Combat|attacked]]. However, [[Dwarf Bulborb]]s and [[Dwarf Bulbear]]s in {{p1}} will let out a screech when agitated, awakening any nearby Bulborbs. An object being [[Carry|carried]] adjacent to a Bulborb can also wake up the enemy.
 
Once awake, they become aggressive, and will run towards nearby Pikmin and lunge at them to try and eat them. If it manages to catch any Pikmin, it will stand up and eat them; otherwise it will trip then try again. If there are a lot of Pikmin attacking it at once, it will shake them off and then start trying to eat again. If their eyestalks are attacked, they will panic and break off whatever they are doing to shake away their assailants.
 
Bulborbs behave very differently in {{hp}}, as one takes on the role of the [[boss]] of the [[Brilliant Garden]]. In this game they are larger, more aggressive, slower, and not nocturnal. When defeated, the Bulborb drops the [[Flashy Monument]].
 
In {{p4}}s [[Night expedition]]s, they don’t sleep and act like how they’ve been seen once awoken. They roam about and will attempt to attack any nearby Pikmin and eat them. During the Night expeditions, after a certain amount of time their eyes will glow bright red and they will head directly towards a [[Lumiknoll]] or a [[Tricknoll]] instead of walking around a set space to attack it, making them act more aggressive than normal.
 
==Locations==
{{see|Bulborb/Locations}}
 
==Strategy==
[[File:Red Bulborb and Pikmin.png|thumb|200px|Artwork of several Pikmin attacking a Bulborb.]]
{{guide}}
 
===''Pikmin''===
[[Swarm]]ing a large group of 50 or so Pikmin onto a Spotty Bulborb, preferably [[Red Pikmin]] due to their increased attack power, proves quite effective most of the time. If only a few Pikmin are available, they should be [[throw]]n onto the Bulborb's back repeatedly while retreating if the enemy starts charging at them. Waiting until it goes back to sleep takes longer, but is a lot safer. [[Bomb-rock]]s can also be used to attack a Spotty Bulborb, and it takes two blasts to kill it this way. If you attack its back it will usually do a quarter-turn right, hiding some of its back from your current position.
 
===''Pikmin 2''===
Rather than swarming it, continuously tossing Pikmin onto its back is preferable when the army is at least 30 Pikmin strong, even if some are shaken off. A few [[Purple Pikmin]] can cause serious damage, especially if they stun the Red Bulborb. If it is accidentally awakened before being attacked by Pikmin, you should run away until it turns around, then make a new pass at it.
 
If the Pikmin army is very small, another strategy is to wake up the Red Bulborb and make it chase the leader until it goes far enough away from its starting location, at which point it will turn around and return to its original sleeping spot. Once it returns there, attacking at the moment it starts sleeping can provide the player with a few crucial seconds in which the Red Bulborb is entirely immobilized and harmless.
 
In some metal-themed [[cave]]s, Red Bulborbs can be led off of the stage by awakening it and quickly running around a hole in the sublevel, causing it to fall off.
 
===''Pikmin 3''===
[[File:Wii-U-Pikmin-3.png|thumb|left|A Bulborb in ''Pikmin 3'', hit on the eye in a [[Pikmin 3 prerelease information|prerelease version]].]]
[[Charge|Charging]] a Bulborb from behind is the most reliable way to defeat this enemy in ''Pikmin 3''. As few as 20 [[Red Pikmin]] can be enough to defeat the enemy before it has the chance to eat any, though this will not always work. If approaching the enemy from the front, throwing Pikmin directly at its eyes is an effective strategy, as this will cause the Bulborb to spend a couple of seconds flinching before it can attack again. If the Bulborb shakes Pikmin off, make sure to whistle them before they are eaten. You can also escape from a Bulborb by [[hiding]] under a tall plant.
 
{{clear}}
 
===''Pikmin 4''===
If the Bulborb is sleeping, it is wiser to hop on [[Oatchi]]'s back in order to use his Rush ability combined with a squad of at least 30 Pikmin; even with no upgrades, the Rush will launch Pikmin forward when Oatchi hits the Bulborb, making this a simple and effective tactic. If Oatchi has the Mega Chomp and Stun skills, you can also take down a Bulborb with only Oatchi on his own.
 
If the Bulborb is currently awake and chasing you, it's better to let it sleep to try again. If you have no way of escaping it, you should circle around the Bulborb and throw Pikmin on its back, and call them before they get shaken off, as the Bulborb will instantly start eating any Pikmin shaken off by it. Bulborbs in this game don't flinch when Pikmin are thrown directly at their eyes, so aiming at the back is safest. Even with a squad of less than 10 Pikmin, the tactic stated above should work if done successfully, though it is risky.
 
{{clear}}
 
===''Hey! Pikmin''===
[[File:The Shadow in the Brush cutscene.jpg|thumb|The Bulborb cutscene.]]
In {{hp}}, the Bulborb is a [[boss]], and is fought in a standalone battle at [[The Shadow in the Brush]]. Olimar starts the fight with 20 [[Red Pikmin]]. The objective is to deplete the Bulborb's health by throwing Pikmin at its backside. If the Bulborb is facing towards Olimar, then wait for it to bend over and throw a Pikmin at its eye. This will stun it and give you time to run under it to the other side. Once on the other side, proceed to throw the Pikmin onto its vulnerable backside until it shakes them off. The Bulborb will periodically jump into the blades of grass in the backdrop and shuffle around in them until eventually popping back out at the last place Olimar was standing. The player can tell when it will jump out because right before it does it will rustle in a single place. If the Bulborb is attacked once it has shaken off any attacking Pikmin, then it'll slowly turn around to face the group, snarling aggressively, before swooping around once in a circle, attempting to snatch up any Pikmin. After it does this, it'll proceed to do its attack from the grass. While it is bending over, if Olimar or a Pikmin are in its line of sight it will run forward and attempt to eat them.
{{clear}}
 
==Biology==
Bulborbs are among the creatures with the most diverse physiology in the ''Pikmin'' series. They possess traits similar to those of amphibians, reptiles, and mammals. They have large bulbous eyes set in stalks, as opposed to the compound eyes of most insects. These eyes are purple in ''Pikmin'' and ''Pikmin 2'', but appear more detailed starting in ''Pikmin 3'', with large black pupils and blue irises.
 
Olimar mentions the Bulborbs having a set of mandibles. Mandibles are a pair of appendages near an insect's mouth, used for grinding and chewing food. The so-called mandibles Olimar mentions in his notes look nothing like normal mandibles and are instead most likely saber-teeth, used for breaking exoskeletons of prey insects and digging through the soil for roots. (That being said, "mandible" is also a technical term for the jaws, in which case its use is unremarkable.) Their diet is, however, quite the mystery, as they are equipped with eating both animal and vegetable life, but they are known to fully ignore [[Flitterbie family|Spectralids]].
 
It seems that the juvenile Bulborb is the favored host of the parasitic Pikmin type known as [[Bulbmin]]. This type of [[Pikmin family|Pikmin]] appears to control its host, causing the animal to behave less like a Bulborb and much more like a Pikmin, following a [[leader]] (which is naturally an older Bulbmin) and hunting in packs. Bulborbs are not observed at the two stages of development displayed by Bulbmin anywhere else in-game (unlike the [[Spotty Bulbear]]), so it is unknown whether Bulbmin are a common stage in Bulborb initial development or not, as symbiotic cooperation from the parasite would give this slightly weaker form of [[Grub-dog]] an advantage in the subterranean environment that all stages of the Bulborb species are found in. The growth stages of Bulborb Larva seems to suggest that the size of Bulbmin comes from the parasitic Pikmin within. As Bulbmin are mentioned to not use an Onion, it is possible that adults give birth to the small Bulbmin that can be used by the leaders.
 
Bulborbs' relationship with Grub-Dog young is complicated. They are very protective towards Dwarf Bulborbs, however this is likely a result of thinking not that they are children, but fully grown, albeit small, Bulborbs. Evidence to support this comes from the Pikmin Garden website for Pikmin 4, where Bulborbs are said to feed on growing Bulborb Larva. Further complicating the matter is their tendency to eat Bulbmin, which have spots.
 
According to Olimar, when certain environmental changes occur, a female Bulborb can transform into an Empress Bulblax, taking on the role of a pack matriarch and giving birth to large amounts of larva. Any males not involved in reproduction also undergo sex changes within these packs. This behavior has never been observed directly, though the large amount of Grub-Dogs encountered in the 9th sublevel of the Hole of Heroes may be a result of this behavior. Bulborbs can give birth without transforming however, as stated in the Players Guide for ''Pikmin'', Bulborbs give birth to their young high up in trees, where they jump down to the ground below when they develop spots. This was removed from the ''Pikmin 2'' notes however, which are otherwise taken directly from the guide, so it is possible this has been retconned.
 
==Development history==
Bulborbs were created before the concept for {{p1}} was established. When a game called ''[[Adam and Eve]]'' was being worked on, the Bulborb had been created to serve as a mammoth-like beast. When the concept for the game was scrapped, the Bulborbs were reused for ''Pikmin''. The "mammoth" properties of the beast, as mentioned by [[Shigeru Miyamoto]], suggest that the first "Bulborb" creature to be developed was large, and hence, the Spotty Bulborb was likely the original, with the Dwarf Bulborb conceptually developed later as a smaller derivative.
 
The scientific name of the Bulborb is ''Oculus kageyamii russus''. One of the character designers in {{p}}'s [[credits]] is Daisuke Kageyama. This name similarity may mean that Daisuke Kageyama designed the Bulborb.
 
Their name in ''Pikmin'' is "Spotty Bulborb", and at this point, only one type of Bulborb exists in the game (besides the false variations of Bulborb, the Dwarf Bulborbs). For {{p2}}, additional types of Bulborbs were introduced, but because they would all be Bulborbs and have spots on their backs, the original one needed a rename. Due to it being red while the others are [[Orange Bulborb|orange]] and [[Hairy Bulborb|hairy]], the name "Red Bulborb" was given to this enemy.
 
Ever since {{p3}}, perhaps with the purpose to simplify things, its name became known simply as "Bulborb", despite two other types of Bulborb existing in the game: the [[Orange Bulborb]] and the [[Whiptongue Bulborb]]. In an attempt to flesh out this iconic enemy, its behavior was made slightly more complex in this game, in the form of it reacting to Pikmin thrown at its eyes with a flinch, and by looking at Pikmin while it chases them. These behaviors also happen with the other Bulborbs.
In ''Pikmin 4'', Bulborbs became a bright orange when compared to the yellow of ''Pikmin 3'' and ''Hey! Pikmin'', though nothing else changed in their appearance.
 
{{notes|reel=y|olimar=y|louie=y|voyage=y|heypikmin=y|p3dpalphus=y|p3dpalpheu=y|p3dpbrittany=y|p3dpcharlie=y|p3dplouie=y|p3dpolimarus=y|p3dpolimareu=y}}
 
===Dalmo's notes===
{{transcript|{{Notes:Bulborb/dalmo}}|block=y}}
 
===Olimar's notes (''Pikmin 4'')===
{{transcript|{{Notes:Bulborb/p4olimar}}|block=y}}
 
===Louie's notes (''Pikmin 4'')===
{{transcript|{{Notes:Bulborb/p4louie}}|block=y}}
 
===''Pikmin'' Nintendo Player's Guide===
{{transcript|This large organism has the familiar mandibles and cranial morphology of the grab-dog family, as well as the characteristic bulging eyes. As with most grub-dogs, its cranium comprises half of the organism's length and girth. Showing a scarlet abdomen with white spots, this creature is primarily nocturnal, choosing to prey upon smaller creatures returning to their nests. Juvenile greater grub-dogs live in treetops until developing spots, then fall to the ground to begin a similar predatory behavior.|block=y}}
{{transcript|Throw Pikmin at the adult spotty bulborb's back while marching the rest of your troop into its feet. Steer clear of the bulborb's mouth.
|block=y}}
 
===''Pikmin'' Nintendo Power booklet===
{{transcript|These nocturnal creatures are very common. Capable of surviving in a variety of habitats, bulborbs spend nearly all of their time searching for food. Their favorite meal? Raw Pikmin, of course.|block=y}}
 
===''Pikmin 2'' Nintendo Player's Guide===
{{transcript|The weakest of the larger Bulborbs, the Red Bulborb can still hold its own against a good-sized Pikmin squad. Since it is a nocturnal species, most of the Red Bulborbs that you encounter in the daytime will be asleep to start. Sneak up on them from behind and hit them with a stream of flying Pikmin.|block=y}}
 
===''New Play Control! Pikmin'' European website===
{{transcript|Can anything polka-dotted be dangerous? If it’s a hungry Bulborb, you bet. Its big eyes on the top of its head are as big as its stomach. But the eyes can’t see what’s going on behind it. From the back is the perfect place to strike and swarm this beast.|block=y}}


===''Pikmin 3'' website===
===''Pikmin 3'' website===
{{transcript|It's considered one of the weakest of the Bulborbs, but can still hold its own against a good-sized Pikmin squad. Attack from behind to gain the advantage. Weakest point: eyeballs.}}
{{transcript|It's considered one of the weakest of the Bulborbs, but can still hold its own against a good-sized Pikmin squad. Attack from behind to gain the advantage. Weakest point: eyeballs.|block=y}}


===''Pikmin 3'' Prima Guide===
===''Pikmin 3'' Prima Guide===
{{transcript|These large creatures use their jaws to gobble up several Pikmin with each bite. Whenever possible, use a large squad of Pikmin to charge the creature from the rear. If brute force isn’t an option, throw Red Pikmin and Rock Pikmin onto the creature’s back. During an extended battle, it’s important to retrieve your Pikmin as the Bulborb shakes them off.}}
{{transcript|These large creatures use their jaws to gobble up several Pikmin with each bite. Whenever possible, use a large squad of Pikmin to charge the creature from the rear. If brute force isn’t an option, throw Red Pikmin and Rock Pikmin onto the creature’s back. During an extended battle, it’s important to retrieve your Pikmin as the Bulborb shakes them off.|block=y}}


==Biology==
=== Nintendo Magazine (Winter 2024) ===
Red Bulborbs are among the most mammalian enemies in the series due to them having leathery, soft skin and bulbous eyes, opposed to the compound eyes of most insects. Judging by the size of their eyes and their nocturnal lifestyle, their eyes have a wide pupil, a large lens and possible increased retinal surface used for collecting more ambient light during night time.
{{Transcript|Bulborb<br>Bulborb is a creature of the Oculus genus. It'll try to swallow anything it sees, sometimes resulting in Pikmin being munched on. It's nocturnal, so you can find it sleeping during the day, looking cute.|block=y}}
 
===Pikmin Garden===
'''Text'''
{{transcript|
紅色の腹部に白い斑紋が色鮮やかな、デメマダラ。夜行性のため昼間は寝ているが、獰猛で目にしたものは何でも丸飲みにしてしまう。イヌムシ科に属する生物は、生態ピラミッドの上位に位置している。
 
○イヌムシ科とは?
 
宇宙犬のように二足歩行をする様子から、イヌムシと命名された。


Olimar mentions the Red Bulborbs having a set of mandibles. Mandibles are a pair of appendages near an insects mouth, used for grinding and chewing food. The so-called mandibles Olimar mentions in his notes look nothing like normal mandibles and are instead most likely sabre-teeth, used for breaking exoskeletons of prey insects and digging through the soil for roots. Their diet is, however, quite the mystery, as they are equipped with eating both animal and vegetable life, but they are known to fully ignore [[Flitterbie family|Spectralids]].
特徴 その1 夜行性
:昼間は眠っていて、縄張りに入らない限り起きることはないが、日が沈む頃に活発になって獲物を探し回る。
:(Image text:
:*(昼)眠っている
:*(夜)目が赤く光る)


It seems that the juvenile Red Bulborb is the favored host of the parasitic Pikmin known as [[Bulbmin]]. This type of [[Pikmin (species)|Pikmin]] appears to control its host, causing the animal to behave less like a Bulborb and much more like a Pikmin, following a [[leader]] (which is naturally an older Bulbmin) and hunting in packs. Red Bulborbs are not observed at the two stages of development displayed by Bulbmin anywhere else in-game (unlike the [[Spotty Bulbear]]), so it is unknown whether Bulbmin are a common stage in Red Bulborb initial development or not, as symbiotic cooperation from the parasite would give this slightly weaker form of [[Grub-dog]] an advantage in the subterranean environment that all stages of the Red Bulborb species are found in.
特徴 その2 仲間の見分け方
:成長するにつれて体色が濃くなっていき、腹部に浮き上がる斑紋で仲間と認識する。
:(Image text: 斑紋がない幼虫は餌食されてしまうこともある)


==Strategy==
特徴 その3 大きな眼
{{guide}}
:夜間のかすかな明かりを捉えるために眼球が大きくなっている。その影響でまぶたを完全に閉じることはできず、発達した虹彩を伸縮させて瞬きする。
[[File:Pikmin 002.jpg|thumb|250px|Artwork of several Pikmin attacking a Red Bulborb.]]
|block=y}}


====''Pikmin''====
'''Translation'''
[[Group move|Swarming]] it with a large group of 50 or so Pikmin, preferably [[Red Pikmin|Reds]] due to their high attack power, proves quite effective. If only a few Pikmin are available, they should be [[throw]]n onto the Bulborb's back repeatedly while retreating if the enemy starts charging at them. Waiting until it goes back to sleep takes longer, but is a lot safer. If [[bomb-rock]]s are used, the Bulborb will die with two blasts. If you attack its back it will usually do a quarter-turn right, hiding some of its back from your current position.
{{transcript|
A colorful Bulborb with white spots on a red abdomen. Being nocturnal, it sleeps during the day, but it is ferocious and will swallow whole anything it sees. The creatures in the Grub-Dog family are at the top of the food pyramid.


====''Pikmin 2''====
○ What is the Grub-Dog family?
Rather than swarming it, continuously tossing Pikmin onto its back is preferable when the army is at least 30 Pikmin strong, even if some are shaken off. A few Purple Pikmin can cause serious damage, especially if they stun the Bulborb. If it is accidentally awakened before being attacked by Pikmin, you should run away until it turns around, then make a new pass at it.


If the Pikmin army is very small, the creature can also be woken up and made to chase the leader until it leaves its territory, at which point it will turn around and return to its original sleeping spot. At this point the player must follow it and wait for it to reach its spot. Once there it will yawn, fall asleep, then wake up and attack again if provoked. Beginning the attack at the moment the creature yawns provides the player with a few crucial seconds in which the Bulborb is entirely immobilized and harmless.
They were named Grub-Dogs because of the way they walk on two legs like space dogs.


In some metallic themed [[cave]]s, Red Bulborbs can be led off of the stage by awakening it and quickly running around a hole in the sublevel, causing it to fall off.
Feature #1: Nocturnality
:It sleeps during the day and does not wake up unless its territory is entered, but it becomes active and searches for prey around sunset.
:(Image text:
:*"(Day) Sleeping"
:*"(Night) Eyes glow red")


====''Pikmin 3''====
Feature #2: How it recognizes other members of the same clade
[[File:Wii-U-Pikmin-3.png|thumb|A Red Bulborb in ''Pikmin 3'', hit on the eye.]]
:As it grows, the body color becomes darker, and it is recognized by the spots that appear on its abdomen.
The first game's tactic of swarming the creature from behind returns in this game, though here it is far more effective. If the Pikmin [[charge]] at the creature's behind, they will flawlessly cling to it as it rises and continue attacking, making 20 Red Pikmin enough to take it down before it has any chance of resistance.
:(Image text: "Larvae without spots are sometimes preyed upon")


If it is awake, repeatedly throw Pikmin at its eyes, even when it's shaking in pain, and whistle them when they scatter around and you end up low on Pikmin to throw. You can also escape from a Red Bulborb by [[hiding]] under a tall plant.
Feature #3: Large eyes
:The eyeballs become large in order to catch faint light at night. Because of this, the eyelids cannot close completely, and it blinks by stretching and contracting the well-developed iris.
|block=y}}


{{clear}}
==In the ''Super Smash Bros.'' series==
==In the ''Super Smash Bros.'' series==
[[File:Bulborbsmashrun.png|thumb|left|Bulborbs appear as enemies on the ''Super Smash Bros. for 3DS'' exclusive game mode Smash Run.]]
[[File:Bulborbsmashrun.png|thumb|left|Bulborbs appear as enemies on the ''Super Smash Bros. for Nintendo 3DS'' exclusive game mode Smash Run.]]
{{external|the enemy in the ''Super Smash Bros.'' series|[[smashwiki:Red Bulborb|SmashWiki]]|SmashWiki.png}}
{{external|the enemy in the ''Super Smash Bros.'' series|[[smashwiki:Red Bulborb|SmashWiki]]|SmashWiki.png}}


A Red Bulborb is the main stage hazard on the [[PNF-404#In the Super Smash Bros. series|Distant Planet]] stage in ''Brawl'' and ''Super Smash Bros. for 3DS''. It is considerably larger than a Bulborb in the [[Pikmin series|''Pikmin'' series]], and will periodically appear on the right side of the stage. It occasionally opens its mouth, and any fighters that fall in will be eaten and taken away, resulting in a KO.
A Bulborb is the main stage hazard on the [[PNF-404#In the Super Smash Bros. series|Distant Planet]] stage in {{ssbb}}, {{ssb4}}, and {{ssbu}}. It is considerably larger than a Bulborb in the {{ps}}, and will periodically appear on the right side of the stage. It occasionally opens its mouth, and any fighters that fall in will be eaten and taken away, resulting in a KO.


In the Smash Run mode of ''[[Super Smash Bros. for 3DS and Wii U|Super Smash Bros. for 3DS]]'', a Red Bulborb appears as one of many enemies featured in the mode. It is one of the largest enemies in the game, and has a comparable amount of knockback resistance. Its attacks are also deadly, KOing fighters with minimal effort.
There is a [[Super Smash Bros. Brawl#Stickers|sticker]] for a Bulborb in ''Super Smash Bros. Brawl'', where it uses the final name "Bulborb".


A Red Bulborb also appears in the background of the [[Garden of Hope]] stage in ''[[Super Smash Bros. for 3DS and Wii U|Super Smash Bros. for Wii U]]'', but its purpose is merely cosmetic. Finally, there is a [[Super Smash Bros. Brawl#Stickers|sticker]] for a Red Bulborb in ''Super Smash Bros. Brawl'', but it is merely called "Bulborb".
In the Smash Run mode of ''Super Smash Bros. for Nintendo 3DS'', a Bulborb appears as one of many enemies featured in the mode. It is one of the largest enemies in the game and has a comparable amount of knockback resistance. Its attacks are also deadly, KOing fighters with minimal effort.
 
A Bulborb appears in the background of the [[Garden of Hope]] stage in ''Super Smash Bros. for Wii U'' and ''Ultimate'', but its purpose is merely cosmetic.
 
A Bulborb appears as a Spirit in {{ssbu}}'s Spirits Mode. It can be evolved into the [[Empress Bulblax]] Spirit at level 99. It can be obtained from the World of Light, the Spirit Board or from the Shop.


{{clear}}
{{clear}}
===''Brawl'' trophy===
===''Brawl'' trophy===
{{smash trophy
{{smash trophy
|image  = BulborbTrophy.jpg
|image  = Bulborb trophy SSBB.png
|desc  = {{Notes:Red Bulborb/ssbb}}
|desc  = {{Notes:Bulborb/ssbb}}
|type  = Stage
|type  = Stage
|obtain = Random appearance.
|obtain = Random appearance.
Line 96: Line 211:
{{smash trophy
{{smash trophy
|image  = Bulborb3DSTrophy.png
|image  = Bulborb3DSTrophy.png
|usdesc = {{Notes:Red Bulborb/ssb43dsus}}
|usdesc = {{Notes:Bulborb/ssb43dsus}}
|eudesc = {{Notes:Red Bulborb/ssb43dseu}}
|eudesc = {{Notes:Bulborb/ssb43dseu}}
|type  = Enemy
|type  = Enemy
|obtain = Random appearance.
|obtain = Random appearance.
Line 105: Line 220:
{{smash trophy
{{smash trophy
|image  = BulborbTrophySSBU.png
|image  = BulborbTrophySSBU.png
|usdesc = {{Notes:Red Bulborb/ssb4wiiuus}}
|usdesc = {{Notes:Bulborb/ssb4wiiuus}}
|eudesc = {{Notes:Red Bulborb/ssb4wiiueu}}
|eudesc = {{Notes:Bulborb/ssb4wiiueu}}
|type  = Stage
|type  = Stage
|box    = 61. Distant Planet & Indigenous Creatures
|box    = 61. Distant Planet & Indigenous Creatures
|obtain = Random appearance.
|obtain = Random appearance.
}}
}}
===''Smash Ultimate'' spirit===
{| class="wikitable sortable"
! colspan="4" | Spirit info || colspan="6" | Augmented Fighter info
|-
! Name || Type || Class || Slots || Fighter(s) || Stage || Music || Rules/Hazards || Conditions || Image
|-
| [[Bulborb]]
| Shield || ★★ || 2 || Giant Yoshi || Distant Planet || Main Theme - Pikmin (Original) || • Attack Power ↑ || • Timed stamina battle<br> • The enemy has increased attack power<br> • The enemy favors neutral specials || [[File:Bulborb spirit SSBU.jpg|150px]]
|}


==Technical information==
==Technical information==
Line 170: Line 295:
|ip06 = 20
|ip06 = 20
|ip07 = 22
|ip07 = 22
|spec = {{p2 enemy property | fp01 | 足元範囲 | Unknown (foot range?) | 30 }}
|spec = {{p2 enemy property | fp01 | 足元範囲 | Determines rotation speed while standing (lower values give faster rotations) | 30 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp02 | 白ピクミン毒 | [[White Pikmin]] poison damage | 750 }}
{{p2 enemy property | fp02 | 白ピクミン毒 | [[White Pikmin]] poison damage | 750 }}
Line 186: Line 311:
|territory = 300
|territory = 300
|value    = 50
|value    = 50
}}
{{hp enemy technical
|name  = boss_chappy
|gnames = boss_chappy
}}
}}


Line 193: Line 323:
|size      = Body length: {{mm|90}}
|size      = Body length: {{mm|90}}
|piklopedia = 1
|piklopedia = 1
|piklopedia4 = 3
}}
}}
*'''This enemy triggers the [[Rescue Journal##5 Auto Target Lock|Auto Target Lock note]] in the [[Rescue Journal]]'''


== Development history ==
==Naming==
Bulborbs were created before the concept for ''[[Pikmin (game)|Pikmin]]'' was established. When ''[[Adam and Eve]]'' was being worked on, the Red Bulborb had been created to serve as a mammoth-like beast. When the concept for the game was scrapped, the Bulborbs were reused for ''Pikmin''. As clued by the internal name for this enemy and the [[Dwarf Red Bulborb]], it is possible that the Dwarf Red Bulborb is the original Bulborb, and the Red Bulborb was created afterwards in development, although the "mammoth" properties of the beast, as mentioned by [[Shigeru Miyamoto]], indicate that the first "Bulborb" creature to be developed was large, and hence, not the Dwarf Red Bulborb.
{{naming
|common    = Bulborb. Its name is simplified to this as it's the most "basic" bulborb, compared to other ones; in fact, it is even referred to as the "basic bulborb" in Olimar's notes.{{cite quote|{{notes:Bulborb/p3dpolimarus}}|[[Captain Olimar]]|his entry on the Bulborb in {{p3d}}.}} See [[Grub-dog family#Naming|here]] for details on the word "Bulborb". The term "Spotty Bulborb" was initially used to refer to this enemy in ''Pikmin'', which is a translation of its Japanese name. The "Spotty" in this name is due to the spots it has on its back, while "Bulborb" refers to its big, round eyes. In ''Pikmin 2'', it was called "Red Bulborb", referring to its primarily red coloration.
|jpcommon  = {{j|チャッピー|Chappī|Chappy|f=tp}}, or {{j|アカチャッピー|Aka Chappī|Red Chappy|f=tp}}. See [[Grub-dog family#Naming|here]] for details on the word "Chappy".
|jpname    = {{j|ベニデメマダラ|Beni Deme Madara}}. It translates to "Spotted Crimson Bug-eye", as pointed out by the {{ssbb}} trophy. In ''Pikmin'', its Japanese name was simply {{j|デメマダラ|Deme Madara|Spotted Bug-eye|f=tp}}.
|scientific = ''Oculus kageyamii russus''. ''Russus'' is Latin for "red". See [[Grub-dog family#Naming|here]] for details on the genus and species. In the ''Pikmin'' Nintendo Player's Guide, the scientific name was simply ''Oculus kageyamii'', as other subspecies hadn't been introduced.
|internal  = Its internal name in ''Pikmin'' is <code>swallow</code>, given that the name <code>chappy</code> is already used by the [[Dwarf Bulborb]]. The internal name in ''Pikmin 2'' and ''Pikmin 3'' is also <code>chappy</code>, the same as the Japanese name for Bulborb. In ''Hey! Pikmin'', the enemy's internal and generator names are both <code>boss_chappy</code>, the same as before, but now acknowledging that it is a boss.
|prerelease = In an early script left inside ''Pikmin 2'', the creature used to have the technical name ''Oculus kageyamii ssp RED''.{{cite web|https://tcrf.net/Pikmin_2/Early_English_Script#Red_Bulborb|Pikmin 2/Early English Script|The Cutting Room Floor}} The "ssp RED" means "subspecies RED" and is presumably a placeholder used until a proper word for "red" was found.
}}


Their name in ''Pikmin'' is "Spotty Bulborb", and at this point, only one type of Bulborb was planned to exist (besides the false variations of Bulborb, the [[Dwarf Bulborb]]s). For ''[[Pikmin 2]]'', it was decided that further types of Bulborb would be developed, but because they would all be Bulborbs and have spots on their backs, the original one needed a rename. Due to it being red while the others are [[Orange Bulborb|orange]] and [[Hairy Bulborb|hairy]], the name "Red Bulborb" was given to this enemy.
===Names in other languages===
{{foreignname
|Jap  = チャッピー<br>''Chappī''<br>アカチャッピー (''Pikmin 2'')<br>''Aka Chappī'' (''Pikmin 2'')<br>
|JapR =
|JapM = Chappy<br>Red Chappy (''Pikmin 2'')
|ChiTrad  = 恰比
|ChiTradR = Qiàbǐ
|ChiTradM = Chappy
|ChiSimp  = 恰比
|ChiSimpR = Qiàbǐ
|ChiSimpM = Chappy
|Dut  = Bulborb
|DutM = Bulborb
|Fra  = Bulborbe à pois (''Pikmin'')<br> Bulborbe rouge (''Pikmin 2'')<br> Bulborbe (''Pikmin 3'', ''Pikmin 4'')
|FraM = Spotty bulborb (''Pikmin'')<br> Red bulborb (''Pikmin 2'')<br> Bulborb (''Pikmin 3'', ''Pikmin 4'')
|FraN = From "Bulb" (Protubering) and "orbe" (Orb). "Bulborbe" is the French name for Bulborb.
|Ger  = Roter Punktkäfer (''Pikmin 2'')<br> Punktkäfer (''Pikmin 3'', ''Pikmin 4'')
|GerM  = Red Dot Beetle (''Pikmin 2'')<br> Dot Beetle (''Pikmin 3'', ''Pikmin 4'')
|GerN  =
|Ita  = Coleto Rosso (''Pikmin 2'')<br> Coleto (''Hey! Pikmin'', ''Pikmin 4'')
|ItaM = Red Coleto (''Pikmin 2'')<br> Coleto (''Hey! Pikmin'', ''Pikmin 4'')
|ItaN = ''"Coleto"'' may come from ''"boletus"'' (Latin for mushroom), as a bulborb's spots resemble those found on certain mushrooms<br> ''"Coleto"'' is the Italian name for both Bulborb and Bulbear
|ItaI = Coleto
|Kor  = 차피
|KorR = Chapi
|KorM = Chappy
|Spa  = Bulbo Moteado (''Pikmin'')<br> Bulbo rojo (''Pikmin 2'')<br> Bulbo (''Pikmin 3'', ''Pikmin 4'')
|SpaM = Spotted Bulb (''Pikmin'')<br> Red bulb (''Pikmin 2'')<br>Bulb (''Pikmin 3'', ''Pikmin 4'')
|Por = Bulbolho
|PorM = Bulbeye
|PorN = The name is a portmanteau of ''"bulbo"'' (bulb) and ''"olho"'' (eye)
|PorP  = Olborbo
|PorPM = Eyeborb
|PorPN = The name is a portmanteau of "Bulborb", the masculine suffix ''"-o"'', and possibly ''"bolbo"'' (bulb) or ''"olho"'' (eye)<br>Name taken from a trophy in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]''
|Rus  = Клубнеголов
|RusR = Klubnegolov
|RusM =
|RusN = The name is a portmanteau of клубника ''"klubnika"'' (strawberry) and голова ''"golova"'' (head)<br>Name taken from a spirit in ''[[Super Smash Bros. Ultimate]]''
|notes = y
}}


In the [[New Play Control! Pikmin|''New Play Control!'' remake of ''Pikmin'']], their sounds were changed to be much higher-pitched, although this is likely an oversight.
== Gallery ==
===''Pikmin''===
<gallery>
Red Bulborb P1 art.png|Artwork of the Bulborb.
Bulborb Fight.jpg|Olimar and his Pikmin fighting a Bulborb.
Red Bulborb spots.gif|GIF showing the dots on a Bulborb's back oscillating in size.
Reel23 Spotty Bulborb.png|The Bulborb in the [[enemy reel]].
P1 Spotty Bulborb Sketch.png|Sketches of the Bulborb from the ''Pikmin'' Official Player's Guide.
P1 Spotty Bulborb corpse.jpg|The corpse of a Bulborb.
Red Bulborb early death.jpg|A dead Bulborb being [[Carry|carried]] off in an [[Pikmin prerelease information|early version]] of ''Pikmin''. Note how it is upside-down, unlike the final game, where it is simply slumped over.
</gallery>


For ''[[Pikmin 3]]'', perhaps with the purpose to simplify things, its name became known simply as "Bulborb", despite two other types of Bulborb existing in the game: the [[Orange Bulborb]] and the [[Whiptongue Bulborb]]. In an attempt to flesh out this iconic enemy, its behavior was made slightly more complex in this game, in the form of it reacting to Pikmin thrown at its eyes with a flinch, and by looking at Pikmin while it chases them. These behaviors also happen with the other Bulborbs.
===''Pikmin 2''===
<gallery>
Pikmin 2 Bulborb Clay Art.jpg|Clay artwork of a Bulborb fighting some Pikmin.
Red Bulborb.png|A Bulborb in the [[Piklopedia (Pikmin 2)|Piklopedia]].
Pikmin 2 title screen bulborb.png|The Bulborb in the title screen.
P2 Bulborb corpse.jpg|A Bulborb's corpse.
P2 Red Bulborb idle.jpg|A sleeping Bulborb.
P2 Red Bulborb eating.jpg|A Bulborb eating Pikmin.
Bulborb P2S icon.png|The Piklopedia icon of the Bulborb in [[Pikmin 2 (Nintendo Switch)|the Nintendo Switch version of ''Pikmin 2'']].
</gallery>


== Naming ==
===''Pikmin 3''===
The first word in the name "Red Bulborb" refers to its red coloration, in comparison with other known Bulborbs. The name "Bulborb" itself is likely a combination of "bulb" and "orb", referring to its large, round eyes and bulbous body. The term "Spotty Bulborb" was initially used to refer to this enemy, in ''Pikmin'', until other types of Bulborbs were made for ''Pikmin 2''. "Spotty Bulborb" is also used in ''[[New Play Control! Pikmin]]''. The "Spotty" in the name is due to the spots it has on its back.
<gallery>
Red Bulborb P3Art.png|Render of the Bulborb.
Bulborb Pikmin 3 Artwork 01.jpg|Artwork of the Bulborb.
Bulborb Pikmin 3 Artwork 02.jpg|Artwork of the Bulborb fighting Pikmin.
Pikmin3Bulborb.png|Artwork of the Bulborb for the Official Nintendo Magazine. Notice how the spots on its back appear to stick out.
Pikmin3ScreenND7.jpg|Close-up screenshot of a Bulborb.
Buborb.jpg|[[KopPad]] photo of a Bulborb. The {{w|Tapetum lucidum#Eyeshine|eyeshine}} effect can be seen.
Pikmin3ScreenND4.jpg|A Bulborb sleeping.
P3 Bulborb Snot Bubble.jpg|A Bulborb's snot bubble.
Red Bulborb P3 analysis.png|A Bulborb being locked onto.
Alph tossed on a Red Bulborb.jpg|A Bulborb waking up after getting [[Alph]] tossed onto it.
Bulborb Bite.jpg|A Bulborb about to bite Alph.
Pikmin 3 Red Bulborb Eating.png|A Bulborb eating some Red Pikmin.
Bulborbburp.jpg|A Bulborb burping after a meal.
P3 Bulborb corpse.jpg|The corpse of a Bulborb.
Bulborb Burp Bingo Battle.jpg|A Bulborb (on the left) burping after eating some Pikmin in [[Bingo Battle]].
RedBulborbPikmin3.png|Pikmin attacking a Red Bulborb in the E3 2012 trailer for ''Pikmin 3''.
</gallery>


According to the ''Brawl'' trophy, its Japanese name, {{j|アカチャッピー|Aka Chappī}} translates to "Spotted Crimson Bug-eye". The Japanese name in ''Pikmin'' is merely {{j|チャッピー|Chappī|Chappy}}. On the scientific name, ''oculus kageyamii russus'', ''oculus'' is Latin for "eye", while ''russus'' is Latin for "red". In an early script left inside the game, the creature used to have the technical name ''oculus kageyamii ssp RED''.{{cite web|https://tcrf.net/Pikmin_2/Early_English_Script#Red_Bulborb|Pikmin 2/Early English Script|The Cutting Room Floor}} It is unknown what the "ssp" could mean, while the "RED" is perhaps a placeholder used until a proper word for "red" was found.
===''Pikmin 4''===
<gallery>
Pikmin Garden Bulborb render.png|Render the Bulborb from the [[Pikmin Garden]] Piklopedia.
Pikmin 4 Pikmin vs. Bulborb.jpg|Artwork of Pikmin fighting a Bulborb.
Angry Bulborb.png|Artwork of a Bulborb enraged by a [[Lumiknoll]]'s presence.
Bulborb P4 Piklopedia.jpg|A sleeping Bulborb seen in the [[Piklopedia (Pikmin 4)|Piklopedia]].
P4DeadBulborb.jpg|A defeated Bulborb in the Piklopedia.
Pikmin 4 Reveal Fight.png|Prerelease image of a Bulborb being attacked by Pikmin.
Pikmin 4 Red Eyed Bulborb.png|Prerelease image of a Bulborb with glowing red eyes during a night expedition.
Pikmin 4 Bulborb Frozen.png|Prerelease image of a Bulborb frozen by [[Ice Pikmin]].
</gallery>


Its internal name in ''Pikmin'' is <code>swallow</code>, given that the name <code>chappy</code> is already used by the [[Dwarf Red Bulborb]]. The internal name in ''Pikmin 2'' and ''Pikmin 3'' is also <code>chappy</code>, the same as the Japanese name for Bulborb.
===''Hey! Pikmin''===
<gallery>
Hey! Pikmin Bulborb under.jpg|[[Olimar]] and his squad of Pikmin walking under the Bulborb.
Hey! Pikmin Bulborb defeated.jpg|The Bulborb in the process of dying.
Bulborb Creature Log.png|The Bulborb as seen in the [[Creature Log]].
Pikmin 3DS cutscene with red bulborb.jpg|The Bulborb encounter in a [[Hey! Pikmin prerelease information|prerelease version of ''Hey! Pikmin'']].
</gallery>


===Names in other languages===
=== Other ===
{{Foreignname
|Jap  = アカチャッピー
|JapR  = Aka Chappī
|JapM  = Red Chappy
|Ger  = Roter Punktkäfer
|GerM  = Red Dot Beetle
|PorP  = Olborbo
|PorPM = Bulborb
|PorPN = Name taken from the ''[[Super Smash Bros. for 3DS and Wii U|Super Smash Bros. for 3DS]]'' trophy.
|SpaA  = Bulbo rojo
|SpaAM = Red bulb
|notes = y
|Fra = Bulborbe à pois (''Pikmin''), Bulborbe rouge (''Pikmin 2''), Bulborbe (''Pikmin 3'')
|FraM = Spotty Bulborb (''Pikmin''), Red Bulborb (''Pikmin 2''), Bulborb (''Pikmin 3'')
}}
 
== Gallery ==
<gallery>
<gallery>
NPC Red Bulborb.jpg|Artwork of a Red Bulborb from ''[[Pikmin (game)|Pikmin]]''.
Bulborb E-Card.jpg|The Bulborb's [[e-card]], #01 (2<sup>nd</sup> red card).
Red Bulborb P3Art.png|Artwork of a Red Bulborb from ''[[Pikmin 3]]''. Note the elongated face as compared to earlier games.
Red Bulborb in Brawl.png|A Bulborb in the [[Distant Planet]] stage in ''[[Super Smash Bros. Brawl]]''.
Red Bulborb.jpg|A Red Bulborb asleep in the Valley of Repose.
Bulborb Fight.jpg|Olimar and his Pikmin fighting a Bulborb in ''Pikmin''.
Red Bulborb spots.gif|An animation showing the dots on its back oscillating in size, in ''Pikmin''.
Red Bulborb.png|A screenshot of a Red Bulborb from ''Pikmin 2''.
pikmin 3...jpg|A Red Bulborb in ''Pikmin 3''.
Reb Bulborb in Pikmin 3.png|An image of a Red Bulborb sleeping in ''Pikmin 3''.
Butterflies.png|A Red Bulborb next to two [[White Spectralid]]s and one [[Yellow Spectralid]].
Pikmin 3 Red Bulborb Eating.png|A Red Bulborb from ''Pikmin 3'' eating some Red Pikmin.
Red bulborb in Pikmin 3.jpg|A Red Bulborb being attacked by Pikmin in the Mission Mode of ''Pikmin 3''.
Bubub.jpg|A close up of a Red Bulborb.
File:Bulbsnot.jpeg|A Red Bulborb's snot bubble.
File:Bulborbburp.jpg|A Red Bulborb burping after a meal.
180px-Pikmin 2 title screen bulborb.png|A Red Bulborb appearing in the title screen of ''Pikmin 2''.
Reel23 Spotty Bulborb.png|The Red Bulborb in the [[enemy reel]] from ''Pikmin''.
445px-Pikmin3Bulborb.png|Artwork of the Red Bulborb for the Official Nintendo Magazine. Notice how the spots on its back appear to stick out.
100i.jpg|A Red Bulborb being [[Carrying|carried]] off in an early version of ''Pikmin''.
Bulborb Clay.jpg|Promotional clay artwork of a Red Bulborb fighting some Pikmin.
Brawl Bulborb.PNG|A Red Bulborb, as it appears in ''[[Super Smash Bros. Brawl]]''.
File:Bulborb Pikmin 3 Artwork 01.jpg|''Pikmin 3'' artwork.
File:Bulborb Pikmin 3 Artwork 02.jpg|''Pikmin 3'' artwork.
File:R2.JPG|The creature's [[e-card]], #01 (2<sup>nd</sup> red card).
</gallery>
</gallery>
{{see more|Category:Bulborb images|t1=Bulborb images category}}


==Trivia==
==Trivia==
*On the [[Menu#Title screen|title screen]] of ''[[Pikmin 2]]'', pressing {{button|gcn|X|wii|1}} will summon a Red Bulborb onto the screen. The player can control it by using {{button|gcn|C|wii|Pad}} and can eat Pikmin using {{button|gcn|Z|wii|Z}}.
*On the [[title screen]] of {{p2}}, pressing {{button|gc|x|wii|1}} will summon a Bulborb onto the screen. The player can control it by using {{button|gc|c|wii|pad}} and can eat Pikmin using {{button|gc|z|wii|z}}.
*The first and last words of its scientific name translate to "eye" and "red" respectively, likely making its scientific name similar or identical to its Japanese name translation.
*In the North American and Japanese versions of ''[[New Play Control! Pikmin]]'', the sample rate for the Bulborb's sounds were set incorrectly causing them to make whistling and squeaking like sounds rather than their distinctive cries.{{cite youtube|3m_j0UFlbog|where the start explains that the sounds are broken|published={{date|30|November|2019}}|retrieved={{date|4|July|2022}}}} This bug has caused some players to think that the sounds of a Bulborb were replaced by mouse squeaks.
*In ''[[New Play Control! Pikmin]]'', it uses completely different sound clips, making it "whistle" and "squeak" instead of roar.
*If a [[bomb rock]] is planted near a Bulborb, the noise produced by the explosion will wake it up. If the bomb hits the Bulborb in ''Pikmin'', the Bulborb will jump awake with a yelp, the yelp being a lower pitched sample of a Breadbug being hit. This also applies to the Spotty Bulbear.
*If a [[bomb rock]] is planted near a Bulborb, the noise produced by the explosion will wake it up.
*In ''Pikmin 4'', if a bomb rock is thrown at the correct angle, it can land in between the eye stalks of a deceased Bulborb and remain there until it explodes. This likely works with other Bulborbs of the same shape as these. [[File:P4BombRockBulborbForehead.jpg|thumb|A defeated Bulborb with a bomb rock about to explode between the stalks of its eyes.]]
*The ''Brawl'' trophy game appearance section claims that the Red Bulborb first makes an appearance in ''[[Pikmin 2]]''. This is [[Mistake|incorrect]], as the enemy is present in the [[Pikmin (game)|first game]] as well. The only part about the trophy that debuted in ''Pikmin 2'' is the name "Red Bulborb" &ndash; this enemy was known as "Spotty Bulborb" prior to that game.
*The ''Brawl'' trophy game appearance section claims that the Red Bulborb first makes an appearance in {{p2}}. This is [[Mistake|incorrect]], as the enemy is present in the [[Pikmin (game)|first game]] as well. The only part about the trophy that debuted in ''Pikmin 2'' is the name "Red Bulborb" &ndash; this enemy was known as "Spotty Bulborb" prior to that game.
*In the ''Nintendogs'' games, at the second-hand shop, there is a Red Bulborb toy on a shelf of products in a pre-rendered background shot.
*In the ''Nintendogs'' games, at the second-hand shop, there is a Bulborb toy on a shelf of products in a pre-rendered background shot.
*Along with [[Olimar]], the [[Pikmin family|Pikmin]] and [[Louie]], the Red Bulborb is available as a [[Merchandise|plush toy]], along with being a secret figurine in the first volume of Pikmin Figures.
*The appearance of the Bulborb somewhat [[reference|resembles]] that of the [[mario:Super Mushroom|Super Mushroom]] from the [[mario:Mario (series)|''Mario'' series]]. Both have generally bulbous sides, backs, and tops that are red with white spots. Likewise, the red and white spotted patterns of both are broken up by beige-colored fronts with two eyes.
*The Bulborb and the [[Hermit Crawmad]] are the only [[enemies]] in ''Pikmin 2'' to have a clay figure modelled after them.
*It could be said that the Bulborb is what represents enemies in general in the ''Pikmin'' series, since it repeatedly appears as the icon whenever the game needs to refer to enemies: a stylized Bulborb icon is used to represent battle deaths in the [[day results menu]] of ''Pikmin 2'' and the remaining enemy count in the [[Mission Mode#Battle enemies!| Battle Enemies!]] mode of ''Pikmin 3'', a Bulborb silhouette icon represents the [[Poko]]s earned through enemy bodies in the [[Day results menu#Cave results|cave results menu]] of ''Pikmin 2'' and is used to show how many enemies of a particular type have been killed in the [[Piklopedia (Pikmin 2)|Piklopedia]] of ''Pikmin 2'', a Bulborb icon is used to represent the Piklopedias of [[Piklopedia (Pikmin 2)|''Pikmin 2'']], [[Piklopedia (Pikmin 3 Deluxe)|''Pikmin 3 Deluxe'']], and [[Piklopedia (Pikmin 4)|''Pikmin 4'']]. Bulborb icons appear in the Game Hunter, Animal Annotator, and Blast Radius (silhouetted in this case) [[Badge (Pikmin 3 Deluxe)|badge]] icons for completing tasks related to defeating enemies in ''Pikmin 3 Deluxe''; Bulborbs and Bulborb variants appear as the most frequently seen enemy during [[Day#Lift off|day lift off cutscenes]]. Bulborbs also appear very prominently in concept art, franchise merchandise, and in crossovers involving the series (such as in the {{ssbs}}). This role as the standard, ubiquitous enemy, however, is instead fulfilled by the [[Mockiwi]] in ''Hey! Pikmin''.
*In {{pb}}, Yellow Pikmin with Café [[Decor Pikmin|Decor]] wear a coffee cup with a design based on the Bulborb.


==See also==
==See also==
*[[Spotty Bulbear]]
*[[Bulborb Larva]]
*[[Jumbo Bulborb]]
*[[Albino Dwarf Bulborb]]
*[[Hairy Bulborb]]
*[[Hairy Bulborb]]
*[[Orange Bulborb]]
*[[Orange Bulborb]]
*[[Dwarf Red Bulborb]]
*[[Whiptongue Bulborb]]
*[[Whiptongue Bulborb]]
*[[Spotty Bulbear]]
*[[Frosty Bulborb]]
*[[Mockiwi]]


==References==
==References==
{{refs}}
{{refs}}


{{Enemies}}
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{{bosses}}
{{p1enemies}}
{{p2enemies}}
{{p3enemies}}
{{p4enemies}}
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[[Category:Pikmin-eating enemies]]
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[[Category:The Forest of Hope]]
[[Category:The Distant Spring]]
[[Category:The Distant Spring]]
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[[Category:Tropical Wilds]]
[[Category:Tropical Wilds]]
[[Category:Formidable Oak]]
[[Category:Formidable Oak]]
[[Category:Sun-Speckled Terrace]]
[[Category:Hectic Hollows]]
[[Category:Kingdom of Beasts]]
[[Category:Engulfed Castle]]
[[Category:Cavern for a King]]
[[Category:Brilliant Garden]]
[[Category:Super Smash Bros. series]]
[[Category:Super Smash Bros. series]]
[[Category:Pikmin 1 Challenge Mode]]
[[Category:Pikmin 2 Challenge Mode]]
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[[Category:Side Stories]]
[[Category:Bingo Battle]]
[[Category:Dandori Challenge]]
[[Category:Dandori Battle]]
[[Category:Olimar's Shipwreck Tale]]
[[Category:Trial of the Sage Leaf]]
[[Category:Hey! Pikmin bosses]]

Latest revision as of 10:33, November 22, 2024

Bulborb In-game icon.
A render of a Bulborb from Pikmin 4.
Appears in PikminPikmin 2Pikmin 3Pikmin 4Hey! Pikmin
Scientific name Oculus kageyamii russus
Oculus kageyamii (Pikmin Player's Guide)
Family Grub-dog
Areas The Forest of Hope, Valley of Repose, Awakening Wood, Garden of Hope, Tropical Wilds, Formidable Oak, Sun-Speckled Terrace (Story Mode, Olimar's Shipwreck Tale and night), The Shadow in the Brush
Caves Hole of Beasts, Hole of Heroes, Dream Den, Hectic Hollows, Kingdom of Beasts, Engulfed Castle, Cavern for a King
Challenge Mode stages The Forest of Hope, The Distant Spring, Explorer's Cave, Lost Toy Box, Red Chasm, Collector's Room, Breeding Ground, Emperor's Realm
Mission Mode Collect Treasure! stages Tropical Forest, Twilight Hollow, Shaded Garden, Tropical Forest Remix, Twilight Hollow Remix, Beastly Caverns
Mission Mode Battle Enemies! stages Tropical Forest, Silver Lake, Thirsty Desert, Shaded Garden, Garden of Hope Remix, Formidable Oak Remix
Side Story days Inside Forest, Pikmin Reunion, Creature Hunting, Big Fruit Carnival
Dandori Challenge stages Dandori Day Care, Hotshock Canyon, Trial of the Sage Leaf
Dandori Battle stages Battle in a Box
2-Player Battle stages Angle Maze
Bingo Battle stages Shaded Terrace, Stagnant Sea, Twisted Cavern, Arid Metropolis, Rusted Labyrinth, Jigsaw Fortress, Blooming Terrace, Parched Brook, Buried Pond, Sandbox Kingdom, Corroded Maze, Jigsaw Colosseum
Attacks Eat Pikmin
This article is about the red grub-dog. For other uses, see Bulborb (disambiguation).

The Bulborb (チャッピー?, lit.: "Chappy"), called the Spotty Bulborb in Pikmin and the Red Bulborb (アカチャッピー?, lit.: "Red Chappy") in Pikmin 2, is a common enemy in the Pikmin series. Bulborbs are the most prominent enemies in the franchise, with images and icons of them often being used to represent enemies in general, and appear in all 4 main-series Pikmin games. In Hey! Pikmin, a Bulborb serves as the game's first boss. Bulborbs are the most commonly encountered member of the grub-dog family of enemies.

Bulborbs have pointed snouts, eyes on stalks, and a red back with white spots. They only have two teeth, sharp fangs on either side of their mouth. They are largely nocturnal creatures and spend much of their time sleeping, only waking up when detecting potential prey, or during the night. They are often found sleeping near Dwarf Bulborbs, which are actually members of a different species.

Stats[edit]

Game Weight Max.
carriers
Seeds Value Health Regen.
Pikmin 10 20 12 N/A 1100 Yes, unknown how much
Pikmin 2 10 20 12 Poko × 7 750 No
Pikmin 3 (?) 10 20 (normally) 10 Poko × 50
Spirit × 50
1000 No
Pikmin 4 10 20 10 (5 glow pellets) Sparklium × 10 1000 No
Hey! Pikmin N/A N/A N/A Sparklium Seed × 0 Unknown Unknown

Behavior[edit]

A Red Bulborb asleep in the Valley of Repose.
A Bulborb sleeping during the day.

Bulborbs are nocturnal creatures, and sleep in open locations during the day. In the main series of games, this exposes them to being attacked by Pikmin, as they won't wake up until they are attacked. However, Dwarf Bulborbs and Dwarf Bulbears in Pikmin will let out a screech when agitated, awakening any nearby Bulborbs. An object being carried adjacent to a Bulborb can also wake up the enemy.

Once awake, they become aggressive, and will run towards nearby Pikmin and lunge at them to try and eat them. If it manages to catch any Pikmin, it will stand up and eat them; otherwise it will trip then try again. If there are a lot of Pikmin attacking it at once, it will shake them off and then start trying to eat again. If their eyestalks are attacked, they will panic and break off whatever they are doing to shake away their assailants.

Bulborbs behave very differently in Hey! Pikmin, as one takes on the role of the boss of the Brilliant Garden. In this game they are larger, more aggressive, slower, and not nocturnal. When defeated, the Bulborb drops the Flashy Monument.

In Pikmin 4s Night expeditions, they don’t sleep and act like how they’ve been seen once awoken. They roam about and will attempt to attack any nearby Pikmin and eat them. During the Night expeditions, after a certain amount of time their eyes will glow bright red and they will head directly towards a Lumiknoll or a Tricknoll instead of walking around a set space to attack it, making them act more aggressive than normal.

Locations[edit]

See: Bulborb/Locations

Strategy[edit]

Some Pikmin fight a Spotty Bulborb.
Artwork of several Pikmin attacking a Bulborb.

The following article or section contains guides.
The strategies shown are just suggestions.

Pikmin[edit]

Swarming a large group of 50 or so Pikmin onto a Spotty Bulborb, preferably Red Pikmin due to their increased attack power, proves quite effective most of the time. If only a few Pikmin are available, they should be thrown onto the Bulborb's back repeatedly while retreating if the enemy starts charging at them. Waiting until it goes back to sleep takes longer, but is a lot safer. Bomb-rocks can also be used to attack a Spotty Bulborb, and it takes two blasts to kill it this way. If you attack its back it will usually do a quarter-turn right, hiding some of its back from your current position.

Pikmin 2[edit]

Rather than swarming it, continuously tossing Pikmin onto its back is preferable when the army is at least 30 Pikmin strong, even if some are shaken off. A few Purple Pikmin can cause serious damage, especially if they stun the Red Bulborb. If it is accidentally awakened before being attacked by Pikmin, you should run away until it turns around, then make a new pass at it.

If the Pikmin army is very small, another strategy is to wake up the Red Bulborb and make it chase the leader until it goes far enough away from its starting location, at which point it will turn around and return to its original sleeping spot. Once it returns there, attacking at the moment it starts sleeping can provide the player with a few crucial seconds in which the Red Bulborb is entirely immobilized and harmless.

In some metal-themed caves, Red Bulborbs can be led off of the stage by awakening it and quickly running around a hole in the sublevel, causing it to fall off.

Pikmin 3[edit]

A Bulborb gets hit on the eye in Pikmin 3.
A Bulborb in Pikmin 3, hit on the eye in a prerelease version.

Charging a Bulborb from behind is the most reliable way to defeat this enemy in Pikmin 3. As few as 20 Red Pikmin can be enough to defeat the enemy before it has the chance to eat any, though this will not always work. If approaching the enemy from the front, throwing Pikmin directly at its eyes is an effective strategy, as this will cause the Bulborb to spend a couple of seconds flinching before it can attack again. If the Bulborb shakes Pikmin off, make sure to whistle them before they are eaten. You can also escape from a Bulborb by hiding under a tall plant.

Pikmin 4[edit]

If the Bulborb is sleeping, it is wiser to hop on Oatchi's back in order to use his Rush ability combined with a squad of at least 30 Pikmin; even with no upgrades, the Rush will launch Pikmin forward when Oatchi hits the Bulborb, making this a simple and effective tactic. If Oatchi has the Mega Chomp and Stun skills, you can also take down a Bulborb with only Oatchi on his own.

If the Bulborb is currently awake and chasing you, it's better to let it sleep to try again. If you have no way of escaping it, you should circle around the Bulborb and throw Pikmin on its back, and call them before they get shaken off, as the Bulborb will instantly start eating any Pikmin shaken off by it. Bulborbs in this game don't flinch when Pikmin are thrown directly at their eyes, so aiming at the back is safest. Even with a squad of less than 10 Pikmin, the tactic stated above should work if done successfully, though it is risky.

Hey! Pikmin[edit]

The Bulborb cutscene in The Shadow in the Brush.
The Bulborb cutscene.

In Hey! Pikmin, the Bulborb is a boss, and is fought in a standalone battle at The Shadow in the Brush. Olimar starts the fight with 20 Red Pikmin. The objective is to deplete the Bulborb's health by throwing Pikmin at its backside. If the Bulborb is facing towards Olimar, then wait for it to bend over and throw a Pikmin at its eye. This will stun it and give you time to run under it to the other side. Once on the other side, proceed to throw the Pikmin onto its vulnerable backside until it shakes them off. The Bulborb will periodically jump into the blades of grass in the backdrop and shuffle around in them until eventually popping back out at the last place Olimar was standing. The player can tell when it will jump out because right before it does it will rustle in a single place. If the Bulborb is attacked once it has shaken off any attacking Pikmin, then it'll slowly turn around to face the group, snarling aggressively, before swooping around once in a circle, attempting to snatch up any Pikmin. After it does this, it'll proceed to do its attack from the grass. While it is bending over, if Olimar or a Pikmin are in its line of sight it will run forward and attempt to eat them.

Biology[edit]

Bulborbs are among the creatures with the most diverse physiology in the Pikmin series. They possess traits similar to those of amphibians, reptiles, and mammals. They have large bulbous eyes set in stalks, as opposed to the compound eyes of most insects. These eyes are purple in Pikmin and Pikmin 2, but appear more detailed starting in Pikmin 3, with large black pupils and blue irises.

Olimar mentions the Bulborbs having a set of mandibles. Mandibles are a pair of appendages near an insect's mouth, used for grinding and chewing food. The so-called mandibles Olimar mentions in his notes look nothing like normal mandibles and are instead most likely saber-teeth, used for breaking exoskeletons of prey insects and digging through the soil for roots. (That being said, "mandible" is also a technical term for the jaws, in which case its use is unremarkable.) Their diet is, however, quite the mystery, as they are equipped with eating both animal and vegetable life, but they are known to fully ignore Spectralids.

It seems that the juvenile Bulborb is the favored host of the parasitic Pikmin type known as Bulbmin. This type of Pikmin appears to control its host, causing the animal to behave less like a Bulborb and much more like a Pikmin, following a leader (which is naturally an older Bulbmin) and hunting in packs. Bulborbs are not observed at the two stages of development displayed by Bulbmin anywhere else in-game (unlike the Spotty Bulbear), so it is unknown whether Bulbmin are a common stage in Bulborb initial development or not, as symbiotic cooperation from the parasite would give this slightly weaker form of Grub-dog an advantage in the subterranean environment that all stages of the Bulborb species are found in. The growth stages of Bulborb Larva seems to suggest that the size of Bulbmin comes from the parasitic Pikmin within. As Bulbmin are mentioned to not use an Onion, it is possible that adults give birth to the small Bulbmin that can be used by the leaders.

Bulborbs' relationship with Grub-Dog young is complicated. They are very protective towards Dwarf Bulborbs, however this is likely a result of thinking not that they are children, but fully grown, albeit small, Bulborbs. Evidence to support this comes from the Pikmin Garden website for Pikmin 4, where Bulborbs are said to feed on growing Bulborb Larva. Further complicating the matter is their tendency to eat Bulbmin, which have spots.

According to Olimar, when certain environmental changes occur, a female Bulborb can transform into an Empress Bulblax, taking on the role of a pack matriarch and giving birth to large amounts of larva. Any males not involved in reproduction also undergo sex changes within these packs. This behavior has never been observed directly, though the large amount of Grub-Dogs encountered in the 9th sublevel of the Hole of Heroes may be a result of this behavior. Bulborbs can give birth without transforming however, as stated in the Players Guide for Pikmin, Bulborbs give birth to their young high up in trees, where they jump down to the ground below when they develop spots. This was removed from the Pikmin 2 notes however, which are otherwise taken directly from the guide, so it is possible this has been retconned.

Development history[edit]

Bulborbs were created before the concept for Pikmin was established. When a game called Adam and Eve was being worked on, the Bulborb had been created to serve as a mammoth-like beast. When the concept for the game was scrapped, the Bulborbs were reused for Pikmin. The "mammoth" properties of the beast, as mentioned by Shigeru Miyamoto, suggest that the first "Bulborb" creature to be developed was large, and hence, the Spotty Bulborb was likely the original, with the Dwarf Bulborb conceptually developed later as a smaller derivative.

The scientific name of the Bulborb is Oculus kageyamii russus. One of the character designers in Pikmin's credits is Daisuke Kageyama. This name similarity may mean that Daisuke Kageyama designed the Bulborb.

Their name in Pikmin is "Spotty Bulborb", and at this point, only one type of Bulborb exists in the game (besides the false variations of Bulborb, the Dwarf Bulborbs). For Pikmin 2, additional types of Bulborbs were introduced, but because they would all be Bulborbs and have spots on their backs, the original one needed a rename. Due to it being red while the others are orange and hairy, the name "Red Bulborb" was given to this enemy.

Ever since Pikmin 3, perhaps with the purpose to simplify things, its name became known simply as "Bulborb", despite two other types of Bulborb existing in the game: the Orange Bulborb and the Whiptongue Bulborb. In an attempt to flesh out this iconic enemy, its behavior was made slightly more complex in this game, in the form of it reacting to Pikmin thrown at its eyes with a flinch, and by looking at Pikmin while it chases them. These behaviors also happen with the other Bulborbs. In Pikmin 4, Bulborbs became a bright orange when compared to the yellow of Pikmin 3 and Hey! Pikmin, though nothing else changed in their appearance.

Notes

Olimar's voyage log

The most plentiful species on the planet, they are quite ferocious despite their appearance, using their massive jaws to swallow Pikmin whole. Frontal assaults result in disaster; attacks from behind are more successful. Attacking their legs is also effective.

Reel notes

This nocturnal hunter feeds mostly on small animals returning to their nests at night.

Olimar's notes

This large organism has the familiar mandibles and cranial morphology of the grub-dog family, as well as the characteristic bulging eyes. As with most grub-dogs, the creature's cranium comprises half of its total length and girth. Showing a scarlet abdomen with white spots, this creature is primarily nocturnal, choosing to prey upon smaller creatures returning to their nests. Originally classified as the spotty bulborb, further research has reclassified this species as the red bulborb. Subspecies of varied colors have recently been discovered, but academics are divided into two rival camps over how to handle their classification.

Louie's notes

Plump specimens are best spit-roasted whole, stuffed with a lime and a slab of bacon. Baste frequently to ensure a magnificently moist haunch.

Alph's comments

US version US version

Structural flaws: eyestalks, back
Weight: 10

Only a very confident designer would waive through issues like bright-red warning coloration and a tendency to sleep in broad daylight. There's no way a frontal assault on this thing will work, so we have to get creative. I'm thinking we should hit its back hard while it sleeps, or maybe target those thin-looking eyestalks.
European version European version

Structural flaws: eyestalks, back
Weight: 10

Only a very confident designer would waive through issues like bright red warning colouration and a tendency to sleep in broad daylight. There's no way a frontal assault on this thing will work, so we have to get creative. I'm thinking we should hit its back hard while it sleeps, or maybe targeting those thin-looking eyestalks.

Brittany's comments

The white polka dots on red is quite a look. Something about it is familiar, but where— Ah. Right. It reminds me of the captain. Not the polka dots—I mean the way it snores as it naps in the sun.

Charlie's comments

This red bruiser gobbles up Pikmin like candy. The standard approach is to attack from behind while it's still asleep. That may seem callous, but it would do the same to you if it could. Stow those feelings and strike!

Louie's comments

Plump specimens are best spit-roasted whole, stuffed with a lime and a slab of bacon. Baste frequently to ensure a magnificently moist haunch.

Olimar's comments

US version US version

Bulborb
Oculus kageyamii russus
Grub-dog family

This large organism has the familiar mandibles and cranial morphology of the grub-dog family, as well as the characteristic bulging eyes. As with most grub-dogs, the creature's cranium comprises half of its total length and girth. Showing a scarlet abdomen with white spots, this creature is primarily nocturnal, choosing to prey upon smaller creatures returning to their nests. Originally classified as the spotty bulborb, further research has reclassified this species as the basic bulborb. Subspecies of varied colors have recently been discovered, but academics are divided into two rival camps over how to handle their classification.
European version European version

Bulborb
Oculus kageyamii russus
Grub-dog family

This large organism has the familiar mandibles and cranial morphology of the grub-dog family, as well as the characteristic bulging eyes. As with most grub-dogs, the creature's cranium comprises half of its total length and girth. Showing a scarlet abdomen with white spots, this creature is primarily nocturnal, choosing to prey upon smaller creatures returning to their nests. Originally classified as the spotty bulborb, further research has reclassified this species as the basic bulborb. Subspecies of varied colours have recently been discovered, but academics are divided into two rival camps over how to handle their classification.

Hey! Pikmin logs

The S.S. Dolphin II said it sleeps during the day, but the one I met was awake. I pointed this out and the ship said, "I meant during the day on Hocotate." After defeating it, we found an object rich in Sparklium. It's possible that the creature considers such objects a delicacy.

Dalmo's notes[edit]

It has wide, googly eyes on protruding stalks, a mouth meant to swallow prey in one large gulp, and powerful, red and white polka-dotted hindquarters. It's fierce, and yet it's somehow quite endearing. Be wary of getting lured in by its disarming mien!

Olimar's notes (Pikmin 4)[edit]

This large organism has the familiar mandibles and cranial morphology of the Grub-Dog family, as well as the characteristic bulging eyes.

As with most Grub-Dogs, the creature's cranium comprises half of its total length and girth.

Showing a scarlet abdomen with white spots, this creature is primarily nocturnal, choosing to prey upon smaller creatures returning to their nests.

Originally classified as the Spotty Bulborb, further research has reclassified this species as the basic Bulborb. Subspecies of varied colors have recently been discovered, but academics are divided into two rival camps over how to handle their classification.

Louie's notes (Pikmin 4)[edit]

Plump specimens are best spit-roasted whole, stuffed with a lime and a slab of bacon. Baste frequently to ensure a magnificently moist haunch.

Pikmin Nintendo Player's Guide[edit]

This large organism has the familiar mandibles and cranial morphology of the grab-dog family, as well as the characteristic bulging eyes. As with most grub-dogs, its cranium comprises half of the organism's length and girth. Showing a scarlet abdomen with white spots, this creature is primarily nocturnal, choosing to prey upon smaller creatures returning to their nests. Juvenile greater grub-dogs live in treetops until developing spots, then fall to the ground to begin a similar predatory behavior.
Throw Pikmin at the adult spotty bulborb's back while marching the rest of your troop into its feet. Steer clear of the bulborb's mouth.

Pikmin Nintendo Power booklet[edit]

These nocturnal creatures are very common. Capable of surviving in a variety of habitats, bulborbs spend nearly all of their time searching for food. Their favorite meal? Raw Pikmin, of course.

Pikmin 2 Nintendo Player's Guide[edit]

The weakest of the larger Bulborbs, the Red Bulborb can still hold its own against a good-sized Pikmin squad. Since it is a nocturnal species, most of the Red Bulborbs that you encounter in the daytime will be asleep to start. Sneak up on them from behind and hit them with a stream of flying Pikmin.

New Play Control! Pikmin European website[edit]

Can anything polka-dotted be dangerous? If it’s a hungry Bulborb, you bet. Its big eyes on the top of its head are as big as its stomach. But the eyes can’t see what’s going on behind it. From the back is the perfect place to strike and swarm this beast.

Pikmin 3 website[edit]

It's considered one of the weakest of the Bulborbs, but can still hold its own against a good-sized Pikmin squad. Attack from behind to gain the advantage. Weakest point: eyeballs.

Pikmin 3 Prima Guide[edit]

These large creatures use their jaws to gobble up several Pikmin with each bite. Whenever possible, use a large squad of Pikmin to charge the creature from the rear. If brute force isn’t an option, throw Red Pikmin and Rock Pikmin onto the creature’s back. During an extended battle, it’s important to retrieve your Pikmin as the Bulborb shakes them off.

Nintendo Magazine (Winter 2024)[edit]

Bulborb
Bulborb is a creature of the Oculus genus. It'll try to swallow anything it sees, sometimes resulting in Pikmin being munched on. It's nocturnal, so you can find it sleeping during the day, looking cute.

Pikmin Garden[edit]

Text

紅色の腹部に白い斑紋が色鮮やかな、デメマダラ。夜行性のため昼間は寝ているが、獰猛で目にしたものは何でも丸飲みにしてしまう。イヌムシ科に属する生物は、生態ピラミッドの上位に位置している。

○イヌムシ科とは?

宇宙犬のように二足歩行をする様子から、イヌムシと命名された。

特徴 その1 夜行性

昼間は眠っていて、縄張りに入らない限り起きることはないが、日が沈む頃に活発になって獲物を探し回る。
(Image text:
  • (昼)眠っている
  • (夜)目が赤く光る)

特徴 その2 仲間の見分け方

成長するにつれて体色が濃くなっていき、腹部に浮き上がる斑紋で仲間と認識する。
(Image text: 斑紋がない幼虫は餌食されてしまうこともある)

特徴 その3 大きな眼

夜間のかすかな明かりを捉えるために眼球が大きくなっている。その影響でまぶたを完全に閉じることはできず、発達した虹彩を伸縮させて瞬きする。

Translation

A colorful Bulborb with white spots on a red abdomen. Being nocturnal, it sleeps during the day, but it is ferocious and will swallow whole anything it sees. The creatures in the Grub-Dog family are at the top of the food pyramid.

○ What is the Grub-Dog family?

They were named Grub-Dogs because of the way they walk on two legs like space dogs.

Feature #1: Nocturnality

It sleeps during the day and does not wake up unless its territory is entered, but it becomes active and searches for prey around sunset.
(Image text:
  • "(Day) Sleeping"
  • "(Night) Eyes glow red")

Feature #2: How it recognizes other members of the same clade

As it grows, the body color becomes darker, and it is recognized by the spots that appear on its abdomen.
(Image text: "Larvae without spots are sometimes preyed upon")

Feature #3: Large eyes

The eyeballs become large in order to catch faint light at night. Because of this, the eyelids cannot close completely, and it blinks by stretching and contracting the well-developed iris.

In the Super Smash Bros. series[edit]

A Bulborb in the Smash Run mode of Super Smash Bros. for Nintendo 3DS.
Bulborbs appear as enemies on the Super Smash Bros. for Nintendo 3DS exclusive game mode Smash Run.
SmashWiki.png

This article or section is a short summary on the enemy in the Super Smash Bros. series.
SmashWiki features more in-depth content.

A Bulborb is the main stage hazard on the Distant Planet stage in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS and Wii U, and Super Smash Bros. Ultimate. It is considerably larger than a Bulborb in the Pikmin series, and will periodically appear on the right side of the stage. It occasionally opens its mouth, and any fighters that fall in will be eaten and taken away, resulting in a KO.

There is a sticker for a Bulborb in Super Smash Bros. Brawl, where it uses the final name "Bulborb".

In the Smash Run mode of Super Smash Bros. for Nintendo 3DS, a Bulborb appears as one of many enemies featured in the mode. It is one of the largest enemies in the game and has a comparable amount of knockback resistance. Its attacks are also deadly, KOing fighters with minimal effort.

A Bulborb appears in the background of the Garden of Hope stage in Super Smash Bros. for Wii U and Ultimate, but its purpose is merely cosmetic.

A Bulborb appears as a Spirit in Super Smash Bros. Ultimate's Spirits Mode. It can be evolved into the Empress Bulblax Spirit at level 99. It can be obtained from the World of Light, the Spirit Board or from the Shop.

Brawl trophy[edit]

The Bulborb trophy from Super Smash Bros. Brawl. Description:

A creature whose Japanese name translates as "spotted crimson bug-eye." These bulky nocturnal animals have white-and-red-flecked rumps that resemble strawberries. Red bulborbs sleep in the day and wake in the evening to feed on small animals. Several colors of bulborb subspecies have been discovered—their classification is a hot subject for scholars.

GameCube Pikmin 2
How to obtain: Random appearance. Type: Stage

Smash 4 trophy[edit]

3DS
The trophy for a Bulborb in the 3DS version of Super Smash Bros. for Nintendo 3DS and Wii U, fighting Red Pikmin, Yellow Pikmin, Blue Pikmin, Purple Pikmin, and White Pikmin. US version US description:
These creatures from the Pikmin series have snail-like protruding eyes, huge mouths, and really bad tempers. They're known for snapping at fighters and trying to trample them underfoot. If you see one in a group of enemies, you should try to take it out fast—it'll shoot off and bounce around, hitting other enemies as it goes!
European version EU description:
These creatures from the Pikmin series have snail-like protruding eyes, huge mouths and really bad tempers. They're known for snapping at fighters and trying to trample them underfoot. If you see one in a group of enemies, you should try to take it out first – it'll shoot off and bounce around, hitting other enemies as it goes!
How to obtain: Random appearance. Type: Enemy
Wii U
The Bulborb trophy in Super Smash Bros. for Nintendo 3DS and Wii U. US version US description:

These creatures from the Pikmin series have snaillike protruding eyes, huge mouths, and really bad tempers. Despite their cute appearance, they'll happily gobble up Pikmin! In Smash Bros., they appear on the Garden of Hope stage, wandering around or chasing the poor Pikmin. Thankfully, they don't seem interested in the fighters duking it out.
Appears in:

GameCube Pikmin (12/2001)
GameCube Pikmin 2 (08/2004)
European version EU description:

With their spotted backs and big round eyes, Bulborbs are almost cute. But don't be fooled! They have a voracious appetite, and will gladly eat as many Pikmin as they can get their tongues on. In this game, you might spot one in the Garden of Hope stage, getting in the Pikmin's way. Luckily, the Bulborbs won't bother you. Phew!
Related Games

GameCube Pikmin (06/2002)
GameCube Pikmin 2 (10/2004)
How to obtain: Random appearance. Type: Stage Trophy Box: 61. Distant Planet & Indigenous Creatures

Smash Ultimate spirit[edit]

Spirit info Augmented Fighter info
Name Type Class Slots Fighter(s) Stage Music Rules/Hazards Conditions Image
Bulborb Shield ★★ 2 Giant Yoshi Distant Planet Main Theme - Pikmin (Original) • Attack Power ↑ • Timed stamina battle
• The enemy has increased attack power
• The enemy favors neutral specials
The Bulborb spirit in Super Smash Bros. Ultimate, from the Collection

Technical information[edit]

Pikmin technical information (?)
Internal name swallow
HP 1100
Pikmin 2 technical information (?)
Internal name chappy
Global properties (List)
ID Japanese comment Property Value
s000 friction(not used) Friction 0.5
s001 wallReflection Unknown (wall bounce speed multiplier?) 0.5
s002 faceDirAdjust Unknown 0.25
s003 accel Acceleration 0.1
s004 bounceFactor Unknown (bounce when it hits the ground?) 0.3
fp00 ライフ HP 750
fp01 マップとの当り Unknown (related to slopes) 40
fp02 ダメージスケールXZ Horizontal damage scale 0.3
fp03 ダメージスケールY Vertical damage scale 0.3
fp04 ダメージフレーム Damage scale duration 0.35
fp05 質量 Unknown (weight?) 0.1
fp06 速度 Move speed 100
fp08 回転速度率 Rotation acceleration 0.4
fp09 テリトリー Territory radius 400
fp10 ホーム範囲 "Home" radius 15
fp11 プライベート距離 "Private" radius 70
fp12 視界距離 Sight radius 500
fp13 視界角度 FOV 90
fp14 探索距離 Unknown (exploration radius?) 500
fp15 探索角度 Unknown (exploration angle?) 90
fp16 振り払い率 Successful shake rate 1
fp17 振り払い力 Shake knockback 120
fp18 振り払いダメージ Shake damage 1
fp19 振り払い範囲 Shake range 40
fp20 攻撃可能範囲 Unknown (shock attack max range?) 75
fp21 攻撃可能角度 Unknown (shock attack max angle?) 25
fp22 攻撃ヒット範囲 Unknown (attack hit range?) 80
fp23 攻撃ヒット角度 Unknown (attack hit angle?) 35
fp24 攻撃力 Attack damage 10
fp25 視界高 Unknown (height visibility?) 50
fp26 探索高 Unknown (exploration height?) 50
fp27 ライフの高さ HP wheel height 90
fp28 回転最大速度 Rotation speed 4
fp29 警戒時間 Unknown (warning time?) 7
fp30 警戒ライフ Unknown 30
fp31 ライフ回復率 Regeneration rate 0
fp32 LOD半径 Off-camera radius 40
fp33 マップとのあたりポリゴンの選定 Collision processing radius 50
fp34 ピクミンとのあたり Pikmin damage radius 30
fp35 石化時間 Petrification duration 1
fp36 ヒップドロップダメージ Purple Pikmin drop damage 50
fp37 地震気絶確立 Purple Pikmin stun chance 0.3 (30%)
fp38 地震気絶時間 Purple Pikmin stun time 5
ip01 振り払い打撃A Shake mode 1 – hit count 6
ip02 振り払い張付1 Shake mode 1 – Pikmin requirement 5
ip03 振り払い打撃B Shake mode 2 – hit count 12
ip04 振り払い張付2 Shake mode 2 – Pikmin requirement 10
ip05 振り払い打撃C Shake mode 3 – hit count 17
ip06 振り払い張付3 Shake mode 3 – Pikmin requirement 20
ip07 振り払い打撃D Shake mode 4 – hit count 22
Specific properties
ID Japanese comment Property Value
fp01 足元範囲 Determines rotation speed while standing (lower values give faster rotations) 30
fp02 白ピクミン毒 White Pikmin poison damage 750
Pikmin 3 technical information (?)
Internal name chappy
HP 1000
Rock Pikmin throw hits to kill 25
White Pikmin ingestions to kill 5
Bomb rock explosions to kill 1
Bomb rock ingestions to kill 1
Number of direct hits on top to kill 0
Damage to leaders 20
Territory radius 300
Mission Mode value 50
Hey! Pikmin technical information (?)
Internal name boss_chappy
Generator name(s) boss_chappy

Other information[edit]

Naming[edit]

  • Common name: Bulborb. Its name is simplified to this as it's the most "basic" bulborb, compared to other ones; in fact, it is even referred to as the "basic bulborb" in Olimar's notes.[1] See here for details on the word "Bulborb". The term "Spotty Bulborb" was initially used to refer to this enemy in Pikmin, which is a translation of its Japanese name. The "Spotty" in this name is due to the spots it has on its back, while "Bulborb" refers to its big, round eyes. In Pikmin 2, it was called "Red Bulborb", referring to its primarily red coloration.
  • Japanese nickname: チャッピー? (lit.: "Chappy"), or アカチャッピー? (lit.: "Red Chappy"). See here for details on the word "Chappy".
  • Japanese name: ベニデメマダラ?. It translates to "Spotted Crimson Bug-eye", as pointed out by the Super Smash Bros. Brawl trophy. In Pikmin, its Japanese name was simply デメマダラ? (lit.: "Spotted Bug-eye").
  • Scientific name: Oculus kageyamii russus. Russus is Latin for "red". See here for details on the genus and species. In the Pikmin Nintendo Player's Guide, the scientific name was simply Oculus kageyamii, as other subspecies hadn't been introduced.
  • Internal names: Its internal name in Pikmin is swallow, given that the name chappy is already used by the Dwarf Bulborb. The internal name in Pikmin 2 and Pikmin 3 is also chappy, the same as the Japanese name for Bulborb. In Hey! Pikmin, the enemy's internal and generator names are both boss_chappy, the same as before, but now acknowledging that it is a boss.
  • Prerelease: In an early script left inside Pikmin 2, the creature used to have the technical name Oculus kageyamii ssp RED.[2] The "ssp RED" means "subspecies RED" and is presumably a placeholder used until a proper word for "red" was found.

Names in other languages[edit]

Language Name Meaning Notes
Flag of Japan Japanese チャッピー
Chappī
アカチャッピー (Pikmin 2)
Aka Chappī (Pikmin 2)
?
Chappy
Red Chappy (Pikmin 2)
Flag of the Republic of China (Taiwan) Chinese
(traditional)
恰比
Qiàbǐ
Chappy
Flag of China Chinese
(simplified)
恰比
Qiàbǐ
Chappy
Flag of the Netherlands Dutch Bulborb Bulborb
Flag of France French Bulborbe à pois (Pikmin)
Bulborbe rouge (Pikmin 2)
Bulborbe (Pikmin 3, Pikmin 4)
Spotty bulborb (Pikmin)
Red bulborb (Pikmin 2)
Bulborb (Pikmin 3, Pikmin 4)
From "Bulb" (Protubering) and "orbe" (Orb). "Bulborbe" is the French name for Bulborb.
Flag of Germany German Roter Punktkäfer (Pikmin 2)
Punktkäfer (Pikmin 3, Pikmin 4)
Red Dot Beetle (Pikmin 2)
Dot Beetle (Pikmin 3, Pikmin 4)
Flag of Italy Italian Coleto Rosso (Pikmin 2)
Coleto (Hey! Pikmin, Pikmin 4)
Red Coleto (Pikmin 2)
Coleto (Hey! Pikmin, Pikmin 4)
"Coleto" may come from "boletus" (Latin for mushroom), as a bulborb's spots resemble those found on certain mushrooms
"Coleto" is the Italian name for both Bulborb and Bulbear
Flag of South Korea Korean 차피
Chapi
Chappy
Flag of Brazil Portuguese Bulbolho Bulbeye The name is a portmanteau of "bulbo" (bulb) and "olho" (eye)
Flag of Portugal Portuguese (NoE) Olborbo Eyeborb The name is a portmanteau of "Bulborb", the masculine suffix "-o", and possibly "bolbo" (bulb) or "olho" (eye)
Name taken from a trophy in Super Smash Bros. for Nintendo 3DS
Flag of Spain Spanish Bulbo Moteado (Pikmin)
Bulbo rojo (Pikmin 2)
Bulbo (Pikmin 3, Pikmin 4)
Spotted Bulb (Pikmin)
Red bulb (Pikmin 2)
Bulb (Pikmin 3, Pikmin 4)
Flag of Russia Russian Клубнеголов
Klubnegolov
The name is a portmanteau of клубника "klubnika" (strawberry) and голова "golova" (head)
Name taken from a spirit in Super Smash Bros. Ultimate

Gallery[edit]

Pikmin[edit]

Pikmin 2[edit]

Pikmin 3[edit]

Pikmin 4[edit]

Hey! Pikmin[edit]

Other[edit]

See more: Bulborb images category.

Trivia[edit]

  • On the title screen of Pikmin 2, pressing the X Button on the GameCube controller / the 1 Button on the Wii Remote will summon a Bulborb onto the screen. The player can control it by using the C Stick on the GameCube controller / the + Control Pad on the Wii Remote and can eat Pikmin using the Z Button on the GameCube controller / the Z Button on the Nunchuk.
  • In the North American and Japanese versions of New Play Control! Pikmin, the sample rate for the Bulborb's sounds were set incorrectly causing them to make whistling and squeaking like sounds rather than their distinctive cries.[3] This bug has caused some players to think that the sounds of a Bulborb were replaced by mouse squeaks.
  • If a bomb rock is planted near a Bulborb, the noise produced by the explosion will wake it up. If the bomb hits the Bulborb in Pikmin, the Bulborb will jump awake with a yelp, the yelp being a lower pitched sample of a Breadbug being hit. This also applies to the Spotty Bulbear.
  • In Pikmin 4, if a bomb rock is thrown at the correct angle, it can land in between the eye stalks of a deceased Bulborb and remain there until it explodes. This likely works with other Bulborbs of the same shape as these.
    A Bomb Rock stuck between the eyestalks of a defeated Bulborb in Pikmin 4.
    A defeated Bulborb with a bomb rock about to explode between the stalks of its eyes.
  • The Brawl trophy game appearance section claims that the Red Bulborb first makes an appearance in Pikmin 2. This is incorrect, as the enemy is present in the first game as well. The only part about the trophy that debuted in Pikmin 2 is the name "Red Bulborb" – this enemy was known as "Spotty Bulborb" prior to that game.
  • In the Nintendogs games, at the second-hand shop, there is a Bulborb toy on a shelf of products in a pre-rendered background shot.
  • The appearance of the Bulborb somewhat resembles that of the Super Mushroom from the Mario series. Both have generally bulbous sides, backs, and tops that are red with white spots. Likewise, the red and white spotted patterns of both are broken up by beige-colored fronts with two eyes.
  • The Bulborb and the Hermit Crawmad are the only enemies in Pikmin 2 to have a clay figure modelled after them.
  • It could be said that the Bulborb is what represents enemies in general in the Pikmin series, since it repeatedly appears as the icon whenever the game needs to refer to enemies: a stylized Bulborb icon is used to represent battle deaths in the day results menu of Pikmin 2 and the remaining enemy count in the Battle Enemies! mode of Pikmin 3, a Bulborb silhouette icon represents the Pokos earned through enemy bodies in the cave results menu of Pikmin 2 and is used to show how many enemies of a particular type have been killed in the Piklopedia of Pikmin 2, a Bulborb icon is used to represent the Piklopedias of Pikmin 2, Pikmin 3 Deluxe, and Pikmin 4. Bulborb icons appear in the Game Hunter, Animal Annotator, and Blast Radius (silhouetted in this case) badge icons for completing tasks related to defeating enemies in Pikmin 3 Deluxe; Bulborbs and Bulborb variants appear as the most frequently seen enemy during day lift off cutscenes. Bulborbs also appear very prominently in concept art, franchise merchandise, and in crossovers involving the series (such as in the Super Smash Bros. series). This role as the standard, ubiquitous enemy, however, is instead fulfilled by the Mockiwi in Hey! Pikmin.
  • In Pikmin Bloom, Yellow Pikmin with Café Decor wear a coffee cup with a design based on the Bulborb.

See also[edit]

References[edit]

  1. ^ Bulborb
    Oculus kageyamii russus
    Grub-dog family
    This large organism has the familiar mandibles and cranial morphology of the grub-dog family, as well as the characteristic bulging eyes. As with most grub-dogs, the creature's cranium comprises half of its total length and girth. Showing a scarlet abdomen with white spots, this creature is primarily nocturnal, choosing to prey upon smaller creatures returning to their nests. Originally classified as the spotty bulborb, further research has reclassified this species as the basic bulborb. Subspecies of varied colors have recently been discovered, but academics are divided into two rival camps over how to handle their classification.
    Captain Olimar in his entry on the Bulborb in Pikmin 3 Deluxe.
  2. ^ Pikmin 2/Early English Script on The Cutting Room Floor
  3. ^ YouTube video where the start explains that the sounds are broken, published on November 30th, 2019, retrieved on July 4th, 2022


Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.

This article was a featured article from June 1st, 2023 to August 1st, 2023.

Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.