Dwarf Bulborb: Difference between revisions
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Revision as of 13:00, December 31, 2014
This page is part of the merge with Pikmin Wiki, and needs resolving. Please bear with us as we do so. Before the import, this subject had a page both on Pikipedia and Pikmin Wiki. You are currently reading the Pikipedia version, and the Pikmin Wiki version can be found here. Both versions need to be manually merged together and placed on the current page. At Pikmin Wiki, this page was called "Dwarf Red Bulborb", which is likely different from the current title. It might make sense to rename this page. |
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Appears in | Pikmin, Pikmin 2, Pikmin 3 | ||
Scientific name | Pansarus pseudoculii russus | ||
Family | Breadbug | ||
Areas | The Forest of Hope, Valley of Repose, Awakening Wood, Wistful Wild, Tropical Wilds, Garden of Hope, Formidable Oak | ||
Caves | Cavern of Chaos, Hole of Heroes | ||
Challenge Mode stages | The Forest of Hope, The Distant Spring, The Final Trial, Explorer's Cave, Lost Toy Box, Green Hole, Hot House, Red Chasm, Twilight Garden, Hazard Training, Cave of Pain, Emperor's Realm | ||
Mission Mode Collect Treasure! stages | None | ||
Mission Mode Battle Enemies! stages | None | ||
Side Story days | None | ||
2-Player Battle stages | Battle Field, Carpet Plain, Colosseum, Rusty Gulch | ||
Bingo Battle stages | None | ||
Attacks | Eats Pikmin |
Dwarf Red Bulborbs (アカコチャッピー, Aka Kochappī) are small and common enemies in the Pikmin games. They were originally known as Dwarf Bulborbs in Pikmin until various subspecies with different coloration were discovered. At the end of Pikmin it is known that they are not of the same species as the Spotty Bulborb, and in Pikmin 2, they are revealed to belong to the Breadbug family, not the Grub-dog family.
These enemies perfectly resemble Red Bulborbs in appearance, but are much smaller. Dwarf Red Bulborbs can be easily defeated by swarming them, or by throwing a single Pikmin directly on top of them. If a captain throws a Purple Pikmin on it, it will remain attached while the creature falls. In the first game, bothering one will make it release a loud scream, waking up the nearest Spotty Bulborb. Dwarf bulborbs do scream in Pikmin 2, when a Pikmin is thrown onto its back, but the scream does absolutely nothing. If this creature is petrified in the Piklopedia, when it breaks out of the stone it runs around eating any thrown Pikpik carrots at a much greater speed than normal.
In the Cavern of Chaos, on Sublevel 8, fifty or more of them can be found, along with two Gatling Groinks.
Dwarf Bulborbs have a far deeper-pitched cry in Pikmin 3. They no longer shriek loudly as they did in Pikmin 2 when killed, but instead emit a deep, throaty sound much like the Red Bulborbs in Pikmin 3 do aswell. This change seems questionable, as their smaller larynx should indeed produce a higher-pitched sound than that of a Red Bulborb, as seen with Bulborb Larva.
Notes
Olimar's voyage log
Reel notes
Olimar's notes
Louie's notes
Strategy
Pikmin
Pikmin
If you have a large group of Pikmin available, you can simply swarm it. Alternatively, you can aim and throw a bunch of Pikmin at its back. If a Pikmin lands directly on top of it, it will kill it instantly. In the first Pikmin game, these creatures may cause the crushing glitch to occur. If it screams while near a Red Bulborb, it may be better to retreat temporarily, as the Red Bulborb will wake up with the screech.
Captains
Simply punching while avoiding its attacks is the most effective strategy for captains.
Pikmin 2
In Pikmin 2, Purple Pikmin will home in on the Dwarf Bulborb, which can be pretty helpful for a quick kill. The Purple Pikmin will take a while to get off of the Dwarf Bulborb it landed on, but cannot be eaten while still clinging to the creature.
Technical information
Pikmin technical information (?) | |||
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Internal name | chappy
| ||
HP | 130 |
Pikmin 2 technical information (?) | |||
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Internal name | kochappy
| ||
Global properties (List) | |||
ID | Japanese comment | Property | Value |
s000 | friction(not used) | Friction | 0.5 |
s001 | wallReflection | Unknown (wall bounce speed multiplier?) | 0.5 |
s002 | faceDirAdjust | Unknown | 0.25 |
s003 | accel | Acceleration | 0.1 |
s004 | bounceFactor | Unknown (bounce when it hits the ground?) | 0.3 |
fp00 | ライフ | HP | 200 |
fp01 | マップとの当り | Unknown (related to slopes) | 20 |
fp02 | ダメージスケールXZ | Horizontal damage scale | 0.2 |
fp03 | ダメージスケールY | Vertical damage scale | 0.25 |
fp04 | ダメージフレーム | Damage scale duration | 0.3 |
fp05 | 質量 | Unknown (weight?) | 0.1 |
fp06 | 速度 | Move speed | 50 |
fp08 | 回転速度率 | Rotation acceleration | 0.4 |
fp09 | テリトリー | Territory radius | 500 |
fp10 | ホーム範囲 | "Home" radius | 80 |
fp11 | プライベート距離 | "Private" radius | 70 |
fp12 | 視界距離 | Sight radius | 95 |
fp13 | 視界角度 | FOV | 180 |
fp14 | 探索距離 | Unknown (exploration radius?) | 200 |
fp15 | 探索角度 | Unknown (exploration angle?) | 180 |
fp16 | 振り払い率 | Successful shake rate | 1 |
fp17 | 振り払い力 | Shake knockback | 50 |
fp18 | 振り払いダメージ | Shake damage | 1 |
fp19 | 振り払い範囲 | Shake range | 17 |
fp20 | 攻撃可能範囲 | Unknown (shock attack max range?) | 30 |
fp21 | 攻撃可能角度 | Unknown (shock attack max angle?) | 20 |
fp22 | 攻撃ヒット範囲 | Unknown (attack hit range?) | 35 |
fp23 | 攻撃ヒット角度 | Unknown (attack hit angle?) | 20 |
fp24 | 攻撃力 | Attack damage | 10 |
fp25 | 視界高 | Unknown (height visibility?) | 50 |
fp26 | 探索高 | Unknown (exploration height?) | 50 |
fp27 | ライフの高さ | HP wheel height | 50 |
fp28 | 回転最大速度 | Rotation speed | 10 |
fp29 | 警戒時間 | Unknown (warning time?) | 15 |
fp30 | 警戒ライフ | Unknown | 30 |
fp31 | ライフ回復率 | Regeneration rate | 0 |
fp32 | LOD半径 | Off-camera radius | 40 |
fp33 | マップとのあたりポリゴンの選定 | Collision processing radius | 20 |
fp34 | ピクミンとのあたり | Pikmin damage radius | 10 |
fp35 | 石化時間 | Petrification duration | 1 |
fp36 | ヒップドロップダメージ | Purple Pikmin drop damage | 50 |
fp37 | 地震気絶確立 | Purple Pikmin stun chance | 0.3 (30%) |
fp38 | 地震気絶時間 | Purple Pikmin stun time | 10 |
ip01 | 振り払い打撃A | Shake mode 1 – hit count | 1 |
ip02 | 振り払い張付1 | Shake mode 1 – Pikmin requirement | 1 |
ip03 | 振り払い打撃B | Shake mode 2 – hit count | 1 |
ip04 | 振り払い張付2 | Shake mode 2 – Pikmin requirement | 2 |
ip05 | 振り払い打撃C | Shake mode 3 – hit count | 2 |
ip06 | 振り払い張付3 | Shake mode 3 – Pikmin requirement | 3 |
ip07 | 振り払い打撃D | Shake mode 4 – hit count | 2 |
Specific properties | |||
ID | Japanese comment | Property | Value |
fp01 | ぼんやり時間 | Unknown (idle time?) | 2 |
fp02 | 白ピクミン毒 | White Pikmin poison damage | 300 |
fp03 | 回転終了角度 | Max angle it will rotate at, on the spot | 180 |
Gallery
Red Pikmin fighting two Dwarf Red Bulborbs.
- 04dwarfredbulborb.png
A Dwarf Red Bulborb on the Piklopedia.
- Mini Bulborbs.jpg
Artwork of a group of Dwarf Red Bulborbs
Names in other languages
Language | Name | Meaning |
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Japanese | アカコチャッピー? Aka Kochappī |
Red Kochappy |
French | Bulborbe nain | Dwarf Bulborb |