The following article or section is in need of assistance from someone who plays Pikmin 4. |
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Appears in | Pikmin 2, Pikmin 4 | ||
Scientific name | Mitivius infiltratus | ||
Family | Mitite | ||
Areas | Valley of Repose, Perplexing Pool, Wistful Wild | ||
Caves | Subterranean Complex, Frontier Cavern, Hole of Beasts, White Flower Garden, Bulblax Kingdom, Snagret Hole, Citadel of Spiders, Glutton's Kitchen, Shower Room, Submerged Castle, Cavern of Chaos, Hole of Heroes, Dream Den, The Mud Pit | ||
Challenge Mode stages | Explorer's Cave, Novice Training, Green Hole, Hot House, Brawny Abyss, Three Color Training, Emperor's Realm | ||
Dandori Challenge stages | None | ||
Dandori Battle stages | None | ||
2-Player Battle stages | Battle Field, Carpet Plain, Angle Maze, Colloseum, Rusty Gulch, Tile Lands | ||
Attacks | Cause panic |
Mitites (タマゴムシ?, lit.: "Egg Insect") are small and pink creatures with white shells and six legs, appearing in Pikmin 2 and Pikmin 4[1]. They cannot directly harm Pikmin, but when nearby, cause them to run in panic, which can inadvertently lead them to danger, like a hazard. When stumbled upon, they appear in a swarm of ten, scuttling around, and just need to be alive in order for nearby Pikmin to panic. Purple Pikmin are the only type of Pikmin who are not disturbed by this enemy.
Any egg, both on the ground and from a Honeywisp, has a 5% chance of containing a group of ten Mitites, which means they can be found anywhere eggs are. Sets of ten can also burrow up from under the ground in specific locations, such as sublevel 10 of the Hole of Heroes. Finally, a group of thirty is also released from the body of a Raging Long Legs after its defeat if it isn’t carrying a treasure.
Every creature in the swarm drops a pool of nectar when killed, which makes them valuable for building a flowered army. When trying to get Pokos, they are also somewhat efficient. The reason Mitites are found inside eggs is because they lay their eggs inside the eggs of other organisms, making them parasitoids. Strangely, they cannot be petrified in the areas or caves they are found in, but can be petrified after coming out of the ground in sublevel 6 of Bulblax Kingdom, sublevel 10 of the Hole of Heroes, and in the Piklopedia by pressing / .
Stats
Weight | Max. carriers |
Seeds | Value | Health | Regen. |
---|---|---|---|---|---|
1 | 1 | 2 | × 1 | 50 | No |
Behavior
Mitites in eggs only come out once the egg is broken. Those that are hidden underground will come out if Pikmin or leaders get near, or if an Emperor Bulblax in the same sublevel roars. Once a group of Mitites appears, any nearby non-Purple Pikmin as well as Oatchi will start panicking. The enemies start run around aimlessly as well. Any Mitites that are not killed will eventually burrow underground after a set amount of time.
Locations
Mitites can appear inside any egg in the game, including eggs carried by Honeywisps. Once an egg breaks, there is a 5% chance that a group will come out. Besides that, Mitites burrow from under the ground when approached, or when called by an Emperor Bulblax's scream, in specific caves, normally in dead ends:
- Sublevel 4 of the Hole of Beasts
- Sublevel 6 of the Bulblax Kingdom
- Sublevel 10 of the Hole of Heroes
- Sublevel 2 of Novice Training
- Sublevel 1 of Three Color Training
Besides that, a group of Mitites also comes out of the Raging Long Legs in sublevel 15 of the Hole of Heroes, if the Remembered Old Buddy has already been collected.
Strategy
The following article or section contains guides. |
The best way to kill Mitites is to throw Purple Pikmin onto them: any type will work, but Purple Pikmin send out shock waves that kill all of the surrounding Mitites; without purples, a direct hit is required to kill a single enemy in one hit-and-run. In addition, Purple Pikmin are the only type that do not seem to be afraid of Mitites. Mitites cannot be killed by swarming Pikmin into them, and any Pikmin that attacks a Mitite from the side will fail to cause it any damage.
When approaching an egg, keep in mind that it can drop Mitites. As such, the best way to open eggs is to throw two or three Purple Pikmin onto them in quick succession. The first Pikmin should break the egg(s), while the next Pikmin create a shock wave to destroy the Mitites, if they appear. This way, all Mitites can be killed in a quick fashion, without scaring Pikmin. However, seeing as eggs could drop nectar pools, it's advised to use flowered Purple Pikmin to open the eggs. If the egg drops nectar and the player uses leaf Purple Pikmin to open it, the Pikmin might drink all of the nectar before most of the other Pikmin can reach it.
Leader punches go through Mitites without harming them, but if they are petrified, the punches actually do damage and can kill, despite the health wheel not showing.
Mitites can also be killed using bomb rocks.
Notes
Olimar's notes
Louie's notes
Pikmin 2 Nintendo Player's Guide
Technical information
Pikmin 2 technical information (?) | |||
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Internal name | tamagomushi
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Global properties (List) | |||
ID | Japanese comment | Property | Value |
s000 | friction(not used) | Friction | 0.5 |
s001 | wallReflection | Unknown (wall bounce speed multiplier?) | 0.5 |
s002 | faceDirAdjust | Unknown | 0.25 |
s003 | accel | Acceleration | 0.1 |
s004 | bounceFactor | Unknown (bounce when it hits the ground?) | 0.3 |
fp00 | ライフ | HP | 50 |
fp01 | マップとの当り | Unknown (related to slopes) | 10 |
fp02 | ダメージスケールXZ | Horizontal damage scale | 0.2 |
fp03 | ダメージスケールY | Vertical damage scale | 0.25 |
fp04 | ダメージフレーム | Damage scale duration | 0.35 |
fp05 | 質量 | Unknown (weight?) | 0.1 |
fp06 | 速度 | Move speed | 100 |
fp08 | 回転速度率 | Rotation acceleration | 0.15 |
fp09 | テリトリー | Territory radius | 120 |
fp10 | ホーム範囲 | "Home" radius | 30 |
fp11 | プライベート距離 | "Private" radius | 0 |
fp12 | 視界距離 | Sight radius | 150 |
fp13 | 視界角度 | FOV | 180 |
fp14 | 探索距離 | Unknown (exploration radius?) | 0 |
fp15 | 探索角度 | Unknown (exploration angle?) | 0 |
fp16 | 振り払い率 | Successful shake rate | 0 |
fp17 | 振り払い力 | Shake knockback | 0 |
fp18 | 振り払いダメージ | Shake damage | 0 |
fp19 | 振り払い範囲 | Shake range | 0 |
fp20 | 攻撃可能範囲 | Unknown (shock attack max range?) | 0 |
fp21 | 攻撃可能角度 | Unknown (shock attack max angle?) | 0 |
fp22 | 攻撃ヒット範囲 | Unknown (attack hit range?) | 0 |
fp23 | 攻撃ヒット角度 | Unknown (attack hit angle?) | 0 |
fp24 | 攻撃力 | Attack damage | 0 |
fp25 | 視界高 | Unknown (height visibility?) | 50 |
fp26 | 探索高 | Unknown (exploration height?) | 0 |
fp27 | ライフの高さ | HP wheel height | 50 |
fp28 | 回転最大速度 | Rotation speed | 10 |
fp29 | 警戒時間 | Unknown (warning time?) | 0 |
fp30 | 警戒ライフ | Unknown | 0 |
fp31 | ライフ回復率 | Regeneration rate | 0 |
fp32 | LOD半径 | Off-camera radius | 40 |
fp33 | マップとのあたりポリゴンの選定 | Collision processing radius | 25 |
fp34 | ピクミンとのあたり | Pikmin damage radius | 10 |
fp35 | 石化時間 | Petrification duration | 1 |
fp36 | ヒップドロップダメージ | Purple Pikmin drop damage | 50 |
fp37 | 地震気絶確立 | Purple Pikmin stun chance | 0 (0%) |
fp38 | 地震気絶時間 | Purple Pikmin stun time | 5 |
ip01 | 振り払い打撃A | Shake mode 1 – hit count | 0 |
ip02 | 振り払い張付1 | Shake mode 1 – Pikmin requirement | 0 |
ip03 | 振り払い打撃B | Shake mode 2 – hit count | 0 |
ip04 | 振り払い張付2 | Shake mode 2 – Pikmin requirement | 0 |
ip05 | 振り払い打撃C | Shake mode 3 – hit count | 0 |
ip06 | 振り払い張付3 | Shake mode 3 – Pikmin requirement | 0 |
ip07 | 振り払い打撃D | Shake mode 4 – hit count | 30 |
Specific properties | |||
ID | Japanese comment | Property | Value |
fp01 | 生存時間 | Unknown (time spent out of the ground?) | 180 |
fp02 | 出現範囲 | Unknown (unburrow trigger radius?) | 120 |
fp03 | 蜜レート | Chance of dropping nectar | 1 (100%) |
ip01 | 歩き時間最小 | Unknown (minimum walk time?) | 25 |
ip02 | 歩き時間最大 | Unknown (maximum walk time?) | 80 |
ip03 | 出現時間最小 | Unknown (min time spent out of ground?) | 20 |
ip04 | 出現時間最小 | Unknown (max time spent out of ground?) | 90 |
Other information
- Size: Body length: 30.5mm, as per the e-card
- Pikmin 2 Piklopedia number: #29
Naming
- Common name: Mitite. It is a play on the mite, a small parasitic arachnid in the real world (although the enemy has six legs instead of the mite's eight).
- Japanese nickname: タマゴムシ?, lit.: "Egg Insect".
- Japanese name: タママユダムシ?.
- Scientific name: Mitivius infiltratus. Mitivius seems made up (but similar to "Mitite"), and infiltratus is close to the English word "infiltrate". It fits, as the creature infiltrates eggs to lay its own.
- Internal names: Internally, this insect is called
tamagomushi
, the same as its Japanese name. - Prerelease: In an unused file with the game's early English script, this enemy is called "Egg Grub".[2] In the GameCube Interactive Multi-Game Demo Disc Version 18, its scientific name is only Mitivius.[3]
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | タマゴムシ? Tamago Mushi |
Egg Insect |
French | Mitite | - |
Spanish (NoA) | Mitite | - |
Gallery
Pikmin 2
The creature's e-card, #33 (6th red card).
Pikmin 4
Several Mitites, seen underground with the player character
Trivia
- The Pikmin 2 Nintendo Player's Guide erroneously refers to Mitites as Sheargrubs.[4]
- While the Mitite's family is listed as unknown in the English translation of Pikmin 2, it is named in the Japanese script.
See also
References
- ^ ピクミン4 Nintendo Switch 任天堂 on Nintendo
- ^ Pikmin 2/Early English Script on The Cutting Room Floor
- ^ Proto:Pikmin 2/Piklopedia Entries on The Cutting Room Floor
- ^ “If an egg yields Sheargrubs instead of nectar, the grubs will send your Pikmin into a tizzy, but your buddies won't be harmed.” – Hole of Beasts, Sublevel 4 in the Pikmin 2 Nintendo Player's Guide