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Nectar egg: Difference between revisions

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(→‎Stats: Added Pikmin 4 stats.)
(→‎Pikmin 4: Finished all 'Cavern for a King' egg locations.)
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***Sublevel 4: a group of two behind two [[Dwarf Orange Bulborb|Dwarf Orange Bulborbs]], just before the [[Arctic Cannon Beetle]].
***Sublevel 4: a group of two behind two [[Dwarf Orange Bulborb|Dwarf Orange Bulborbs]], just before the [[Arctic Cannon Beetle]].
***Sublevel 5: a single large egg in the northern portion of the arena.
***Sublevel 5: a single large egg in the northern portion of the arena.
***Sublevel 7: a group of two next to the landing location.
***Sublevel 9: a single large egg by the exit pipe.
***Sublevel 10: a single large egg on the west side of the arena.
***Sublevel 14: a single large egg before the enemy arena.
***Sublevel 18: a single large egg next to the landing location.


==Technical information==
==Technical information==

Revision as of 05:27, July 28, 2023

Nectar egg
A Nectar egg in the Garden of Hope in Pikmin 3 Deluxe. They don't appear in this location in the original game.
Appears in Pikmin 2Pikmin 3Pikmin 4
Scientific name Unknown
Areas Valley of Repose, Perplexing Pool, Wistful Wild, Tropical Wilds, Garden of Hope, Distant Tundra, Twilight River, Formidable Oak
Caves Subterranean Complex, Frontier Cavern, Hole of Beasts, White Flower Garden, Bulblax Kingdom, Snagret Hole, Citadel of Spiders, Glutton's Kitchen, Shower Room, Submerged Castle, Cavern of Chaos, Hole of Heroes, Dream Den, Cavern for a King
Challenge Mode stages Explorer's Cave, Novice Training, Green Hole, Hot House, Brawny Abyss, Three Color Training, Emperor's Realm
Mission Mode Collect Treasure! stages Tropical Forest, Silver Lake, Thirsty Desert, Twilight Hollow Remix, Fortress of Festivity, Beastly Caverns, Forgotten Cove, Clockwork Chasm
Mission Mode Battle Enemies! stages Tropical Forest, Silver Lake, Thirsty Desert, Twilight Hollow, Tropical Wilds Remix, Distant Tundra Remix, Twilight River Remix, Formidable Oak Remix, Fortress of Festivity, Beastly Caverns, Forgotten Cove, Clockwork Chasm
Side Story days Tundra, Pikmin Reunion, Land, Sea, and Sky, First Part Found, Team Monster Hunt, Channel Gone Dry, Big Fruit Carnival, Another Part Found
Dandori Challenge stages None
Dandori Battle stages None
2-Player Battle stages Battle Field, Carpet Plain, Angle Maze, Colloseum, Rusty Gulch, Tile Lands
Bingo Battle stages None
Attacks N/A
"Egg" redirects here. For other uses, see Egg (disambiguation).

A nectar egg (known before Pikmin 3 as simply egg) is a white, semi-round object found in alcoves of caves, and on specific places aboveground. It is unknown if they come from any kind of creature or plant and it may be possible that they are merely egg-shaped containers. They can be attacked, and when broken, they release nectar, although they can also release other things. The eggs held by Honeywisps in Pikmin 2 function identically to grounded eggs. In Pikmin 4, large versions of nectar eggs can be found. These 'large nectar eggs' release multiple drops of nectar when broken.

To destroy an egg, it must be attacked with Pikmin, punched at a few times with a leader, or destroyed by an enemy projectile, like a Gatling Groink's fireworks.

For Pikmin 2, it is advisable to throw a Purple Pikmin onto an egg, as this will immediately break it and contained Mitites will be instantly defeated. It is also recommended to destroy an egg with a leader, as a Pikmin thrown at the egg may drink the nectar after being called back, wasting it.

Stats

Game Weight Max.
carriers
Seeds Value Health Regen.
Pikmin 2 N/A N/A N/A N/A 50 No
Pikmin 3 (?) N/A N/A N/A N/A 45 No
Pikmin 4 N/A N/A N/A N/A No

Contents

In Pikmin 2, the contents of an egg are picked at random from a list, and they're only chosen on the exact moment the egg breaks, not when the egg is created (i.e. they're not chosen when the area or cave loads). Not every outcome has the same probability of happening.[1] In story mode, if the game decided on a drop of spray nectar, but the player has not yet unlocked that spray, the outcome will instead be changed to a single drop of nectar.[2] The chances (assuming both sprays are unlocked or it's outside of story mode) are detailed in the following table:

Content Probability
A single drop of nectar 50%
Two drops of nectar 35%
A drop of ultra-bitter spray 5%
A drop of ultra-spicy spray 5%
A group of ten Mitites 5%

In Pikmin 3, certain eggs are programmed to always drop certain objects. For example, some of the eggs in the hollowed-out tree in the Tropical Wilds where the Juicy Gaggle is found are pre-programmed to always drop bomb rocks – the only known ones to do so. Other than that, some eggs in Mission Mode always drop ultra-spicy spray. Most eggs in Story mode can drop either nectar or ultra-spicy spray. If ultra-spicy spray has not been discovered, they will only drop nectar, as ultra-bitter spray and Mitites are not present in this game.

Notes

Pikmin 3 Prima Guide

Smash one of these small objects to reveal a puddle of Nectar or Ultra Spicy Nectar.

Locations

There are no nectar eggs in the first game, but they can be found in many places in Pikmin 2 and Pikmin 3. Their location in areas is always constant, and they always respawn whenever the area is entered. Underground, there are several sublevels with eggs, some having more than one. Eggs that fall off the ceiling of caves will instantly break when they reach the ground.

The following is a list of the eggs' locations:

Pikmin 2

The following article or section is in need of assistance from someone who plays Pikmin 2.
Particularly: Add the cave, challenge mode, and 2-Player Battle locations to the list.

Pikmin 3

The following article or section is in need of assistance from someone who plays Pikmin 3.
Particularly: Add the remaining Bingo Battle locations to the infobox and location list.

The following article or section is in need of assistance from someone who plays Pikmin 3 Deluxe.
Particularly: Add the new locations in Pikmin 3 Deluxe to the list.

  • Tropical Wilds
  • Distant Tundra
  • Twilight River
  • Formidable Oak
    • Most eggs are found on top of the walls inside the oak.
  • Tropical Forest (Battle Enemies!)
    • One egg is outside the Yellow Onion area at the end of the path.
  • Silver Lake (Battle Enemies!)
    • One egg is found next to a Red Bulborb at the east end of the drained lake.
    • A group of 2 in the southeast between a Red Bulborb and the Yellow Onion.
    • A group of 2 north of the blue fragments.
  • Thirsty Desert (Battle Enemies!)
    • One egg is found in the southeast of the map next to a crystal wall.
    • One egg is found in the north of the map next to a crystal wall.
    • A group of two next to some Dwarf Red Bulborbs in the northeast.
    • A group of two next to some Dwarf Red Bulborbs in the south.
    • A group of two in the center of the map next to a geyser.
  • Twilight Hollow (Battle Enemies!)
    • One egg is found in the center of the lake on a small island.
    • One egg is found in the middle of the northern high platform.
    • A group of two north of the lake.
    • A group of two in the eastern area with the Spotty Bulbear.
  • Tropical Wilds Remix
    • One egg is found on a small island in the central lake.
    • A group of two at the top of the meandering path with the Pyroclasmic Slooch.
  • Distant Tundra Remix
    • A group of four in the southeast where the Dodge Whistle is found in Story Mode.
  • Twilight River Remix
    • One egg is found in a Flukeweed in the southernmost point in the map.
    • A group of two under Flukeweeds in the southwest part behind an Arachnode.
  • Formidable Oak Remix
    • A group of two at the north end of the map next to the Gray Candypop Buds.
    • A group of two in the center of the map next to Alph's starting location.
    • A group of two in the western corridor near a crystal wall.
    • A group of two in the western part of the area with 3 Red Bulborbs.
    • A group of two at the branch in the southeastern corridor.
  • Fortress of Festivity (Battle Enemies!)
    • One egg is found southwest of the pizza box on ground level.
  • Beastly Caverns (Battle Enemies!)
    • A group of two in the eastern tunnel near the Onion.
    • A group of two in the western tunnel behind the Phosbat.
    • A group of two in the southern tunnel on a ledge.
  • Forgotten Cove (Battle Enemies!)
    • A group of three southwest of the central Onion.
  • Clockwork Chasm (Battle Enemies!)
    • One egg is found in the northwest corner of the map.

Pikmin 4

The following article or section is in need of assistance from someone who plays Pikmin 4.
Particularly: Needs more locations listed, both above ground and in caves.

  • Primordial Thicket
    • Cavern for a King
      • Sublevel 2: a group of two in the foliage closest to the landing location.
      • Sublevel 3: a group of two in a broken pot passed three Burrowing Snagrets.
      • Sublevel 4: a group of two behind two Dwarf Orange Bulborbs, just before the Arctic Cannon Beetle.
      • Sublevel 5: a single large egg in the northern portion of the arena.
      • Sublevel 7: a group of two next to the landing location.
      • Sublevel 9: a single large egg by the exit pipe.
      • Sublevel 10: a single large egg on the west side of the arena.
      • Sublevel 14: a single large egg before the enemy arena.
      • Sublevel 18: a single large egg next to the landing location.

Technical information

Pikmin 2 technical information (?)
Internal name egg
Global properties (List)
ID Japanese comment Property Value
s000 friction(not used) Friction 0.5
s001 wallReflection Unknown (wall bounce speed multiplier?) 0.5
s002 faceDirAdjust Unknown 0.25
s003 accel Acceleration 0.1
s004 bounceFactor Unknown (bounce when it hits the ground?) 0.3
fp00 ライフ HP 50
fp01 マップとの当り Unknown (related to slopes) 10
fp02 ダメージスケールXZ Horizontal damage scale 0.2
fp03 ダメージスケールY Vertical damage scale 0.25
fp04 ダメージフレーム Damage scale duration 0.35
fp05 質量 Unknown (weight?) 0.5
fp06 速度 Move speed 30
fp08 回転速度率 Rotation acceleration 0.1
fp09 テリトリー Territory radius 300
fp10 ホーム範囲 "Home" radius 30
fp11 プライベート距離 "Private" radius 30
fp12 視界距離 Sight radius 700
fp13 視界角度 FOV 180
fp14 探索距離 Unknown (exploration radius?) 0
fp15 探索角度 Unknown (exploration angle?) 0
fp16 振り払い率 Successful shake rate 1
fp17 振り払い力 Shake knockback 150
fp18 振り払いダメージ Shake damage 0
fp19 振り払い範囲 Shake range 0
fp20 攻撃可能範囲 Unknown (shock attack max range?) 30
fp21 攻撃可能角度 Unknown (shock attack max angle?) 15
fp22 攻撃ヒット範囲 Unknown (attack hit range?) 30
fp23 攻撃ヒット角度 Unknown (attack hit angle?) 15
fp24 攻撃力 Attack damage 10
fp25 視界高 Unknown (height visibility?) 50
fp26 探索高 Unknown (exploration height?) 0
fp27 ライフの高さ HP wheel height 40
fp28 回転最大速度 Rotation speed 10
fp29 警戒時間 Unknown (warning time?) 0
fp30 警戒ライフ Unknown 0
fp31 ライフ回復率 Regeneration rate 0
fp32 LOD半径 Off-camera radius 30
fp33 マップとのあたりポリゴンの選定 Collision processing radius 20
fp34 ピクミンとのあたり Pikmin damage radius 7
fp35 石化時間 Petrification duration 1
fp36 ヒップドロップダメージ Purple Pikmin drop damage 50
fp37 地震気絶確立 Purple Pikmin stun chance 0 (0%)
fp38 地震気絶時間 Purple Pikmin stun time 10
ip01 振り払い打撃A Shake mode 1 – hit count 1
ip02 振り払い張付1 Shake mode 1 – Pikmin requirement 1
ip03 振り払い打撃B Shake mode 2 – hit count 2
ip04 振り払い張付2 Shake mode 2 – Pikmin requirement 2
ip05 振り払い打撃C Shake mode 3 – hit count 5
ip06 振り払い張付3 Shake mode 3 – Pikmin requirement 3
ip07 振り払い打撃D Shake mode 4 – hit count 10
Specific properties
ID Japanese comment Property Value
fp01 蜜レート Nectar chance 0.5 (50%)
fp02 蜜x2レート Double nectar chance 0.35 (35%)
fp03 タマゴムシx10レート Mitite chance 0.05 (5%)
fp04 赤ドーピングレート Ultra-Spicy drop chance 0.05 (5%)
fp05 黒ドーピングレート Ultra-Bitter drop chance 0.05 (5%)
Pikmin 3 technical information (?)
Internal name egg
HP 45
Rock Pikmin throw hits to kill 1
White Pikmin ingestions to kill 0
Bomb rock explosions to kill 1
Bomb rock ingestions to kill 0
Number of direct hits on top to kill 0
Damage to leaders 10
Territory radius 0
Mission Mode value 0

Gallery

Name in other languages

Language Name Meaning
Flag of Germany German Ei Egg
Flag of Spain Spanish Nectarovio From "néctar" (nectar) and a corruption of "ovo" (egg)

See also

References

  1. ^ Data from /enemy/parm/enemyParms.szs/egg/enemyparm.txt.
  2. ^ From instruction 0x8034C544 to 0x8034c590 of the European Pikmin 2 DOL; function Game::Egg::Obj::genItem() with debugging symbols.