Massage Girdle: Difference between revisions
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Although the player is intended to use the scales, it is also possible to bypass them completely by throwing Pikmin with a running start from a small strip of raised land which runs along the wall to the left of the treasure. This method is less time consuming and is arguably easier, but it requires good timing to ensure that the Pikmin don't miss their mark and hit the wall. | Although the player is intended to use the scales, it is also possible to bypass them completely by throwing Pikmin with a running start from a small strip of raised land which runs along the wall to the left of the treasure. This method is less time consuming and is arguably easier, but it requires good timing to ensure that the Pikmin don't miss their mark and hit the wall. | ||
{{ | {{Notes|journal=y|sale=y}} | ||
{{Treasures}} | {{Treasures}} |
Revision as of 09:44, March 29, 2012
Massage Girdle | |
---|---|
Number | 100 (NTSC)
99 (PAL) |
Series | Industrial Set |
Value | × 100 |
Weight | 20 |
Maximum carriers | 30 Pikmin |
Location | Perplexing Pool |
Challenge Mode levels | None |
The Massage Girdle is a wide nut that is a treasure in Pikmin 2. Getting it requires the player to master the use of the scales which are found near the Submerged Castle in the Perplexing Pool. Defeat the Yellow Wollywogs in the area and tear down the black gate near the Glutton's Kitchen. There will be some Skitter Leaves and two Hermit Crawmads. Defeat them, then take out the Withering Blowhog and the Water Dumples near the area and get the nectar near the hole if needed. Toss 20 Blues onto the rock ledge and use the other 20 to throw onto the platforms. Lead one pilot to the first seesaw platform and keep on letting him get to the top of the ledge where the other Pikmin are. When transporting the treasure, make sure to defeat the Swooping Snitchbugs and Shearwigs that will be a nuisance on land.
Although the player is intended to use the scales, it is also possible to bypass them completely by throwing Pikmin with a running start from a small strip of raised land which runs along the wall to the left of the treasure. This method is less time consuming and is arguably easier, but it requires good timing to ensure that the Pikmin don't miss their mark and hit the wall.
Notes
Olimar's journal
Sales pitch