Nectar egg: Difference between revisions
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==Contents== | ==Contents== | ||
{{game help|p2|Discover what the chances are for when the player doesn't have a certain spray.}} | {{game help|p2|Discover what the chances are for when the player doesn't have a certain spray.}} | ||
In ''Pikmin 2'', the contents of an egg are picked at [[Randomness|random]] from a list, and they're only chosen on the exact moment the egg breaks, not when the egg is created (i.e. they're not chosen when the area or cave loads). Not every outcome has the same probability of happening, as detailed in the following table: | In ''Pikmin 2'', the contents of an egg are picked at [[Randomness|random]] from a list, and they're only chosen on the exact moment the egg breaks, not when the egg is created (i.e. they're not chosen when the area or cave loads). Not every outcome has the same probability of happening, as detailed in the following table:<ref>Data from <code>/enemy/parm/enemyParms.szs/egg/enemyparm.txt</code>.</ref> | ||
{| class="wikitable" | {| class="wikitable" | ||
!Content | !Content |
Revision as of 17:08, November 8, 2019
Nectar egg | |
---|---|
Appears in | Pikmin 2, Pikmin 3 |
Scientific name | Unknown |
Areas | Valley of Repose, Perplexing Pool, Wistful Wild, Tropical Wilds, Garden of Hope, Distant Tundra, Twilight River, Formidable Oak |
Caves | Subterranean Complex, Frontier Cavern, Hole of Beasts, White Flower Garden, Bulblax Kingdom, Snagret Hole, Citadel of Spiders, Glutton's Kitchen, Shower Room, Submerged Castle, Cavern of Chaos, Hole of Heroes, Dream Den |
Challenge Mode stages | Explorer's Cave, Novice Training, Green Hole, Hot House, Brawny Abyss, Three Color Training, Emperor's Realm |
Mission Mode Collect Treasure! stages | Thirsty Desert, Silver Lake, Tropical Forest, Twilight Hollow Remix, Fortress of Festivity, Beastly Caverns, Forgotten Cove, Clockwork Chasm |
Mission Mode Battle Enemies! stages | None |
Side Story days | None |
2-Player Battle stages | Battle Field, Carpet Plain, Angle Maze, Colloseum, Rusty Gulch, Tile Lands |
Bingo Battle stages | None |
Attacks | N/A |
- "Egg" redirects here. For other uses, see Egg (disambiguation).
The following article or section is in need of assistance from someone who plays Pikmin 3. |
A nectar egg (known before Pikmin 3 as simply egg) is a white, semi-round object found in alcoves of caves, and on specific places aboveground. It is unknown if they come from any kind of creature or plant and it may be possible that they are merely egg-shaped containers. They can be attacked, and when broken, they release nectar, although they can also release other things. The eggs held by Honeywisps in Pikmin 2 function identically to grounded eggs.
To destroy an egg, it must be attacked with Pikmin, punched at a few times with a leader, or destroyed by an enemy projectile, like a Gatling Groink's fireworks.
For Pikmin 2, it is advisable to throw a Purple Pikmin onto an egg, as this will immediately break it and contained Mitites will be instantly defeated. It is also recommended to destroy an egg with a leader, as a Pikmin thrown at the egg may drink the nectar after being called back, wasting it.
Stats
Game | Weight | Max. carriers |
Seeds | Value | Health | Regen. |
---|---|---|---|---|---|---|
N/A | N/A | N/A | N/A | 50 | No | |
(?) | N/A | N/A | N/A | N/A | 45 | No |
Contents
The following article or section is in need of assistance from someone who plays Pikmin 2. |
In Pikmin 2, the contents of an egg are picked at random from a list, and they're only chosen on the exact moment the egg breaks, not when the egg is created (i.e. they're not chosen when the area or cave loads). Not every outcome has the same probability of happening, as detailed in the following table:[1]
Content | Probability |
---|---|
A single drop of nectar | 50% |
Two drops of nectar | 35% |
A drop of ultra-bitter spray | 5% |
A drop of ultra-spicy spray | 5% |
A group of ten Mitites | 5% |
In Pikmin 3, certain eggs are programmed to always drop certain objects. For example, some of the eggs in the hollowed-out tree in the Tropical Wilds where the Juicy Gaggle is found are pre-programmed to always drop bomb rocks – the only known ones to do so. Other than that, some eggs in Mission Mode always drop ultra-spicy spray. Most eggs in Story mode can drop either nectar or ultra-spicy spray. If ultra-spicy spray has not been discovered, they will only drop nectar, as ultra-bitter spray and Mitites are not present in this game.
Notes
Pikmin 3 Prima Guide
“Smash one of these small objects to reveal a puddle of Nectar or Ultra Spicy Nectar.”
Locations
This article is a stub. You can help Pikipedia by expanding it. |
There are no nectar eggs in the first game, but they can be found in many places in Pikmin 2 and Pikmin 3. Their location in areas is always constant, and they always respawn whenever the area is entered. Underground, there are several sublevels with eggs, some having more than one. Eggs that fall off the ceiling of caves will instantly break when they reach the ground.
The following is a list of the eggs' locations:
- Pikmin 2
- Valley of Repose
- A group of three, near the landing site.
- Perplexing Pool
- A group of two, between the Beady Long Legs and the original location of the Yellow Onion.
- A group of three, near the entrance to the Glutton's Kitchen.
- Wistful Wild
- A group of three, on the intersection between the two main parts closest to the landing site.
- A group of four, near the Anti-hiccup Fungus.
- A group of three, near the entrance to the Hole of Heroes.
- Pikmin 3
- Tropical Wilds
- A group of seven in the tree stump where the Medusal Slurker holding the Juicy Gaggle is found.
- A group of three in the secondary circular arena the Shaggy Long Legs is fought on.
- A group of three at the end of the meandering path with the Pyroclasmic Slooches.
- Garden of Hope
- Distant Tundra
- A group of eight in the Shaggy Long Legs arena, with one of them hidden under a Flukeweed.
- Twilight River
- A lone egg is hidden under a Flukeweed near the discovery location of the Winged Onion.
- Formidable Oak
- Most eggs are found on top of the walls inside the oak.
Technical information
Pikmin 2 technical information (?) | |||
---|---|---|---|
Internal name | egg
| ||
Global properties (List) | |||
ID | Japanese comment | Property | Value |
s000 | friction(not used) | Friction | 0.5 |
s001 | wallReflection | Unknown (wall bounce speed multiplier?) | 0.5 |
s002 | faceDirAdjust | Unknown | 0.25 |
s003 | accel | Acceleration | 0.1 |
s004 | bounceFactor | Unknown (bounce when it hits the ground?) | 0.3 |
fp00 | ライフ | HP | 50 |
fp01 | マップとの当り | Unknown (related to slopes) | 10 |
fp02 | ダメージスケールXZ | Horizontal damage scale | 0.2 |
fp03 | ダメージスケールY | Vertical damage scale | 0.25 |
fp04 | ダメージフレーム | Damage scale duration | 0.35 |
fp05 | 質量 | Unknown (weight?) | 0.5 |
fp06 | 速度 | Move speed | 30 |
fp08 | 回転速度率 | Rotation acceleration | 0.1 |
fp09 | テリトリー | Territory radius | 300 |
fp10 | ホーム範囲 | "Home" radius | 30 |
fp11 | プライベート距離 | "Private" radius | 30 |
fp12 | 視界距離 | Sight radius | 700 |
fp13 | 視界角度 | FOV | 180 |
fp14 | 探索距離 | Unknown (exploration radius?) | 0 |
fp15 | 探索角度 | Unknown (exploration angle?) | 0 |
fp16 | 振り払い率 | Successful shake rate | 1 |
fp17 | 振り払い力 | Shake knockback | 150 |
fp18 | 振り払いダメージ | Shake damage | 0 |
fp19 | 振り払い範囲 | Shake range | 0 |
fp20 | 攻撃可能範囲 | Unknown (shock attack max range?) | 30 |
fp21 | 攻撃可能角度 | Unknown (shock attack max angle?) | 15 |
fp22 | 攻撃ヒット範囲 | Unknown (attack hit range?) | 30 |
fp23 | 攻撃ヒット角度 | Unknown (attack hit angle?) | 15 |
fp24 | 攻撃力 | Attack damage | 10 |
fp25 | 視界高 | Unknown (height visibility?) | 50 |
fp26 | 探索高 | Unknown (exploration height?) | 0 |
fp27 | ライフの高さ | HP wheel height | 40 |
fp28 | 回転最大速度 | Rotation speed | 10 |
fp29 | 警戒時間 | Unknown (warning time?) | 0 |
fp30 | 警戒ライフ | Unknown | 0 |
fp31 | ライフ回復率 | Regeneration rate | 0 |
fp32 | LOD半径 | Off-camera radius | 30 |
fp33 | マップとのあたりポリゴンの選定 | Collision processing radius | 20 |
fp34 | ピクミンとのあたり | Pikmin damage radius | 7 |
fp35 | 石化時間 | Petrification duration | 1 |
fp36 | ヒップドロップダメージ | Purple Pikmin drop damage | 50 |
fp37 | 地震気絶確立 | Purple Pikmin stun chance | 0 (0%) |
fp38 | 地震気絶時間 | Purple Pikmin stun time | 10 |
ip01 | 振り払い打撃A | Shake mode 1 – hit count | 1 |
ip02 | 振り払い張付1 | Shake mode 1 – Pikmin requirement | 1 |
ip03 | 振り払い打撃B | Shake mode 2 – hit count | 2 |
ip04 | 振り払い張付2 | Shake mode 2 – Pikmin requirement | 2 |
ip05 | 振り払い打撃C | Shake mode 3 – hit count | 5 |
ip06 | 振り払い張付3 | Shake mode 3 – Pikmin requirement | 3 |
ip07 | 振り払い打撃D | Shake mode 4 – hit count | 10 |
Specific properties | |||
ID | Japanese comment | Property | Value |
fp01 | 蜜レート | Nectar chance | 0.5 (50%) |
fp02 | 蜜x2レート | Double nectar chance | 0.35 (35%) |
fp03 | タマゴムシx10レート | Mitite chance | 0.05 (5%) |
fp04 | 赤ドーピングレート | Ultra-Spicy drop chance | 0.05 (5%) |
fp05 | 黒ドーピングレート | Ultra-Bitter drop chance | 0.05 (5%) |
Pikmin 3 technical information (?) | |
---|---|
Internal name | egg
|
HP | 45 |
Rock Pikmin throw hits to kill | 1 |
White Pikmin ingestions to kill | 0 |
Bomb rock explosions to kill | 1 |
Bomb rock ingestions to kill | 0 |
Number of direct hits on top to kill | 0 |
Damage to leaders | 10 |
Territory radius | 0 |
Mission Mode value | 0 |
Gallery
A single egg in a cave, in Pikmin 2.
A group of eggs in the Wistful Wild.
An egg just after being broken, in the Perplexing Pool.
A dose of ultra-spicy spray in an egg in Pikmin 3.
Name in other languages
Language | Name | Meaning |
---|---|---|
German | Ei | |
Spanish (NoE) | Nectarovio | Nectaregg |
See also
- ^ Data from
/enemy/parm/enemyParms.szs/egg/enemyparm.txt
.