Watery Blowhog
| |||
---|---|---|---|
Appears in | Pikmin 2, Pikmin 3, Pikmin 4 | ||
Scientific name | Sus loogiens | ||
Family | Blowhog | ||
Areas | Valley of Repose, Wistful Wild, Formidable Oak, Sun-Speckled Terrace (Olimar's Shipwreck Tale) | ||
Caves | Snagret Hole, Shower Room, Cavern of Chaos, Hole of Heroes, Dream Den, Ultimate Testing Range | ||
Challenge Mode stages | Hot House, Cryptic Cavern, Hazard Training | ||
Mission Mode Collect Treasure! stages | Beastly Caverns | ||
Mission Mode Battle Enemies! stages | Silver Lake, Fortress of Festivity, Forgotten Cove | ||
Side Story days | Land, Sea, and Sky, First Part Found, The Ship Restored | ||
Dandori Challenge stages | Trial of the Sage Leaf | ||
Dandori Battle stages | Final Battle | ||
2-Player Battle stages | Hostile Territory | ||
Bingo Battle stages | Jigsaw Fortress, Parched Brook | ||
Attacks | Spray water |
The Watery Blowhog (ミズブタ?, lit.: "Water Pig") is an enemy in Pikmin 2, Pikmin 3, and Pikmin 4. Watery Blowhogs are almost identical to Fiery Blowhogs, except that their snouts are colored blue. Instead of fire, they spit out a water-like liquid that gets stuck on the Pikmin's heads, excluding Blue Pikmin, Bulbmin and Glow Pikmin. Leaders will be pummeled to the ground if they are caught in the blast, making this one of the few times where leaders can be stunned by water. Purple Pikmin may work as well as long they are thrown (preferably on top of the Blowhog, so it gets stunned). Blowing the whistle in the area the water is spewed can also cancel out the attack almost instantly and save the Pikmin caught in the spray instantly.
Stats
Game | Weight | Max. carriers |
Seeds | Value | Health | Regen. |
---|---|---|---|---|---|---|
7 | 15 | 8 | × 4 | 1000 | No | |
(?) | 5 | 10 (normally) | 8 | × 30 × 30 |
1000 | No |
5 | 10 | 5 | × 5 | 1000 | No |
Behavior
Watery Blowhogs typically wander around in a small area zone aimlessly, meaning they aren’t stationary but won’t move far from their territory. Once the Blowhog has detected a leader and/or Pikmin, it will turn to face them directly before spewing out a stream of water. Although the Watery Blowhog will turn and wait for the most opportune moment to attack, it needs to inhale first, creating a short delay in which it doesn’t turn allowing the attack to be avoided. As soon as the Blowhog starts to inhale, it will not turn or move until it has finishes firing water. This means it does not follow the leader and/or Pikmin.
If the Blowhog is being attacked and is not currently inhaling or exhaling, it will buck itself forward, throwing off all Pikmin that were on it, and immediately begin to shoot a stream of water in front.
Locations
Pikmin 2
Areas
Caves
- Sublevel 4 of the Snagret Hole
- Sublevel 1 of the Shower Room
- Sublevel 1 of the Cavern of Chaos
- Sublevel 3 of the Hole of Heroes
- Sublevel 11 of the Dream Den
Challenge Mode
- Sublevel 2 of the Hot House
- Sublevel 2 of the Cryptic Cavern
- Sublevel 1 and 2 of the Hazard Training
2-Player Battle
The Watery Blowhog can be summoned if Player Two uses the Fiery/Watery Blowhog item, but this is a map that spawns Watery Blowhogs:
Pikmin 3
Areas
Mission Mode
- Silver Lake (Battle Enemies)
- Fortress of Festivity (Battle Enemies)
- Beastly Caverns (Collect Treasures)
- Forgotten Cove (Battle Enemies)
Bingo Battle
- Jigsaw Fortress (Layout B)
- Parched Brook (Layout A, B and C)
- Sandbox Kingdom (Layout A)
Side Stories
Pikmin 4
Caves
- Sublevel 2 of the Ultimate Testing Range
Dandori
- 4th Story of the Trial of the Sage Leaf
Olimar's Shipwreck Tale
Notes
Olimar's notes
Louie's notes
Alph's comments
“Structural flaw: inhaling period
Weight: 5
Brittany's comments
Charlie's comments
Louie's comments
Olimar's comments
“Watery Blowhog
Sus loogiens
Blowhog family
Dalmo's Notes'
Olimar's Notes (Pikmin 4)'
“A variant subspecies of the Fiery Blowhog, the Watery Blowhog lacks several of the genes necessary for the production of fire-producing catalysts, and thus expels jets of the nonflammable liquid.
This subspecies appears to have only recently evolved. However, the hereditary traits of this variant are dominant and highly robust, so its population is rapidly increasing.”Louie's Notes (Pikmin 4)'
Pikmin 2 Nintendo Player's Guide
Pikmin 3 Prima Guide
Biology
The Watery Blowhog’s physiology is quite mammalian, with the rubbery hide and elephant-resembling appearance. Additionally, the Blowhog also has striking resemblance to a hog, as seen by its name.
According to the notes from Olimar, the Watery Blowhog is a variant of the Fiery Blowhog which lacks necessary genes for creating fire, which is made from a phosphorus compound. So when the Watery Blowhog expels water, it actually means to expel this compound, which instead comes out as a nonflammable liquid.
He also notes that the subspecies appears to have recently evolved and that the hereditary traits of the variant is dominant which is why the population is increasing rapidly.
Louie mentions in his notes that the Watery Blowhog is very moist, which could be a result of its watery mutation.
Strategy
See the strategy for defeating Fiery Blowhogs, but keep in mind that the creature spews water, not fire, and that Blue Pikmin are recommended, not Red Pikmin.
Technical information
Pikmin 2 technical information (?) | |||
---|---|---|---|
Internal name | wtank
| ||
Global properties (List) | |||
ID | Japanese comment | Property | Value |
s000 | friction(not used) | Friction | 0.5 |
s001 | wallReflection | Unknown (wall bounce speed multiplier?) | 0.5 |
s002 | faceDirAdjust | Unknown | 0.25 |
s003 | accel | Acceleration | 0.1 |
s004 | bounceFactor | Unknown (bounce when it hits the ground?) | 0.3 |
fp00 | ライフ | HP | 1000 |
fp01 | マップとの当り | Unknown (related to slopes) | 25 |
fp02 | ダメージスケールXZ | Horizontal damage scale | 0.35 |
fp03 | ダメージスケールY | Vertical damage scale | 0.25 |
fp04 | ダメージフレーム | Damage scale duration | 0.35 |
fp05 | 質量 | Unknown (weight?) | 0.0001 |
fp06 | 速度 | Move speed | 80 |
fp08 | 回転速度率 | Rotation acceleration | 0.05 |
fp09 | テリトリー | Territory radius | 150 |
fp10 | ホーム範囲 | "Home" radius | 1 |
fp11 | プライベート距離 | "Private" radius | 75 |
fp12 | 視界距離 | Sight radius | 200 |
fp13 | 視界角度 | FOV | 90 |
fp14 | 探索距離 | Unknown (exploration radius?) | 0 |
fp15 | 探索角度 | Unknown (exploration angle?) | 0 |
fp16 | 振り払い率 | Successful shake rate | 1 |
fp17 | 振り払い力 | Shake knockback | 400 |
fp18 | 振り払いダメージ | Shake damage | 1 |
fp19 | 振り払い範囲 | Shake range | 30 |
fp20 | 攻撃可能範囲 | Unknown (shock attack max range?) | 120 |
fp21 | 攻撃可能角度 | Unknown (shock attack max angle?) | 0 |
fp22 | 攻撃ヒット範囲 | Unknown (attack hit range?) | 25 |
fp23 | 攻撃ヒット角度 | Unknown (attack hit angle?) | 0 |
fp24 | 攻撃力 | Attack damage | 0 |
fp25 | 視界高 | Unknown (height visibility?) | 100 |
fp26 | 探索高 | Unknown (exploration height?) | 0 |
fp27 | ライフの高さ | HP wheel height | 50 |
fp28 | 回転最大速度 | Rotation speed | 5 |
fp29 | 警戒時間 | Unknown (warning time?) | 15 |
fp30 | 警戒ライフ | Unknown | 100 |
fp31 | ライフ回復率 | Regeneration rate | 0 |
fp32 | LOD半径 | Off-camera radius | 45 |
fp33 | マップとのあたりポリゴンの選定 | Collision processing radius | 40 |
fp34 | ピクミンとのあたり | Pikmin damage radius | 15 |
fp35 | 石化時間 | Petrification duration | 1 |
fp36 | ヒップドロップダメージ | Purple Pikmin drop damage | 50 |
fp37 | 地震気絶確立 | Purple Pikmin stun chance | 0.3 (30%) |
fp38 | 地震気絶時間 | Purple Pikmin stun time | 10 |
ip01 | 振り払い打撃A | Shake mode 1 – hit count | 3 |
ip02 | 振り払い張付1 | Shake mode 1 – Pikmin requirement | 2 |
ip03 | 振り払い打撃B | Shake mode 2 – hit count | 3 |
ip04 | 振り払い張付2 | Shake mode 2 – Pikmin requirement | 5 |
ip05 | 振り払い打撃C | Shake mode 3 – hit count | 3 |
ip06 | 振り払い張付3 | Shake mode 3 – Pikmin requirement | 10 |
ip07 | 振り払い打撃D | Shake mode 4 – hit count | 3 |
Specific properties | |||
None |
Pikmin 3 technical information (?) | |
---|---|
Internal name | tank
|
HP | 1000 |
Rock Pikmin throw hits to kill | 30 |
White Pikmin ingestions to kill | 0 |
Bomb rock explosions to kill | 1 |
Bomb rock ingestions to kill | 0 |
Number of direct hits on top to kill | 0 |
Damage to leaders | 10 |
Territory radius | 150 |
Mission Mode value | 30 |
In Pikmin 3, this enemy has the exact same technical information as the Fiery Blowhog.
Other information
- Size: Body length: 52mm, as per the e-card
- Pikmin 2 Piklopedia number: #14
- Piklopedia 4 Piklopedia number: #18
Naming
- See also: Blowhog family#Naming.
- Common name: Watery Blowhog. Like the Fiery Blowhog, this hog-like enemy blows out a hazard, but it is water instead of fire.
- Japanese nickname: ミズブタ?, lit.: "Water Pig".
- Japanese name: ヒフキブタドックリ(水吐変種)?, lit.: "Fire Breathing Pig Tokkuri (water spit variant)".
- Scientific name: Sus loogiens. The word loogiens seems to be derived from the slang term "loogie", which is used to refer to sputum, a mix of phlegm and nasal mucus.
- Internal names: Internally, this enemy is called
wtank
in Pikmin 2, which is the same internal name as the Fiery Blowhog, but starting with "w", for "water". In Pikmin 3, this enemy is recognized as being the same as the Fiery Blowhog, so it shares the internal name –tank
. - Prerelease: The original English name for the Watery Blowhog was "Spitty Blowhog". This name can both be found on GameCube Interactive Multi-Game Demo Disc Version 18[1], as well as an early English script left inside the final game.[2]
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ミズブタ? Mizu Buta |
Water Pig | |
Chinese (traditional) |
水豬 Shuǐ Zhū |
Water Pig | |
Chinese (simplified) |
水猪 Shuǐ Zhū |
Water Pig | |
Dutch | Sproeiend snuitzwijn | Spraying snouthog | |
French | Puffy Cracheau Puffy cracheau (Pikmin 4) |
"Cracheau" is a portmanteau of "crache" (spit) and "eau" (water) | |
German | Rüsselaquatis | Trunk-aquatis | The name is a portmanteau of German "Rüssel" (trunk/proboscis) and "aqua" (water) |
Italian | Eruptor Idrico Eruptor idrico (Pikmin 4) |
Water Eruptor Water eruptor (Pikmin 4) |
|
Korean | 물돼지호롱 Mul-Dwaeji-Horong |
Water Pig Oil Lamp | |
Portuguese | Cusporco-d'água | Water spitpig | "Cusporco" is a portmanteau of "cuspir" (to spit) and "porco" (pig) |
Spanish | Verraco acuático | Aquatic pig |
Gallery
A Watery Blowhog in water in Pikmin 2's Piklopedia.
The Piklopedia icon of the Watery Blowhog in the Nintendo Switch version of Pikmin 2.
The Watery Blowhog's e-card, #16 (17th blue card).
Trivia
- By standing very close to a Watery Blowhog in Pikmin 2, it will rotate to face the leader, but will never actually attack. Instead, it will endlessly repeat its rotation animation. This happens with the Fiery Blowhog as well, and the Watery Blowhog near the entrance to the Subterranean Complex follows through this animation faster than normal.
- The Prima Guide for Pikmin 3 and the Nintendo Player's Guide for Pikmin 2 state that the Watery Blowhog spits water. This contradicts the Piklopedia, which states that it shoots a flammable liquid, but is incapable of igniting it.
- The only Watery Blowhog in Pikmin 3's story mode is located within the Formidable Oak. However, it might not be an actual Watery Blowhog because every enemy at the Formidable Oak turns into plasm when defeated, implying that it was created by the Plasm Wraith. This can also be applied to the Shearwig's appearance in Pikmin 3's story mode.
See also
References
- ^ Proto:Pikmin 2/Piklopedia Entries on The Cutting Room Floor
- ^ Pikmin 2/Early English Script on The Cutting Room Floor
- Pikmin 2
- Pikmin 3
- Pikmin 4
- Blowhog family
- Pikmin 2 enemies
- Pikmin 3 enemies
- Pikmin 4 enemies
- Water enemies
- Valley of Repose
- Cavern of Chaos
- Dream Den
- Snagret Hole
- Shower Room
- Hole of Heroes
- Pikmin 2 Challenge Mode
- 2-Player Battle
- Wistful Wild
- Formidable Oak
- Mission Mode
- Side Stories
- Bingo Battle
- Sun-Speckled Terrace
- Olimar's Shipwreck Tale
- Ultimate Testing Range
- Trial of the Sage Leaf
- Dandori Battle