Pikmin 4

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== Trivia ==
== Trivia ==
* As said before, this cavern is very similar to the [[Submerged Castle]] from {{p2}}. Not only with the amount of sublevels or the use of the [[Waterwraith]], but also the type of enemies and their placements, the elemental focus of each sublevel, and even some layouts being almost identical to how they were presented in the former cave. However, since not all assets from ''Pikmin 2'' exist in {{p4}}, there are some notable differences.
* As said before, this cavern is very similar to the [[Submerged Castle]] from {{p2}}. Not only with the amount of sublevels or the use of the [[Waterwraith]], but also the type of enemies and their placements, the elemental focus of each sublevel, and even some layouts being almost identical to how they were presented in the former cave. However, since not all assets from ''Pikmin 2'' exist in {{p4}}, there are some notable differences.
**In sublevel 2, rather than a [[Bulbmin]] parent and its offsping, there is an adult [[Bulborb]] and several [[Albino Dwarf Bulborb]]. A [[Pearly Clamclamp]] also houses the treasure at the end of the pipe section.
**In sublevel 2, rather than a [[Bulbmin]] parent and its offspring, there is an adult [[Bulborb]] and several [[Albino Dwarf Bulborb]]. A [[Pearly Clamclamp]] also houses the treasure at the end of the pipe section.
**In sublevel 3, there are no [[Anode Beetle]]s. Instead, a Joustmite is added.
**In sublevel 3, there are no [[Anode Beetle]]s. Instead, a Joustmite is added.
**In sublevel 4, instead of several [[Explosion|explosive]] obstacles and enemies, more poison enemies are added to aid in the "poison" hazard theme of the sublevel. [[Venom Dweevil]]s in particular hold [[bomb rock]]s atop their heads to possible reference the absent [[Volatile Dweevil]]s found in this level's original counterpart.
**In sublevel 4, instead of several [[Explosion|explosive]] obstacles and enemies, more poison enemies are added to aid in the "poison" hazard theme of the sublevel. [[Venom Dweevil]]s in particular hold [[bomb rock]]s atop their heads to possible reference the absent [[Volatile Dweevil]]s found in this level's original counterpart.

Revision as of 21:51, August 1, 2023

Engulfed Castle
[[File:|]]
Location Serene Shores
Sublevels 5
Rescues 2
Treasures 17
Onions 0

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Particularly: Fill in the infobox and write an overview of the cave.

The Engulfed Castle is a cave in the Serene Shores in Pikmin 4. It has five sublevels. Only Blue Pikmin can access its entrance, though hazards of all types appear. Glow Pikmin spawned from Glow Seeds or a suitably upgraded Oatchi can be utilized to clear otherwise dangerous hazards. Neither are strictly required however, as all the hazards can be destroyed or circumvented with just Blue Pikmin. The boss of this cave, the Waterwraith, is unique in that they will drop from the celling after enough time has passed in any sublevel. It can instantly kill enemies and Pikmin, and cannot be stopped without Purple Pikmin. Defeating the Waterwraith unlocks an exit leading to the top of an otherwise inaccessible hill.

This cave acts as a homage ‐ and at times remaster ‐ of the Submerged Castle from Pikmin 2, with some sublevels being nearly identical.

How to reach

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Inbetween the Blossoming Dunes and Water's Edge bases is a buildable bridge to link them. Building it is unnecessary to accessing the cave, as the entrance is instead underneath what it would be built within a flooded alcove. Now matter if the water is drained or not, the entrance will always be surrounded by water, meaning only Blue Pikmin can enter and exit from here.

The exit can also be used to re-enter the cave. Because it is not submerged, any pikmin type can enter or exit from here. It is found in the area behind the Water's Edge base, up from the paper bag that much be pushed down beforehand.

Notes

Olimar's Voyage Log

Shortly into my explorations, a loud BANG echoed throughout the cave. My memory's been clouded from fear, but I do recall that there was nothing I could do with the Blue Pikmin I'd brought with me, and I ran away in desperation. The rest is a mystery...

Sublevel 1

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Sublevel 2

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Sublevel 3

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Sublevel 4

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Sublevel 5

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Gallery

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Names in other languages

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Language Name Meaning
Flag of France French Fort englouti Engulfed fort
Flag of Germany German Unterwasserburg undersea castle

Trivia

  • As said before, this cavern is very similar to the Submerged Castle from Pikmin 2. Not only with the amount of sublevels or the use of the Waterwraith, but also the type of enemies and their placements, the elemental focus of each sublevel, and even some layouts being almost identical to how they were presented in the former cave. However, since not all assets from Pikmin 2 exist in Pikmin 4, there are some notable differences.
    • In sublevel 2, rather than a Bulbmin parent and its offspring, there is an adult Bulborb and several Albino Dwarf Bulborb. A Pearly Clamclamp also houses the treasure at the end of the pipe section.
    • In sublevel 3, there are no Anode Beetles. Instead, a Joustmite is added.
    • In sublevel 4, instead of several explosive obstacles and enemies, more poison enemies are added to aid in the "poison" hazard theme of the sublevel. Venom Dweevils in particular hold bomb rocks atop their heads to possible reference the absent Volatile Dweevils found in this level's original counterpart.
    • All sublevels have safe zones marked by green floors where the Waterwraith can't reach.
    • The original music that plays in Submerged Castle doesn't play at first, but fades in as the Waterwraith's arrival approaches. It doesn't play at all after the Waterwraith has been defeated, as it no longer shows up in the cave.
    • After the Waterwraith is defeated, the player can unlock the cave's exit above ground, allowing them to enter the cave with other types. However, the Waterwraith itself will not spawn once it's defeated.

See also


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