Pikmin 4

Trial of the Sage Leaf: Difference between revisions

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The 6th Story has a Dandori Level of 4, giving the player 4 minutes to reach the Sage Leaf.
The 6th Story has a Dandori Level of 4, giving the player 4 minutes to reach the Sage Leaf.


* '''Starting Pikmin''':
* '''Starting Pikmin''':  
**  
** [[Red Pikmin]]
* '''Enemies''':
* '''Enemies''':
**  
**  

Revision as of 18:09, July 25, 2023

Trial of the Sage Leaf
[[File:|]]
Location Rescue Command Post
Sublevels 10
Rescues None
Treasures Unknown
Onions 2

The following article or section contains guides.
The strategies shown are just suggestions.

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Particularly: Fill in the infobox and write an overview of the cave.

The Trial of the Sage Leaf is a special Dandori Challenge cave in Pikmin 4. While it is only one cave, it features ten individual Dandori Challenges that give the player unique tasks that differ from other Dandori Challenge Caves, such as reaching a specific point in the level, or gathering a specific item.

How to reach

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The Trial of the Sage Leaf is only accessible once the player has successfully completed Olimar's Shipwreck Tale. Once this is completed, the cave appears in the corner behind the Onion.

1st Story: Bulblaxes

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Particularly: List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.

Defeat All the Creatures

First, a preliminary trial. See if you can defeat all the Bulborbs, Bulblaxes, and Bulbears.

The 1st Story has a Dandori Level of 3, giving the player 4 minutes to kill all enemies.

2nd Story: Snow Problem

The following article or section is in need of assistance from someone who plays Pikmin 4.
Particularly: List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.

Reach the Sage Leaf

Build yourself a clay mound, and come find me. Be careful not to freeze in the meantime.

The 2nd Story has a Dandori Level of 3, giving the player 6 minutes to reach the Sage Leaf.

3rd Story: Dig Deep

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Collect All the Treasures

Those who perfect the art of excavation can call themselves Dandori masters. Don't let it be an elusive dream... Dig away!

The 3rd Story has a Dandori Level of 3, giving the player 5 minutes to collect all treasure.

4th Story: Dandori Seas

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Reach the Sage Leaf

Collect all the treasures in the sea, then come find me.

The 4th Story has a Dandori Level of 3, giving the player 7 minutes to collect all treasure, and reach the Leaf Sage.

  • Starting Pikmin:
  • Enemies:
  • Obstacles:
  • Wild Pikmin:

5th Story: The White Key

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Capture the White Jewel

When the nine dragon jewels have been gathered, the way will open. Do you have what it takes to capture the white jewel?

The 5th Story has a Dandori Level of 4, giving the player 7 minutes to collect all treasure, and gather the White Onion. Completing this story allows the player to produce White Pikmin with the Onion.

6th Story: Gimmick Gambit

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Particularly: List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.

Reach the Sage Leaf

Can you outsmart the gimmicks and defeat the gambit? Show me the extent of your wits.

The 6th Story has a Dandori Level of 4, giving the player 4 minutes to reach the Sage Leaf.

  • Starting Pikmin:
  • Enemies:
  • Obstacles:
  • Wild Pikmin:

7th Story: One Fell Jump

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Defeat All the Creatures

Try scattering the area with overwhelming force. How many can you thump out at once?

The 7th Story has a Dandori Level of 4, giving the player 1 minute to kill all 99 creatures.

Careful use of Rushes and throws are necessary to complete this stage within the time limit; if worse comes to worst, you may need to use the player as bait to get the enemies to cluster together so they can be killed in larger quantities. Be mindful that Shearfleas tend to jump around and will disable commands if they latch onto the player or Oatchi- kill them first if possible.

8th Story: Crowded Kitchen

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Collect All the Treasures

Powerful Purples and whirlwind Whites. Can you put them both to work effectively?

The 8th Story has a Dandori Level of 4, giving the player 4 minutes to gather all treasures.

  • Starting Pikmin:
  • Enemies:
  • Obstacles:
  • Wild Pikmin:

9th Story: Turf Turmoil

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Defeat All the Creatures

A territorial battle with survival on the line. Don't let natural selection get the better of you. Show those creatures who's superior.

The 9th Story has a Dandori Level of 5, giving the player 5 minutes to defeat all 6 creatures.

Final Story: The Purple Key

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Capture the Purple Jewel

Can you capture the purple jewel of the earth? Use your skills to determine what needs to be done, and what doesn't.

The 10th Story has a Dandori Level of 5, giving the player 5 minutes to collect the Purple Onion. Completing this story allows the player to produce Purple Pikmin with the Onion.

A good way to beat this challenge is to think outside the box. Go backwards in the course. You get 8 Purple Pikmin (5 from a Candypop Bud, 3 from a Hydro Jelly) and 20 Ice Pikmin by plucking them. This will give you enough strength to lower down the Paper Bag that requires 100 Pikmin. Now, use the Candypop Bud to convert at least 2 Ice Pikmin into Purple Pikmin, giving you enough Pikmin to carry the onion and have a good offense; alternatively, Oatchi can be used since he will carry it faster via Swallow. Clear the path while the Pikmin are carrying the onion. You may choose to spend some time at the beginning to defeat the Waterwraith, but that is not required- it's better to just destroy its rollers so it won't interfere.

Gallery

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Names in other languages

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Language Name Meaning

See also

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