Pikmin 2

Spiny Alien Treat: Difference between revisions

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The '''Spiny Alien Treat''' is an artichoke. It is found in the [[Valley of Repose]], on an island near a drainable lake. Before you drain it and let your [[White Pikmin]] dig it up, make sure you defeat the [[Red Bulborb|Red Bulborb]] in the arena and the smaller [[Dwarf Red Bulborb|Dwarf Red Bulborb]] that accompanies it. Lead your [[Blue Pikmin|Blues]] to the rock formation that is behind a white gate. After you destroy the rock formation, lead your Whites to the island where your [[Treasure Gauge]] is beeping furiously, the Pikmin will start digging up the treasure and bring it to the ship.
The '''Spiny Alien Treat''' is the top of an artichoke. It is found in the [[Valley of Repose]], on an island near a drainable lake. Before the player drains it and let their [[White Pikmin]] dig it up, they should make sure to defeat the [[Red Bulborb|Red Bulborb]] in the arena and the [[Dwarf Red Bulborb|Dwarf Red Bulborb]] that accompanies it. The player should then lead [[Blue Pikmin|Blues]] to the rock formation that is behind a white gate. After the player destroys the rock formation, they can lead Whites to the island where the [[Treasure Gauge]] should be beeping furiously, the Pikmin will start digging up the treasure and bring it to the ship.


{{notes|treasure}}
{{notes|treasure}}


{{Treasures}}
{{Treasures}}

Revision as of 06:59, July 23, 2009

Spiny Alien Treat
Artwork of the Spiny Alien Treat.
Number 8
Series Nature's Candy Series
Value Poko × 50
Weight 4
Maximum carriers 8 Pikmin
Location Valley of Repose
Challenge Mode levels None

The Spiny Alien Treat is the top of an artichoke. It is found in the Valley of Repose, on an island near a drainable lake. Before the player drains it and let their White Pikmin dig it up, they should make sure to defeat the Red Bulborb in the arena and the Dwarf Red Bulborb that accompanies it. The player should then lead Blues to the rock formation that is behind a white gate. After the player destroys the rock formation, they can lead Whites to the island where the Treasure Gauge should be beeping furiously, the Pikmin will start digging up the treasure and bring it to the ship.

{{notes:treasure/{{{2}}}|block=y}}