Dream Architect: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (Bad region name.) |
||
Line 1: | Line 1: | ||
{{Infobox treasure | {{Infobox treasure | ||
| | |treasure_name=Dream Architect | ||
|size= | |image=Thumb_dreamarchitect.jpg | ||
|hoard_number=147 ( | |size=100px | ||
145 ( | |icon=Treasure Hoard Dream Architect.png | ||
|hoard_number=147 (US) | |||
145 (Europe) | |||
|series=Blast from the Past Series | |series=Blast from the Past Series | ||
|value=280 | |value=280 | ||
|weight=20 | |weight=20 | ||
|max_pikmin=30 | |max_pikmin=30 | ||
|location=Hole of Beasts | |location=Hole of Beasts | ||
}} | |||
The '''Dream Architect''' is a video-game console known as the [[ | The '''Dream Architect''' is a treasure in the game ''[[Pikmin 2]]''. It is a video-game console known as the [[Nwiki:Game & Watch|Game & Watch]], a [[Nintendo]] system, the game in particular being ''Ball'', the first one in the series. It is found on [[sublevel]] 4 in the [[Hole of Beasts]], and is held by a [[Red Bulborb]] dwelling in the area. Many [[hazards#Fire|fire]] [[geyser]]s dot this level, so remove them before collecting the treasure, or use [[Red Pikmin]]. | ||
{{Notes|journal=y|sale=y}} | |||
=== | ==Gallery== | ||
<gallery> | |||
File:Dream Architect texture.png|Texture used in the game for the text. | |||
<gallery | |||
</gallery> | </gallery> | ||
{{Treasures}} | {{Treasures}} | ||
Revision as of 11:35, June 15, 2014
| |||
---|---|---|---|
File:Thumb dreamarchitect.jpg | |||
Number | 147 (US)
145 (Europe) | ||
Series | Blast from the Past Series | ||
Value | × 280 | ||
Weight | 20 | ||
Maximum carriers | 30 Pikmin | ||
Location | Hole of Beasts | ||
Challenge Mode levels | None |
The Dream Architect is a treasure in the game Pikmin 2. It is a video-game console known as the Game & Watch, a Nintendo system, the game in particular being Ball, the first one in the series. It is found on sublevel 4 in the Hole of Beasts, and is held by a Red Bulborb dwelling in the area. Many fire geysers dot this level, so remove them before collecting the treasure, or use Red Pikmin.
Notes
Olimar's journal
“At night, I have nothing to do to keep me occupied. I've been searching for something to dull the boredom, but every time I find something I want to play with, it's broken. This object is a great example. It looks fascinating, but I can't get it to function. I guess all I have to do is write in this journal.”
Sales pitch
“Going to bed early is a waste of time for a lively soul. This dream-maker makes night fun! ...Fine, so it is broken and does not work. That is a drawback. Come on! Use your imagination!”