Monster Pump: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 15: | Line 15: | ||
[[File:thumb_monsterpump.jpg|frame|left|Concept art of the treasure.]] | [[File:thumb_monsterpump.jpg|frame|left|Concept art of the treasure.]] | ||
The '''Monster Pump''' is a [[Wikipedia:Tap (valve)|water tap]] and an attached [[Wikipedia:Pressure gauge|pressure gauge]]. It is found on the last (14) sublevel of the [[Dream Den]], and is held by the powerful [[Titan Dweevil]]. It must be knocked off by dealing enough damage. It shoots out blasts of water via the tap. It can be avoided by watching the shadows of the drops carefully and moving if the shadow comes to the Pikmin. Continually switch captains to make sure no Pikmin are drowning while this is being fired. This is one of the five treasures that are tied for second in their value. | The '''Monster Pump''' is a [[Wikipedia:Tap (valve)|water tap]] and an attached [[Wikipedia:Pressure gauge|pressure gauge]]. It is found on the last (14) sublevel of the [[Dream Den]], and is held by the powerful [[Titan Dweevil]]. It must be knocked off by dealing enough damage. It shoots out blasts of water via the tap. It can be avoided by watching the shadows of the drops carefully and moving if the shadow comes to the Pikmin. Continually switch captains to make sure no Pikmin are drowning while this is being fired. This is one of the five treasures that are tied for second in their value. | ||
{{titan dweevil}} | |||
{{Treasures}} | {{Treasures}} | ||
[[Category:Dream Den]] | [[Category:Dream Den]] |
Revision as of 03:47, May 31, 2012
Monster Pump | |
---|---|
Number | 200 |
Series | Titan Dweevil Series |
Value | × 1000 |
Weight | 30 |
Maximum carriers | 40 Pikmin |
Location | Dream Den |
Challenge Mode levels | None |
The Monster Pump is a water tap and an attached pressure gauge. It is found on the last (14) sublevel of the Dream Den, and is held by the powerful Titan Dweevil. It must be knocked off by dealing enough damage. It shoots out blasts of water via the tap. It can be avoided by watching the shadows of the drops carefully and moving if the shadow comes to the Pikmin. Continually switch captains to make sure no Pikmin are drowning while this is being fired. This is one of the five treasures that are tied for second in their value.