Open Architecture: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (Added icon.) |
||
Line 3: | Line 3: | ||
|image=165.png | |image=165.png | ||
|size=150px | |size=150px | ||
|icon=Treasure Hoard Open Architecture.png | |||
|hoard_number=165 (PAL only) | |hoard_number=165 (PAL only) | ||
|series=Massive Receptacle Series | |series=Massive Receptacle Series | ||
Line 9: | Line 10: | ||
|value=130 | |value=130 | ||
|weight=20 | |weight=20 | ||
|max_pikmin= | |max_pikmin= | ||
|location=Citadel of Spiders | |location=Citadel of Spiders | ||
|ntsclocation=}} | |ntsclocation=}} | ||
The '''Open Architecture''' is a treasure in the PAL | The '''Open Architecture''' is a treasure in the NTSC-J and PAL versions of ''[[Pikmin 2]]''; it is actually an open can of salmon. It is found in the [[Citadel of Spiders]], on [[sublevel]] 3. [[Yellow Pikmin]] are rather useful here, amongst the [[Anode Beetle]]s and [[Swooping Snitchbug]]s. This particular [[Treasure Hoard|treasure]] is most often found out in the open in one of the main rooms, easy to locate and collect once the [[Piklopedia|enemies]] have been dealt with. | ||
{{Notes|journal=y|sale=y}} | |||
==Gallery== | |||
<gallery> | |||
File:Open Architecture (PAL) texture.png|Texture used for the treasure. | |||
</gallery> | |||
{{Treasures}} | {{Treasures}} | ||
[[Category:PAL-only treasures]] | [[Category:PAL-only treasures]] | ||
Revision as of 19:41, January 30, 2014
| |||
---|---|---|---|
File:165.png | |||
Number | 165 (PAL only) | ||
Series | Massive Receptacle Series | ||
Value | × 130 | ||
Weight | 20 | ||
Maximum carriers | Unknown | ||
Location | Citadel of Spiders | ||
Challenge Mode levels | None |
The Open Architecture is a treasure in the NTSC-J and PAL versions of Pikmin 2; it is actually an open can of salmon. It is found in the Citadel of Spiders, on sublevel 3. Yellow Pikmin are rather useful here, amongst the Anode Beetles and Swooping Snitchbugs. This particular treasure is most often found out in the open in one of the main rooms, easy to locate and collect once the enemies have been dealt with.
Notes
Olimar's journal
“I discovered a metallic container. Unfortunately, it was already empty, so it is going to be tough to sell. Some sales talk will be needed for this. Let's see what the ship says about it.”
Sales pitch
“The ultimate in reverse psychology! If it's too open, nobody wants to steal it. Its[sic] a shame though, that the contents are so clearly visible.”
Gallery
- Open Architecture (PAL) texture.png
Texture used for the treasure.