Seafloor Resort: Difference between revisions
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{{game icons|p4=y}} | {{game icons|p4=y}} | ||
{{infobox cave | {{infobox cave | ||
|image = | |image = P4 Voyage Log Olimar 49.png | ||
|size = | |size = 256px | ||
|caption = | |caption = | ||
|location = Serene Shores | |location = Serene Shores | ||
Line 13: | Line 13: | ||
{{guide}} | {{guide}} | ||
{{game help|p4|Fill in the infobox and write an overview of the cave.}} | {{game help|p4|Fill in the infobox and write an overview of the cave.}} | ||
The '''Seafloor Resort''' is a [[cave]] in {{p4}}. It has a large amount of [[water]], making [[Blue Pikmin]] necessary. Non-aquatic enemies, such as [[Jellyfloat family|jellyfloats]], [[Onionshell family|aristocrabs]], and [[Fiery Blowhog]]s appear as well, including an encounter with a large [[Masterhop]]. This cave has {{sparklium|p4|1,625}} worth of treasure. | The '''Seafloor Resort''' is a [[cave]] in the [[Serene Shores]] in {{p4}}. It is located within the touch tank of a massive aquarium, with platforms made out of stone and varnished tree stumps. Seafloor Resort has a large amount of [[water]], making [[Blue Pikmin]] necessary. Non-aquatic enemies, such as [[Jellyfloat family|jellyfloats]], [[Onionshell family|aristocrabs]], and [[Fiery Blowhog]]s appear as well, including an encounter with a large [[Masterhop]]. This cave has {{sparklium|p4|1,625}} worth of treasure. | ||
== How to reach == | == How to reach == | ||
Line 24: | Line 24: | ||
== Notes == | == Notes == | ||
=== Olimar's Voyage Log === | === Olimar's Voyage Log === | ||
{{transcript|What beautiful scenery! When I'm surrounded by water, I can't help but feel at one with the sea. Sadly, there aren't many places to land in here, so nonswimming Pikmin aren't able to do much. At least I got to pretend I was on vacation for a little while, right?|block=y}} | [[File:P4 Voyage Log Olimar 49.png|left|200px]] | ||
{{transcript|What beautiful scenery! When I'm surrounded by water, I can't help but feel at one with the sea. Sadly, there {{color|aren't many places to land in here|darkorange}}, so nonswimming Pikmin aren't able to do much. At least I got to pretend I was on vacation for a little while, right?|block=y}} | |||
{{clear}} | |||
== Sublevel 1 == | == Sublevel 1 == | ||
Line 32: | Line 35: | ||
** {{icon|Sunseed Berry|y|v=P4}} | ** {{icon|Sunseed Berry|y|v=P4}} | ||
** {{icon|Maestro of Flavor|y|v=P4}} × 2 | ** {{icon|Maestro of Flavor|y|v=P4}} × 2 | ||
** {{icon|False Lollipop|y|v=P4}} | ** {{icon|False Lollipop|y|v=P4}} (Pulled out of the ground by a fishing rope) | ||
** {{icon|Maternal Sculpture|y|v=P4}} | ** {{icon|Maternal Sculpture|y|v=P4}} | ||
** {{icon|Gold Nugget|y|v=P4}} × 15 | ** {{icon|Gold Nugget|y|v=P4}} × 15 | ||
Line 39: | Line 42: | ||
** {{icon|Fiery Blowhog|y|v=P4}} × 2 | ** {{icon|Fiery Blowhog|y|v=P4}} × 2 | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** Sprinkler | ** {{icon|Sprinkler|y|v=P4}} × 2 | ||
** Water | ** {{icon|Water spout|v=P4|y}} × 2 | ||
** {{icon|Dirt wall|y}} × 1 | ** {{icon|Dirt wall|y|v=P4}} × 1 | ||
** {{icon|Iron fence|y|v=P4}} × 1 | ** {{icon|Iron fence|y|v=P4}} × 1 | ||
** {{icon|Hydro jelly|v=P4|y}} × 1 | |||
* '''Tools''': | * '''Tools''': | ||
** | ** {{icon|Clay valve|v=incomplete P4|y}} × 1 (requires 12 pieces of raw material) (turns off both sprinklers) | ||
** {{icon|Fishing rope|v=P4|y}} × 1 | |||
** {{icon|Geyser|v=P4|y}} × 1 | |||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** {{icon|Blue Pikmin|v=P4|y}} × 5 (Sprouts) | ** {{icon|Blue Pikmin|v=P4|y}} × 5 (Sprouts) | ||
** {{icon|Blue Pikmin|v=P4|y}} × 5 (inside Jellyfloat) | ** {{icon|Blue Pikmin|v=P4|y}} × 5 (inside Lesser Spotted Jellyfloat) | ||
** {{icon|Ice Pikmin|v=P4|y}} × 5 (Sprouts) | ** {{icon|Ice Pikmin|v=P4|y}} × 5 (Sprouts) | ||
* '''Others''': | * '''Others''': | ||
** | ** {{icon|Flarlic|v=P4|y}} × 1 (inside hydro jelly) | ||
The first thing you'll notice about this cave is the excessive amounts of water, so keeping your Blue Pikmin alive will be a must. The first thing you should do is send [[Oatchi]] with a squad of Blue Pikmin to get the [[Sunseed Berry]] (it's in the area past the small step) as there are no enemies over there, and the Blue Pikmin will allow you to transport it without turning off the sprinklers. After that, take a stroll down the beach to pluck some [[Ice Pikmin]] and deal with the two [[Lesser Spotted Jellyfloat|Lesser Spotted Jellyfloats]]. There are two water geysers, fifteen [[Gold Nugget|Gold Nuggets]], and a path up to a building spot in this area. But taking out the Jellyfloats first would be a good idea as they'll just get in the way. If you're having trouble with these enemies, remember that freezing an airborne Jellyfloat causes it to die instantly upon hitting the ground, and doing this with the second one will cause no harm to come to the Blue Pikmin it's holding. For the nuggets, once again Blue Pikmin can transport them without having to worry about the water. Use five Blue Pikmin to fish the [[False Lollipop]] out of the river, and head for the sponge on the right to find two [[Maestro of Flavor|Maestros of Flavor]] guarded by two [[Fiery Blowhog|Blowhogs]]. Without [[Red Pikmin]], dealing with these twins can get really annoying if they're too close together. Wait until they're separated and use Oatchi's [[Charge]] to attack the first one while the other is none the wiser. Once you're done over here, head up the hill to get the [[Maternal Sculpture]] down from the ceiling. To transport it, use seven Blue Pikmin or freeze the middle lake using Ice Pikmin if you have enough. Use twelve [[Raw material|Raw Materials]] to build the valve and turn off the sprinklers to make things easier. The passage to the next sublevel is behind an iron fence only the Recruit can pass through. Use them to take care of the Jellyfloat and knock down the Dirt Wall so Oatchi can join you. Once all the enemies are defeated, you should be able to finish up here with ease. Grab the [[Flarlic]] by freezing the [[Hydro jelly]] with Ice Pikmin, and pluck the five Blue Pikmin on the island hidden behind said Jelly. | The first thing you'll notice about this cave is the excessive amounts of water, so keeping your Blue Pikmin alive will be a must. The first thing you should do is send [[Oatchi]] with a squad of Blue Pikmin to get the [[Sunseed Berry]] (it's in the area past the small step) as there are no enemies over there, and the Blue Pikmin will allow you to transport it without turning off the sprinklers. After that, take a stroll down the beach to pluck some [[Ice Pikmin]] and deal with the two [[Lesser Spotted Jellyfloat|Lesser Spotted Jellyfloats]]. There are two water geysers, fifteen [[Gold Nugget|Gold Nuggets]], and a path up to a building spot in this area. But taking out the Jellyfloats first would be a good idea as they'll just get in the way. If you're having trouble with these enemies, remember that freezing an airborne Jellyfloat causes it to die instantly upon hitting the ground, and doing this with the second one will cause no harm to come to the Blue Pikmin it's holding. For the nuggets, once again Blue Pikmin can transport them without having to worry about the water. Use five Blue Pikmin to fish the [[False Lollipop]] out of the river, and head for the sponge on the right to find two [[Maestro of Flavor|Maestros of Flavor]] guarded by two [[Fiery Blowhog|Blowhogs]]. Without [[Red Pikmin]], dealing with these twins can get really annoying if they're too close together. Wait until they're separated and use Oatchi's [[Charge]] to attack the first one while the other is none the wiser. Once you're done over here, head up the hill to get the [[Maternal Sculpture]] down from the ceiling. To transport it, use seven Blue Pikmin or freeze the middle lake using Ice Pikmin if you have enough. Use twelve [[Raw material|Raw Materials]] to build the valve and turn off the sprinklers to make things easier. The passage to the next sublevel is behind an iron fence only the Recruit can pass through. Use them to take care of the Jellyfloat and knock down the Dirt Wall so Oatchi can join you. Once all the enemies are defeated, you should be able to finish up here with ease. Grab the [[Flarlic]] by freezing the [[Hydro jelly]] with Ice Pikmin, and pluck the five Blue Pikmin on the island hidden behind said Jelly. | ||
{{clear}} | {{clear}} | ||
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{{game help|p4|List the objects in this sublevel, then write a guide on how to complete it.}} | {{game help|p4|List the objects in this sublevel, then write a guide on how to complete it.}} | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Universal Rubber Cutie|y|v=P4}} | ** {{icon|Universal Rubber Cutie|y|v=P4}} (surrounded and caged by 4 iron fences) | ||
** {{icon|Planetary Rubber Cutie|y|v=P4}} × 2 | ** {{icon|Planetary Rubber Cutie|y|v=P4}} × 2 | ||
** {{icon|Trap Lid|y|v=P4}} | ** {{icon|Trap Lid|y|v=P4}} | ||
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** {{icon|Fiery Dweevil|y|v=P4}} × 2 | ** {{icon|Fiery Dweevil|y|v=P4}} × 2 | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** | ** {{icon|Iron fence|v=P4 switch|y}} × 5 (lowered by pressing the button) | ||
** {{icon|Bubble blower|v=P4|y}} × 3 | |||
** {{icon|Ice wall|v=P4|y}} × 1 | |||
** {{icon|Hydro jelly|v=P4|y}} × 3 | |||
* '''Tools''': | * '''Tools''': | ||
** | ** {{icon|Button|v=P4|y}} × 1 (lowers Iron fences) | ||
** {{icon|Geyser|v=P4|y}} × 4 (one is plugged) | |||
** {{icon|Climbing stick|v=P4|y}} × 1 (inside hydro jelly) | |||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** {{icon|Ice Pikmin|v=P4|y}} × 5 (Sprouts) | ** {{icon|Ice Pikmin|v=P4|y}} × 5 (Sprouts) | ||
* '''Others''': | * '''Others''': | ||
** | ** {{icon|Castaway|v=P4|y}} × 1 (inside Greater Spotted Jellyfloat) | ||
** {{icon|Raw material pile|v=P4|y|l=Raw material}} × 1 (30 pieces) | |||
{{clear}} | {{clear}} | ||
== Sublevel 3 == | == Sublevel 3 == | ||
[[File:P4 Map Seafloor Resort 3.png|thumb|300px|Map of sublevel 3.]] | [[File:P4 Map Seafloor Resort 3.png|thumb|300px|Map of sublevel 3.]] | ||
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* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Bubble | ** {{icon|Bubble blower|v=P4|y}} × 5 | ||
** {{icon|Dirt wall|v=P4|y}} × 2 | ** {{icon|Dirt wall|v=P4|y}} × 2 | ||
** {{icon|Clipboard|v=P4|y}} × 1 (weight of 10) | ** {{icon|Clipboard|v=P4|y}} × 1 (weight of 10) | ||
** {{icon|Iron fence|v=P4 switch|y}} × 2 (lowered by pressing the button) | ** {{icon|Iron fence|v=P4 switch|y}} × 2 (lowered by pressing the button) | ||
* '''Tools''': | * '''Tools''': | ||
** {{icon|Clay bridge|v=P4|y}} × 1 (requires 27 pieces of raw material) | ** {{icon|Clay bridge|v=incomplete P4|y}} × 1 (requires 27 pieces of raw material) | ||
** {{icon|Button|v=P4|y}} × 1 (lowers the iron fences) | ** {{icon|Button|v=P4|y}} × 1 (lowers the iron fences) | ||
** {{icon|Geyser|y|v=P4}} × 1 | ** {{icon|Geyser|y|v=P4}} × 1 | ||
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== Sublevel 4 == | == Sublevel 4 == | ||
[[File:P4 Map Seafloor Resort 4.png|thumb|300px|Map of sublevel 4.]] | [[File:P4 Map Seafloor Resort 4.png|thumb|300px|Map of sublevel 4.]] | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Greed-Inducement Device|y|v=P4}} | ** {{icon|Greed-Inducement Device|y|v=P4}} | ||
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** {{icon|Masterhop|y|v=P4}} × 1 | ** {{icon|Masterhop|y|v=P4}} × 1 | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Numbered gate|v=P4|y}} × 1 ( | ** {{icon|Numbered gate|v=P4|y}} × 1 (lowered when 1 Masterhop is defeated) | ||
* '''Tools''': | * '''Tools''': | ||
** {{icon|Geyser|v=P4|y}} × 1 | ** {{icon|Geyser|v=P4|y}} × 1 | ||
** {{icon| | ** {{icon|Fishing rope|v=P4|y}} × 1 (used to pull out the Castaway) | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** {{icon|Blue Pikmin|v=P4|y}} × 15 (Sprouts) | ** {{icon|Blue Pikmin|v=P4|y}} × 15 (Sprouts) | ||
* '''Others''': | * '''Others''': | ||
** {{icon|Candypop Bud|y|v=P4}} × 2 | ** {{icon|Candypop Bud|y|v=P4 blue}} × 2 | ||
** {{icon|Castaway|v=P4|y}} × 1 (Pulled out of the ground | ** {{icon|Castaway|v=P4|y}} × 1 (Pulled out of the ground by a fishing rope) | ||
{{guide}} | |||
{{see also|Masterhop#strategy}} | |||
There's a [[Masterhop]] as a boss on a sandy floor. A good trick is to either freeze the water, or to freeze the Masterhop while it's in the air. Unlike most final sublevels, the [[castaway]] can be obtained without fighting the boss. To do this, you'll probably need to bring 10 [[Yellow Pikmin]], have them ride [[Oatchi]], throw them onto the [[fishing rope]], then rush into the wall. | |||
{{clear}} | {{clear}} | ||
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}} | }} | ||
== Trivia == | |||
* [[Louie]] specifically mentions this cave ("that Resort place") in his third [[Mission (Pikmin 4)#Side Missions|Fit for a Feast]] quest, when requesting a single [[Peckish Aristocrab]]. | |||
== See also == | == See also == | ||
*[[Serene Shores]] | |||
*[[Water]] | |||
*[[Masterhop]] | |||
{{Serene Shores}} | |||
{{p4 caves}} | {{p4 caves}} | ||
[[Category: | [[Category:Seafloor Resort| ]] |
Latest revision as of 07:57, November 12, 2024
Seafloor Resort | |
---|---|
Location | Serene Shores |
Sublevels | 4 |
Rescues | 2 |
Treasures | 23 |
Onions | 1 |
Suggested Pikmin |
The following article or section contains guides. |
The following article or section is in need of assistance from someone who plays Pikmin 4. |
The Seafloor Resort is a cave in the Serene Shores in Pikmin 4. It is located within the touch tank of a massive aquarium, with platforms made out of stone and varnished tree stumps. Seafloor Resort has a large amount of water, making Blue Pikmin necessary. Non-aquatic enemies, such as jellyfloats, aristocrabs, and Fiery Blowhogs appear as well, including an encounter with a large Masterhop. This cave has × 1,625 worth of treasure.
How to reach[edit]
This cave is found at the foot of the large sand castle. Directly across from the Water's Edge base, there is a ramp that provides easy access to the entrance on the right (even during high tide, there is no water surrounding the ramp). From The Sand Keep base, the entrance can be found at the end of the bottom road populated with Armored Cannon Larva. Alternatively, Oatchi can jump over the sand castle's walls, allowing for an easy shortcut to the foot of the structure.
Notes[edit]
Olimar's Voyage Log[edit]
Sublevel 1[edit]
The following article or section is in need of assistance from someone who plays Pikmin 4. |
- Treasures:
- Sunseed Berry
- Maestro of Flavor × 2
- False Lollipop (Pulled out of the ground by a fishing rope)
- Maternal Sculpture
- Gold Nugget × 15
- Enemies:
- Obstacles:
- Sprinkler × 2
- Water spout × 2
- Dirt wall × 1
- Iron fence × 1
- Hydro jelly × 1
- Tools:
- Clay valve × 1 (requires 12 pieces of raw material) (turns off both sprinklers)
- Fishing rope × 1
- Geyser × 1
- Wild Pikmin:
- Blue Pikmin × 5 (Sprouts)
- Blue Pikmin × 5 (inside Lesser Spotted Jellyfloat)
- Ice Pikmin × 5 (Sprouts)
- Others:
- Flarlic × 1 (inside hydro jelly)
The first thing you'll notice about this cave is the excessive amounts of water, so keeping your Blue Pikmin alive will be a must. The first thing you should do is send Oatchi with a squad of Blue Pikmin to get the Sunseed Berry (it's in the area past the small step) as there are no enemies over there, and the Blue Pikmin will allow you to transport it without turning off the sprinklers. After that, take a stroll down the beach to pluck some Ice Pikmin and deal with the two Lesser Spotted Jellyfloats. There are two water geysers, fifteen Gold Nuggets, and a path up to a building spot in this area. But taking out the Jellyfloats first would be a good idea as they'll just get in the way. If you're having trouble with these enemies, remember that freezing an airborne Jellyfloat causes it to die instantly upon hitting the ground, and doing this with the second one will cause no harm to come to the Blue Pikmin it's holding. For the nuggets, once again Blue Pikmin can transport them without having to worry about the water. Use five Blue Pikmin to fish the False Lollipop out of the river, and head for the sponge on the right to find two Maestros of Flavor guarded by two Blowhogs. Without Red Pikmin, dealing with these twins can get really annoying if they're too close together. Wait until they're separated and use Oatchi's Charge to attack the first one while the other is none the wiser. Once you're done over here, head up the hill to get the Maternal Sculpture down from the ceiling. To transport it, use seven Blue Pikmin or freeze the middle lake using Ice Pikmin if you have enough. Use twelve Raw Materials to build the valve and turn off the sprinklers to make things easier. The passage to the next sublevel is behind an iron fence only the Recruit can pass through. Use them to take care of the Jellyfloat and knock down the Dirt Wall so Oatchi can join you. Once all the enemies are defeated, you should be able to finish up here with ease. Grab the Flarlic by freezing the Hydro jelly with Ice Pikmin, and pluck the five Blue Pikmin on the island hidden behind said Jelly.
Sublevel 2[edit]
The following article or section is in need of assistance from someone who plays Pikmin 4. |
- Treasures:
- Universal Rubber Cutie (surrounded and caged by 4 iron fences)
- Planetary Rubber Cutie × 2
- Trap Lid
- Dapper Blob
- Octoplus × 2
- Enemies:
- Fiery Blowhog × 3
- Greater Spotted Jellyfloat × 1
- Peckish Aristocrab × 1
- Fiery Dweevil × 2
- Obstacles:
- Iron fence × 5 (lowered by pressing the button)
- Bubble blower × 3
- Ice wall × 1
- Hydro jelly × 3
- Tools:
- Button × 1 (lowers Iron fences)
- Geyser × 4 (one is plugged)
- Climbing stick × 1 (inside hydro jelly)
- Wild Pikmin:
- Ice Pikmin × 5 (Sprouts)
- Others:
- Castaway × 1 (inside Greater Spotted Jellyfloat)
- Raw material pile × 1 (30 pieces)
Sublevel 3[edit]
The following article or section is in need of assistance from someone who plays Pikmin 4. |
- Treasures:
- Enemies:
- Obstacles:
- Bubble blower × 5
- Dirt wall × 2
- Clipboard × 1 (weight of 10)
- Iron fence × 2 (lowered by pressing the button)
- Tools:
- Clay bridge × 1 (requires 27 pieces of raw material)
- Button × 1 (lowers the iron fences)
- Geyser × 1
- Wild Pikmin:
- Blue Pikmin × 5 (Sprouts)
- Blue Pikmin × 5 (Sprouts hidden in seaweed)
- Others:
- Raw material pile × 2 (one pile of 15 pieces, one pile of 20 pieces)
Sublevel 4[edit]
- Treasures:
- Enemies:
- Masterhop × 1
- Obstacles:
- Numbered gate × 1 (lowered when 1 Masterhop is defeated)
- Tools:
- Geyser × 1
- Fishing rope × 1 (used to pull out the Castaway)
- Wild Pikmin:
- Blue Pikmin × 15 (Sprouts)
- Others:
- Candypop Bud × 2
- Castaway × 1 (Pulled out of the ground by a fishing rope)
The following article or section contains guides. |
- See also: Masterhop#strategy.
There's a Masterhop as a boss on a sandy floor. A good trick is to either freeze the water, or to freeze the Masterhop while it's in the air. Unlike most final sublevels, the castaway can be obtained without fighting the boss. To do this, you'll probably need to bring 10 Yellow Pikmin, have them ride Oatchi, throw them onto the fishing rope, then rush into the wall.
Gallery[edit]
This article or section is in need of more images. |
Names in other languages[edit]
Language | Name | Meaning |
---|---|---|
Japanese | 海底リゾート? Kaitei Risōto |
Seafloor Resort |
Chinese (traditional) |
海底度假村 Hǎidǐ Dùjiǎcūn |
Seafloor Resort |
Chinese (simplified) |
海底度假村 Hǎidǐ Dùjiǎcūn |
Seafloor Resort |
Dutch | Zeebodemresort | Seabed resort |
French | Station des fonds marins | Seabed station |
German | Meeresgrundgrotte | Seabed Grotto |
Italian | Località sottomarina | Underwater resort |
Korean | 해저 리조트 Haejeo Rijoteu |
Seafloor Resort |
Portuguese | Balneário marinho | Marine spa |
Spanish | Balneario marino | Marine spa |
Trivia[edit]
- Louie specifically mentions this cave ("that Resort place") in his third Fit for a Feast quest, when requesting a single Peckish Aristocrab.
See also[edit]
Caves in Pikmin 4 | |
---|---|
Rescue Command Post | Burrow of Beginnings |
Sun-Speckled Terrace | Last-Frost Cavern • Crackling Cauldron • Aquiferous Summit • Industrial Maze • Hectic Hollows |
Blossoming Arcadia | Drafty Gallery • Secluded Courtyard • Sightless Passage • Kingdom of Beasts |
Serene Shores | Seafloor Resort • Subzero Sauna • Below-Grade Discotheque • Engulfed Castle |
Hero's Hideaway | Doppelgänger's Den • Frozen Inferno • Plunder Palace |
Giant's Hearth | Ultimate Testing Range • Dream Home • Cradle of the Beast |
Primordial Thicket | The Mud Pit • Subterranean Swarm • Cavern for a King |
Dandori Challenges | Dandori Day Care • Hotshock Canyon • Rockaway Cellars • Test Tubs • Ice-Cross Course • Hefty Haulway • Aerial Incinerator • Strategic Freezeway • Planning Pools • Toggle Training • Cliff-Hanger's Hold • Oasis of Order • Trial of the Sage Leaf |
Dandori Battles | Trial Run • Battle in a Box • Dandori Castle • Leafy Showdown • Hot Sandy Duel • Final Battle |