Fiery Bulblax: Difference between revisions
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|jpcommon = {{j|ヤキチャッピー|Yaki Chappī}}. The name could be translated to "Sizzling Chappy", with "Chappy" being the Japanese name for Bulborb. | |jpcommon = {{j|ヤキチャッピー|Yaki Chappī}}. The name could be translated to "Sizzling Chappy", with "Chappy" being the Japanese name for Bulborb. | ||
|jpname = {{j|ヒノデメマダラ|Hi No Deme Madara|Fiery Spotted Bug-eye}}. | |jpname = {{j|ヒノデメマダラ|Hi No Deme Madara|Fiery Spotted Bug-eye}}. | ||
|scientific = | |scientific = ''Oculus vulcanus''. ''Vulcanus'' is Latin for "volcano". According to an [[Unused content in Pikmin 2|unused early English script]] in the game's files, the species name was initially going to simply be ''volcano''.{{cite web|https://tcrf.net/Pikmin_2/Early_English_Script#Fiery_Bulblax|Pikmin 2/Early English Script|The Cutting Room Floor}} | ||
|internal = Internally, it is simply called <code>firechappy</code>. | |internal = Internally, it is simply called <code>firechappy</code>. | ||
}} | }} |
Revision as of 12:02, June 30, 2024
| |||
---|---|---|---|
Appears in | Pikmin 2, Pikmin 4 | ||
Scientific name | Oculus vulcanus | ||
Family | Grub-dog | ||
Areas | Valley of Repose, Perplexing Pool, Giant's Hearth | ||
Caves | Submerged Castle, Cavern of Chaos, Hole of Heroes, Dream Den, Engulfed Castle, Frozen Inferno, Cradle of the Beast | ||
Challenge Mode stages | Green Hole, Cryptic Cavern, Hazard Training, Cave of Pain, Emperor's Realm, | ||
Dandori Challenge stages | Trial of the Sage Leaf | ||
Dandori Battle stages | Hot Sandy Duel | ||
2-Player Battle stages | None | ||
Attacks | Eat and burn Pikmin |
The Fiery Bulblax (ヤキチャッピー?, lit.: "Sizzling Chappy") is an uncommon enemy that appears in Pikmin 2 and Pikmin 4.
Fiery Bulblaxes are constantly ablaze, and appear to be melting from the extreme heat they put off, most noticeably on their faces. Red Pikmin are often the only type that can safely attack them due to their fire-resistance. However, if lured into a body of water, their flames will be temporarily extinguished, allowing all types to safely attack.
Stats
Game | Weight | Max. carriers |
Seeds | Value | Health | Regen. |
---|---|---|---|---|---|---|
10 | 20 | 12 | × 10 | 1400 | 4.2 HP/s | |
12 | 24 | 15 (15 glow pellets) | × 12 | 2000 | No |
Notes
Olimar's notes
Louie's notes
Dalmo's Notes
Olimar's Notes (Pikmin 4)
“Bodily excretions of a highly flammable waxy substance interact with the cell structure of this Grub-Dog's skin, causing a chemical reaction that produces extremely high temperatures. The skin benefits from a spongy cell structure that diffuses the surface heat, protecting the creature's inner organs. Due to the astonishing amount of heat produced by this beast, it should be observed with great caution.”
Louie's Notes (Pikmin 4)
“No stove? No problem! This sizzling beast practically cooks itself. Remember to thoroughly extinguish the steaks prior to eating.”
Pikmin 2 Nintendo Player's Guide
Strategy
The following article or section contains guides. |
Pikmin 2
Pikmin
Naturally, Red Pikmin are best to fight this creature due to their immunity to fire. Beat it as if it were a standard Red Bulborb, by peppering its back with a group of 50 or so reds. Fiery Bulblaxes have high HP for a grub-dog and have a fierce shake to fend off Pikmin. An ultra-spicy spray may be desirable for killing it before it can shake off attackers. Swarming a sleeping Fiery Bulblax with 50 or more Red Pikmin can also kill it quickly, but this is riskier since not all Pikmin will latch on to the beast, leaving them more vulnerable. Ultra-bitter sprays are also effective, but it should be noted the Bulblax's fire continues even while the creature is petrified.
Sometimes a Fiery Bulblax can only be fought with Blue Pikmin, for example in the Valley of Repose where one sleeps across a small lake. In these situations, awake the Bulblax, and then lure it into the water to extinguish its flames, attacking as soon as the flames go out. Using an ultra-bitter spray in these situations is strongly advised to minimize Pikmin losses, as the Bulblax will continue attacking while in the water. In Pikmin 2 the foe will re-ignite the moment it leaves the water, but in Pikmin 4 it will remain extinguished until it prepares to go back to sleep, giving a much longer window of time to attack.
If Red or Blue Pikmin are scarce in these situations, you can also throw Purple Pikmin, since they will each cause it damage through their smash and have a chance of stunning it. The Purple Pikmin will either be ignited by the flames or—if the Bulblax is lured in water—risk drowning, so this dangerous method must be done hastily if attempted at all.
It should be noted that, although Fiery Bulblaxes do not wake up until touched, they are more sensitive than other Bulborbs when returning to their homes, and can stop in their tracks if Pikmin or leaders enter their territory. This can earn you a little time if you attack a returning Fiery Bulblax just as it pauses to notice you.
Leaders
It is possible to kill a Fiery Bulblax with leaders, but without the Scorch Guard upgrade they are in overwhelming danger of getting burned. And even with that upgrade and the Rocket Fist, the task takes so long that it isn't recommended unless you are in a cave, without a time limit. But if you are to beat the Bulblax with just leaders, simply punch the creature and dodge its bites, as with other Grub-dogs.
Pikmin 4
Similar to the Pikmin 2 Strategy, but you can instantly freeze it with the Ice Blast item. Then rush into the Bulblax. Even after the ice wears off, the Bulblax will stay extinguished.
Notably, if the flames are quenched by leading the creature into water, the Bulblax does not immediately reignite itself upon leaving; it will only do so after any captains or Pikmin have left the area and it is about to go back to sleep. This means that it can be lured into water to extinguish the flames, and then lured out again into a dry area to more safely battle it with Rock or Purple Pikmin.
Technical information
Pikmin 2 technical information (?) | |||
---|---|---|---|
Internal name | firechappy
| ||
Global properties (List) | |||
ID | Japanese comment | Property | Value |
s000 | friction(not used) | Friction | 0.5 |
s001 | wallReflection | Unknown (wall bounce speed multiplier?) | 0.5 |
s002 | faceDirAdjust | Unknown | 0.25 |
s003 | accel | Acceleration | 0.1 |
s004 | bounceFactor | Unknown (bounce when it hits the ground?) | 0.3 |
fp00 | ライフ | HP | 1400 |
fp01 | マップとの当り | Unknown (related to slopes) | 40 |
fp02 | ダメージスケールXZ | Horizontal damage scale | 0.25 |
fp03 | ダメージスケールY | Vertical damage scale | 0.25 |
fp04 | ダメージフレーム | Damage scale duration | 0.35 |
fp05 | 質量 | Unknown (weight?) | 0.1 |
fp06 | 速度 | Move speed | 110 |
fp08 | 回転速度率 | Rotation acceleration | 0.4 |
fp09 | テリトリー | Territory radius | 400 |
fp10 | ホーム範囲 | "Home" radius | 15 |
fp11 | プライベート距離 | "Private" radius | 70 |
fp12 | 視界距離 | Sight radius | 500 |
fp13 | 視界角度 | FOV | 90 |
fp14 | 探索距離 | Unknown (exploration radius?) | 500 |
fp15 | 探索角度 | Unknown (exploration angle?) | 120 |
fp16 | 振り払い率 | Successful shake rate | 1 |
fp17 | 振り払い力 | Shake knockback | 120 |
fp18 | 振り払いダメージ | Shake damage | 1 |
fp19 | 振り払い範囲 | Shake range | 40 |
fp20 | 攻撃可能範囲 | Unknown (shock attack max range?) | 75 |
fp21 | 攻撃可能角度 | Unknown (shock attack max angle?) | 25 |
fp22 | 攻撃ヒット範囲 | Unknown (attack hit range?) | 80 |
fp23 | 攻撃ヒット角度 | Unknown (attack hit angle?) | 35 |
fp24 | 攻撃力 | Attack damage | 10 |
fp25 | 視界高 | Unknown (height visibility?) | 50 |
fp26 | 探索高 | Unknown (exploration height?) | 50 |
fp27 | ライフの高さ | HP wheel height | 110 |
fp28 | 回転最大速度 | Rotation speed | 4 |
fp29 | 警戒時間 | Unknown (warning time?) | 15 |
fp30 | 警戒ライフ | Unknown | 30 |
fp31 | ライフ回復率 | Regeneration rate | 0.0001 |
fp32 | LOD半径 | Off-camera radius | 75 |
fp33 | マップとのあたりポリゴンの選定 | Collision processing radius | 60 |
fp34 | ピクミンとのあたり | Pikmin damage radius | 30 |
fp35 | 石化時間 | Petrification duration | 1 |
fp36 | ヒップドロップダメージ | Purple Pikmin drop damage | 50 |
fp37 | 地震気絶確立 | Purple Pikmin stun chance | 0.3 (30%) |
fp38 | 地震気絶時間 | Purple Pikmin stun time | 5 |
ip01 | 振り払い打撃A | Shake mode 1 – hit count | 6 |
ip02 | 振り払い張付1 | Shake mode 1 – Pikmin requirement | 5 |
ip03 | 振り払い打撃B | Shake mode 2 – hit count | 12 |
ip04 | 振り払い張付2 | Shake mode 2 – Pikmin requirement | 10 |
ip05 | 振り払い打撃C | Shake mode 3 – hit count | 17 |
ip06 | 振り払い張付3 | Shake mode 3 – Pikmin requirement | 20 |
ip07 | 振り払い打撃D | Shake mode 4 – hit count | 22 |
Specific properties | |||
ID | Japanese comment | Property | Value |
fp01 | 足元範囲 | Determines rotation speed while standing (lower values give faster rotations) | 30 |
fp02 | 白ピクミン毒 | White Pikmin poison damage | 300 |
Other information
- Size: Body length: 105mm, as per the e-card
- Pikmin 2 Piklopedia number: #10
- Pikmin 4 Piklopedia number: #11
Naming
- See more: Grub-dog family#Naming.
- Common name: Fiery Bulblax. The word "fiery" in its name is clearly due to the fact that it is always ablaze, and "Bulblax" is a different name used for the most powerful Bulborbs, perhaps in relation to a possible planned boss status. The Fiery Bulblax also shares the melted features and protected hide of the Emperor Bulblax (which are more prevalent in Pikmin 4), as well as deeper vocalizations shared with the Empress Bulblax in Pikmin 2. The meaning of the word Bulblax is unknown.
- Japanese nickname: ヤキチャッピー?. The name could be translated to "Sizzling Chappy", with "Chappy" being the Japanese name for Bulborb.
- Japanese name: ヒノデメマダラ?, lit.: "Fiery Spotted Bug-eye".
- Scientific name: Oculus vulcanus. Vulcanus is Latin for "volcano". According to an unused early English script in the game's files, the species name was initially going to simply be volcano.[1]
- Internal names: Internally, it is simply called
firechappy
. - Prerelease: None.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ヤキチャッピー / 焼きチャッピー[2]? Yaki Chappī |
Sizzling Chappy | "Chappy" is the Japanese name for Bulborb |
Chinese (traditional) |
燃燒恰比 Ránshāo Qiàbǐ |
Flaming Chappy | "Qiàbǐ" is the Chinese (traditional) name for Bulborb |
Chinese (simplified) |
燃烧恰比 Ránshāo Qiàbǐ |
Flaming Chappy | "Qiàbǐ" is the Chinese (simplified) name for Bulborb |
Dutch | Vlammende bulblax | Burning bulblax | |
French | Bulblax Embrasé Bulblax embrasé (Pikmin 4) |
Burning Bulblax Burning bulblax (Pikmin 4) |
"Bulborbe" is the French name for Bulborb |
German | Feuriger Punktkäfer | Fiery Dot Beetle | "Punktkäfer" is the German name for Bulborb |
Italian | Coleto Igneo Coleto igneo (Pikmin 4) |
Fiery Bulborb Fiery bulborb (Pikmin 4) |
"Coleto" may come from "boletus" (Latin for mushroom), as a bulborb's spots resemble those found on certain mushrooms "Coleto" is the Italian name for both Bulborb and Bulbear |
Korean | 불꽃차피 Bulkkot-Chapi |
Flame Chappy | "Chapi" is the Korean name for Bulborb |
Portuguese | Bulbolhão-de-fogo | Fiery big bulbeye | "Bulbolhão" is the masculine augmentative form of "Bulbolho" (bulborb) "Bulbolho" is a portmanteau of "bulbo" (bulb) and "olho" (eye), it is the Brazilian Portuguese name for Bulborb "Bulbolhão" also sounds close to "bobalhão" (a childish slang that means "silly" or "stupid", it's the masculine form of "bobalhona") |
Spanish | Bulbo fogoso (Pikmin 2) Bulbo dragón (Pikmin 2 (Nintendo Switch), Pikmin 4) |
Fiery bulborb | Even though "dragón" means 'dragon', the "Bulbo dragón" (Fiery Bulblax), uses the word as an equivalent to 'fiery' in the English name. |
Gallery
This article or section is in need of more images. Particularly: |
Pikmin 2
The Fiery Bulblax that holds the Temporal Mechanism in the Valley of Repose.
A Fiery Bulblax sleeping in Pikmin 2's Piklopedia.
A Fiery Bulblax in the Piklopedia in the Japanese version of Pikmin 2.
The Piklopedia icon of the Fiery Bulblax in the Nintendo Switch version of Pikmin 2.
Pikmin 4
A Fiery Bulblax asleep in Pikmin 4's Piklopedia.
The corpse of a Fiery Bulblax in the Piklopedia.
Other
The Fiery Bulblax's e-card, #10 (19th red card).
Trivia
- The Fiery Bulblax's Piklopedia icon is an 80x80 image. This size is only used for bosses. This could mean that at some point during development, the Fiery Bulblax could have been a boss.
- In Pikmin 2, if a Fiery Bulblax is fought while in water with Blue Pikmin, as soon as it gets out of the water, the fire starts again. However, the Blue Pikmin that are still latched on to its body will not get burned until whistled or shaken off.
See also
References
- ^ Pikmin 2/Early English Script on The Cutting Room Floor
- ^ さまざまな生物[けっこう危険な生物] on the official Japanese Pikmin 2 website, retrieved on December 10th, 2022
- Pikmin 2
- Pikmin 4
- Grub-dog family
- Pikmin 2 enemies
- Pikmin 4 enemies
- Fire enemies
- Pikmin-eating enemies
- Valley of Repose
- Perplexing Pool
- Submerged Castle
- Cavern of Chaos
- Hole of Heroes
- Dream Den
- Giant's Hearth
- Engulfed Castle
- Frozen Inferno
- Cradle of the Beast
- Pikmin 2 Challenge Mode
- Dandori Battle
- Trial of the Sage Leaf