Numbered gate
Numbered gates are gates in Pikmin 4 that open once a certain number of nearby objectives have been cleared. Typically they require the player to defeat a given number of enemies, but some in the Trial of the Sage Leaf count the number of treasures collected instead. Their purpose is to make sure the player can't proceed until they've bested a challenge, so they are typically encountered in boss battles.
They are made of metal and have a dot-matrix display on the side for showing a 2-digit number. This number starts by showing how many are required and will count down by 1 when an enemy is defeated or treasure is collected in the region before them. This will also play a "ding" sound. Once the number reaches 0, the gate will move down into the ground, allowing the player to pass.
Locations[edit]
Caves[edit]
- Drafty Gallery sublevel 4 (defeat 1 Puffy Blowhog to open)
- Secluded Courtyard sublevel 4 (defeat 1 Foolix to open)
- Kingdom of Beasts:
- Sublevel 3 (defeat 1 Empress Bulblax to open)
- Sublevel 6 (defeat 2 Emperor Bulblaxes to open)
- Seafloor Resort sublevel 4 (defeat 1 Masterhop to open)
- Subzero Sauna sublevel 3 (defeat 1 Arctic Cannon Beetle to open)
- Below-Grade Discotheque sublevel 5 (defeat 1 Groovy Long Legs to open)
- Engulfed Castle sublevel 5 (defeat 1 Waterwraith to open)
- Doppelgänger's Den sublevel 4 (defeat 1 Gildemander to open)
- Frozen Inferno sublevel 4 (defeat 1 Snowfake Fluttertail to open)
- Plunder Palace:
- Sublevel 3 (defeat 1 Porquillion to open)
- Sublevel 5 (defeat 2 Giant Breadbugs to open)
- Ultimate Testing Range sublevel 5 (defeat 1 Man-at-Legs to open)
- Cradle of the Beast sublevel 3 (defeat 1 Empress Bulblax to open)
- The Mud Pit sublevel 3 (defeat 1 Bug-Eyed Crawmad and 2 Hermit Crawmads to open)
- Subterranean Swarm sublevel 5 (defeat 1 Sovereign Bulblax to open)
- Cavern for a King:
- Sublevel 1 (defeat 1 Toxstool to open)
- Sublevel 2 (defeat 1 Jumbo Bulborb, 1 Bulborb, and 4 Dwarf Bulborbs to open)
- Sublevel 3 (defeat 3 Burrowing Snagrets to open)
- Sublevel 4 (defeat 1 Arctic Cannon Beetle to open)
- Sublevel 5 (defeat 3 Emperor Bulblaxes to open)
- Sublevel 7 (defeat 1 Titan Blowhog and 1 Blizzarding Blowhog to open)
- Sublevel 8 (defeat 1 Crusted Rumpup to open)
- Sublevel 9 (defeat 1 Man-at-Legs to open)
- Sublevel 10 (defeat 1 Smoky Progg to open)
- Sublevel 11 (defeat 3 Bloomcap Bloysters to open)
- Sublevel 13 (defeat 1 Gildemander to open)
- Sublevel 14 (defeat 1 Horned Cannon Beetle and 3 Armored Cannon Larvae to open)
- Sublevel 15 (defeat 1 Baldy Long Legs to open)
- Sublevel 16 (defeat 2 Waterwraiths to open)
- Sublevel 17 (defeat 1 Empress Bulblax to open)
- Sublevel 18 (defeat 1 Sovereign Bulblax to open)
Dandori Challenges[edit]
- Hotshock Canyon (defeat 3 Anode Beetles to open)
- Rockaway Cellars (defeat 1 Scorchcake to open)
- Trial of the Sage Leaf:
- 4th Story: Dandori Seas (collect 15 treasures to open)
- 5th Story: The White Key (collect 9 treasures to open)
- 6th Story: Gimmick Gambit (collect 3 treasures to open)
- Final Story: The Purple Key (defeat 1 Fiery Blowhog and 1 Snowy Blowhog to open)
Gallery[edit]
Pikmin 4[edit]
A numbered gate in Cavern for a King that requires 3 enemies to be defeated.
An extra wide gate in Ultimate Testing Range with the Winged Freedom Sculpture behind it.
See also[edit]
Obstacles |
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Arachnode web • Bag • Bamboo gate • Bomb rock • Boulder • Bramble gate ( White • Black) • Breakable pot • Buried object • Cardboard box ( Tin box) • Clipboard • Clog • Cobblestone block • Cold air • Crystals ( Small • Large • Crystal nodule • Icicle) • Crystal wall • Dam • Dirt block (Solid dirt block) • Dirt wall • Dried plant • Electric gate • Electrical wire • Flames • Hazard generator ( Bubble blower • Electricity generator • Fire geyser • Ice vent • Poison emitter • Water spout) • High ledge • Hydro jelly • Hydroe bramble • Ice block • Ice wall • Iron block • Iron fence ( Rusty • White) • Kingcap ( Poisonous) • Mud pool • Numbered gate • Paper bag • Potted plant • Purple Pikmin needed • Reinforced wall ( White • Gray • Black) • Sizzling floor • Spotcap ( Poisonous) • Sprinkler • Sticky mold • [icon] Stubborn rocks • Switch gate ( White • Red • Blue) • Trowel • Tunnel ( Narrow • Pup) • Water body • Wooden stake |
Minor obstacles |