Clover: Difference between revisions
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{{otheruses|the [[plant]]|the four-leaved [[treasure]]|Science Project|the | {{otheruses|the [[plant]]|the four-leaved [[treasure]]|Science Project|the brooch treasure|Crystal Clover}} | ||
'''Clovers''' are small clusters of three-leaved plants used as scenery in both ''[[Pikmin (game)|Pikmin]]'' and ''[[Pikmin 2]]''. They can be seen in numerous overworld locations, but are particularly common on "[[Rest sublevel|rest levels]]" inside several caves. | '''Clovers''' are small clusters of three-leaved plants used as scenery in both ''[[Pikmin (game)|Pikmin]]'' and ''[[Pikmin 2]]''. They can be seen in numerous overworld locations, but are particularly common on "[[Rest sublevel|rest levels]]" inside several caves. |
Revision as of 04:26, September 19, 2014
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Appears in | Pikmin, Pikmin 2 | ||
Scientific name | Quattris infectum | ||
Family | Clover | ||
Areas | The Forest of Hope, The Distant Spring, Awakening Wood | ||
Caves | Emergence Cave, Frontier Cavern, Hole of Beasts, White Flower Garden, Snagret Hole, Citadel of Spiders, Shower Room, Cavern of Chaos, Hole of Heroes | ||
Challenge Mode levels | Explorer's Cave, Novice Training, Creator's Garden, Twilight Garden, Concrete Maze, Rumbling Grotto, Hidden Garden, Breeding Ground, Emperor's Realm | ||
2-Player Battle levels | Brawl Yard |
- This article is about the plant. For the four-leaved treasure, see Science Project. For the brooch treasure, see Crystal Clover.
Clovers are small clusters of three-leaved plants used as scenery in both Pikmin and Pikmin 2. They can be seen in numerous overworld locations, but are particularly common on "rest levels" inside several caves. Although clovers do not directly affect gameplay, disturbing a clover patch can often scare Iridescent Flint Beetles out of hiding. Some small insects may also fly out.
Notes
Olimar's notes
“This is a naturalized species. These plants are extremely persistent, and with the assistance of a symbiotic fungus that grows on its roots, the species is able to survive even in drought conditions. Typically, its leaves come in groupings of three, but intense impact on the leafing stem early in the development cycle can result in an extremely rare four-leaf cluster.”
Louie's notes
“Mildly poisonous. May result in nausea, headache, fever, fatigue, chest pains, paralysis, loss of bone density, moodiness, feral rage, sauciness, dilly-dallying, strokes of brilliance, and untimely doom.”
Technical information
Pikmin 2 technical information (?) | |||
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Internal name | clover
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Global properties (List) | |||
ID | Japanese comment | Property | Value |
s000 | friction(not used) | Friction | 0.5 |
s001 | wallReflection | Unknown (wall bounce speed multiplier?) | 0.5 |
s002 | faceDirAdjust | Unknown | 0.25 |
s003 | accel | Acceleration | 0.1 |
s004 | bounceFactor | Unknown (bounce when it hits the ground?) | 0.3 |
fp00 | ライフ | HP | 1100 |
fp01 | マップとの当り | Unknown (related to slopes) | 40 |
fp02 | ダメージスケールXZ | Horizontal damage scale | 0.5 |
fp03 | ダメージスケールY | Vertical damage scale | 0.5 |
fp04 | ダメージフレーム | Damage scale duration | 0.35 |
fp05 | 質量 | Unknown (weight?) | 0.1 |
fp06 | 速度 | Move speed | 50 |
fp08 | 回転速度率 | Rotation acceleration | 0.2 |
fp09 | テリトリー | Territory radius | 25 |
fp10 | ホーム範囲 | "Home" radius | 30 |
fp11 | プライベート距離 | "Private" radius | 70 |
fp12 | 視界距離 | Sight radius | 500 |
fp13 | 視界角度 | FOV | 90 |
fp14 | 探索距離 | Unknown (exploration radius?) | 500 |
fp15 | 探索角度 | Unknown (exploration angle?) | 120 |
fp16 | 振り払い率 | Successful shake rate | 1 |
fp17 | 振り払い力 | Shake knockback | 200 |
fp18 | 振り払いダメージ | Shake damage | 0 |
fp19 | 振り払い範囲 | Shake range | 30 |
fp20 | 攻撃可能範囲 | Unknown (shock attack max range?) | 80 |
fp21 | 攻撃可能角度 | Unknown (shock attack max angle?) | 50 |
fp22 | 攻撃ヒット範囲 | Unknown (attack hit range?) | 80 |
fp23 | 攻撃ヒット角度 | Unknown (attack hit angle?) | 50 |
fp24 | 攻撃力 | Attack damage | 10 |
fp25 | 視界高 | Unknown (height visibility?) | 50 |
fp26 | 探索高 | Unknown (exploration height?) | 50 |
fp27 | ライフの高さ | HP wheel height | 90 |
fp28 | 回転最大速度 | Rotation speed | 8 |
fp29 | 警戒時間 | Unknown (warning time?) | 15 |
fp30 | 警戒ライフ | Unknown | 30 |
fp31 | ライフ回復率 | Regeneration rate | 0.0001 |
fp32 | LOD半径 | Off-camera radius | 38 |
fp33 | マップとのあたりポリゴンの選定 | Collision processing radius | 40 |
fp34 | ピクミンとのあたり | Pikmin damage radius | 40 |
fp35 | 石化時間 | Petrification duration | N/A |
fp36 | ヒップドロップダメージ | Purple Pikmin drop damage | N/A |
fp37 | 地震気絶確立 | Purple Pikmin stun chance | N/A |
fp38 | 地震気絶時間 | Purple Pikmin stun time | N/A |
ip01 | 振り払い打撃A | Shake mode 1 – hit count | 6 |
ip02 | 振り払い張付1 | Shake mode 1 – Pikmin requirement | 5 |
ip03 | 振り払い打撃B | Shake mode 2 – hit count | 12 |
ip04 | 振り払い張付2 | Shake mode 2 – Pikmin requirement | 10 |
ip05 | 振り払い打撃C | Shake mode 3 – hit count | 17 |
ip06 | 振り払い張付3 | Shake mode 3 – Pikmin requirement | 20 |
ip07 | 振り払い打撃D | Shake mode 4 – hit count | 22 |
Specific properties | |||
ID | Japanese comment | Property | Value |
fp01 | 可視高さ | Unknown (height at which it's visible?) | 25 |