Breakable pot: Difference between revisions
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P4 Cracked Pots BA location 2.jpg|Breakable pots blocking a cave entrance in the Blossoming Arcadia. | P4 Cracked Pots BA location 2.jpg|Breakable pots blocking a cave entrance in the Blossoming Arcadia. | ||
P4 Cracked Pots BA location 3.jpg|Breakable pots blocking an area in the Blossoming Arcadia. | P4 Cracked Pots BA location 3.jpg|Breakable pots blocking an area in the Blossoming Arcadia. | ||
Breakable_Pots_P4_Submerged.jpg|Breakable pots half submerged in water. | |||
Breakable_Flower_Pots_P4.jpg|Unique breakable flower pots that appear in the tutorial and [[Olimar's Shipwreck Tale]]. | |||
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Revision as of 03:49, July 18, 2024
Because this subject has no official name, the name "Breakable pot" is conjectural. |
- "Pot" redirects here. For the pot-shaped bridge in Pikmin 3, see Bridge.
Breakable pots are a type of obstacle present in Pikmin 4. They are cream-colored ceramic jars with a handle, a lid on top, and a few cracks near the base, though some are instead upside-down brown flowerpots. Their main purpose is to block the way until Oatchi rushes against them, a bomb rock blows up near them, or if a Man-at-Legs shoots at them, which are the only methods of destroying them. When one is destroyed, generally the others next to it get destroyed automatically as well, though this can fail to happen if a cutscene plays in between.[1]
Some pots contain things inside of them, like the very first pots broken in the game's prologue, which contain Red Pikmin. Pots containing Pikmin will shake every once in a while.
There are also some mushrooms that expand when rushed into in a similar way to breakable pots, unofficially called potted mushrooms.
Locations
The following article or section is in need of assistance from someone who plays Pikmin 4. |
- Rescue Command Post (does not appear above ground)
- Burrow of Beginnings
- Sublevel 1 × 5
- Burrow of Beginnings
- Sun-Speckled Terrace × 10
- Hectic Hollows
- Sublevel 1 × 3
- Sublevel 2 × 14
- Industrial Maze
- Sublevel 1 × 1
- Sublevel 2 × 5
- Last-Frost Cavern
- Sublevel 1 × 9
- Hectic Hollows
- Sun-Speckled Terrace (Olimar's Shipwreck Tale) × 18
- Blossoming Arcadia ×
- Sightless Passage
- Sublevel 1 × 13
- Sightless Passage
- Blossoming Arcadia (Olimar's Shipwreck Tale) × 4
- Serene Shores (Olimar's Shipwreck Tale) × 18
- Hero's Hideaway × 7
- Doppelgänger's Den
- Sublevel 3 × 3
- Sublevel 4 × 4
- Doppelgänger's Den
- Hero's Hideaway (Olimar's Shipwreck Tale) × 21
- Giant's Hearth (does not appear above ground)
- Cradle of the Beast
- Sublevel 2 × 5
- Dream Home
- Sublevel 1 × 9
- Cradle of the Beast
- Primordial Thicket (does not appear above ground)
- Cavern for a King
- Sublevel 9 × 9
- Sublevel 13 × 2
- Cavern for a King
- Dandori Battles
- Leafy Showdown × 4
- Dandori Challenges
- Dandori Day Care × 2
- Trial of the Sage Leaf 8th Story: Crowded Kitchen × 3
Gallery
Oatchi rushing into the pots.
Breakable pots blocking a path in the Blossoming Arcadia.
Unique breakable flower pots that appear in the tutorial and Olimar's Shipwreck Tale.
Trivia
- The obstacles are not named in-game, but an unused file in the game's files calls them
CRACKPOT
internally, and "jug" as a defined name. They are however not jugs because they are missing a spout for liquid to be poured out of.
See also
References
- ^ Video of one jar failing to break because of a cutscene on Twitch, published on August 18th, 2023, retrieved on August 24th, 2023
Obstacles |
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Arachnode web • Bag • Bamboo gate • Bomb rock • Boulder • Bramble gate ( White • Black) • Breakable pot • Buried object • Cardboard box ( Tin box) • Clipboard • Clog • Cobblestone block • Cold air • Crystals ( Small • Large • Crystal nodule • Icicle) • Crystal wall • Dam • Dirt block (Solid dirt block) • Dirt wall • Dried plant • Electric gate • Electrical wire • Flames • Hazard generator ( Bubble blower • Electricity generator • Fire geyser • Ice vent • Poison emitter • Water spout) • High ledge • Hydro jelly • Hydroe bramble • Ice block • Ice wall • Iron block • Iron fence ( Rusty • White) • Kingcap ( Poisonous) • Mud pool • Numbered gate • Paper bag • Potted plant • Purple Pikmin needed • Reinforced wall ( White • Gray • Black) • Sizzling floor • Spotcap ( Poisonous) • Sprinkler • Sticky mold • [icon] Stubborn rocks • Switch gate ( White • Red • Blue) • Trowel • Tunnel ( Narrow • Pup) • Water body • Wooden stake |
Minor obstacles |