Pikmin 3
Pikmin 4

Slide: Difference between revisions

From Pikipedia, the Pikmin wiki
Jump to navigation Jump to search
No edit summary
(Added another slide that we missed, and an image of a slide.)
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{game icons|p3=y|p4=y}}
{{game icons|p3=y|p4=y}}
{{stub}}
{{title}}
'''Slides''' are a stage element in a handful of areas of {{p3}} and {{p4}}. When a captain or Pikmin steps onto a slide, they are speedily led down to a lower area automatically. It is impossible to [[carry]] large objects down slides, which means that alternative routes must be discovered in order to retrieve objects found near slides.
'''Slides''' are a terrain element in {{p3}} and {{p4}}. When a leader or Pikmin steps onto a slide, they are speedily led down to a lower area automatically. It is impossible to [[carry]] large objects down slides, which means that alternative routes must be discovered in order to retrieve objects found near slides.


== Pikmin 3 ==
== ''Pikmin 3'' ==
To travel down a slide in {{p3}}, the leader or Pikmin must step onto it. If a leader steps onto a slide with a squad of Pikmin, all Pikmin will follow them down the slide. In this game, while large objects cannot be carried down slides, small ones, like [[fragment]]s and [[nugget]]s, can, making them a convenient one-way shortcut for these objects.
To travel down a slide in {{p3}}, the leader or Pikmin must step onto it. If a leader steps onto a slide with a squad of Pikmin, all Pikmin will follow them down the slide. In this game, while large objects cannot be carried down slides, small ones, like [[fragment]]s and [[nugget]]s, can, making them a convenient one-way shortcut for these objects.


;Main Story
;Story Mode
* [[Distant Tundra]]:
* [[Distant Tundra]]:
** The [[iron ball]] that [[Brittany]] must push to escape the cave with [[Yellow Pikmin]] travels down a slide.
** The [[iron ball]] that [[Brittany]] must push to escape the cave with [[Yellow Pikmin]] travels down a slide.
** A long, curved slide is in the north area, near the 30 fragments needed to build the centre bridge. A [[data file]] can be collected while travelling down it.
** A long, curved slide is in the northwest part of the area, near 30 fragments needed to build the double bridge. A [[data file]] can be collected while travelling down it.
** A short slide is south of the [[Dapper Blob]] on top of a stump
** A short slide is south of the [[Dapper Blob]] on top of a stump.
** A very short slide leads from the space in front of the outside orange bridge to a [[Bouncy Mushroom]], which leads to the top of a broken pot which has the fragments needed to build that bridge. The start of the slide is blocked by a large [[crystal]].


;Mission Mode
;Mission Mode
* [[Tropical Forest]]: A curved slide made of vines leads from the top of the area to the [[SPERO]]. This is the main route for [[nuggets]] to take before the bridge is built.
* [[Tropical Forest]]: A curved slide made of vines leads from the top of the area to the [[SPERO]]. This is the main route for [[nuggets]] to take before the bridge is built.
* [[Silver Lake]]: The large stump is surrounded by a slide, meaning Pikmin and leaders must use a [[geyser]] or be [[throw]]n to get on top of it.
* [[Silver Lake]]: An icy stump is surrounded by a slide, meaning Pikmin and leaders must use a [[climbing stick]] or be [[throw]]n to get on top of it.
* [[Fortress of Festivity]]: A long spiral slide made of a ribbon goes around a Christmas tree.


;Bingo Battle
;Bingo Battle
* [[Rusted Labyrinth]]: A slide through rubber tubing is used to get from the top side to the bottom side through the side paths.
* [[Rusted Labyrinth]]: 2 slides through rubber tubes are used to get from the top half to the bottom half through the side paths.


== Pikmin 4==
== ''Pikmin 4'' ==
Slides in {{p4}} are given a proper associated object in '''slide rails''', encountered mainly in human-constructed areas. To travel down a slide rail, a leader must press A to jump on. All Pikmin in their party will accompany them. [[Oatchi]] is unable to use slide rails. Pikmin are no longer able to carry small objects like [[raw material]] down slide rails.
In {{p4}}, all slides are metal rails, and they are encountered mainly in human-constructed areas. To travel down a slide rail, a leader must press A to jump on. All Pikmin in their party will accompany them. [[Oatchi]] is unable to use slide rails. Pikmin are not able to carry small objects like [[raw material]] down slides.


*[[Hero's Hideaway]]:
* [[Hero's Hideaway]] (main story):
** A slide rail is located on the countertop, south of [[Frozen Inferno]]. Travelling down it leads to the [[Power Emblem]] and the top [[Burgeoning Spiderwort]] near the Foot of the Stairs.
** A slide rail is located on the countertop, south of the [[Frozen Inferno]]. Travelling down it leads to the [[Power Emblem]] and the top [[Burgeoning Spiderwort]] near the Foot of the Stairs base.
** A slide rail can be found on a high shelf north of [[Plunder Palace]], accessed by pushing aside a [[cardboard box]] and going through a [[tunnel]]. It allows access to the central countertop before turning on the [[fan]].
** A slide rail can be found on a high shelf north of the [[Plunder Palace]], accessed by pushing aside a [[cardboard box]] and going through a [[tunnel]]. It allows access to the central countertop before turning on the [[fan]].
*[[Below-Grade Discotheque]]: A slide rail is part of the elaborate puzzle in sublevel 3. Pikmin will automatically jump on this slide rail if correctly navigated along the [[Moving walkway]]s, allowing them to push the cardboard box required to progress.
* [[Below-Grade Discotheque]]: A slide rail is part of the elaborate puzzle in sublevel 3. Pikmin will automatically jump on this slide rail if correctly navigated along the [[moving walkway]]s, allowing them to push the cardboard box required to progress.
*[[Trial of the Sage Leaf]] 6th Story Gimmick Gambit: A slide rail appears at the conclusion of the final puzzle. Pikmin will automatically jump on this slide rail after landing on a [[switch]], where they will depress the next switch required to reach the [[Sage Leaf]].
* [[Trial of the Sage Leaf]] – 6th Story: Gimmick Gambit: A slide rail appears at the conclusion of the final puzzle. Pikmin will automatically jump on this slide rail after landing on a [[switch]], where they will depress the next switch required to reach the [[Sage Leaf]].
* [[Hero's Hideaway]] (Olimar's Shipwreck Tale and prologue): A short slide rail goes from the second level of the bookshelf down to ground level. Several Pikmin are sliding on it (and using the nearby [[fan]] to go back up) when the area is first landed in.


== Gallery ==
== Gallery ==
{{image}}
{{image}}
<gallery>
<gallery>
P3D Prerelease Ice Slide.jpg|[[Alph]] and some Pikmin sliding down an icy slide.
</gallery>
</gallery>
== Names in other languages ==
{{game help|p4|Fill in the names in other languages, for the main languages at least.}}
{{foreignname
|Jap  =
|JapR =
|JapM =
|ChiTrad  =
|ChiTradR =
|ChiTradM =
|Dut  =
|DutM =
|Fra  =
|FraM =
|Ger  =
|GerM =
|Ita  =
|ItaM =
|Kor  =
|KorR =
|KorM =
|Por  =
|PorM =
|Spa  =
|SpaM =
}}


== Trivia ==
== Trivia ==
*{{p2}} includes a few examples of sloped terrain that Pikmin cannot climb up- various snowdrifts in the [[Valley of Repose]], and pipes in the [[Shower Room]], [[Submerged Castle]] and [[Hidden Garden]]. Although Pikmin may slide down them, they do not function as slides.
*{{p2}} includes a few examples of sloped terrain that Pikmin cannot climb up: various snowdrifts in the [[Valley of Repose]], and pipes in the [[Shower Room]], [[Submerged Castle]] and [[Hidden Garden]]. Although Pikmin may slide down them, they do not function as slides.


== See also ==
== See also ==
* [[Climbing rope]]
* [[Climbing rope]]
* [[Geyser]]
* [[Geyser]]
* [[Over Wintry Mountains]]: A stage in [[Hey! Pikmin]] that involves sliding.
* [[Over Wintry Mountains]]: A stage in ''[[Hey! Pikmin]]'' that involves sliding.


{{obstacles}}
{{obstacles}}

Latest revision as of 04:37, May 3, 2024

Because this subject has no official name, the name "Slide" is conjectural.

Slides are a terrain element in Pikmin 3 and Pikmin 4. When a leader or Pikmin steps onto a slide, they are speedily led down to a lower area automatically. It is impossible to carry large objects down slides, which means that alternative routes must be discovered in order to retrieve objects found near slides.

Pikmin 3[edit]

To travel down a slide in Pikmin 3, the leader or Pikmin must step onto it. If a leader steps onto a slide with a squad of Pikmin, all Pikmin will follow them down the slide. In this game, while large objects cannot be carried down slides, small ones, like fragments and nuggets, can, making them a convenient one-way shortcut for these objects.

Story Mode
  • Distant Tundra:
    • The iron ball that Brittany must push to escape the cave with Yellow Pikmin travels down a slide.
    • A long, curved slide is in the northwest part of the area, near 30 fragments needed to build the double bridge. A data file can be collected while travelling down it.
    • A short slide is south of the Dapper Blob on top of a stump.
    • A very short slide leads from the space in front of the outside orange bridge to a Bouncy Mushroom, which leads to the top of a broken pot which has the fragments needed to build that bridge. The start of the slide is blocked by a large crystal.
Mission Mode
Bingo Battle
  • Rusted Labyrinth: 2 slides through rubber tubes are used to get from the top half to the bottom half through the side paths.

Pikmin 4[edit]

In Pikmin 4, all slides are metal rails, and they are encountered mainly in human-constructed areas. To travel down a slide rail, a leader must press A to jump on. All Pikmin in their party will accompany them. Oatchi is unable to use slide rails. Pikmin are not able to carry small objects like raw material down slides.

  • Hero's Hideaway (main story):
  • Below-Grade Discotheque: A slide rail is part of the elaborate puzzle in sublevel 3. Pikmin will automatically jump on this slide rail if correctly navigated along the moving walkways, allowing them to push the cardboard box required to progress.
  • Trial of the Sage Leaf – 6th Story: Gimmick Gambit: A slide rail appears at the conclusion of the final puzzle. Pikmin will automatically jump on this slide rail after landing on a switch, where they will depress the next switch required to reach the Sage Leaf.
  • Hero's Hideaway (Olimar's Shipwreck Tale and prologue): A short slide rail goes from the second level of the bookshelf down to ground level. Several Pikmin are sliding on it (and using the nearby fan to go back up) when the area is first landed in.

Gallery[edit]

This article or section is in need of more images.
You can help Pikipedia by uploading some images.

Trivia[edit]

See also[edit]