Pikmin 4

Industrial Maze: Difference between revisions

Tag: Mobile edit
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{{game icons|p4=y}}
{{game icons|p4=y}}
{{infobox cave
{{infobox cave
|image    = Pikmin 4 Industrial Maze.jpg
|image    = P4 Industrial Maze Intro.png
|size      = 300px
|size      = 300px
|caption  =  
|caption  =  
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|treasures = 5
|treasures = 5
|onions    = 0
|onions    = 0
|hazards  = {{Electricity}}
|suggested = {{icon|Red Pikmin|v=P4 HUD}} {{icon|Yellow Pikmin|v=P4 HUD}}
|suggested = [[Red Pikmin]], [[Yellow Pikmin]].
}}
}}
{{guide}}


The '''Industrial Maze''' is a [[cave]] in [[Sun-Speckled Terrace]] in {{p4}}. It has two sublevels where 15 [[Yellow Pikmin]] can be found. While there are no enemies inside apart from some [[Honeywisps]], there are [[pits]] Pikmin can easily fall into if the player is not careful. This cave also helps introduce the concept of working together with [[Oatchi]] and switching between him. This cave has {{sparklium|p4|490}} worth of treasure.
The '''Industrial Maze''' is a [[cave]] in [[Sun-Speckled Terrace]] in {{p4}}. It has two sublevels where 15 [[Yellow Pikmin]] can be found. While there are no enemies inside apart from some [[Honeywisps]], there are [[pits]] Pikmin can easily fall into if the player is not careful. This cave also helps introduce the concept of working together with [[Oatchi]] and switching between him, as well as introducing [[moving walkway]]s, as noted in Olimar's voyage log for this place. This cave has {{sparklium|p4|490}} worth of treasure.


== How to reach ==
== How to reach ==
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== Notes ==
== Notes ==
=== Olimar's Voyage Log ===
=== Olimar's Voyage Log ===
{{transcript|The ground...it started moving! I groped for a way forward, but I couldn't make any progress on my own. I wonder if Moss may be able to help me out of this mess.|block=y}}
[[File:P4 Voyage Log Olimar 43.png|left|200px]]
{{transcript|The ground...it started moving! I groped for a way forward, but {{color|I couldn't make any progress on my own|darkorange}}. I wonder if {{color|Moss|#aa0}} may be able to {{color|help|darkorange}} me out of this mess.|block=y}}
{{clear}}


== Sublevel 1 ==
== Sublevel 1 ==
[[File:P4 Map Industrial Maze 1.png|thumb|300px|Map of the sublevel.]]
[[File:P4 Map Industrial Maze 1.png|thumb|300px|Map of the sublevel.]]
* '''Treasures''':
* '''Treasures''':
** {{icon|Memory Fragment (Top Right)|v=P4|y}}
** {{icon|Memory Fragment (Top Right)|v=P4|y}} × 1
** {{icon|Personal-Injury Plank|v=P4|y}}
** {{icon|Personal-Injury Plank|v=P4|y}} × 1 (Yellow Pikmin needed)
* '''Enemies''':
 
** None
* '''Tools''':
* '''Tools''':
** {{icon|Conveyor belt|y}} × 4
** {{icon|Geyser|v=P4|y}} × 1
** {{icon|Moving walkway|y|v=P4}} × 4
** {{icon|Switch|y|v=P4}} × 1 (switches direction of moving walkways)
 
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Jar|y}} × 1
** {{icon|Breakable pot|y|v=P4}} × 4 (contain 5 raw material)
** {{icon|Dirt wall|y}} × 1
** {{icon|Dirt wall|y|v=P4}} × 1 (drops 4 raw material)
** {{icon|Metal gate|y}} × 2
** {{icon|Iron fence|y|v=P4}} × 2
 
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** {{icon|Yellow Pikmin|v=P4|y}} × 5 (sprouts)
** {{icon|Yellow Pikmin|v=P4|y}} × 5 (buried)
 
* '''Others''':
* '''Others''':
** {{icon|Geyser|v=P4|y}} × 1
** {{icon|Raw material|l=raw material|y|v=P4}} × 29 (pile of 20 and 9 more from other sources)
** {{icon|Raw material|t=Pile of raw material|y}} × 1 (20 pieces)
 
** {{icon|Conveyor belt|y}} × 4
This sublevel is unique as you and Oatchi don't land together. You land where the [[S.S. Beagle]] stays whereas Oatchi on the ledge in front, behind the iron fence (as seen with the map image).
** {{icon|Conveyor switch|y}} × 1
To start, cross the moving walkway until you get to the middle and have Oatchi cross the one on his side. Then have him jump on the switch to reverse the directions of all the moving platforms allowing you to cross to the other side with the breakable pots. Have Oatchi come to where the pots are so he can smash them (revealing some raw material) and have your Pikmin collect them and the Memory Fragment (Top Right). Have both you and Oatchi return to where the switch is and pluck the 5 Yellow Pikmin sprouts and cross the moving platform Oatchi crossed at the start. Throw those 5 Yellow Pikmin at the Personal-Injury Plank (or have Oatchi rush it) and place any remaining Pikmin on the dirt wall. Have Oatchi return to the switch to press it when needed and enter the next sublevel.


{{clear}}
{{clear}}
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[[File:P4 Map Industrial Maze 2.png|thumb|300px|Map of the sublevel.]]
[[File:P4 Map Industrial Maze 2.png|thumb|300px|Map of the sublevel.]]
* '''Treasures''':
* '''Treasures''':
** {{icon|Unlimited Locomotive|v=P4|y}}
** {{icon|Detective's Truth Seeker|v=P4|y}} × 1
** {{icon|Detective's Truth Seeker|v=P4|y}}
** {{icon|Stately Rubber Cutie|v=P4|y}} × 1 (inside of a pot)
** {{icon|Stately Rubber Cutie|v=P4|y}}
** {{icon|Unlimited Locomotive|v=P4|y}} × 1 (partially buried)
 
* '''Enemies''':
* '''Enemies''':
** {{icon|Honeywisp|v=P4|y}} × 2
** {{icon|Honeywisp|v=P4|y}} × 3
 
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Jar|y}} × 2
** {{icon|Breakable pot|y|v=P4}} × 6 (contain 5 Yellow Pikmin and a treasure)
** {{icon|Electric gate|y|v=P3}} × 1
** {{icon|Electric gate|y|v=P4}} × 1 (drops 2 raw material)
** {{icon|Metal gate|y}} × 4
** {{icon|Iron fence|y|v=P4}} × 2
** {{icon|Paper bag|v=P4|y}} × 1
** {{icon|Iron fence|y|v=P4 switch}} × 2 (lowered by button press)
** {{icon|Paper bag|v=P4|y}} × 1 (10 weight)
 
* '''Tools'''
** {{icon|Button|y|v=P4}} × 1
** {{icon|Floating platform|y|v=P4}} × 2 (1 is static, 1 is mobile)
** {{icon|Geyser|v=P4|y}} × 1
 
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** {{icon|Yellow Pikmin|v=P4|y}} × 5 (sprouts)
** {{icon|Yellow Pikmin|v=P4|y}} × 10 (5 are buried, 5 are inside pots)
** {{icon|Yellow Pikmin|v=P4|y}} × 5 (inside jars)
 
* '''Others''':
* '''Others''':
** {{icon|Castaway|v=P4}} [[Castaway]] × 1
** {{icon|Castaway|v=P4|y}} × 1 (on a floating platform and needs Yellow Pikmin)
** {{icon|Geyser|v=P4|y}} × 1
** {{icon|Raw material|l=raw material|y|v=P4}} × 17 (pile of 15 and 2 more from other sources)
** {{icon|Metal gate button|y}} × 1
 
** {{icon|Propeller platform|y}} × 2
Head up the platforms where the breakable pots are and have Oatchi smash them, revealing the Stately Rubber Cutie. Have Oatchi carry it back and turn left. Turn left again at the fan and push down the paper bag, allowing for the Detective's Truth Seeker to be carried back. Head back to the fan and throw any Yellow Pikmin at the electric gate ahead. Return to where the breakable pots were and jump down the ledge where the pile of 15 raw material is located. Collect them, pluck the 5 Yellow Pikmin sprouts and head to the geyser. Once back up top, ride the floating platform across and press the button. Backtrack to the electric gate and enter the next segment. Call the S.S. Beagle over and have Oatchi smash the adjacent breakable pots (which house 5 additional Yellow Pikmin). Throw 3 of these new Pikmin at the stationary floating platform ahead to carry the castaway and have any remaining Pikmin dig up and retrieve the Unlimited Locomotive right next to the new base. Once all is collected, head to the fan and leave the cave.
** {{icon|Raw material|t=Pile of raw material|y}} × 1 (15 pieces)


{{clear}}
{{clear}}


== Gallery ==
== Gallery ==
{{image}}
<gallery>
P4 Industrial Maze 1 Landing.png|The landing site in sublevel 1.
P4 Industrial Maze 1 West Moving Walkways.png|The [[moving walkway]]s to the west of the landing site in sublevel 1.
P4 Industrial Maze 1 Switch.png|The [[switch]] in sublevel 1.
P4 Industrial Maze 1 North.png| The area north of the landing site in sublevel 1.
P4 Industrial Maze 1 Cracked Pots.png|The area with [[breakable pot]]s and the [[Memory Fragment (Top Right)]] in sublevel 1.
P4 Industrial Maze 1 Hole.png|The cave entrance to sublevel 2.
P4 Memory Fragment (Top Right) location.jpg|The Memory Fragment (Top Right) on sublevel 1.
P4 Personal-Injury Plank location.jpg|The Personal-Injury Plank on sublevel 1.
P4 Industrial Maze 2 Landing.png|The landing site in sublevel 2.
P4 Industrial Maze 2 South-West.png|The area south-west of the landing site in sublevel 2.
P4 Industrial Maze 2 North 1.png|The breakable pots north of the landing site in sublevel 2.
P4 Industrial Maze 2 North-East.png|The middle eastern section of sublevel 2.
P4 Industrial Maze Second Base.png|The second unlockable base in sublevel 2.
P4 Industrial Maze 2 Switch Area.png|The switch in sublevel 2.
P4 Industrial Maze 2 Castaway.png|The [[castaway]] on a [[floating platform]] in sublevel 2.
Pikmin 4 Industrial Maze.jpg|Another angle of the castaway on the floating platform.
P4 Industrial Maze 2 Exit.png|The [[fan exit]] in sublevel 2.
P4 Unlimited Locomotive location.jpg|The Unlimited Locomotive on sublevel 2.
P4 Detective's Truth Seeker location.jpg|The Detective's Truth Seeker on sublevel 2.
P4 Stately Rubber Cutie Industrial Maze location.jpg|The Stately Rubber Cutie on sublevel 2.
</gallery>


== Names in other languages ==
== Names in other languages ==
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}}
}}


==See also==
*[[Sun-Speckled Terrace]]
*[[Crackling Cauldron]]
*[[Drafty Gallery]]
{{Sun-Speckled Terrace}}
{{p4 caves}}
{{p4 caves}}
[[Category:Sun-Speckled Terrace]]
[[Category:Industrial Maze| ]]

Latest revision as of 19:57, July 22, 2024

Industrial Maze
The introduction cutscene of Industrial Maze sublevel 1, showing Oatchi separated from the player.
Location Sun-Speckled Terrace
Sublevels 2
Rescues 1
Treasures 5
Onions 0
Suggested Pikmin Red Pikmin Yellow Pikmin

The following article or section contains guides.
The strategies shown are just suggestions.

The Industrial Maze is a cave in Sun-Speckled Terrace in Pikmin 4. It has two sublevels where 15 Yellow Pikmin can be found. While there are no enemies inside apart from some Honeywisps, there are pits Pikmin can easily fall into if the player is not careful. This cave also helps introduce the concept of working together with Oatchi and switching between him, as well as introducing moving walkways, as noted in Olimar's voyage log for this place. This cave has Sparklium × 490 worth of treasure.

How to reachEdit

This cave is visible from the area's second base, Rugged Scaffold, near the direction of the Last-Frost Cavern. However, due to it being on a high ledge, the player cannot get to it without Oatchi's ability to jump. Once unlocked, the cave can be accessed without trouble.

NotesEdit

Olimar's Voyage LogEdit

The ground...it started moving! I groped for a way forward, but I couldn't make any progress on my own. I wonder if Moss may be able to help me out of this mess.

Sublevel 1Edit

 
Map of the sublevel.
  • Others:

This sublevel is unique as you and Oatchi don't land together. You land where the S.S. Beagle stays whereas Oatchi on the ledge in front, behind the iron fence (as seen with the map image). To start, cross the moving walkway until you get to the middle and have Oatchi cross the one on his side. Then have him jump on the switch to reverse the directions of all the moving platforms allowing you to cross to the other side with the breakable pots. Have Oatchi come to where the pots are so he can smash them (revealing some raw material) and have your Pikmin collect them and the Memory Fragment (Top Right). Have both you and Oatchi return to where the switch is and pluck the 5 Yellow Pikmin sprouts and cross the moving platform Oatchi crossed at the start. Throw those 5 Yellow Pikmin at the Personal-Injury Plank (or have Oatchi rush it) and place any remaining Pikmin on the dirt wall. Have Oatchi return to the switch to press it when needed and enter the next sublevel.

Sublevel 2Edit

 
Map of the sublevel.
  • Others:
    •   Castaway × 1 (on a floating platform and needs Yellow Pikmin)
    •   Raw material × 17 (pile of 15 and 2 more from other sources)

Head up the platforms where the breakable pots are and have Oatchi smash them, revealing the Stately Rubber Cutie. Have Oatchi carry it back and turn left. Turn left again at the fan and push down the paper bag, allowing for the Detective's Truth Seeker to be carried back. Head back to the fan and throw any Yellow Pikmin at the electric gate ahead. Return to where the breakable pots were and jump down the ledge where the pile of 15 raw material is located. Collect them, pluck the 5 Yellow Pikmin sprouts and head to the geyser. Once back up top, ride the floating platform across and press the button. Backtrack to the electric gate and enter the next segment. Call the S.S. Beagle over and have Oatchi smash the adjacent breakable pots (which house 5 additional Yellow Pikmin). Throw 3 of these new Pikmin at the stationary floating platform ahead to carry the castaway and have any remaining Pikmin dig up and retrieve the Unlimited Locomotive right next to the new base. Once all is collected, head to the fan and leave the cave.

GalleryEdit

Names in other languagesEdit

Language Name Meaning
  Japanese 手分けファクトリー?
Tewake Fakutorī
Labor Division Factory
  Chinese
(traditional)
合作工廠
Hézuò Gōngchǎng
Cooperation Factory
  Chinese
(simplified)
合作工厂
Hézuò Gōngchǎng
Factory of Cooperation
  Dutch Industrieel labyrintcomplex Industrial labyrinth complex
  French Dédale industriel Industrial maze
  German Fabriklabyrinth Factory Labyrinth
  Italian Labirinto industriale Industrial labyrinth
  Korean 분업 공장
Buneop Gongjang
Labor Division Factory
  Portuguese Labirinto industrial Industrial labyrinth
  Spanish Laberinto industrial Industrial labyrinth

See alsoEdit