Pikmin 4

Burrow of Beginnings: Difference between revisions

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(My apologies for the typo you corrected; I'm not sure why I said Albino Dwarf Bulborbs rather than Bulborb Larvae. I was distracted at the time.)
 
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{{game icons|p4=y}}
{{game icons|p4=y}}
{{infobox cave
{{infobox cave
|image    =  
|image    = ShepherdRescue.png
|size      =  
|size      = 300px
|caption  =  
|caption  = ''Captain Shepherd clinging to a tree to escape three [[Bulborb Larva]]e in the central chamber of the cave''
|location  = Rescue Command Post
|location  = Rescue Command Post
|sublevels = 1
|sublevels = 1
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|treasures = 0
|treasures = 0
|onions    = 0
|onions    = 0
|suggested = {{icon|Red Pikmin|v=P4 HUD}}
}}
}}
{{futuregame}}
{{game help|p4}}


The '''Burrow of Beginnings''' is the first [[cave]] in {{p4}}, and the only one in the [[Rescue Command Post]]. It has a single sublevel with no wild [[Pikmin family|Pikmin]] or [[treasure]]s, and very few enemies and obstacles. It is first explored with [[Collin]] and is where [[Shepherd]] is rescued. It has an exit leading to the base near the [[S.S. Shepherd]].
The '''Burrow of Beginnings''' is the first [[cave]] in {{p4}}, and the only one in the [[Rescue Command Post]]. It has a single sublevel with no wild [[Pikmin family|Pikmin]] or [[treasure]]s, and very few enemies and obstacles. It is first explored with [[Collin]] and is where [[Shepherd]] is rescued. It has an exit leading to the base near the [[S.S. Shepherd]].


== How to Reach ==
==How to reach==
During the beginning tutorial, after the [[Pikmin 4 player character|player avatar]] finds [[Collin]] and [[Oatchi]], you will be leaded to a high ledge you cannot progress over. Behind it is a cave entrance covered in dirt, which must be cleared away using Oatchi. From there, you can proceed into the cave.
During the beginning tutorial, after the [[Pikmin 4 player character|player avatar]] finds [[Collin]] and [[Oatchi]], you will be leaded to a high ledge you cannot progress over. Behind it is a cave entrance covered in dirt, which must be cleared away using Oatchi. From there, you can proceed into the cave.


Because the cave entrance and exit are both are high ledges, the cave only be re-entered once Oatchi has learned to jump.
Because the cave entrance and exit are both are high ledges, the cave only be re-entered once Oatchi has learned to jump. However, the Bulborb Larvae will not respawn and there is no real reason to go through the cave a second time.


== Sublevel 1 ==
==Sublevel 1==
* '''Enemies''':
* '''Enemies''':
** {{icon|Bulborb Larva|v=P4|y}} × 3
** {{icon|Bulborb Larva|v=P4|y}} × 3 (doesn’t respawn after first defeat)
* '''Obstacles''':
* '''Obstacles''':
** [[Breakable Pots]] × 5
** {{icon|Breakable pot|v=P4|y}} × 5
* '''Others''':
* '''Others''':
** [[Castaway Rescue]] × 1
** {{icon|Castaway|v=P4}} [[Shepherd|Erma Shepherd]]
Simply follow the path left until you reach [[Shepherd|Captain Shepherd]] hiding from some [[Bulborb Larva]]e on a pillar. Quickly take out the Larvae with either [[Oatchi]] or your fists. Talk to the captain, and destroy the [[Breakable pot]]s with a rush to continue to the exit.


== Gallery ==
==Trivia==
 
* Unlike many others, this cave does not have any notes from [[Olimar]] or [[Louie]]. This likely implies neither of them explored the cave; indeed, Olimar's first visit to the Rescue Command Post is in the ending of his [[Olimar's Shipwreck Tale|Shipwreck Tale]], where his life support fails in the planet's atmosphere and he crash-lands once again before becoming a [[leafling]].
== Trivia ==
* Due to being the tutorial cave, and before obtaining Pikmin, this cave and [[Cavern for a King]] are the only caves in ''Pikmin 4'' that do not contain any wild Pikmin.
* Unlike many others, this cave does not have any notes from [[Olimar]]. This likely implies he did not name it or possibly even explore it himself.
* The cave suggests [[Red Pikmin]] upon re-entry, despite no Pikmin being needed to clear it the first time.
* This is the only normal cave which does not respawn enemies upon re-entering with 100% cave completion.


== Names in other languages ==
== Names in other languages ==
{{Foreignname
{{foreignname
|Jap=はじまりの抜け道
|Jap = はじまりの抜け道
|JapR=Hajimari no Nukemichi
|JapR = Hajimari no Nukemichi
|JapM=Byway of Beginnings
|JapM = Byway of Beginnings
|Ger=Höhle des Anfangs
|ChiTrad  = 起始的捷徑
|GerM=Cave of Beginnings
|ChiTradR = Qǐshǐ de Jiéjìng
|Por=Primeira toca
|ChiTradM = Shortcut of Beginnings
|PorM=First burrow
|ChiSimp  = 起始的捷径
|ChiSimpR = Qǐshǐ de Jiéjìng
|ChiSimpM = Shortcut of Beginning
|Dut  = Grot bij de Shepherd
|DutM = Cave by [[Shepherd]]
|Fra  = Premier souterrain
|FraM = First tunnel
|Ger = Höhle des Anfangs
|GerM = Cave of Beginnings
|Ita  = Caverna degli albori
|ItaM = Cavern of beginnings
|Kor  = 시작의 터널
|KorR = Sijag-ui Teoneol
|KorM = Tunnel of Beginnings
|Spa  = Primera madriguera
|SpaM = First burrow
|Por = Primeira toca
|PorM = First burrow
}}
}}


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* [[Emergence Cave]]
* [[Emergence Cave]]


{{Rescue Command Post}}
{{p4 caves}}
{{p4 caves}}
[[Category:Burrow of Beginnings| ]]

Latest revision as of 11:09, July 11, 2024

Burrow of Beginnings
Shepherd surrounded by Bulborb Larva inside the Burrow of Beginnings.
Captain Shepherd clinging to a tree to escape three Bulborb Larvae in the central chamber of the cave
Location Rescue Command Post
Sublevels 1
Rescues 1
Treasures 0
Onions 0
Suggested Pikmin Red Pikmin

The Burrow of Beginnings is the first cave in Pikmin 4, and the only one in the Rescue Command Post. It has a single sublevel with no wild Pikmin or treasures, and very few enemies and obstacles. It is first explored with Collin and is where Shepherd is rescued. It has an exit leading to the base near the S.S. Shepherd.

How to reach[edit]

During the beginning tutorial, after the player avatar finds Collin and Oatchi, you will be leaded to a high ledge you cannot progress over. Behind it is a cave entrance covered in dirt, which must be cleared away using Oatchi. From there, you can proceed into the cave.

Because the cave entrance and exit are both are high ledges, the cave only be re-entered once Oatchi has learned to jump. However, the Bulborb Larvae will not respawn and there is no real reason to go through the cave a second time.

Sublevel 1[edit]

Simply follow the path left until you reach Captain Shepherd hiding from some Bulborb Larvae on a pillar. Quickly take out the Larvae with either Oatchi or your fists. Talk to the captain, and destroy the Breakable pots with a rush to continue to the exit.

Trivia[edit]

  • Unlike many others, this cave does not have any notes from Olimar or Louie. This likely implies neither of them explored the cave; indeed, Olimar's first visit to the Rescue Command Post is in the ending of his Shipwreck Tale, where his life support fails in the planet's atmosphere and he crash-lands once again before becoming a leafling.
  • Due to being the tutorial cave, and before obtaining Pikmin, this cave and Cavern for a King are the only caves in Pikmin 4 that do not contain any wild Pikmin.
  • The cave suggests Red Pikmin upon re-entry, despite no Pikmin being needed to clear it the first time.
  • This is the only normal cave which does not respawn enemies upon re-entering with 100% cave completion.

Names in other languages[edit]

Language Name Meaning
Flag of Japan Japanese はじまりの抜け道?
Hajimari no Nukemichi
Byway of Beginnings
Flag of the Republic of China (Taiwan) Chinese
(traditional)
起始的捷徑
Qǐshǐ de Jiéjìng
Shortcut of Beginnings
Flag of China Chinese
(simplified)
起始的捷径
Qǐshǐ de Jiéjìng
Shortcut of Beginning
Flag of the Netherlands Dutch Grot bij de Shepherd Cave by Shepherd
Flag of France French Premier souterrain First tunnel
Flag of Germany German Höhle des Anfangs Cave of Beginnings
Flag of Italy Italian Caverna degli albori Cavern of beginnings
Flag of South Korea Korean 시작의 터널
Sijag-ui Teoneol
Tunnel of Beginnings
Flag of Brazil Portuguese Primeira toca First burrow
Flag of Spain Spanish Primera madriguera First burrow

See also[edit]