Pikmin 4

Crackling Cauldron: Difference between revisions

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(→‎Sublevel 2: guide and removal of Iridescent flint beetle appearing (it doesn't))
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[[File:P4 Map Crackling Cauldron 2.png|thumb|300px|Map of the sublevel.]]
[[File:P4 Map Crackling Cauldron 2.png|thumb|300px|Map of the sublevel.]]
* '''Treasures''':
* '''Treasures''':
** {{icon|Cookie of Nibbled Circles|v=P4|y}}
** {{icon|Cookie of Nibbled Circles|v=P4|y}} × 1
** {{icon|Daughter of the Earth|v=P4|y}} (buried)
** {{icon|Daughter of the Earth|v=P4|y}} (buried) × 1
** {{icon|S.S. Chocolate|v=P4|y}}
** {{icon|S.S. Chocolate|v=P4|y}} × 1
* '''Enemies''':
* '''Enemies''':
** {{icon|Shearwig|v=P4|y}} × 2  
** {{icon|Shearwig|v=P4|y}} × 2  
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** {{icon|Candypop Bud|y|v=P4}} × 1 (Red; if 5 or less Red Pikmin)
** {{icon|Candypop Bud|y|v=P4}} × 1 (Red; if 5 or less Red Pikmin)


The landing area for this sublevel contains two eggs which can be used to flower any non-flowered Pikmin (or to collect raw material/ultra spicy spray). Heading down the path leading to the electric gate, you can assign the 10 Yellow Pikmin to work on it and have your Red Pikmin attack the nearby Shearwig up the ramp and have 20 Red Pikmin collect the raw material and another on the Shearwig. Back at the base, whistle your Pikmin and take the other path blocked by the [[Sizzling floor]]s which needs Red Pikmin to deal with. This leads to the next section which contains a few more sizzling floors surrounding the [[Daughter of the Earth]] treasure. Once your Red Pikmin have cleared the fire, you can send 12 to dig it up and head to the 5 Yellow Pikmin sprouts in the section. Once they've been plucked, head in to the adjacent section where you'll see a [[Scorchcake]] guarding a base location. This is a fire-based enemy so have Red Pikmin attack it, but stay near to whistle them off when it attempts to crush them. Once it's defeated, move your base here for the 12 Red Pikmin carrying the Daughter of the Earth to carry back quicker. Head towards the [[Dirt wall]] nearby and be prepared to attack an underground Shearwig. Once that's been dealt with, place a few Red Pikmin on the dirt wall and have the remaining attack the 2 sizzling floors at opposite ends of the section. You'll see near the dirt wall that there's two treasures on a ledge, which Yellow Pikmin are needed for. Both of these treasures weigh 3 Pikmin so you can bring down the first one with 3 out of your 5 Yellow Pikmin and whistle them once they have brought it down from the ledge. Then throw them on the other treasure and have Oatchi carry the first one back to the S.S. Beagle. Once the dirt wall has been destroyed, place most of your Pikmin on the pile of raw materials and have a few (2~3) Red Pikmin and Oatchi in your squad and head down the right path past the dirt wall. You'll encounter some more sizzling floors and a buried Shearwig, have your Red Pikmin defeat it and have Oatchi carry back the corpse whilst the Red Pikmin deal with the sizzling floors. Whilst you wait, head to the electric gate to whistle the Yellow Pikmin and it'll be demolished and use them to reach the [[Castaway]] lying on the high ledge. Have the Yellow Pikmin then carry the castaway back to the base. Once done you can head to the cave exit and leave with 6 new treasures, 20 more Yellow Pikmin and a Castaway.
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Revision as of 16:51, November 10, 2023

Crackling Cauldron
The second sublevel of the Crackling Cauldron.
Location Sun-Speckled Terrace
Sublevels 2
Rescues 1
Treasures 6
Onions 0
Hazards Fire Electricity
Suggested Pikmin Red Pikmin, Yellow Pikmin.


The following article or section contains guides.
The strategies shown are just suggestions.

The Crackling Cauldron is a cave in the Sun-Speckled Terrace in Pikmin 4. It has two sublevels where 20 Yellow Pikmin can be found. A majority of the enemies and obstacles here are fire related, so Red Pikmin are recommended. This cave has Sparklium × 470 worth of treasure.

How to reach

From the second base, Rugged Scaffold, make your way around the bend past the electric gate and down to a dirt wall guarded by a Bulborb, though you do not have to kill it to get to the wall. After breaking down the wall, you'll find the cave's entrance on the right covered by a pile of dirt.

Notes

Olimar's Voyage Log

I was feeling hotter than usual in my space suit, and when I looked down, the ground was on fire! I panicked, but a Red Pikmin just gave me a sidelong glance, totally unfazed even as the fire licked at them. They're clearly capable of more than just skillful attacks.

Sublevel 1

Labeled map of sublevel 1 of the Crackling Cauldron.
Map of the sublevel.

Note: It is assumed that you have collected 1 Flarlic and have entered the cave with 30 Red Pikmin.

The first section of this sublevel contains 2 eggs which can give some Nectar, Raw material or, not so often, Ultra-spicy spray. It also contains a Fiery Blowhog. Using Red Pikmin is recommended as they are immune to the flames they emit. Whistle back any Pikmin latched on before it bucks off any attackers as they may lose their flower/bud (if they have any). Once the Blowhog has been defeated, you can enter the next section which contains two already flying Shearwigs, as well as the Deceptive Snack and Illumination Goo treasures. There are also 5 Yellow Pikmin sprouts which are blocked by the 2 previously mentioned enemies. Throwing Red Pikmin at them will knock them out of the sky, giving an opening for an attack. You can pluck the 5 Yellow Pikmin sprouts and enter the next section which contains another Fiery Blowhog as well as two more Shearwigs (undeground this time). You can repeat the same attack strategy used previously and whistle the 5 wild Yellow Pikmin standing on a tin-like object adjacent to the Blowhog. These 10 Yellow Pikmin can be used to defeat the 2 Shearwigs and weigh down the Dusty Bed treasure which Red Pikmin are unable to reach and can push down the Paper bag. Once the paper bag is down, you can use the 10 Yellow Pikmin to carry back the Dusty Bed and can use your Red Pikmin and Oatchi to carry back the 2 Fiery Blowhog bodies, the 4 Shearwigs, and the Deceptive Snack and Illumination. Goo. If you have any remaining Pikmin, you can place them on the pile of raw materials. Once the Yellow Pikmin have returned the treasure, you can 'flower' them and put them to work on the electric gate in the first section. Once that's done, you can find the cave entrance to the next sublevel which is guarded by a third Fiery Blowhog which you can use Red Pikmin to defeat.

Sublevel 2

Labeled map of sublevel 2 of the Crackling Cauldron.
Map of the sublevel.

The landing area for this sublevel contains two eggs which can be used to flower any non-flowered Pikmin (or to collect raw material/ultra spicy spray). Heading down the path leading to the electric gate, you can assign the 10 Yellow Pikmin to work on it and have your Red Pikmin attack the nearby Shearwig up the ramp and have 20 Red Pikmin collect the raw material and another on the Shearwig. Back at the base, whistle your Pikmin and take the other path blocked by the Sizzling floors which needs Red Pikmin to deal with. This leads to the next section which contains a few more sizzling floors surrounding the Daughter of the Earth treasure. Once your Red Pikmin have cleared the fire, you can send 12 to dig it up and head to the 5 Yellow Pikmin sprouts in the section. Once they've been plucked, head in to the adjacent section where you'll see a Scorchcake guarding a base location. This is a fire-based enemy so have Red Pikmin attack it, but stay near to whistle them off when it attempts to crush them. Once it's defeated, move your base here for the 12 Red Pikmin carrying the Daughter of the Earth to carry back quicker. Head towards the Dirt wall nearby and be prepared to attack an underground Shearwig. Once that's been dealt with, place a few Red Pikmin on the dirt wall and have the remaining attack the 2 sizzling floors at opposite ends of the section. You'll see near the dirt wall that there's two treasures on a ledge, which Yellow Pikmin are needed for. Both of these treasures weigh 3 Pikmin so you can bring down the first one with 3 out of your 5 Yellow Pikmin and whistle them once they have brought it down from the ledge. Then throw them on the other treasure and have Oatchi carry the first one back to the S.S. Beagle. Once the dirt wall has been destroyed, place most of your Pikmin on the pile of raw materials and have a few (2~3) Red Pikmin and Oatchi in your squad and head down the right path past the dirt wall. You'll encounter some more sizzling floors and a buried Shearwig, have your Red Pikmin defeat it and have Oatchi carry back the corpse whilst the Red Pikmin deal with the sizzling floors. Whilst you wait, head to the electric gate to whistle the Yellow Pikmin and it'll be demolished and use them to reach the Castaway lying on the high ledge. Have the Yellow Pikmin then carry the castaway back to the base. Once done you can head to the cave exit and leave with 6 new treasures, 20 more Yellow Pikmin and a Castaway.

Gallery

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Names in other languages

Language Name Meaning
Flag of Japan Japanese 焼きおこし工房?
Yaki Okoshi Kōbō
Baked Rice Cake Workshop
Flag of the Republic of China (Taiwan) Chinese
(traditional)
烤米餅工房
Kǎo Mǐbǐng Gōngfáng
Baked Rice Cake Workshop
Flag of China Chinese
(simplified)
烤米饼工房
Kǎo Mǐbǐng Gōngfáng
Baked Rice Cake Workshop
Flag of the Netherlands Dutch Vuursteenfornuis Flint furnace
Flag of France French Chaudron crépitant Crackling cauldron
Flag of Germany German Feurige Fabrik Fiery Factory
Flag of Italy Italian Officina ardente Burning workshop
Flag of South Korea Korean 불 피우는 공방
Bul Piuneun Gongbang
Fire Burning Workshop
Flag of Brazil Portuguese Caldeira crepitante Crackling boiler
Flag of Spain Spanish Fábrica ardiente Burning factory

See also