User:2 B/Sandbox
Pikmin 4 Dandori Kentei in Tokyo
Pikmin 4 Dandori Kentei in Tokyo (ピクミン4 ダンドリ検定 in 東京?) is an event taking place in Tokyo Dome City's Prism Hall on November 23rd and 24th, 2024.
External links
Characters | |
---|---|
Hocotatians | Captain Olimar • Louie • The President |
Koppaites | Alph • Brittany • Captain Charlie • Yorke • Nelle • Don Bergman |
Rescue Corps | Newbie Rescue Officer • Oatchi • Collin • Shepherd • Russ • Dingo • Yonny • Bernard |
Ships | S.S. Dolphin • Hocotate ship • S.S. Drake • SPERO • S.S. Dolphin II • S.S. Beagle • S.S. Shepherd |
Other | Castaway • Leafling • Minor characters • Moss • Pikmin |
Dirt wall merge
Dirt walls (also known as wooden gates[1] and bramble gates) are the most basic type of gate in Pikmin, Pikmin 2 Pikmin 3, Pikmin 4, and Hey! Pikmin. In Pikmin and Pikmin 2, they sink to the ground as they take damage, while in later games, they resemble sandcastles and break down and fall apart when damaged. These types of gates can be destroyed by any Pikmin type; however, some of these walls are found partially or completely submerged underwater, meaning that they require Blue Pikmin to destroy.
In Pikmin 2', there are two types of these gates: white and black. Black gates take longer to break down than white ones. Wooden gates also have 3 stages of destruction. Initially, they are at their full height, with the central part of the gate being as high as the supports on the side. After being attacked for some time, the gate will partially fall down through the ground, becoming two-thirds of its initial height. After some more time, it will fall down some more to become one-third of its original height, and eventually, it will completely fall down, and Pikmin and leaders will be able to walk through the space the gate once occupied.
Each wooden gate has some amount of health, and Pikmin attacking these gates use their standard damage values. In Pikmin, white gates can also be destroyed with two bomb rocks, and black gates require four. The health of gates is inconsistent – gates of the same color vary in how sturdy they are; for example, the gate that encloses the Emperor Bulblax's arena in The Final Trial is surprisingly frail. In Pikmin 2, normal gates above ground have between 10000 and 43000 hit points. They tend in general to be much sturdier than the randomly generated ones in caves (100 - 12800) and Challenge Mode levels (1 - 4000). For comparison, a Red Bulborb has 750 hit points.
In Pikmin 3, Pikmin are more effective at taking one down if they are latched onto it from a throw,[2] but as the layers on the gate peel down, those Pikmin will eventually fall and attack at ground level. For Rock Pikmin in Pikmin 3, throwing them at the wall repeatedly is much faster than letting them lunge on their own, and is in fact, the fastest way to take down a wall using Pikmin.[2] In Pikmin 3 Deluxe however, Rock Pikmin left to attack the wall on their own can take it down fairly quickly.[3] These walls can be destroyed using a single bomb rock. In Pikmin 4, Oatchi can deal sizable damage by rushing into a dirt wall, especially if he is carrying Pikmin as they will all be thrown onto the wall.
These types of walls all have the same design in Pikmin 3, but in Pikmin 3 Deluxe, there are 8 different designs of dirt wall with various patterns of white paint on the columns at the sides of the wall. Those designs are: no paint, 3 horizontal stripes, 1 vertical stripe, 2 wavy stripes (all walls with this pattern are found in water), 3 diagonal stripes, an "X" mark, 3 triangles, and 4 circles.
In Pikmin 4, the design has returned to being mostly the same as in Pikmin 3, but with a few minor changes. The wall portion is now more rectangular and featureless on top. Certain walls are also significantly wider than others, compared to all walls previously being the same in width. The white paint patterns from Pikmin 3 Deluxe do not return.
Poison gate
Some wooden gates in Pikmin 2 have poison emitters within them. Because of the poison hazard, only White Pikmin can destroy these gates. (Gates like this are never found underground so there is never a situation where Bulbmin can destroy them.) After the gate has been destroyed, the poison emitters can be destroyed, and after that other Pikmin types can pass through the gate.
Locations
- Pikmin
- The Impact Site: There is a white gate to the southwest in the area with Pearly Clamclamps.
- The Forest of Hope: There is one white gate right in the base, another white in the easternmost part of the main area with Dwarf Bulborbs and the Eternal Fuel Dynamo, the first black gate resides in front of the area with the Nova Blaster and a Spotty Bulborb, a submerged white gate shortly beyond the previously mentioned black gate, and lastly, a black gate in front of the arena with the Armored Cannon Beetle and Radiation Canopy.
- The Forest Navel: A white gate is found directly next to the base, and must be broken down to allow the #1 Ionium Jet to be delivered to the ship. A black gate is located at the beginning of the pathway leading towards the Libra and Analog Computer, and a second black gate can be found adjacent to the Beady Long Legs' arena, though not serving as a direct impediment.
- The Distant Spring: A white gate is found blocking off access to the Zirconium Rotor, and a black gate is directly opposite to it, leading into the area where the Pilot's Seat is found. Another white gate is found beside the tree trunks surrounding the Armored Cannon Beetle, in the path of the Bowsprit's waypoints.
- The Final Trial: Two white gates are located around the perimeter of the Emperor Bulblax arena. One blocking the Entrance Of Emperor Bulblax Arena. One Blocking Most of The Pipes.
- Pikmin 2
- Valley of Repose: A white gate is right before Emergence Cave while another just past it in a pool of water blocks access to half the level. A white poison gate is located in front of Subterranean Complex.
- Awakening Wood: There is a black gate in the center, near the Burgeoning Spiderworts. Beyond this gate, a white poison gate can be found shortly beyond the White Flower Garden by taking a right, while another lies opposite the Hole of Beasts to the left. A white gate in a pool of water with a clog is located near the landing site. Another white gate blocks the entrance to Snagret Hole.
- Perplexing Pool: A submerged black gate is near the landing site and another blocks the area with the Submerged Castle on the opposite end of the river. A white poison gate blocks the way to where Yellow Pikmin are discovered.
- Wistful Wild: Two black poison gates are found in the The Impact Site half of the area, denying access to the Dream Den and two overworld treasures. A white gate in a pool of water is located near the Cavern of Chaos.
- Pikmin 3
- Tropical Wilds: One is found on the first day, inside the cave where the Pyroclasmic Slooch would normally be, another is outside the landing site, and closes off access to a Pocked Airhead, a third wall underwater guards access to the Calcified Crushblat's arena, and a fourth can be found separating the small brown bridge near the landing site from the area with a Dapper Blob and a Swooping Snitchbug.
- Garden of Hope: One is located in the second half of the area, near the Bug-Eyed Crawmad's nest, and another is located near the Toady Bloyster and a pile of fragments used to build the pot. Both of these are completely submerged underwater. A third separates the landing site from the fragment pile used to build the nearby bridge, with this bridge leading to a fourth wall by the Bulborb. A fifth wall blocks the 2D facing area with the Zest Bomb and Astringent Clump, with the last one blocking access to the Armored Mawdad's arena.
- Distant Tundra: Two of the dirt walls in this area are partially submerged in the main river. One is by the area with Wogpoles, near the land protrusion to swap Pikmin in, while the other one is right next to the ledge with the Face Wrinkler. The last dirt wall is also by the land protrusion, but it blocks an alcove with a Bearded Amprat and a Bouncy Mushroom.
- Twilight River: One wall is in the second half of the area, and blocks off a small land bridge to cross the river, and a second one separates the area with the clipboards and the swarm of Scornets.
- Formidable Oak: The first is found at the end of the room with the Bulborbs, the next one can be found to the far end of the circular area where the bridge is built, a third is at the end of the path where the Nectarous Dandelfly is, and the fourth is in the dark cave, and simply separates a path to get the fragments (this wall does not need to be destroyed, however). The final is also in the dark cave, blocking the path that needs to be taken if the clipboard is not lifted.
- Flower Garden: One stands near the Rock Pikmin and blocks one of two routes to the second half of the level, while the second blocks access to a Face Wrinkler.
- Inside Forest: The first is right next to the Onion, and is a shortcut to the main area of the level. The second blocks access to the arena with the Orange Bulborb.
- Pikmin Reunion: There is one adjacent to the Red Onion for a mild shortcut.
- Creature Hunting: A dirt wall blocks access to a Bulborb and some Dwarf Bulborbs.
- Land, Sea, and Sky: A dirt wall blocks Red Pikmin from being able to proceed beyond their starting area beyond the red bridge.
- First Part Found: One appears near the Fiery Blowhogs and blocks the blue bridge from being constructed, while a second blocks a route for the ship part to take. A third wall serves primarily as a choice in detour.
- Team Monster Hunt: A dirt wall blocks Olimar from being able to access the Whiptongue Bulborbs.
- Another Part Found: A dirt wall stands directly in front of the SPERO.
- Pikmin 4
- Sun-Speckled Terrace: One wall is found near the first base next to a Dwarf Bulborb, breaking it gives access to the Last-Frost Cavern and the rest of the map. The other dirt wall is found next to the Temporal Mechanism, guarded by a Bulborb.
- Crackling Cauldron: There’s only 1 dirt wall in this cave and it’s found in sublevel 2 near the S.S. Chocolate and the Cookie of Nibbled Circles.
- Industrial Maze: In sublevel 1, there is a wall which blocks access to the hole to the next sublevel.
- Blossoming Arcadia: There’s only 1 dirt wall in the area which is located near the two Downy Snagrets guarding the Sticky Jewel.
- Drafty Gallery: In sublevel 1, the wall is located to the left of where the Leader would land when entering the sublevel. In the second sublevel, there’s a wall blocking access to an Ice Candypop Bud and another is near the Fiery Blowhog guarding the Sphere of Support.
- Sightless Passage: The wall is located between the room which holds a Castaway and the adjacent room holding a Scorchcake.
- Kingdom of Beasts: In sublevel 1 there’s a wall located near the S.S. Beagle and the other wall is found near the awake Bulborb fighting wild Red Pikmin.
- Serene Shores: One wall is found near the Blossoming Dunes Base, which blocks access to the 2 Chance Totems. A second dirt wall is found blocking access to the Fishy Bed. A third wall is located next to the Water's Edge base which is covered in sand. And a fourth one is located near the Dawn Pustules and the Zest Bomb treasures.
- Seafloor Resort: In sublevel 1, a dirt wall is located near the lone Lesser Spotted Jellyfloat and the Flarlic. In sublevel 3, a wall can be found near the Greater Spotted Jellyfloat and another is found near the Clipboard which weighs 10.
- Below-Grade Discotheque: In sublevel 4, it is located near the Tusked Blowhog holding the Relentless Spear.
- Engulfed Castle: In sublevel 1, one can be found blocking entrance to the hole to sublevel 2 and the other is blocking access to the button which lowers the iron fence. In sublevel 2, one is located to the right of the 2 Albino Dwarf Bulborbs. The other is near the Daughter of the Earth, opposite the iron fence. There’s 3 walls in sublevel 3: one is near a Joustmite blocking access to a button, the second is near the Wollyhop and the third is found in the corridor with the 2 Nectar Eggs; close to the Scaly Custard. Sublevel 4’s wall is found in the corridor populated with the 2 Moldy Dwarf Bulborbs.
- Hey! Pikmin
- Snowfall Field
- Freezing Wasteland: There is a dirt wall found near the end of the level, blocking the player's path. The player must be careful when breaking it, as they also have to ward off a Clicking Slurker nearby.
Gallery
A white wooden gate in The Forest of Hope.
An official screenshot of a white wooden gate being destroyed in The Forest of Hope.
The 4 states of a white wooden gate in Pikmin.
A black poisonous wooden gate in the Wistful Wild.
The dirt wall in Freezing Wasteland.
Red Pikmin destroying a dirt wall in a prerelease version of Pikmin 3.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | 土のカべ? Tsuchi no Kabe |
Dirt wall |
French (NoE) | Mur de terre | Dirt wall |
German | Lehmwand | Loam wall |
Italian | Muro di fango | Mud wall |
Portuguese | Parede de barro | Clay wall |
Spanish | Muro de barro | Mud wall |
See also
References
- ^ “Wooden gates, such as the white one near your landing site, are breakable, so call all of the Pikmin from the red onion and put them to work.” – The Forest of Hope section 3-A: "Storming the Gate" in the Pikmin Nintendo Player's Guide
- ^ a b YouTube video comparing latched Pikmin, grounded Pikmin, thrown Rock Pikmin, and lone Rock Pikmin on a dirt wall
- ^ YouTube video comparing the time different Pikmin types take to destroy a dirt wall, published on March 8th, 2021, retrieved on March 9th, 2021
Pikmin Garden Piklopedia family colors
Before | After |
---|---|
Pikmin | Pikmin |
Grub-Dog | Grub-Dog |
Breadbug | Breadbug |
Burrow-nit | Burrow-nit |
Skitterling | Skitterling |
Heavil | Heavil |
Slooch | Slooch |
Numbouse | Numbouse |
Arachnorb | Arachnorb |
Sporovid | Sporovid |
Lithopod | |
Blowhog | Blowhog |
Goolix | Goolix |
Mitite | Mitite |
Snavian | Snavian |
Chrysanthemum | Chrysanthemum |
Amphibiland | Amphibiland |
Mandiblard | Mandiblard |
Squishsquirt | Squishsquirt |
Mollusking | Mollusking |
Spitterspatter | Spitterspatter |
Flobbler | Flobbler |
Onionshell | Onionshell |
Elips | Elips |
Snareshell | Snareshell |
Amphituber | Amphituber |
Pricklepuff | |
Crawmad | |
Scarpanid | Scarpanid |
Jellyfloat | Jellyfloat |
Flutterbie | Flutterbie |
Unknown |
Pikmin 2 Japanese website notes
Hocotate Freight
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This Planet
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Nectar
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Pikmin Ecology Observations Part 1: "Symbiosis"
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Pikmin Ecology Observations Part 2: "Life Cycle"
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Pikmin Ecology Observations Part 3: "Carrying Instinct"
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Exploration Region
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Ultra-Spicy Spray
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Ultra-Bitter Spray
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Relationship Between the Ecosystem and the Treasures
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Treasure Considerations
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Hocotate Ship
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Equipment
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