Kingcap
Kingcap | |
---|---|
Appears in | Pikmin 3, Pikmin 4 |
Scientific name | Unknown |
Family | Unknown |
Areas | Tropical Wilds, Distant Tundra |
Caves | None |
Collect treasure! levels | Tropical Forest, Twilight Hollow |
Battle enemies! levels | Distant Tundra Remix |
Side Story levels | Flower Garden, Inside Forest, Tundra, Pikmin Reunion, First Part Found |
Dandori Challenge levels | None |
Bingo Battle levels | None |
Dandori Battle levels | None |
Kingcaps (マダラタケ?, lit.: "Spotted Mushroom") are a type of fungus in Pikmin 3 that serve as obstacles. They are usually found blocking the way in corridors, and come accompanied with a series of Spotcaps. Leaders can use their Pikmin to destroy Kingcaps, but the leaders can not destroy the king cap themselves.
Kingcaps have a lot of durability and occupy a lot of space, but once cleared, they open up some significant space. Unlike the smaller Spotcaps, Pikmin can latch on to a Kingcap when thrown, and it has a health wheel.
Stats
Weight | Max. carriers |
Seeds | Value | Health |
---|---|---|---|---|
N/A | N/A | N/A | N/A | 1000 |
Poison Kingcap
In Pikmin 4, a poisonous variant of the Kingcap can be seen. It is rarer than its normal counterpart, only being found in 2 caves, the Doppelgänger's Den and the Engulfed Castle. It functions the same as normal Kingcaps, except it can only be attacked by White Pikmin due to its poison. However, they can also be damaged easily by Oatchi's rush.
Locations
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Kingcaps are always found with Spotcaps nearby.
Tropical Wilds
- A Kingcap appear in a non-obtrusive fashion in the cave next to the landing site, leading up from Alph's crash site.
Distant Tundra
- Two Kingcaps appear in the area around Captain Charlie's crash site. These serve as the game's first obstacle.
- In one of the Side Stories,Olimar's comeback, There are some Kingcaps along with Spotcaps blocking the pathway from spawn
Tropical Forest
- In the Collect Treasure! version, a Kingcap blocks a dead end in the lowest part of the area.
Technical information
Pikmin 3 technical information (?) | |
---|---|
Internal name | mush
|
HP | 1000 |
Rock Pikmin throw hits to kill | 10 |
White Pikmin ingestions to kill | 0 |
Bomb rock explosions to kill | 1 |
Bomb rock ingestions to kill | 0 |
Number of direct hits on top to kill | 0 |
Damage to leaders | 10 |
Territory radius | 100 |
Mission Mode value | 0 |
Gallery
The first Kingcaps encountered in Story Mode.
Trivia
- Spotcaps and Kingcaps share many similarities to Dwarf Bulborbs, and Bulborbs, respectively. Spotcaps and Dwarf Bulborbs each have 100 health, while Kingcaps and Bulborbs each have 1000. Both are red with white spots, and both Spotcaps and Dwarf Bulborbs instantly get defeated when hit on top.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | マダラタケ? Madara Take |
Spotted Mushroom |
French (NoE) | Bulbolet | From bulborbe (Bulborb) and bolet (bolete) |
German | Gemeiner Punktpilz | Common Spot-mushroom |
Italian | Fungoleto | From fungo (mushroom) and coleto (Bulborb) |
Spanish | Superfungo moteado | Spotted superfungus |
See also
Obstacles |
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Arachnode web • Bag • Bamboo gate • Bomb rock • Boulder • Bramble gate ( White • Black) • Breakable pot • Buried object • Cardboard box ( Tin box) • Clipboard • Clog • Cobblestone block • Cold air • Crystals ( Small • Large • Crystal nodule • Icicle) • Crystal wall • Dam • Dirt block (Solid dirt block) • Dirt wall • Dried plant • Electric gate • Electrical wire • Flames • Hazard generator ( Bubble blower • Electricity generator • Fire geyser • Ice vent • Poison emitter • Water spout) • High ledge • Hydro jelly • Hydroe bramble • Ice block • Ice wall • Iron block • Iron fence ( Rusty • White) • Kingcap ( Poisonous) • Mud pool • Numbered gate • Paper bag • Potted plant • Purple Pikmin needed • Reinforced wall ( White • Gray • Black) • Sizzling floor • Spotcap ( Poisonous) • Sprinkler • Sticky mold • [icon] Stubborn rocks • Switch gate ( White • Red • Blue) • Trowel • Tunnel ( Narrow • Pup) • Water body • Wooden stake |
Minor obstacles |