Dwarf Bulbear
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File:Dwarf Bulbearz.jpg | |||
Appears in | Pikmin, Pikmin 2, Pikmin 3 | ||
Scientific name | Oculus terribilis | ||
Family | Grub-dog | ||
Areas | The Distant Spring, Perplexing Pool, Distant Tundra | ||
Caves | Frontier Cavern, Glutton's Kitchen, Hole of Heroes, Dream Den | ||
Challenge Mode stages | The Forest of Hope, The Final Trial, Hot House, Subterranean Lair, Emperor's Realm | ||
Mission Mode Collect Treasure! stages | None | ||
Mission Mode Battle Enemies! stages | None | ||
Side Story days | None | ||
2-Player Battle stages | Angle Maze | ||
Bingo Battle stages | None | ||
Attacks | Eats Pikmin |
Dwarf Bulbears (チビクマ, Chibi Kuma) are enemies in both Pikmin games. Like the Dwarf Bulborbs, the Dwarf Bulbear is a miniature version of a larger Grub-dog, in this case a Spotty Bulbear, but this creature is unique in that it is actually the young of said large Grub-dog, whereas Dwarf Bulborbs are different animals entirely which simply mimic the appearance of their large doppelgangers. Strangely, the Dwarf Bulbear is the only dwarf member of the Grub-dog family; all others are part of the Breadbug family. Dwarf Bulbears can flip themselves and dodge Pikmin attacks. However, in spite of this, if this creature (like the Dwarf Bulborbs) is petrified in the Piklopedia, when it breaks out of the stone it runs around eating any thrown Pikpik carrots at a much greater speed than normal.
Dwarf Bulbears will return in Pikmin 3, following the same behavior as seen in Pikmin 2. [1]
Notes
Reel notes
Olimar's notes
Louie's notes
Pikmin
In Pikmin, Dwarf Bulbears are essentially stronger versions of Dwarf Bulborbs. They will be "sniffing" at the air instead of the ground. This allows them to notice you earlier. They have almost 1.4 times as much health and are able to stand more than one Pikmin thrown directly on top of it. Dwarf Bulbears will shriek when aggravated to alert any Spotty Bulbears in the vicinity.
Pikmin 2
The Spotty Bulbear's behavior changes much in Pikmin 2, and so too does that of the Dwarf Bulbear. Spotty Bulbears roam the map in search of food rather than sleeping, and if they come near a pack of Dwarf Bulbears, the tiny creatures will yip and follow their parent. A group of Dwarf Bulbears can make defeating a large Bulbear especially difficult, as they will not only eat any Pikmin that fall to the ground, but may go directly for the captain and the rest of the Pikmin swarm. In order to cope with this threat, a well-timed Ultra-Bitter Spray can be used to petrify the entire group of Bulbears, including the parent. With a bit of luck, a barrage of Purple Pikmin can also stun all the creatures within a small radius, even if they are not hit directly, leaving them vulnerable to attack. Also, if any number of Dwarf Bulbears are sniffing the ground and a captain happens to throw a Pikmin in their way, they will attack it. However, if they happen to see Pikmin and a Spotty Bulbear at the same time, they will eat the Pikmin thrown at them, and then run to follow the Bulbear. The Dwarf Bulbears seemingly tell the captain's location too because soon after, the Bulbear (regardless of whether it was actually looking at the captain at the time) will come over to attack him.
Although Dwarf Bulbears are notably tougher in Pikmin 2, a single Pikmin thrown onto their back kills them instantly, unlike in the previous game.
There are also a number of stylistic differences between Dwarf Bulbears in the two games. In Pikmin 2, rather than doing a back-flip to shake off offending Pikmin, Dwarf Bulbears will simply shake their head like Dwarf Bulborbs do, which has the same effect. Their spots also no longer shrink and expand, and their eyes are black rather than red.
Glitch
There's a glitch in the Piklopedia for Dwarf Bulbears while eating Pikpik carrots, in which they die instantly.
Strategy
Pikmin
Olimar can easily defeat this creature by swarming it with a large group of Pikmin. If only a few are available, have Olimar throw Pikmin onto the Dwarf Bulbear's back and then call them back to avoid Pikmin deaths. This creature can cause the crushing glitch when defeated. However, in Pikmin 2, they're likely to have an adult following. In that case, Olimar can use a Bitter Spray to freeze them, kill the mature Bulbear first, and finish off the Dwarves.
Captains
Attacking it from behind is the most legitimate strategy.
Technical information
Pikmin technical information (?) | |||
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Internal name | chappb
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HP | 180 |
Pikmin 2 technical information (?) | |||
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Internal name | kumakochappy
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Global properties (List) | |||
ID | Japanese comment | Property | Value |
s000 | friction(not used) | Friction | 0.5 |
s001 | wallReflection | Unknown (wall bounce speed multiplier?) | 0.5 |
s002 | faceDirAdjust | Unknown | 0.25 |
s003 | accel | Acceleration | 0.1 |
s004 | bounceFactor | Unknown (bounce when it hits the ground?) | 0.3 |
fp00 | ライフ | HP | 500 |
fp01 | マップとの当り | Unknown (related to slopes) | 20 |
fp02 | ダメージスケールXZ | Horizontal damage scale | 0.2 |
fp03 | ダメージスケールY | Vertical damage scale | 0.25 |
fp04 | ダメージフレーム | Damage scale duration | 0.3 |
fp05 | 質量 | Unknown (weight?) | 0.1 |
fp06 | 速度 | Move speed | 60 |
fp08 | 回転速度率 | Rotation acceleration | 0.4 |
fp09 | テリトリー | Territory radius | 500 |
fp10 | ホーム範囲 | "Home" radius | 80 |
fp11 | プライベート距離 | "Private" radius | 70 |
fp12 | 視界距離 | Sight radius | 150 |
fp13 | 視界角度 | FOV | 180 |
fp14 | 探索距離 | Unknown (exploration radius?) | 400 |
fp15 | 探索角度 | Unknown (exploration angle?) | 180 |
fp16 | 振り払い率 | Successful shake rate | 1 |
fp17 | 振り払い力 | Shake knockback | 50 |
fp18 | 振り払いダメージ | Shake damage | 1 |
fp19 | 振り払い範囲 | Shake range | 17 |
fp20 | 攻撃可能範囲 | Unknown (shock attack max range?) | 35 |
fp21 | 攻撃可能角度 | Unknown (shock attack max angle?) | 25 |
fp22 | 攻撃ヒット範囲 | Unknown (attack hit range?) | 38 |
fp23 | 攻撃ヒット角度 | Unknown (attack hit angle?) | 25 |
fp24 | 攻撃力 | Attack damage | 10 |
fp25 | 視界高 | Unknown (height visibility?) | 50 |
fp26 | 探索高 | Unknown (exploration height?) | 100 |
fp27 | ライフの高さ | HP wheel height | 50 |
fp28 | 回転最大速度 | Rotation speed | 10 |
fp29 | 警戒時間 | Unknown (warning time?) | 15 |
fp30 | 警戒ライフ | Unknown | 30 |
fp31 | ライフ回復率 | Regeneration rate | 0 |
fp32 | LOD半径 | Off-camera radius | 40 |
fp33 | マップとのあたりポリゴンの選定 | Collision processing radius | 20 |
fp34 | ピクミンとのあたり | Pikmin damage radius | 10 |
fp35 | 石化時間 | Petrification duration | 1 |
fp36 | ヒップドロップダメージ | Purple Pikmin drop damage | 50 |
fp37 | 地震気絶確立 | Purple Pikmin stun chance | 0.3 (30%) |
fp38 | 地震気絶時間 | Purple Pikmin stun time | 5 |
ip01 | 振り払い打撃A | Shake mode 1 – hit count | 1 |
ip02 | 振り払い張付1 | Shake mode 1 – Pikmin requirement | 1 |
ip03 | 振り払い打撃B | Shake mode 2 – hit count | 1 |
ip04 | 振り払い張付2 | Shake mode 2 – Pikmin requirement | 2 |
ip05 | 振り払い打撃C | Shake mode 3 – hit count | 2 |
ip06 | 振り払い張付3 | Shake mode 3 – Pikmin requirement | 3 |
ip07 | 振り払い打撃D | Shake mode 4 – hit count | 2 |
Specific properties | |||
ID | Japanese comment | Property | Value |
fp01 | 白ピクミン | White Pikmin poison damage | 500 |
Gallery
- Dwarf Bulbearz.jpg
Concept Artwork of a group of Dwarf Bulbears.
An animation demonstrating the Dwarf Bulbears' pulsating dots, even with the pause menu opened.
Names in other languages
Language | Name | Meaning |
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Japanese | チビクマ? Chibi Kuma |
Little Bear |