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Mission Mode

 
Some fruits in Twilight Hollow.

Mission Mode (ミッション?, lit.: "Mission") is an alternate gameplay mode in Pikmin 3. It replaces the Challenge Mode found in previous games. In Mission Mode, the player completes challenges, with three different types existing. Each one has a time limit of between five and fifteen minutes, and awards the player with a ranking based on how well they performed on the mission.

The following rankings exist, and are sorted from worst to best: no medal, bronze, silver, gold, and platinum. The requirements for each ranking vary between stages and mission types. When a stage is complete, a quick summary of the objects collected or enemies killed is displayed, and the player is given a final score. The player can then watch a replay of the entire session.

Gameplay in this mode is mostly identical to that of Story Mode in the way it is controlled, and that the player never starts out with any ultra-spicy sprays, although it is possible to get some via Burgeoning Spiderworts and/or ultra-spicy nectar on certain stages. However, there are a few mission type-specific rules, and there is also the fact that the player always has the Dodge Whistle and none of the other spacesuit gear. If a leader loses all of their health or if a Pikmin extinction takes place, the mission is aborted.

Types

There are three types of mission, each with a different objective, scoring system, and rules.

Collect Treasure!

The goal in Collect Treasure! mode is to retrieve as many fruits, Nuggets, and enemy carcasses as possible within a limited amount of time. Players can find Pikmin to use either at the starting point, buried, scattered across the map, hidden below plants in small groups, or inside certain enemies, like the Medusal Slurker. In most Missions, there is no Onion, meaning that players cannot grow any more Pikmin than the ones provided throughout the stage, although Twilight Hollow Remix and Beastly Caverns have Onions. For stages with no Onions, any recovered enemy corpses go into the SPERO to exchange for Pokos. When Onions are present, the corpses are instead brought to them to create more Pikmin as well as earning Pokos. Additionally, Beastly Caverns is the only stage to have pellets, which will only create more Pikmin and not earn Pokos. Regardless of stage, all fruits and Nuggets are taken to the SPERO to be converted to Pokos. The player's score is based on how many total Pokos were earned. Collecting all of the objects that can be converted to Pokos in the stage instantly finishes the Mission, and the time left is awarded to the player as extra points, with each stage giving a different value per second remaining.

Battle Enemies!

The objective of this mode is to defeat enemies to score points. Each enemy type is worth a certain amount of points; for example, the Swooping Snitchbug holds 30 points. Only a few Pikmin are available on the map, and the player must bring back enemies to the Onion in order to increase their Pikmin army. As such, the player needs a careful balance between combat and reinforcements to be efficient. The enemy's score is instantly added to the score counter the second the enemy dies. Once the timer is up, the points the player gains are counted as their score, but if all enemies are killed, the mission ends right away and the player receives extra points based on the time left. Some stages in this mode are remixed versions of Story Mode areas, featuring different object placement to the story versions of these areas, with sections of the area not relevant to the stage blocked off by large cinderblocks.

Defeat Bosses!

 
The Vehemoth Phosbat in 2-player Defeat Bosses!

The following article or section is in need of assistance from someone who plays Pikmin 3.
Particularly: For both Pikmin 3 and Pikmin 3 Deluxe, check which boss battles show a notification when the player doesn't have enough Pikmin to do the job. (e.g. no Winged Pikmin to damage the Scornet Maestro with.) Add that info to this article and the boss's article.

Missions in this mode require the player to defeat one of the main bosses in Story Mode (including the Plasm Wraith, but not any of the difficult enemies considered "midbosses") with a given assortment of Pikmin and time limit. To fight a boss in this mode, it must be defeated in Story Mode first. The player's medal is determined by the time left over. The Pikmin death count has nothing to do with scoring, but is still shown on the results screen. The health of each boss reflects the Normal difficulty level in Story Mode.

Stage

The following article or section is in need of assistance from someone who plays Pikmin 3.
Particularly: Finish describing the way stages are unlocked.

The following article or section is in need of assistance from someone who plays Pikmin 3 Deluxe.
Particularly: Finish describing the way stages are unlocked.

There are 36 stages in Mission Mode, of which 16 are downloadable content in the original Pikmin 3 but are part of the base game in Pikmin 3 Deluxe. All stages support 2-player split-screen co-op. In the original Pikmin 3, Tropical Forest Remix, Tropical Wilds Remix, and Fortress of Festivity are free stages, and are only added to the game if it is updated. Unlike the Challenge Mode in previous games, Mission Mode is available from the start of the game, but certain requirements must be met in order to unlock some stages.

For Pikmin 3 on the Wii U, bosses in Defeat Bosses! mode are only made available once they're defeated in Story Mode for the first time (regardless of collecting their spoils). For the other mission categories, players start out with only one stage available, and they must obtain at least a bronze medal in order to unlock the next stage on the line. For the missions that aren't downloadable content, the previous mission must be beat before the next one can be unlocked.

For Pikmin 3 Deluxe, Defeat Bosses! missions follow the same unlock requirements as before, but for the Collect Treasure! and Battle Enemies! missions, the player starts with the first five stages. Completing one stage, regardless of medals, unlocks 5 stages from the first and second Wii U DLC pack, depending on which mode the player plays in. Once all of those are beaten, stages from the third DLC pack from the Wii U version are unlocked.

Collect Treasure!

Battle Enemies!

Defeat Bosses!

Co-op

Before starting a stage, it is possible to choose between single-player or 2-player co-op mode. In co-op, player 1 is on the left of the screen, while player 2 is on the right of the screen. If the stage has more than two leaders available, either player can switch to the leader that is not being used. Players share sprays, so any sprays used will deduct from the counter of both players. Co-op high scores are listed separately from single-player high scores. The "Go Here!" function cannot be used in co-op.

After Hours

After Hours is a feature that was added in Pikmin 3 Deluxe. If the player's time is up when they are playing through a normal mission, they will be sent to the results screen, but a button labeled "Continue" (with an "After Hours" blurb) will be present. Picking this option allows the game to continue where the player left off, but without a goal or a chance to increase the score they got. This allows the player to check out how the rest of their mission would have gone if they hadn't run out of time, so they can better plan for next time, or to just complete the mission without caring for the score.

When the mode is entered, the gameplay resumes from the exact point the player left at, after a brief "Ready... Go!" pause. Everything is the same, except now the music changes to a simple track, the clock present during gameplay is replaced with a pink "After Hours" box, and the timer (now pink) counts up instead of down. This timer has no purpose other than showing to the player how much longer they are taking to complete the mission. The player can now finish the stage like normal, lose, retry the entire mission from the start, or quit from the pause menu. Finishing the stage successfully will bring the results screen up again, the game will tally everything up, and show the player a total score, although this time the results screen makes note that this was in After Hours mode, including a blurb that shows how much extra time was needed. This score is not saved and, naturally, this time there is no option to play After Hours in.

Players can only enter After Hours when they run out of time, so the option isn't present if the goal was met, if a leader was knocked out, or if all Pikmin have been lost. In addition, it is not present during Defeat Bosses! missions, and although the Side Stories game mode is similar to Mission Mode, it does not have After Hours. When the player presses the button to enter After Hours mode, the game asks if they are sure they wish to continue playing, and reminds them that no record will be saved. Regardless of the player's choice, the game will save the score obtained so far and then proceed to leave or to resume gameplay, depending on the choice. If the player loses the mission during After Hours, the game simply marks the stage as played, saves, and returns to the mission category's mission selection menu. But by completing the stage successfully, the game will save when the results screen is left in order to mark the mission as complete, but nothing else. This is useful, for instance, to unlock stages 6 to 10 of a category, since the player needs to have completed stages 1 to 5 first.

Oddly, due to a glitch, playing in handheld mode will result in the rendering resolution to be increased when the game enters After Hours mode.

Unwinnable conditions

Aside from Defeat Bosses! missions, the only way for a mission to end is if either there is a total Pikmin extinction, or if a leader it knocked out. When either of these two events occur, the Pikmin extinction or the knocked-out leader cutscenes play and the stage will instantly end. However, during certain Defeat Bosses! stages, losing a certain type of Pikmin prompts a message notifying the player that the boss can no longer be defeated and asks whether the player would like to keep playing. The message states "You are now unable to attack the boss name. Do you want to keep playing anyway?".

This can be seen when:

  • There are no more Rock Pikmin in the Armored Mawdad's stage when none of its crystals have been destroyed. If at least one crystal has been destroyed (excluding the mandibles), the message does not appear.
  • There are no more Winged Pikmin in the Scornet Maestro's stage.
  • There are no more Rock Pikmin in the Quaggled Mireclops' stage when its crystal has not been fully destroyed. If its crystal has been destroyed, the message does not appear.

Just like the Collect Treasures! and Battle Enemies! stages, if there is a total Pikmin extinction or a leader knockout, the stage will instantly end.

Rankings

See also: Global rankings.

There are five essential rankings for each stage: No ranking, Bronze, Silver, Gold, and Platinum. No ranking simply means that the player did not get enough points to earn a medal. The criteria for getting medals is different for each game mode, with the points differing every stage. Platinum medals mean that the player has collected all treasure and defeated all enemies before the time limit . Any time after the Platinum medal is acquired will be added as a time bonus to the original score, with a certain amount of additional points per second remaining, that depends on the stage. For Defeat Bosses!, only the time matters, and the quicker a boss is defeated, the better the medal; if it is defeated too late, the player might not receive any medal.

The game keeps track of the five best scores in both single-player and co-op. These scores are only accessible on the results screen at the end of a successful mission, but the top score is available on the screen before the mission begins.

Details

Each medal has a different look based on its ranking and the game mode. The loading screen tips state that each medal gives the player an honorary title, though nothing change in the game whatsoever. In the score tally screen, when a medal is obtained, a Pikmin can also be heard cheering the player. While hard to understand due to the Pikmin's voice, when slowed down, the different voice clips can be figured out.[1] The following table illustrates the medals for all rankings, as well as the title given by the tips and the cheers said by the Pikmin.

Collect Treasure! Battle Enemies! Defeat Bosses! Title Pikmin cheer
Bronze       Lieutenant "Good!"
Silver       Captain "Great!"
Gold       General "Excellent!"
Platinum       Royalty "Perfect!"

The medals are visible on the screen with the mission's briefings. A second medal appears if the challenge was completed in co-op mode. The platinum medals also have the Koppaite text                             on them, which means "Pikmin Platinum".

The fanfare that plays when the player acquires a platinum medal or successfully defeats a boss: 0:06

Points

Every collectable fruit, nugget, and enemy each give a certain amount of points. In order to achieve a Platinum Medal, every fruit and enemy must be retrieved in Collect Treasures!, every enemy must be defeated in Battle Enemies!, and the boss must be defeated in Defeat Bosses!. Bonus points will be given for every second left on the timer. The following list shows the amount of points each object gives in Mission Mode stages:

Icon Name Points
  Astringent Clump 100
  Blonde Imposter 200 (Whole fruit)
100 (Each part)
  Citrus Lump 70
  Crimson Banquet 1000 (Whole fruit)
20, 80, 80, 160, 160, 500 (Each part)
  Crunchy Deluge 100
  Cupid's Grenade 20
  Dapper Blob 50
  Dawn Pustules 400 (Whole fruit)
20 (Each part)
  Delectable Bouquet 80
  Disguised Delicacy 100 (Whole fruit)
50 (Each part)
  Dusk Pustules 200 (Whole fruit)
10 (Each part)
  Face Wrinkler 70
  Fire-Breathing Feast 500
  Golden Grenade 100
  Golden Sunseed 200
  Heroine's Tear 500
  Insect Condo 100
  Juicy Gaggle 20
  Lesser Mock Bottom 50
  Mock Bottom 200
  Nuggets Variable (Whole pile)
3 (Each nugget)
  Pocked Airhead 300
  Portable Sunset 80
  Scaly Custard 80
  Searing Acidshock 50
  Seed Hive 200
  Slapstick Crescent 300
  Stellar Extrusion 200 (Whole fruit)
100 (Each part)
  Sunseed Berry 50
  Tremendous Sniffer 200
  Velvety Dreamdrop 100
  Wayward Moon 1000
  Zest Bomb 70
Icon Name Points
  Arachnode 25
  Arctic Cannon Larva 50
  Armored Cannon Larva 50
  Baldy Long Legs 100*
  Bearded Amprat 50
  Bug-Eyed Crawmad 100
  Bulborb 50
  Burrowing Snagret 90
  Calcified Crushblat 70
  Desiccated Skitter Leaf 5
  Dwarf Bulbear 20
  Dwarf Bulborb 15
  Dwarf Orange Bulborb 50
  Female Sheargrub 5
  Fiery Blowhog 30
  Flighty Joustmite 30*
  Hermit Crawmad 30
  Iridescent Flint Beetle N/A*
  Joustmite 30
  Male Sheargrub 5
  Medusal Slurker 15
  Nectarous Dandelfly N/A* (5)
  Orange Bulborb 50
  Peckish Aristocrab 100*
  Phosbat 5*
  Phosbat Pod N/A** (1)
  Puckering Blinnow 15
  Puffy Blowhog 50
  Pyroclasmic Slooch 20
  Red Spectralids 10*
  Scornet 5*
  Shaggy Long Legs N/A* (100)
  Shearwig 5
  Skeeterskate 5
  Skitterleaf 5
  Skutterchuck 5
  Spotty Bulbear 70
  Sputtlefish 30
  Swarming Sheargrub 5
  Swooping Snitchbug 30
  Toady Bloyster 50
  Waddlepus 30
  Water Dumple 30
  Watery Blowhog 30
  Whiptongue Bulborb 50
  White Spectralids 10*
  Wolpole 5
  White Spectralids 10*
  Yellow Wollyhop 30

TEMPORARY TITLE

Collect Treasures!
Stage Name Pikmin, Candypop
Buds and Onions
Requirements Time
limit
Bronze Silver Gold Platinum
1 Tropical Forest     1000 1400 1800 2100 7:00
2 Silver Lake         1500 2000 2500 2920 8:00
3 Thirsty Desert         1500 2000 2700 3340 10:00
4 Twilight Hollow       1500 2000 2500 3240 10:00
5 Shaded Garden       1500 2000 2500 3180 8:00
6 Tropical Forest Remix         800 1100 1500 1810 8:00
7 Silver Lake Remix           750 1500 2250 3000 9:00
8 Thirsty Desert Remix       2500 3500 4500 5125 8:00
9 Twilight Hollow Remix       1800 2300 2800 3300 9:00
10 Shaded Garden Remix       800 1300 1800 2400 8:00
11 Fortress of Festivity               2000 3000 4500 5900 12:00
12 The Rustyard     1100 1400 1700 1950 7:00
13 Beastly Caverns                 2000 2500 3000 3500 12:00
14 Forgotten Cove       900 1800 2700 3480 11:00
15 Clockwork Chasm       700 1000 1500 2185 13:00
Battle Enemies!
Stage Name Pikmin, Candypop
Buds and Onions
Requirements Time
limit
Bronze Silver Gold Platinum
1 Tropical Forest           250 400 550 650 7:00
2 Silver Lake             200 400 600 720 8:00
3 Thirsty Desert             200 300 400 520 8:00
4 Twilight Hollow             150 250 350 465 9:00
5 Shaded Garden             300 400 550 685 9:00
6 Tropical Wilds Remix           450 600 800 935 13:00
7 Garden of Hope Remix       300 500 700 830 7:00
8 Distant Tundra Remix             310 460 610 760 9:00
9 Twilight River Remix             250 350 450 555 10:00
10 Formidable Oak Remix       250 500 750 1000 5:55
11 Fortress of Festivity             250 400 550 690 7:30
12 The Rustyard         220 260 300 345 6:00
13 Beastly Caverns             200 275 350 450 6:00
14 Forgotten Cove           330 550 670 840 9:00
15 Clockwork Chasm             150 250 350 475 7:00
Defeat Bosses!
Stage Name Pikmin and
Candypop Buds
Requirements Time
limit
Bronze Silver Gold Platinum
1 Armored Mawdad     6:00 - 4:01 4:00 - 3:01 3:00 - 2:01 2:00 - 0:00 8:00
2 Vehemoth Phosbat         10:00 - 8:01 8:00 - 6:01 6:00 - 4:01 4:00 - 0:00 15:00
3 Sandbelching Meerslug       8:00 - 6:01 6:00 - 4:01 4:00 - 3:01 3:00 - 0:00 13:00
4 Scornet Maestro       8:00 - 6:01 6:00 - 4:01 4:00 - 3:01 3:00 - 0:00 10:00
5 Quaggled Mireclops       10:00 - 8:01 8:00 - 6:01 6:00 - 4:01 4:00 - 0:00 15:00
6 Plasm Wraith           10:00 - 8:01 8:00 - 6:01 6:00 - 5:01 5:00 - 0:0 12:00

Downloadable content

Main article: Downloadable content.

Pikmin 3 is the first Pikmin game in the series to have downloadable content. On October 1st, 2013 – during that month's Nintendo Direct – Iwata announced downloadable content for Pikmin 3's Mission Mode. These stages are for Collect Treasure! mode, and Nintendo offers Tropical Forest Remix for free if players update their game.

On November 6th, 2013, a second DLC pack was made available for purchase. This DLC consists of five remixed Story mode maps for Battle Enemies! Nintendo offers Tropical Wilds Remix for free if players update Pikmin 3.

On December 2nd, 2013, a third DLC pack became available for purchase. This consists of five stages for Collect Treasure! and Battle Enemies! (totaling in ten stage) and takes place on entirely new areas. Olimar and Louie are playable in stages 13 through 15, but Louie must be rescued before he can be used. Nintendo offers both versions of Fortress of Festivity for free for those who update Pikmin 3.

All downloadable stages are part of the base game in Pikmin 3 Deluxe.

Badges

In Pikmin 3 Deluxe, there are nine badges the player can gain from playing Mission mode:

  • Dreams of Adventure: Finish any Mission Mode stage.
  • Greenhorn: Earn a bronze medal in any Mission Mode stage.
  • Getting Closer: Earn a silver medal in any Mission Mode stage.
  • Good as Gold: Earn a gold medal in any Mission Mode stage.
  • Dedicated Adventurer: Earn a total of 10 platinum medals from playing Mission Mode stages.
  • Game Hunter: Earn a medal of any merit in every Battle enemies! stage.
  • Treasure Hunter: Earn a medal of any merit in every Collect treasure! stage.
  • Big Game Hunter: Earn a medal of any merit in every Defeat bosses! stage.
  • Mission Partner: Play Mission Mode with a second player.

Gallery

Trivia

 
An odd second enemy bubble to the west of the map, when the Plasm Wraith's mission is highlighted.
  • Mission Mode and Bingo Battle are the only modes in Pikmin 3 in which players can find Purple and White Pikmin.
  • The music that plays during all stages, with the exception of stages 11 to 15, was used in all of the Pikmin 3 trailers.
  • Mission Mode and Bingo Battle have an exclusive mini-boss: the Baldy Long Legs. It appears plentifully in both modes, although it is never found in Story Mode. Instead, there is the similar arachnorb, the Shaggy Long Legs.
    • This is likely due to how long the Shaggy Long Legs fight can be, which would be impractical for a time-sensitive challenge.
  • If a new record is achieved, and said record does not fit on the world rankings chart, the word "Unexpected" (US), "Invalid" (Europe), or "想定外? (lit.: "unexpected")" (Japanese) will appear in the score's bubble on the ranking screen. The bubble will also be pointing outside of the chart to the right.[2][3] This is true for Pikmin 3 Deluxe as well.[4]
  • If the player goes into the Defeat Bosses! mission selection screen and highlights the Plasm Wraith's mission, they can then pan the radar on the GamePad to the northwest, where they will find a second enemy bubble, out of bounds. This bubble represents the Mysterious Life-Form, according to the game's files.[5]
  • The icons for the first 5 Collect Treasure! stages all feature a Pikmin carrying a nugget while facing right, and each icon features a different type of Pikmin. The icons for the first 5 Battle Enemies! stages all feature a mini-boss or a similarly tough enemy.

Names in other languages

Language Name Meaning Notes
  Japanese ミッション?
Misshon
Mission
  Chinese
(traditional)
任務 Mission
  Chinese
(simplified)
任务 Mission
  French Missions Missions
  German Missionen Missions
  Italian Missioni Missions
  Korean 미션
misyon
Mission
  Spanish Misiones Missions
  Russian Режим миссии / Режим задание
Rezhim missii / Rezhim zadaniye
Mission mode / Task mode Names taken from Nintendo's official Russian website

After hours

Language Name Meaning
  Italian Fuori orario After-hours
  Spanish (NoA) Tiempo extra Extra time
  Spanish (NoE) Prórroga Extension

Medal

  Japanese English   Chinese
(traditional)
  Chinese
(simplified)
  French   German   Italian   Korean   Spanish
Medal Medalla
Bronze Bronce
Silver Plata
Gold Oro
Platinum Platino
Collect Treasure!
Language Name Meaning
  Japanese お宝をあつめろ!?
Otakara o Atsumero!
Collect Treasure!
  Chinese
(traditional)
收集寶物
  Chinese
(simplified)
收集宝物
  French Chasse aux trésors Treasure hunt
  German Sammele Schätze! Collect treasure!
  Italian Arraffa tutto! Get it all!
  Korean 보물을 모아라!
bomul-eul moara
Collect treasure
  Spanish (NoA) ¡Recógelo todo! Collect it all!
  Spanish (NoE) ¡Hazte con todo! Get it all!
Battle Enemies!
Language Name Meaning
  Japanese 原生生物を倒せ!?
Gensei Seibutsu o Taose!
Defeat Enemies!
  Chinese
(traditional)
打倒原生生物
  Chinese
(simplified)
打倒原生生物
  French Sus aux créatures Search for creatures
  German Besiege die Kreaturen! Defeat the creatures!
  Italian Combatti i nemici! Combat the enemires!
  Korean 원주생물을 쓰러뜨려라!
wonjusaengmul-eul sseuleotteulyeola!
Defeat the creatures
  Spanish ¡Derrota a los enemigos! Defeat the enemies!
Defeat Bosses!
Language Name Meaning
  Japanese 巨大生物をたおせ!?
Kyodai Seibutsu o Taose!
Defeat Bosses!
  Chinese
(traditional)
打倒巨大生物
  Chinese
(simplified)
打倒巨大生物
  French Combat fatidique Fateful battle
  German Besiege die Bossgegner! Defeat the boss enemies!
  Italian Abbatti i colossi! Beat the giants!
  Korean 거대생물을 쓰러뜨려라!
geodaesaengmul-eul sseuleotteulyeola!
Defeat the giant creatues!
  Spanish ¡Vence al ser colosal! Defeat the colossal being!

See also

External links

References

  1. ^ YouTube video of sound effect trivia in Pikmin 3 (at 02:27), published on June 10th, 2019, retrieved on June 11th, 2019
  2. ^ YouTube video of a run that triggered the "Unexpected" message (at 02:36)
  3. ^ YouTube video of a world record that triggered the "Invalid" message (at 02:08)
  4. ^ Got a high score in Silver Lake, past the leaderboards graphics into the unknowns of "unexpected"! on Reddit post, published on November 7th, 2020, retrieved on December 1st, 2020
  5. ^ /content/CMCmn/generator/mapE/mis_boss.szs/1.txt, line 93 – Metaboss's (Mysterious Life-Form) coordinates are at -5650.00000000 0.00000000 6330.00000000. Same file, line 12 – Metaboss2's (Plasm Wraith) coordinates are at 4000.00000000 0.00000000 -5750.00000000. File default.txt, line 12 – UFO's (S.S. Drake) coordinates are at 4880.00000000 150.00000000 -5440.00000000.

Tables for locations

Pikmin

Ship parts are listed in order of the final results menu
Enemies are listed alphabetically; then their quantity; how many days it takes for them to respawn; notes about the enemy (including their drops)
Pellets and Posies are listed in Pikmin type order, with pellets first and then Posies - the lower size comes first
Tools and obstacles are listed alphabetically (merged the Tools and Obstacles); their quantity; any notes
Others are listed alphabetically; could include rubble, vegetation, and other stuff

Pikmin 3

Fruits are listed alphabetically and with their icons; their amounts are then listed; their juice amounts are listed in two columns (1 for Normal/Hard difficulty, 1 for Ultra-Spicy difficulty); a notes column exists, saying general info about their location
Enemies are listed alphabetically; then their quantity; how many days it takes for them to respawn; notes about the enemy (including their drops)
Pellets and Posies are listed in Pikmin type order, with pellets first and then Posies - the lower size comes first
Tools and obstacles are listed alphabetically (merged the Tools, Obstacles, and some Vegetation- minus the Burgeoning Spiderwort); their quantity; any notes
Data files are listed in the game order Others are listed alphabetically; could include eggs, gear, Onions and similar stuff

Pikmin 4

Treasures and enemies listed in Treasure Catalog / Piklopedia (Pikmin 4) order
Castaways listed from Challenges then Battles
Onions and Flarlics listed in Pikmin type order, Flarlics at the end
Pellets listed before Pellet Posies
Tools and obstacles, and Other objects listed alphabetically
Raw materials listed in size order.

Forest of Hope

Objects

Ship parts
Name Required? Notes
  Eternal Fuel Dynamo Yes Guarded by two Dwarf Bulborbs
  Extraordinary Bolt Yes Behind a black reinforced wall
  Whimsical Radar Yes On a slightly raised ledge
  Geiger Counter Yes Inside of a Burrowing Snagret
  Radiation Canopy Yes Guarded by an Armored Cannon Beetle
  Sagittarius Yes On an island surrounded by water
  Shock Absorber Yes Guarded by a Spotty Bulborb
  Nova Blaster No Guarded by a Spotty Bulborb and two Dwarf Bulborbs
Enemies
Name Quantity Spawning Notes
  Armored Cannon Beetle 1 Respawns after 5 days Drops three 1-pellets
  Burrowing Snagret 3 1 Does not respawn Drops seven 1-pellets, one 5-pellet, and the Geiger Counter
2 Respawns after 5 days Drops seven 1-pellets and one 5-pellet
  Dwarf Bulborb 11 Respawns after 4 days Drops one 1-pellet
  Female Sheargrub 9 6 Respawns after 4 days
3 Spawns after day 4
Respawns after 4 days
  Iridescent Flint Beetle 3 2 Spawns after day 2
Respawns after 1 day
Drops two 1-pellets and two 5-pellets
1 Spawns after day 5
Respawns after 1 day
Drops two 1-pellets and two 5-pellets
  Male Sheargrub 6 2 Respawns after 4 days Drops one 1-pellet
2 Respawns after 4 days
2 Spawns after day 4
Respawns after 4 days
  Spotty Bulborb 7 5 Respawns after 5 days
2 Spawns after day 6
Respawns after 5 days
  Swooping Snitchbug 1 Spawns after day 14
Respawns after 5 days
Drops three 1-pellets
  Wolpole 4 Respawns after 1 day
Pellets and Pellet Posies
Name Quantity Notes
  1-Red Pellet 1 Does not respawn
  1-Yellow Pellet 4 Does not respawn
  5-Red Pellet 1 Does not respawn
  10-Yellow Pellet 1 Does not respawn
  20-Yellow Pellet 1 Despawns after day 4
Respawns after 1 day
  Pellet Posy 7 Despawns after day 4
Respawns after 1 day
  Pellet Posy 20 10 Spawns on day 2 only
10 Spawns between days 3 and days 4
Does not respawn
  Pellet Posy 30 10 Despawns after day 4
Respawns after 1 day
20 Spawns after day 5
Respawns after 1 day
Tools and obstacles
Name Quantity Notes
  Black bramble gate 2
  Black reinforced wall 1 Requires 9 bomb-rocks to be fully destroyed
  Cardboard box 1 Weighs 10
  Stick bridge 2
  Water body 5
  White bramble gate 3
  White reinforced wall 3 Requires 3 bomb-rocks to be fully destroyed
Other objects
Name Quantity Notes
  Clover 15
  Dandelion 4
  Nectar weed 6
[icon] Rubble 1
  Yellow Onion 1

Tropical Wilds

Objects

Fruits
Name Quantity Juice Notes
Non-Ultra-Spicy Ultra Spicy
  Crimson Banquet 1 (6 parts) 3.0 1.5 Inside of the Sandbelching Meerslug
  Cupid's Grenade 1 0.5 0.25 On a raised platform surrounded by water
  Dapper Blob 1 1.0 0.5 Partially buried
  Dawn Pustules 1 (20 parts) 1 0.5
  Delectable Bouquet 1 1.5 0.75 Hanging from a vine
  Disguised Delicacy 1 (2 parts) 1 0.5 Inside of the Shaggy Long Legs
  Face Wrinkler 1 1.5 0.75 Partially buried
  Juicy Gaggle 1 0.5 0.25 Inside of the Medusal Slurker
  Lesser Mock Bottom 1 1.0 0.5
  Mock Bottom 1 2.0 1.0 On a high ledge surrounded by water
  Pocked Airhead 1 2.5 1.25 Partially buried
  Scaly Custard 1 1.5 0.75 On a raised platform
  Searing Acidshock 1 1.0 0.5 Inside of the Calcified Crushblat
  Slapstick Crescent 1 2.5 1.25 Partially buried; surrounded by water
  Stellar Extrusion 1 (2 parts) 1.0 0.5 Hanging from a vine
  Velvety Dreamdrop 2 1.0 (2.0 total) 0.5 (1.0 total) One is inside of the Armored Cannon Larva
One is underneath a Flukeweed
  Zest Bomb 1 1.5 0.75 Inside of the Peckish Aristocrab
Enemies
Name Quantity Spawning Notes
  Armored Cannon Larva 1 Respawns every X days Drops the Velvety Dreamdrop
  Bulborb 1 Spawns after the day 1 tutorial
respawns every X days
  Calcified Crushblat 1 Respawns every X days Drops the Searing Acidshock
  Dwarf Bulborb 3 Each spawns after the day 1 tutorial
respawns every X days
  Female Sheargrub 7 Respawns every X days 3 are underneath a Flukeweed
  Fiery Blowhog 2 Respawns every X days
  Flighty Joustmite 2 Respawns every X days
  Hermit Crawmad 1 Spawns after the day 1 tutorial
respawns every X days
  Male Sheargrub 10 (9 in Pikmin 3 Deluxe) Respawns every X days; one less in Pikmin 3 Deluxe 5 are underneath a Flukeweed
  Medusal Slurker 1 Respawns every X days Drops the Juicy Gaggle
  Orange Bulborb 1 Respawns every X days
  Peckish Aristocrab 1 Respawns every X days Drops the Zest Bomb
  Puckering Blinnow 7 Respawns every X days
  Pyroclasmic Slooch 3 1 spawns after the day 1 tutorial
respawns every X days
  Sandbelching Meerslug 1 Does not respawn once defeated Drops the Crimson Banquet and the Folded Data Glutton
  Shaggy Long Legs 1 Does not respawn once defeated Drops the Disguised Delicacy
  Skitter Leaf 2 Respawns every X days
  Skutterchuck 2 Respawns every X days
  Swarming Sheargrub 8 Respawns every X days
  Swooping Snitchbug 1 Respawns every X days
  Whiptongue Bulborb 7 Spawns after the day 1 tutorial
respawns every X days
  Wolpole 2 Respawns every X days
  Yellow Spectralids 2 Spawns after the day 1 tutorial
respawns every X days
Each drops 1 nectar
  Yellow Wollyhop 2 Respawns every X days
Pellets and Pellet Posies
Name Quantity Notes
  Pellet Posy 20 14 1-Pellet Posies Only 4 Red 1-Pellet Posies during the day 1 tutorial
4 5-Pellet Posies Only 1 Red 5-Pellet Posy during the day 1 tutorial
2 10-Pellet Posies
  Winged pellet 1 1 5-pellet
Tools and obstacles
Name Quantity Notes
  Bouncy Mushroom 1
  Bridge 3 Brown Requires   15 (piles of 3 and 12)
Brown Requires   18 (piles of 8 and 10)
Red Requires   56 (piles of 10 and 46; 36 of which are inside of a dirt mound)
  Cardboard box 1 Weighs 20
  Dirt mound 6 1 contains the 36 fragments
2 contain data files (Pikmin 3) only
3 (5 in Pikmin 3 Deluxe) contain Bomb Rocks
  Dirt wall 4
  Electric gate 1
  Flukeweed 6 1 holds a Bomb Rock; 1 holds a nectar egg
1 holds a Winged 5-pellet; 1 holds a Velvety Dreamdrop
1 holds 3 Female Sheargrubs; 1 holds 5 Male Sheargrubs
  Kingcap 2
  Paper bag 1 Weighs 10
  Reinforced wall 3
  Spotcap 19
  Tunnel 1

Sun-Speckled Terrace

Objects

Treasures
Name Quantity Sparklium Notes
  Orb of Destruction 1   × 150 On a high ledge
  Perforated Raft 2   × 10 (20 total) Each inside of some breakable pots
  Sunseed Berry 1   × 70 Oatchi must be able to Jump to collect this treasure
  Lesser Mock Bottom 1   × 40 Each inside of some breakable pots
  Fire-Breathing Feast 1   × 170 The Aquiferous Summit must be completed to access the treasure
  Double Dragon-Eyed Scope 1   × 180 On a raised platform
  Temporal Mechanism 1   × 110 Attached to a fence; requires a Rush from Oatchi
  Child of the Earth 1   × 60 Fully buried
  Mysterious Carriage 1   × 150 Behind a yellow clipboard
  Snack Bean 1   × 30 Partially buried; the Aquiferous Summit must be completed to access the treasure
  Satellite Shield 1   × 40 Partially buried; on a high ledge
  Aspiration-Ritual Ball 1   × 80 On a high ledge
  Talisman of Life (Moon) 1   × 40 Inside of the Porquillion; the Aquiferous Summit must be completed to access the treasure
Castaways
Name Location
  Leafling Dandori Challenge
  Leafling Dandori Battle
Onions and Flarlics
Name Quantity Notes
  Yellow Onion 1 Behind the paper bag
  Blue Onion 1 Partially buried
  Flarlic 1 Partially buried
Enemies
Name Quantity Notes
  Dwarf Bulborb 10 One guards the Meandering Slope base, alongside a Bulborb
  Bulborb 4 One guards the Meandering Slope base, alongside a Dwarf Bulborb; each drops 1 raw material
  Fiery Blowhog 3 One guards the Rugged Scaffold base; each drops 1 raw material
  Female Sheargrub 5 None
  Male Sheargrub 7 N/A
  Iridescent Flint Beetle 1 Drops one 1-pellet, three 1-pellets, and two 5-pellets
  White Spectralids 2 Each has a 51% chance to drop 1 raw material
  Porquillion 1 Drops the Talisman of Life (Moon), the Aquiferous Summit must be completed to reach the enemy
  Wolpole 4
Pellets and Pellet Posies
Name Quantity Notes
  Pellet Posy 21 14 1-Pellet Posies
5 5-Pellet Posies
2 10-Pellet Posies
Tools and obstacles
Name Quantity Notes
  Bag 1 Weighs 10
  Breakable pot 10 2 Contains the Lesser Mock Bottom
4 Contains nothing
4 Contains the two Perforated Rafts
  Clay bridge 3 1 Requires 22 raw materials
1 Requires 23 raw materials
1 Requires 39 raw materials
  Climbing wall 1 Requires 15 raw materials
  Clipboard 2 1 grey handled; weighs 10
1 yellow handled; weighs 10
  Dirt-mound 6 Each contains 10 raw materials
  Dirt wall 2 1 Has 5333 HP; drops 4 raw materials, 2 per segment
1 Has 8000 HP; drops 6 raw materials, 2 per segment
  Electric gate 1 Has 5333 HP; drops 4 raw materials, 2 per segment
  Paper bag 3 Each weighs 10
  Potted plant 1
  Water body 2 1 Requires 20 Ice Pikmin (or an Ice Blast) to freeze
1 Requires 30 Ice Pikmin (or an Ice Blast) to freeze
Raw materials
Name Quantity Notes
  Raw material 7 4
5
20
20
23
25
26
  Raw material 90 2 1 from each nectar egg (25% to drop)
2 1 from each White Spectralids (51% to drop)
3 1 from each Fiery Blowhog (100% to drop)
4 1 from each Bulborb (100% to drop)
4 4 from the electric gate
5 5 from the breakable pot near the Lesser Mock Bottom
10 4 from the dirt wall with 5333 HP, 6 from the dirt wall with 8000 HP
60 10 from each dirt-mound
Other objects
Name Quantity Notes
  Burgeoning Spiderwort 2 None
  Egg 2 Each has a 75% to drop nectar, a 20% to drop 1 raw material, and a 5% of ultra-spicy nectar

Blossoming Arcadia

Objects

Treasures
Name Quantity Notes
  Sticky Jewel 1
  Sphere of Fuzzy Feelings 1 Fully buried
  Orbital Communication Sphere 1 Inside of a dirt-mound
  Floral Instigator 1
  Cupid's Grenade 3 Each may be inside of a Waddlequaff
  Searing Acidshock 1 May be inside of a Waddlequaff
  Velvety Dreamdrop 1 Partially buried
  Wayward Moon 1 Underneath an active sprinkler
  Daughter Doll Head 1 On a high ledge
  Mooching Vase 1 Fully buried; on a high ledge
  Harmonic Synthesizer 1 10 Mitites are underneath the treasure
  Wind Detector 1 Partially buried
  Mechanical Harp (Memory Song) 1 On a high ledge; the Sightless Passage must be completed to access the treasure
  Shake-a-Smile 1 Inside of the Mamuta; the Sightless Passage must be completed to access the treasure
  Brush of Wisdom 1 Inside of the Burrowing Snagret
  Octoplus 1 May be inside of a Waddlequaff
  Unfloatable Boat 1 Half-submerged in water
  Sweat-Soaked Blue Bird 1
Castaways
Name Location
  Leafling Dandori Challenge 1
  Leafling Dandori Challenge 2
  Leafling Dandori Battle
Onions and Flarlics
Name Quantity Notes
  Yellow Onion 1 Partially buried
  Flarlic 1 Partially buried
Enemies
Name Quantity Notes
  Joustmite 3 Each drops 1 raw material
  Swooping Snitchbug 4 Each drops 1 raw material
  Skitter Leaf 5
  Iridescent Flint Beetle 1 Drops one 1-pellet, three 1-pellets, and two 5-pellets
  Mitite (group of 10) 2 1 group drops 1 raw material each; 1 group has an 80% chance to drop nectar, and a 20% chance to drop ultra-spicy nectar
  White Spectralids 3 Each has a 51% chance to drop 1 raw material
  Yellow Spectralids 6 Each drops 1 nectar; the Sightless Passage must be completed to reach two of these enemies
  Creeping Chrysanthemum 2 One guards the Sunwashed Plateau base; each drops 1 raw material
  Downy Snagret 8 One is inside of a nectar egg
  Burrowing Snagret 1 Drops the Brush of Wisdom
  Waddlequaff 4 One may contain 3 Cupid's Grenade; one may contain the Searing Acidshock; one may contain the Octoplus; each drops 1 raw material
  Bearded Amprat 2 Each drops 1 raw material
  Mamuta 1 Drops the Shake-a-Smile; the Sightless Passage must be completed to reach the enemy
  Yellow Wollyhop 4 Each drops 1 raw material
Pellets and Pellet Posies
Name Quantity Notes
  Pellet Posy 14 9 1-Pellet Posies
4 5-Pellet Posies
1 10-Pellet Posies
Tools and obstacles
Name Quantity Notes
  Breakable pot 19 3 1 contains 1 group of 10 Mitites; 2 contain 1 raw material each
4 2 contain 1 raw material each; 2 contain nothing
4 Contains nothing
8 Contains nothing
  Clay bridge 3 1 Requires 29 raw materials
1 Requires 33 raw materials
1 Requires 40 raw materials
  Clay valve 1 Requires 16 raw materials; turns off the sprinkler
  Dirt-mound 8 1 Contains the Orbital Communication Sphere
3 Each contains 1 Bomb rock each
4 Each contains 10 raw materials
  Dirt wall 1 Has 8000 HP; drops 6 raw materials, 2 per segment
  Electric gate 2 Each has 8000 HP; each drops 6 raw materials, 2 per segment
  Reinforced wall 1 Has 30000 HP; drops 6 raw materials, 2 per segment
  Ice wall 2 Each has 4000 HP; drops 6 raw materials, 2 per segment
  Potted mushroom 4
  Sprinkler 1 Turned off by the clay valve
  Water body 1 Requires 30 Ice Pikmin (or an Ice Blast) to freeze
Raw materials
Name Quantity Notes
  Raw material 7 12
15
20
24
30
30
30
  Raw material 90 2 1 from each Swooping Snitchbg (100% to drop)
2 1 from each Bearded Amprat
2 1 from each nectar egg (25% to drop)
2 1 from each Creeping Chrysanthemum (100% to drop)
3 1 from each Joustmite (100% to drop)
3 1 from each White Spectralids (51% to drop)
4 1 from each Waddlequaff (100& to drop)
4 1 from each Yellow Wollyhop
4 2 from the breakable pots in the Burrowing Snagret's arena; 2 from the breakable pots near the one containing Mitites
6 6 from the dirt wall
10 1 from each Mitite underneath the breakable pot (100% to drop)
12 6 from each electric gate
40 10 from each dirt-mound
Other objects
Name Quantity Notes
  Burgeoning Spiderwort 2 None
  Egg 3 One contains a Downy Snagret; two have a 75% to drop nectar, a 20% to drop 1 raw material, and a 5% of ultra-spicy nectar