Mamuta
| |||
---|---|---|---|
File:P4 Mamuta Render.png | |||
Appears in | Pikmin, Pikmin 2, Pikmin 4 | ||
Scientific name | Hortulanus asymmetria (Pikmin 4) Unknown (Pikmin 2) | ||
Family | Unknown | ||
Areas | The Impact Site, Sun-Speckled Terrace (Shipwreck Tale), Blossoming Arcadia | ||
Caves | Frontier Cavern, Cavern of Chaos, Hole of Heroes, The Mud Pit | ||
Challenge Mode stages | The Distant Spring, Trampled Garden | ||
Dandori Challenge stages | None | ||
Dandori Battle stages | None | ||
2-Player Battle stages | None | ||
Attacks | Pound Pikmin into the ground |
The Mamuta (/mə.ˈmu:.tə/ mə-MOO-tə, Japanese: ミウリン?) is an enemy found in Pikmin, Pikmin 2, and Pikmin 4. It is fairly large, seemingly rocky and has two small eyes with indents around each one. Its body is notably asymmetrical with large, muscular arms that have strange markings around the wrists, and it is covered in tiny white and gray hairs. The hairs are more visible in Pikmin 4, and upon closer inspection in this game, the markings are actually wristbands, which also have thicker lines in this installment. The single Mamuta in the first game is neutral, and just stands and watches when Pikmin walk by; if any harm comes to it, however, it becomes enraged and attacks. In Pikmin 2, despite being initially so gentle that Unmarked Spectralids can land on them, Mamutas become aggressive when approached. In Pikmin 4, they return to their behavior from Pikmin. They are found relaxing and sometimes even purring, with White and Yellow Spectralids fluttering about and resting on the Mamuta.
These creatures attack by pounding Pikmin into the ground. This doesn't kill them, but replants them and turns them into flowered Pikmin by some unknown process. This can be used to one's advantage, though it can get very annoying when it comes to plucking the Pikmin if one is in a hurry. With the Pluckaphone, however, a Mamuta can do more good than bad, as the planted Pikmin can simply be called out of the ground. Leaders, as opposed to Pikmin, do take damage from Mamuta attacks.
In Pikmin, the Mamuta is found at The Impact Site on even-numbered days, starting on day 8 (on odd-numbered days, the Goolix is encountered instead), but in Pikmin 2, Mamutas are only found underground, and their health and weight is less than in Pikmin. A Mamuta inside the Frontier Cavern holds the Brute Knuckles, making it the only non-boss enemy which carries a piece of the Explorer's Friend Series, which constitutes the Exploration Kit.
Stats
Game | Weight | Max. carriers |
Seeds | Value | Health | Regen. |
---|---|---|---|---|---|---|
8 | 20 | 15 | N/A | 2500 | Unknown | |
7 | 15 | 8[note 1] | × 3 | 500 | No | |
10 | 20 | 12 | × 10 | 1800 | No |
- ^ This enemy cannot be delivered to Onions in-game. This information is obtained from the game files.
Behavior
In the first Pikmin game, the creature starts off just wandering around the area randomly. If attacked, it will start raging and will attack back, smacking both Olimar and Pikmin. It can slap directly in front of itself, to the side with one hand, or slightly to the side with both. Hitting Olimar will cause the creature to stop attacking and appear to relax, after emitting some odd donkey-like noises. It will only attack again if Pikmin are plucked or if it is attacked. It will eventually get up and start walking around again. If Olimar leaves the Mamuta's range, it will swing its arms around and smash the ground to vent its anger, leading it to become neutral again.
In Pikmin 2, they are motionless – they are so still that Unmarked Spectralids will land on them, if there are any nearby. Once a leader or Pikmin approaches however, it will enter an aggressive state, and any Unmarked Spectralids on it will fly off. Unlike in Pikmin, a Mamuta in this game will not rest after attacking. If nothing is in its range after it has been alerted, it will tend to wander for awhile before becoming motionless again.
Their behavior in Pikmin 4 is closer to how it was in the first game. They will start off relaxing, even purring, surrounded by gentle Spectralids. When enraged they will bounce up and down before pounding the player, Oatchi, and Pikmin, using both its front pound, and side pounds from Pikmin. After calming down, it will lumber around aimlessly. If it plants any Pikmin, it will return to sitting, getting enraged if the sprouts are plucked.
Strategy
The following article or section contains guides. |
Pikmin
There is no threat to your Pikmin, only the problem of having to pluck planted Pikmin, which can take a while without the Pluckaphone (Pikmin 2 only), although it can be troublesome if the Mamuta hits the leaders, incapacitating him for a second or more. Throwing Pikmin onto it from a distance is often more effective to avoid this than swarming, unless Olimar is accompanied by a large group of Pikmin. Attacking from behind is also advantageous. Purple Pikmin allow for an especially easy defeat. One must try to be careful; some Pikmin being planted is inevitable, but if all (not possible in Pikmin 2) of your army is planted, then it is likely that you will have to either resort to throwing and calling back two or three salvaged Pikmin, as the Mamuta will attempt to attack you if you pluck any more than that; or, you could be forced to use the below strategy, which is marginally simpler and much harder.
Leaders
Although very difficult, Olimar can defeat the Mamuta by attacking it from behind. However, it is recommended that Olimar uses Pikmin, as attacking the Mamuta by himself is time-consuming. In Pikmin 2, this is less of a problem due to Mamutas only appearing in caves with no time limit. Also, the Mamutas in both games cause major damage to Olimar and, at least in the first game, can land multiple hits on him while he is incapacitated. This can damage him even to the point of death. Inexperienced players, beware.
Notes
Olimar's voyage log
Reel notes
Olimar's notes
Louie's notes
Olimar's voyage log (Switch)
“This seems to be a gentle, flower-loving creature, but if angered, it is fierce. Its mighty open-handed smack was so powerful I feared my helmet might crack open.”
Dalmo's Notes
Pikmin Nintendo Player's Guide
Pikmin 2 Nintendo Player's Guide
Pikmin Garden
Text
“灰色の毛に覆われた、頭部と胴体が一体化した体に左右非対称の腕を持つ。餌となる植物の実や種を土に埋めて畑を作るなど、非常に知能が高い。
特徴 その1 穏やかな性格
- 畑を荒らしたり危害を加えない限り、襲ってくることはない。
特徴 その2 畑の手入れ
- 種や苗を地面に植え、花を咲かせる。
- (Image text: 生育を邪魔する雑草を剪定(せんてい)する)
特徴 その3 謎も多い
- 不思議な模様が描かれた布のようなものを腕に巻いている。”
Translation
“It is covered in gray hair and has an integrated head and torso with asymmetrical arms. It is highly intelligent and buries the fruits and seeds of plants it feeds on in the soil to cultivate fields.
Feature #1: Gentle disposition
- Unless someone harms it or damages its fields, it does not attack.
Feature #2: Maintaining the fields
- It plants seeds and seedlings in the ground and makes them bloom.
- (Image text: "It prunes weeds that interfere with growth")
Feature #3: Many mysteries
- It wears cloth-like objects with a mysterious pattern on its arms.”
Technical information
Pikmin technical information (?) | |||
---|---|---|---|
Internal name | miurin
| ||
HP | 2500 |
Pikmin 2 technical information (?) | |||
---|---|---|---|
Internal name | miulin
| ||
Global properties (List) | |||
ID | Japanese comment | Property | Value |
s000 | friction(not used) | Friction | 0.5 |
s001 | wallReflection | Unknown (wall bounce speed multiplier?) | 0.5 |
s002 | faceDirAdjust | Unknown | 0.25 |
s003 | accel | Acceleration | 0.05 |
s004 | bounceFactor | Unknown (bounce when it hits the ground?) | 0.3 |
fp00 | ライフ | HP | 500 |
fp01 | マップとの当り | Unknown (related to slopes) | 35 |
fp02 | ダメージスケールXZ | Horizontal damage scale | 0.2 |
fp03 | ダメージスケールY | Vertical damage scale | 0.25 |
fp04 | ダメージフレーム | Damage scale duration | 0.35 |
fp05 | 質量 | Unknown (weight?) | 0.5 |
fp06 | 速度 | Move speed | 30 |
fp08 | 回転速度率 | Rotation acceleration | 0.07 |
fp09 | テリトリー | Territory radius | 250 |
fp10 | ホーム範囲 | "Home" radius | 20 |
fp11 | プライベート距離 | "Private" radius | 50 |
fp12 | 視界距離 | Sight radius | 150 |
fp13 | 視界角度 | FOV | 80 |
fp14 | 探索距離 | Unknown (exploration radius?) | 200 |
fp15 | 探索角度 | Unknown (exploration angle?) | 80 |
fp16 | 振り払い率 | Successful shake rate | 1 |
fp17 | 振り払い力 | Shake knockback | 40 |
fp18 | 振り払いダメージ | Shake damage | 1 |
fp19 | 振り払い範囲 | Shake range | 40 |
fp20 | 攻撃可能範囲 | Unknown (shock attack max range?) | 30 |
fp21 | 攻撃可能角度 | Unknown (shock attack max angle?) | 15 |
fp22 | 攻撃ヒット範囲 | Unknown (attack hit range?) | 40 |
fp23 | 攻撃ヒット角度 | Unknown (attack hit angle?) | 15 |
fp24 | 攻撃力 | Attack damage | 10 |
fp25 | 視界高 | Unknown (height visibility?) | 50 |
fp26 | 探索高 | Unknown (exploration height?) | 50 |
fp27 | ライフの高さ | HP wheel height | 70 |
fp28 | 回転最大速度 | Rotation speed | 30 |
fp29 | 警戒時間 | Unknown (warning time?) | 2 |
fp30 | 警戒ライフ | Unknown | 0 |
fp31 | ライフ回復率 | Regeneration rate | 0 |
fp32 | LOD半径 | Off-camera radius | 30 |
fp33 | マップとのあたりポリゴンの選定 | Collision processing radius | 20 |
fp34 | ピクミンとのあたり | Pikmin damage radius | 15 |
fp35 | 石化時間 | Petrification duration | 1 |
fp36 | ヒップドロップダメージ | Purple Pikmin drop damage | 50 |
fp37 | 地震気絶確立 | Purple Pikmin stun chance | 0.3 (30%) |
fp38 | 地震気絶時間 | Purple Pikmin stun time | 5 |
ip01 | 振り払い打撃A | Shake mode 1 – hit count | 1 |
ip02 | 振り払い張付1 | Shake mode 1 – Pikmin requirement | 1 |
ip03 | 振り払い打撃B | Shake mode 2 – hit count | 2 |
ip04 | 振り払い張付2 | Shake mode 2 – Pikmin requirement | 2 |
ip05 | 振り払い打撃C | Shake mode 3 – hit count | 5 |
ip06 | 振り払い張付3 | Shake mode 3 – Pikmin requirement | 3 |
ip07 | 振り払い打撃D | Shake mode 4 – hit count | 10 |
Specific properties | |||
ID | Japanese comment | Property | Value |
fp01 | リターンカウンタ | Unknown (return counter?) | 200 |
fp03 | 連続プレス角度 | Unknown (if Pikmin are within this angle, keep slapping without rotating?) | 20 |
fp04 | ダッシュ速度倍率 | Unknown (running speed multiplier?) | 3 |
fp05 | ダッシュアニメ倍率 | Unknown (running animation speed multiplier?) | 2 |
fp06 | 旋回終了角度 | Unknown (turning angle end?) | 10 |
fp07 | ダッシュ可能角度 | Unknown (running angle?) | 30 |
fp08 | 攻撃範囲最小 | Min attack range | 25 |
Other information
- Technical name in The Official Nintendo Player's Guide: The Great Protector (God of All Pikmin)
- Size: Body length: 60mm, as per the e-card
- Pikmin 2 Piklopedia number: #56
- Pikmin 4 Piklopedia number: #80
Naming
- Common name: Mamuta. The name seems to have no real meaning.
- Japanese nickname: ミウリン?. This name also seems to have no real meaning.
- Japanese name: ミウリン?. It is the same as the Japanese nickname.
- Scientific name: Hortulanus asymmetria. Hortulanus is latin for gardener, referring to its tendency to grow plants, and asymmetria is latin for asymmetry, a reference to its odd shape.
- Internal names: The internal name in both games is simply the Japanese name (ミウリン?), although written as
miulin
instead ofmiurin
in Pikmin 2. - Prerelease: Its scientific name in the GameCube Interactive Multi-Game Demo Disc Version 18 is Mamuta.[1]
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ミウリン? Miurin |
- |
Chinese (traditional) |
米烏林 Mǐwūlín |
Miurin |
Chinese (simplified) |
米乌林 Mǐwūlín |
Miurin |
French | Mamuta (Pikmin) Babuta (Pikmin 2, Pikmin 4) |
- |
German | Mamuta | - |
Italian | Mamuta | - |
Korean | 마뮤타 Mamyuta |
Mamuta |
Portuguese | Mamuta | - |
Spanish | Mamuta | - |
Gallery
Pikmin
Artwork of the Mamuta from Pikmin.
A Mamuta in Pikmin's enemy reel.
A Mamuta smashing Captain Olimar into the ground like a Pikmin.
Pikmin 2
A Mamuta in Pikmin 2's Piklopedia.
The Piklopedia icon of the Mamuta in the Nintendo Switch version of Pikmin 2.
Pikmin 4
A Mamuta surrounded by Pikmin sprouts in Pikmin 4's Piklopedia.
A Mamuta performing its slam attack on the player character.
A Mamuta in the Blossoming Arcadia surrounded by Pikmin sprouts.
Other
The Mamuta's e-card, #62 (8th yellow card).
Trivia
- Interestingly, the patterns on the Mamuta's wrists are the same as the patterns on the Onions.
- In Pikmin, the Mamuta appears to be resistant to bomb rocks, taking minuscule damage when struck.
- The Mamuta's recipe is very different in the Japanese Version, instead saying to be quick about boiling it as it spoils quickly, but to be kept for 2-3 days when boiling. Coincidentally, the early recipe for the Mamuta is exactly the same as the Japanese version.[2]
- In Pikmin 2, if there are 99 Pikmin buried in the same area or sublevel, then it will be impossible for a Mamuta to bury the 100th Pikmin. That Pikmin will simply get knocked back.[3]
- Mamutas will try to pound Glow Pikmin into the ground even though that type is impossible to bury: the Glow Pikmin will only stay embedded for a few seconds before popping up, and unlike other Pikmin types, they do not gain flowers from the Mamuta's burial. This interaction can be observed in the first sublevel of The Mud Pit.
- Also in the same sublevel, if a Mamuta pounds Pikmin onto a hard surface (in this case, frozen mud), this will knock back the Pikmin instead of killing it.
See also
- Smoky Progg – A malformed larval Mamuta.
- Goolix
References
- ^ Proto:Pikmin 2/Piklopedia Entries on The Cutting Room Floor
- ^ Pikmin 2/Early English Script/Louie's Notes on The Cutting Room Floor
- ^ YouTube video showing it is impossible for a Mamuta to bury more than 99 Pikmin
- Pikmin 1
- Pikmin 2
- Pikmin 4
- Unknown family
- Pikmin 1 enemies
- Pikmin 2 enemies
- Pikmin 4 enemies
- Bosses
- Harmless enemies
- Pikmin-altering enemies
- The Impact Site
- Frontier Cavern
- Cavern of Chaos
- Hole of Heroes
- Blossoming Arcadia
- The Mud Pit
- Pikmin 1 Challenge Mode
- Pikmin 2 Challenge Mode
- Olimar's Shipwreck Tale
- Pikmin 1 bosses