Careening Dirigibug: Difference between revisions
(→Behavior: Fixed confusing word choice) Tag: Mobile edit |
(→Naming) |
||
Line 133: | Line 133: | ||
==Naming== | ==Naming== | ||
Careening in a chiefly North American sense means moving "in an uncontrolled way in a specified direction", which the Dirigibug performs to some degree. "Dirigibug" is a combination of "dirigible", referring to how the creature stays afloat using large balloon-like sacs, and the word "bug". | {{naming | ||
|common = Careening Dirigibug. Careening in a chiefly North American sense means moving "in an uncontrolled way in a specified direction", which the Dirigibug performs to some degree. "Dirigibug" is a combination of "dirigible", referring to how the creature stays afloat using large balloon-like sacs, and the word "bug". | |||
|jpcommon = {{j|サクレウラメ|Sakure Urame|Resentful Explosion}}. {{j|さくれ|sakure}} means "explosion" and {{j|うらめ|urame}} is short for {{j|恨めしい|urameshi}}, or "resentful". | |||
|jpname = {{j|カギタマサクレウラメ|Kagitama Sakure Urame}}. | |||
|scientific = ''Flotillium circusmaximus''. ''Flotillium'' is similar to the English word "float" and ''circusmaximus'' is a combination of "circus" and "maximus". This might be referring to how the creature's colorful balloons make it look like something out of a circus, as well as being a possible reference to the ancient {{w|Circus Maximus}} in Rome. | |||
|internal = Its internal name is <code>bombsarai</code>, which is a combination of "bomb" and "sarai", with the latter being the internal name for the [[Swooping Snitchbug]]. | |||
}} | |||
===Names in other languages=== | ===Names in other languages=== |
Revision as of 16:56, December 10, 2022
| |||
---|---|---|---|
Appears in | Pikmin 2 | ||
Scientific name | Flotillium circusmaximus | ||
Family | Dirigibug | ||
Areas | None | ||
Caves | Subterranean Complex, Submerged Castle, Cavern of Chaos, Hole of Heroes, Dream Den | ||
Challenge Mode stages | Abduction Den, Sniper Room | ||
2-Player Battle stages | Hostile Territory | ||
Attacks | Drops bomb-rocks |
The Careening Dirigibug (サクレウラメ?, lit.: "Resentful Explosion") is an unusual insectoid enemy in Pikmin 2. It's a legless creature that slowly drifts through the air by utilizing colorful, balloon-like air sacs attached to what can be considered its head. When leaders or Pikmin approach, it will produce a bomb rock from its mouth and attempt to throw it down near them. The bomb rocks thrown by the Careening Dirigibug are not player-exclusive and can damage nearby enemies and hazards. It is found solely underground, in caves, Challenge Mode areas, and the Hostile Territory in 2-Player Battle.
Stats
Weight | Max. carriers |
Seeds | Value | Health | Regen. |
---|---|---|---|---|---|
3 | 6 | 8 | × 4 | 1500 | No |
Notes
Olimar's notes
Louie's notes
Behavior
Careening Dirigibugs are always found in caves. They start off slowly drifting around in wide arcs at a similar height to Swooping Snitchbugs. However, when approached by a Pikmin or leader, a Dirigibug will produce a bomb rock from its mouth in about two seconds. It will then try to approach the Pikmin or leader, and once close enough it will stop to throw the bomb rock on the ground, activating the bomb rock's timer. The bomb can kill Pikmin, damage leaders and enemies, and defeat hazards, but it does not seem to hurt the Dirigibug if it is high enough in the air. However, the bomb rock can still damage the creature while it is grounded. If the Pikmin or leader exits the Dirigibug's territory while it has a bomb, it will continue to hold it for roughly twenty five seconds, until just dropping it anywhere.
Strategy
The following article or section contains guides. |
Careening Dirigibugs can be defeated in the same manner as Scarpanids and other flying enemies: rapidly throw Pikmin onto it while in the air, then swarm it when it falls. Like members of the Scarpanid family, the Careening Dirigibug can shake off Pikmin up to four times before dropping, but a Purple Pikmin will ground them immediately. Approach the creature from behind if possible, and use ultra-bitter spray if it is carrying a bomb-rock.
Unless it's petrified, the creature will throw its bomb a random distance in front of it when attacked. Should the bomb land too close to the Dirigibug, it is safest to back off and attack after the bomb has exploded. With speed you can accomplish this before the Dirigibug can produce a new bomb.
Careening Dirigibugs are useful in that they can take out other enemies. You can lure it into throwing a bomb-rock in front of you and the enemies, and then run off.
In Super Smash Bros. Brawl
The Careening Dirigibug appears as a trophy in Super Smash Bros. Brawl.
Glitches
This article or section needs to be cleaned up, either its format or general style. |
- There is a rare glitch where one can be seen floating without balloons.
- In some dungeons like the Hole of Heroes, a Careening Dirigibug can throw a bomb rock over a barrier when trying to kill Pikmin on the other side. On the first floor of the Cavern of Chaos, some can get caught in the pipes.
- One glitch that can occur with the Careening Dirigibug involves invisible bombs. A leader may activate a bomb while the Dirigibug is still holding it, which will cause it to explode while the creature is still holding the bomb. The Careening Dirigibug continues the "holding" animation, even when there is no bomb there. It will eventually perform the throwing animation without the bomb.[1]
- In this creature's Piklopedia entry, petrifying it just as it breaks free from another spray makes it possible to freeze it and its bomb-rock separately.
Technical information
Pikmin 2 technical information (?) | |||
---|---|---|---|
Internal name | bombsarai
| ||
Global properties (List) | |||
ID | Japanese comment | Property | Value |
s000 | friction(not used) | Friction | 0.5 |
s001 | wallReflection | Unknown (wall bounce speed multiplier?) | 0.5 |
s002 | faceDirAdjust | Unknown | 0.25 |
s003 | accel | Acceleration | 0.1 |
s004 | bounceFactor | Unknown (bounce when it hits the ground?) | 0.3 |
fp00 | ライフ | HP | 1500 |
fp01 | マップとの当り | Unknown (related to slopes) | 20 |
fp02 | ダメージスケールXZ | Horizontal damage scale | 0.2 |
fp03 | ダメージスケールY | Vertical damage scale | 0.2 |
fp04 | ダメージフレーム | Damage scale duration | 0.35 |
fp05 | 質量 | Unknown (weight?) | 0.01 |
fp06 | 速度 | Move speed | 60 |
fp08 | 回転速度率 | Rotation acceleration | 0.1 |
fp09 | テリトリー | Territory radius | 200 |
fp10 | ホーム範囲 | "Home" radius | 100 |
fp11 | プライベート距離 | "Private" radius | 50 |
fp12 | 視界距離 | Sight radius | 200 |
fp13 | 視界角度 | FOV | 180 |
fp14 | 探索距離 | Unknown (exploration radius?) | 200 |
fp15 | 探索角度 | Unknown (exploration angle?) | 120 |
fp16 | 振り払い率 | Successful shake rate | 1 |
fp17 | 振り払い力 | Shake knockback | 80 |
fp18 | 振り払いダメージ | Shake damage | 1 |
fp19 | 振り払い範囲 | Shake range | 120 |
fp20 | 攻撃可能範囲 | Unknown (shock attack max range?) | 100 |
fp21 | 攻撃可能角度 | Unknown (shock attack max angle?) | 45 |
fp22 | 攻撃ヒット範囲 | Unknown (attack hit range?) | 50 |
fp23 | 攻撃ヒット角度 | Unknown (attack hit angle?) | 15 |
fp24 | 攻撃力 | Attack damage | 10 |
fp25 | 視界高 | Unknown (height visibility?) | 50 |
fp26 | 探索高 | Unknown (exploration height?) | 50 |
fp27 | ライフの高さ | HP wheel height | 50 |
fp28 | 回転最大速度 | Rotation speed | 2 |
fp29 | 警戒時間 | Unknown (warning time?) | 15 |
fp30 | 警戒ライフ | Unknown | 100 |
fp31 | ライフ回復率 | Regeneration rate | 0 |
fp32 | LOD半径 | Off-camera radius | 80 |
fp33 | マップとのあたりポリゴンの選定 | Collision processing radius | 30 |
fp34 | ピクミンとのあたり | Pikmin damage radius | 20 |
fp35 | 石化時間 | Petrification duration | 1 |
fp36 | ヒップドロップダメージ | Purple Pikmin drop damage | 50 |
fp37 | 地震気絶確立 | Purple Pikmin stun chance | 0.3 (30%) |
fp38 | 地震気絶時間 | Purple Pikmin stun time | 5 |
ip01 | 振り払い打撃A | Shake mode 1 – hit count | 3 |
ip02 | 振り払い張付1 | Shake mode 1 – Pikmin requirement | 3 |
ip03 | 振り払い打撃B | Shake mode 2 – hit count | 8 |
ip04 | 振り払い張付2 | Shake mode 2 – Pikmin requirement | 5 |
ip05 | 振り払い打撃C | Shake mode 3 – hit count | 15 |
ip06 | 振り払い張付3 | Shake mode 3 – Pikmin requirement | 10 |
ip07 | 振り払い打撃D | Shake mode 4 – hit count | 30 |
Specific properties | |||
ID | Japanese comment | Property | Value |
fp01 | 飛行高さ | Unknown (hover height?) | 70 |
fp03 | 状態遷移高さ | Unknown | 50 |
fp10 | 上下の揺れ速度 | Unknown | 2.5 |
fp11 | 上下の揺れ幅 | Unknown | 20 |
fp21 | 上昇係数(0) | Unknown | 1.5 |
fp22 | 上昇係数(5) | Unknown | 1 |
fp31 | 振払確率(1) | Unknown | 0.2 |
fp32 | 振払確率(5) | Unknown | 0.8 |
fp40 | もがき時間 | Unknown (time it spends struggling on the ground?) | 0.8 |
Other information
- Size: Body length: 47mm, as per the e-card
- Pikmin 2 Piklopedia number: #33
Naming
- Common name: Careening Dirigibug. Careening in a chiefly North American sense means moving "in an uncontrolled way in a specified direction", which the Dirigibug performs to some degree. "Dirigibug" is a combination of "dirigible", referring to how the creature stays afloat using large balloon-like sacs, and the word "bug".
- Japanese nickname: サクレウラメ?, lit.: "Resentful Explosion". さくれ? means "explosion" and うらめ? is short for 恨めしい?, or "resentful".
- Japanese name: カギタマサクレウラメ?.
- Scientific name: Flotillium circusmaximus. Flotillium is similar to the English word "float" and circusmaximus is a combination of "circus" and "maximus". This might be referring to how the creature's colorful balloons make it look like something out of a circus, as well as being a possible reference to the ancient Circus Maximus in Rome.
- Internal names: Its internal name is
bombsarai
, which is a combination of "bomb" and "sarai", with the latter being the internal name for the Swooping Snitchbug. - Prerelease: None.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | サクレウラメ? Sakure Urame |
Resentful Explosion |
French | Flotteur Explosif | Explosive Floater |
German | torkelnder Bomber | Staggering Bomber |
Italian | Dirigibaco | Dirigibug |
Gallery
- Careening Dirigibug Corpse.png
The corpse of the Careening Dirigibug.
The creature's e-card, #37 (14th yellow card).
Trivia
- The Super Smash Bros. Brawl trophy description details that Careening Dirigibugs occasionally throw dud bomb-rocks, which is not true in Pikmin 2. This could be referring to the inactive bomb-rocks usually found near the creatures, an earlier version of Pikmin 2 that had this behavior, or it could just be a mistake. A glitch does exist where bomb-rocks stay stuck and never explode, but it is unlikely that this is what the trophy was referring to.
- Every sublevel has a limit on how many bomb-rocks it can have. If a Careening Dirigibug's bomb rocks are petrified such that they stay active as the creature creates more, it will fail to spit out a new one once the limit has been reached.[2]
- The Careening Dirigibugs bear a strange resemblance to the Eosapiens from the documentary "Alien Planet", and also from Wayne Barlowe's book, Expedition. Both these creatures float using gas-filled sacks on their heads, effectively hunt down their targets, and also have generally similar body shapes.
- The Careening Dirigibug's balloons aren't spherical and are actually dome shaped. Pikmin 2 changes the orientation of the balloons to face the camera so that they look spherical during runtime.
See also
References
- ^ YouTube video showing the invisible bomb-rock glitch
- ^ YouTube video showing how Careening Dirigibugs can fail to spit new bomb rocks, published on July 16th, 2019, retrieved on July 16th, 2019