Pikmin (game)
Pikmin 2

Spotty Bulbear: Difference between revisions

From Pikipedia, the Pikmin wiki
Jump to navigation Jump to search
m (Reverted edits by 68.55.246.36 (talk | block) to last version by Jello Rabbit)
(Cleanupz, italics, link fixing.)
Line 1: Line 1:
{{Infobox enemy
{{Infobox enemy
|pikmin     = y
|pikmin=y
|pikmin2     = y
|pikmin2=y
|image       = 07spottybulbear.png‎
|image=07spottybulbear.png‎
|size       = 270px
|size=270px
|technical   = Grizzly Grub-Dog
|technical=Grizzly Grub-Dog
|name       = Oculus terribilis dotticum
|name=Oculus terribilis dotticum
|family     = Grub-dog
|family=Grub-dog
|areas       = [[The Distant Spring]], [[Perplexing Pool]]
|areas='''''Pikmin'''''<br>[[The Distant Spring]]<br>'''''Pikmin 2'''''<br>[[Perplexing Pool]]
|underground = [[Frontier Cavern]], [[Glutton's Kitchen]], [[Hole of Heroes]], [[Dream Den]]
|underground=[[Frontier Cavern]]<br>[[Glutton's Kitchen]]<br>[[Hole of Heroes]]<br>[[Dream Den]]
|challenge   = [[The Forest of Hope]], [[Subterranean Lair]], [[Emperor's Realm]]
|challenge='''''Pikmin'''''<br>[[The Forest of Hope]]<br>'''''Pikmin 2'''''<br>[[Subterranean Lair]]<br>[[Emperor's Realm]]
|weight     = 10
|weight=10
|height     = 88
|height=88
|max_pikmin = 20
|max_pikmin=20
|seeds1     = 15
|seeds1=15
|seeds2     = 12
|seeds2=12
|value       = 10
|value=10
|attacks     = Eats Pikmin
|attacks=Eats Pikmin
|vitality1   = ?
|vitality1=?
|vitality2   = 1200
|vitality2=1200
}}
}}


'''Spotty Bulbears''' are creatures in both [[Pikmin games]] that resemble [[Red Bulborb]]s with a different color and stature, and larger mouths with wider lips. They are black with red spots, and their face is yellow. Its large mouth allows it to eat [[Pikmin (species)|Pikmin]] more rapidly and easily, making it a rather more formidable foe. These enemies are often found with a number of following [[Dwarf Bulbear]]s, which are supposed to follow this guardian as a source of protection and general aid.
'''Spotty Bulbears''' are creatures in both [[Pikmin games]] that resemble [[Red Bulborb]]s with a different color and stature, and larger mouths with wider lips. They are black with red spots, and their face is yellow. Its large mouth allows it to eat [[Pikmin (species)|Pikmin]] more rapidly and easily, making it a rather more formidable foe. These enemies are often found with a number of following [[Dwarf Bulbear]]s, which are supposed to follow this guardian as a source of protection and general aid.


In [[Pikmin 1]], these creatures sleep, and have bloodshot eyes upon waking up. They have about one and a half times the health of a Red Bulborb, and their red spots constantly change in size, even after death. Returning a dead member of the species to an Onion produces 15 Pikmin sprouts, but the [[Crushing Glitch]] may make carrying its body difficult in this game. They do not revive after they have been killed, but they regenerate if the player takes too much time to kill them.
In ''[[Pikmin (game)|Pikmin]]'', these creatures sleep, and have bloodshot eyes upon waking up. They have about one and a half times the health of a Red Bulborb, and their red spots constantly change in size, even after death. Returning a dead member of the species to an Onion produces 15 Pikmin sprouts, but the [[Crushing glitch]] may make carrying its body difficult in this game. They do not revive after they have been killed, but they regenerate if the player takes too much time to kill them.


In [[Pikmin 2]], Spotty Bulbears have far greater maneuverability than other members of the same family, as well as a less focused patrol area; they have the ability to move literally anywhere in most areas, below as well as above ground. They can be found in the [[Perplexing Pool]] after the thirtieth day, and may even enter the landing site. If the creature is defeated and its corpse remains, its HP steadily grows back, the creature [[revive|reviving]] itself; after what may be minutes, it may return to consciousness, requiring a repeated "kill", similar to the [[Gatling Groink]]. For this reason, it is recommended that the body be quickly returned to an [[Onion]] or the [[Research Pod]].
In ''[[Pikmin 2]]'', Spotty Bulbears have far greater maneuverability than other members of the same family, as well as a less focused patrol area; they have the ability to move literally anywhere in most areas, below as well as above ground. They can be found in the [[Perplexing Pool]] after the thirtieth day, and may even enter the landing site. If the creature is defeated and its corpse remains, its HP steadily grows back, the creature [[revive|reviving]] itself; after what may be minutes, it may return to consciousness, requiring a repeated "kill", similar to the [[Gatling Groink]]. For this reason, it is recommended that the body be quickly returned to an [[Onion]] or the [[Research Pod]].


{{notes|enemy}}
{{notes|enemy}}


==Killing Strategy==
==Killing Strategy==
===Pikmin 1===
===''Pikmin''===
The exact same strategy for the [[Red Bulborb]] is effective here, but take care of the Bulbear's increased health. A large group of [[Red Pikmin]] or three [[bomb-rock]]s will do it in.
The exact same strategy for the [[Red Bulborb]] is effective here, but take care of the Bulbear's increased health. A large group of [[Red Pikmin]] or three [[Bomb Rock]]s will do it in.


===Pikmin 2===
===''Pikmin 2''===
Spotty Bulbears do not sleep in this game and are constantly roaming the map, making a surprise attack nearly impossible. It is possible to trick the Bulbear into attacking and missing, allowing the [[captain]] access to its backside, but they frequently have [[Dwarf Bulbear]]s following them, making this tactic risky. Another means of accessing its rear is to split the [[Captain]]s, using the one without Pikmin as a distraction. If [[Purple Pikmin]] are available, they make the battle easier as they can injure and stun the adult and children, but with other colors it may be wise to use an [[Ultra-bitter Spray]]. It is often effective to switch roles with and hunt the Bulbear itself before it can pick up any Dwarfs, and then stun and attack it.
Spotty Bulbears do not sleep in this game and are constantly roaming the map, making a surprise attack nearly impossible. It is possible to trick the Bulbear into attacking and missing, allowing the [[captain]] access to its backside, but they frequently have [[Dwarf Bulbear]]s following them, making this tactic risky. Another means of accessing its rear is to split the [[Captain]]s, using the one without Pikmin as a distraction. If [[Purple Pikmin]] are available, they make the battle easier as they can injure and stun the adult and children, but with other colors it may be wise to use an [[Ultra-bitter Spray]]. It is often effective to switch roles with and hunt the Bulbear itself before it can pick up any Dwarfs, and then stun and attack it.


Line 42: Line 42:
To defeat the Spotty Bulbears in the [[Subterranean Lair]] in [[Challenge Mode (Pikmin 2)|Challenge Mode]], lure all three close to one another, then hit them all with a single shot of [[Ultra-bitter Spray]] to petrify all three at once, hopefully along with the dwarf compainions.
To defeat the Spotty Bulbears in the [[Subterranean Lair]] in [[Challenge Mode (Pikmin 2)|Challenge Mode]], lure all three close to one another, then hit them all with a single shot of [[Ultra-bitter Spray]] to petrify all three at once, hopefully along with the dwarf compainions.


Since Bulbears follow the active captain, they can be lured into falling into bottomless pits that are between the pilot and the Bulbear. Any treasures the creature would drop will be, [[Libra Glitch|unlike in Pikmin 1]], safely returned to the sublevel for collection. One such level is Sublevel 3 in the [[Dream Den]].
Since Bulbears follow the active captain, they can be lured into falling into bottomless pits that are between the pilot and the Bulbear. Any treasures the creature would drop will be, [[Libra Glitch|unlike in ''Pikmin'']], safely returned to the sublevel for collection. One such level is Sublevel 3 in the [[Dream Den]].


One way to get rid of the posse of dwarfs following the Spotty Bulbear, you can bring twenty purple Pikmin and sneak up on the farthest dwarf in the group. Throw the purple on its back and it will die instantly. Do this to all the dwarfs without the daddy bulbear "noticing" and you will defeat it with ease.
One way to get rid of the posse of dwarfs following the Spotty Bulbear, you can bring twenty purple Pikmin and sneak up on the farthest dwarf in the group. Throw the purple on its back and it will die instantly. Do this to all the dwarfs without the daddy bulbear "noticing" and you will defeat it with ease.
Line 54: Line 54:


== Trivia ==
== Trivia ==
In the [[Enemy Reel]], Bulborbs are present in places that Bulbears inhabit in the finished game, suggesting that this is how it was in the development version.
In the [[Enemy reel]], Bulborbs are present in places that Bulbears inhabit in the finished game, suggesting that this is how it was in the development version.


{{Enemies}}
{{Enemies}}
Line 60: Line 60:
[[category:Pikmin 1 enemies]]
[[category:Pikmin 1 enemies]]
[[Category:Dream den]]
[[Category:Dream den]]
[[Category:Grub-dogs]]

Revision as of 14:39, July 15, 2011

Spotty Bulbear
A Spotty Bulbear.
Appears in PikminPikmin 2
Scientific name Oculus terribilis dotticum
Family Grub-dog
Areas Pikmin
The Distant Spring
Pikmin 2
Perplexing Pool
Caves Frontier Cavern
Glutton's Kitchen
Hole of Heroes
Dream Den
Challenge Mode stages Pikmin
The Forest of Hope
Pikmin 2
Subterranean Lair
Emperor's Realm
2-Player Battle stages None
Attacks Eats Pikmin

Spotty Bulbears are creatures in both Pikmin games that resemble Red Bulborbs with a different color and stature, and larger mouths with wider lips. They are black with red spots, and their face is yellow. Its large mouth allows it to eat Pikmin more rapidly and easily, making it a rather more formidable foe. These enemies are often found with a number of following Dwarf Bulbears, which are supposed to follow this guardian as a source of protection and general aid.

In Pikmin, these creatures sleep, and have bloodshot eyes upon waking up. They have about one and a half times the health of a Red Bulborb, and their red spots constantly change in size, even after death. Returning a dead member of the species to an Onion produces 15 Pikmin sprouts, but the Crushing glitch may make carrying its body difficult in this game. They do not revive after they have been killed, but they regenerate if the player takes too much time to kill them.

In Pikmin 2, Spotty Bulbears have far greater maneuverability than other members of the same family, as well as a less focused patrol area; they have the ability to move literally anywhere in most areas, below as well as above ground. They can be found in the Perplexing Pool after the thirtieth day, and may even enter the landing site. If the creature is defeated and its corpse remains, its HP steadily grows back, the creature reviving itself; after what may be minutes, it may return to consciousness, requiring a repeated "kill", similar to the Gatling Groink. For this reason, it is recommended that the body be quickly returned to an Onion or the Research Pod.

{{notes:enemy/{{{2}}}|block=y}}

Killing Strategy

Pikmin

The exact same strategy for the Red Bulborb is effective here, but take care of the Bulbear's increased health. A large group of Red Pikmin or three Bomb Rocks will do it in.

Pikmin 2

Spotty Bulbears do not sleep in this game and are constantly roaming the map, making a surprise attack nearly impossible. It is possible to trick the Bulbear into attacking and missing, allowing the captain access to its backside, but they frequently have Dwarf Bulbears following them, making this tactic risky. Another means of accessing its rear is to split the Captains, using the one without Pikmin as a distraction. If Purple Pikmin are available, they make the battle easier as they can injure and stun the adult and children, but with other colors it may be wise to use an Ultra-bitter Spray. It is often effective to switch roles with and hunt the Bulbear itself before it can pick up any Dwarfs, and then stun and attack it.

If time is not a concern, captains can be used to kill the Dwarf Bulbears and even the adult without the risk of losing Pikmin. The Rocket Fist upgrade makes this especially easy.

In the Perplexing Pool, one can trap the Bulbear in between the wall and the small 3-D maze next to the bridge. It will be unable to get out, so it won't be an issue anymore unless you want to kill it. Just begin to rain Pikmin down on its head, it should shake once or twice before dying. You then can carry its corpse and the 10-pellet it dropped out of the area and they will be able to get to the Onion. In most dungeons, leaving a pikmin on one side of the wall that the Bulbear cannot reach allows a slight edge. be quick and you can severely damage, if not kill it, with few losses.

To defeat the Spotty Bulbears in the Subterranean Lair in Challenge Mode, lure all three close to one another, then hit them all with a single shot of Ultra-bitter Spray to petrify all three at once, hopefully along with the dwarf compainions.

Since Bulbears follow the active captain, they can be lured into falling into bottomless pits that are between the pilot and the Bulbear. Any treasures the creature would drop will be, unlike in Pikmin, safely returned to the sublevel for collection. One such level is Sublevel 3 in the Dream Den.

One way to get rid of the posse of dwarfs following the Spotty Bulbear, you can bring twenty purple Pikmin and sneak up on the farthest dwarf in the group. Throw the purple on its back and it will die instantly. Do this to all the dwarfs without the daddy bulbear "noticing" and you will defeat it with ease.

If you cannot use any of these methods, try and insta-kill the younger ones first.

Gallery

Trivia

In the Enemy reel, Bulborbs are present in places that Bulbears inhabit in the finished game, suggesting that this is how it was in the development version.