Pikmin 3

Tropical Forest Remix: Difference between revisions

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|[[Dawn Pustules]]
|[[Dawn Pustules]]
|20
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|[[File:Poko P3 icon.png|12px]] &times; 200 <small>(Whole fruit)</small><br>[[File:Poko P3 icon.png|12px]] &times; 10 <small>(Each part)</small>
|[[File:Poko P3 icon.png|12px]] &times; 400 <small>(Whole fruit)</small><br>[[File:Poko P3 icon.png|12px]] &times; 20 <small>(Each part)</small>
|[[File:Poko P3 icon.png|12px]] &times; 200
|[[File:Poko P3 icon.png|12px]] &times; 400
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|[[File:Juicy Gaggle icon.png|32px]]
|[[File:Juicy Gaggle icon.png|32px]]
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|[[File:Poko P3 icon.png|12px]] &times; 100
|[[File:Poko P3 icon.png|12px]] &times; 100
|[[File:Poko P3 icon.png|12px]] &times; 100
|[[File:Poko P3 icon.png|12px]] &times; 200
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|[[File:Seed Hive icon.png|32px]]
|[[File:Seed Hive icon.png|32px]]

Latest revision as of 09:14, July 30, 2024

The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

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Tropical Forest Remix
Collect Treasure!

P3 Tropical Forest Remix 3.jpg

Starting Pikmin
Red Pikmin Yellow Pikmin White Pikmin Candypop Bud
33 17 12 10
Requirements
Bronze Silver Gold Platinum
800 1100 1500 1810
Time limit 8:00
Music Mission Mode (Levels 1-10)

Tropical Forest Remix is a Mission Mode stage in Pikmin 3. It is a remixed version of the Tropical Forest stage, and is playable in the Collect Treasure! mode only. In the original Pikmin 3, it was released in the 1.2.0 update for free, while the other four maps in the second row of the Mission Mode menu were made purchasable via the eShop. In Pikmin 3 Deluxe, it is unlocked by completing the first 5 Mission Mode stages.

Layout[edit]

The overall layout of the stage remains vastly unchanged from the original Tropical Forest. The player starts off as Alph in an elevated area slightly east of the SPERO. Near him are two groups of Red Pikmin, one of which is planted. South of that area is another group of idle Red Pikmin. Nearby them is a large room with a Fiery Blowhog, some Juicy Gaggles, a pile of Nuggets, and 2 White Candypop Buds. The Candypop Buds can turn the Reds into White Pikmin, which can be used to collect the objects faster.

West of that room is the SPERO, and where Brittany starts off. She has some Yellow Pikmin nearby, which can be thrown up to Alph via the Bouncy Mushroom directly behind her. Further southwest of that area is another group of planted White Pikmin, along with some more White Candypop Buds. Along the path is a Pyroclasmic Slooch, which guards a small little room holding some more planted White Pikmin and a nectar egg holding an ultra-spicy spray.

North of there is yet another Pyroclasmic Slooch, guarding a group of planted Yellow Pikmin, a few bomb rocks, and a small alcove holding some bridge fragments for the bridge near the start of the area. For the fragments to reach the bridge, a nearby dirt wall must be destroyed. Beyond that dirt wall is a Yellow Wollywog, which should be defeated so that the bridge can be completed easily. Further north is another group of Red Pikmin, just outside of an area with 2 Dwarf Orange Bulborbs and an Orange Bulborb. In that same room are 2 White Candypop Buds, more Yellow Pikmin, and another pile of Nuggets. Bomb Rocks should be used to dispose of them.

Outside of that area is another dirt wall. Directly behind it is a Seed Hive, and the incomplete bridge leading back to the SPERO. East of the room with the Orange Bulborbs is another small room blocked off by an electric gate. The room holds a plethora of treasures, including a pile of Nuggets and some Dawn Pustules. The room also holds the remaining Fragments, some Red Pikmin, and 2 White Candypop Buds, and is all guarded by a Bulborb. Once the bridge is build, the Pikmin and the leaders can take a shortcut to the SPERO.

Strategy[edit]

The following article or section contains guides.
The strategies shown are just suggestions.

Starting off with Alph, immediately whistle the group of Red Pikmin to your right, throw them down to Brittany and start plucking the Pikmin to the left of where you started. Switch to Brittany and whistle the 5 Yellow Pikmin next to you and throw them up to where Alph is using the Bouncy Mushrooms, whistling the Red Pikmin that were thrown down as well, begin plucking the White Pikmin and switch back to Alph.

Have Alph quickly pluck the second group of Red Pikmin, then whistle the Red Pikmin in the bush near the Fiery Blowhog. Whistle the Yellow Pikmin that were thrown up to Alph, either throwing (more effective in the original version) or having them charge (more effective in the Deluxe version) the electric gate while moving towards the dirt wall, then have your Red Pikmin charge the dirt wall.

Switch to Brittany and throw 3 Red Pikmin on one of the Pyroclasmic Slooches while throwing the other two on the second Pyroclasmic Slooch. Proceed to collect the White Pikmin to the side and then pluck the Yellow Pikmin, sending all of them onto the dirt wall. Switch back to Alph, whose wall should be done, moving through and taking out the Dwarf Orange Bulborb then moving to charge the Yellow Wollywog.

Once all these enemies are defeated have Alph and Brittany team up and clean up, having White Pikmin begin the bridge and other Pikmin start carrying nearby corpses. Pick up the bomb rock, using it to kill the Orange Bulborb, but do not pick it up since it's closer to the bridge; do pick up the Yellow Pikmin while your there with two leaders though.

Begin working your way through the other areas while the whites build the bridge, with the exception of nuggets and the Dawn Pustules, which already have shortcuts on the map, begin splitting up again, if needed make White Pikmin using the numerous White Candypop Buds. Towards the end it becomes a race to get everything, usually revolving around the bridge getting built.

From here how many Pikmin on what is up to how you have done all the previous steps, but the level gives easy access to the quick whites so try to utilize Candypop Buds once you've eliminated elemental obstacles like the Pyroclasmic Slooches, electric gate, and Fiery Blowhog. With some practice and fine tuning, this plan can get a platinum medal.

Objects[edit]

Leaders
  • Alph Alph (player 1's starting leader)
  • Brittany Brittany (player 2's starting leader)
Starting Pikmin
Icon Type Amount Location(s)
Red Pikmin P3 icon.png Red Pikmin 33 Two groups of 5 leaf Pikmin buried near Alph.
6 leaf Pikmin standing on a ledge near Alph.
6 leaf Pikmin standing inside a bush near the Fiery Blowhog.
5 leaf Pikmin buried between two dirt walls.
6 leaf Pikmin standing inside a bush near the Bulborb.
Yellow Pikmin P3 icon.png Yellow Pikmin 17 6 leaf Pikmin standing under the SPERO.
6 leaf Pikmin buried in front of a dirt wall.
6 leaf Pikmin standing inside a bush near the Orange Bulborb.
White Pikmin P3 icon.png White Pikmin 12 5 flower Pikmin buried in front of the SPERO.
7 flower Pikmin buried in an alcove near the two Pyroclasmic Slooches.
Treasures and Enemies
Icon Name Amount Value Total value
The Fruit File icon for the Dawn Pustules. Dawn Pustules 20 Texture used for the Poko in Pikmin 3. × 400 (Whole fruit)
Texture used for the Poko in Pikmin 3. × 20 (Each part)
Texture used for the Poko in Pikmin 3. × 400
The Fruit File icon for the Juicy Gaggle. Juicy Gaggle 9 Texture used for the Poko in Pikmin 3. × 20 Texture used for the Poko in Pikmin 3. × 180
Icon for the Golden Grenade. Golden Grenade 2 Texture used for the Poko in Pikmin 3. × 100 Texture used for the Poko in Pikmin 3. × 200
The Fruit File icon for the Seed Hive. Seed Hive 1 Texture used for the Poko in Pikmin 3. × 200 Texture used for the Poko in Pikmin 3. × 200
Nugget icon.png Nugget 200 (2 piles of 50, 1 pile of 100) Texture used for the Poko in Pikmin 3. × 3 Texture used for the Poko in Pikmin 3. × 600
Icon for the soul in Battle Enemies!, taken from the game's textures. Enemy 1 (Bulborb Bulborb)
2 (Dwarf Orange Bulborb Dwarf Orange Bulborb)
1 (Fiery Blowhog Fiery Blowhog)
1 (Orange Bulborb Orange Bulborb)
2 (Pyroclasmic Slooch Pyroclasmic Slooch)
1 (Yellow Wollywog Yellow Wollywog)
Texture used for the Poko in Pikmin 3. × 50 (Bulborb)
Texture used for the Poko in Pikmin 3. × 15 (Dwarf Orange Bulborb)
Texture used for the Poko in Pikmin 3. × 30 (Fiery Blowhog)
Texture used for the Poko in Pikmin 3. × 50 (Orange Bulborb)
Texture used for the Poko in Pikmin 3. × 20 (Pyroclasmic Slooch)
Texture used for the Poko in Pikmin 3. × 30 (Yellow Wollywog)
Texture used for the Poko in Pikmin 3. × 230
Obstacles
Tools
Plants and Fungi
Others

World records[edit]

In Pikmin 3, these are the world records for the challenge, as obtained from the in-game global rankings feature. The following scores were retrieved on December 3rd, 2015. Since the in-game leaderboards have been compromised, it is impossible to obtain more up-to-date legitimate records from the game, though players may have obtained higher scores since.

  • Solo: Poko × 9910
  • Co-op: Poko × 9280

In Pikmin 3 Deluxe, these are the world records for the challenge, as obtained from the in-game global rankings feature. The following scores were retrieved on June 27th, 2022.

  • Solo: Poko × 10390
  • Co-op: Poko × 9940

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Flag of Japan Japanese 続・原生の杜?
Zoku - Gensei no Mori
Flag of France French Forêt primitive bis Alternative primitive forest
Flag of Germany German Urwüchsiger Wald 2 Primeval forest 2
Flag of Italy Italian Foresta origine 2 Forest origin 2
Flag of Spain Spanish (NoE) Bosque Primigenio 2 Primitive Forest 2