Pikmin 2

e-Reader

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An e-Reader.
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This article or section is a short summary on e-Reader.
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The Nintendo e-Reader, or Nintendo e+ in Japan, is a Game Boy Advance, Game Boy SP, and Nintendo DS add-on device that reads a special strip on e-Reader cards via an LED scanner. It can connect to the GameCube via a Game Boy Advance to Nintendo GameCube Link Cable. The purpose of the cards is to unlock mini-games, items, levels or functions for games on the GBA, or as games in and of themselves.

There are multiple available packs of Pikmin e+ cards, released only in Japan after the release of Pikmin 2, called Pikmin Puzzle Cards (for) e+ (ピクミンパズルカードe+?, lit.: "Pikmin Puzzle Cards-e"). Each card contains a number of simple Pikmin-based mini-games, which can be played by connecting the e+ to a Game Boy Advance or Game Boy Player connected to a GameCube in which the Pikmin 2 disk is placed. Due to region locking, running these mini-games require that the GameCube, e+, and copy of Pikmin 2 to be the Japanese versions. The Game Boy Advance and Game Boy-to-GameCube connector can be from any region.

The cards come in packs with red, yellow, and blue themes. Each theme has four packs numbered 1-4, with the designs being Pikmin, Onions, Pellet Posies and Candypop Buds in respective order. Individual cards depict enemies, Pikmin or leaders. Every pack contains 5 cards, totaling to 60 cards plus 12 promotional cards. Each card contains three levels of one of three mini-games except the promotional cards which vary from one to three bonus levels. Connecting to Pikmin 2 brings up a screen showing several leaf Pikmin of the respective card color, each one representing a level. Cards can then be scanned to make some levels playable. The Pikmin grows a flower when the level is beat. The game remembers the player's progress, thus the goal is to get a flower on every level, similar to the Pikmin 2 Challenge Mode.

Pikmin Puzzle Card mini-games

The Pikmin 2-e logo.

Plucking Pikmin

Japanese name: ひっこぬき ピクミン?

Objective: The player must control Olimar or Louie to pluck every Pikmin from the ground.

Controls:

  • D-Pad to move
  • A to pluck
  • B to cancel pluck
  • Hold B and use D-Pad to change direction
  • Start to restart or quit

Overview: The player moves around a grid of tiles and must face the tile containing the Pikmin they want in order to pluck it. Red and Blue Pikmin will land on the tile directly behind the player while Yellows will land two tiles behind them. Some tiles contain fire, electricity, and water obstacles that only Pikmin of the respective type can land on. Some electrical obstacles will form a harmful current in the tiles between them, which can be disabled by having a Yellow Pikmin land on one of the obstacles. No Pikmin can land on rock tiles or outside the edge of the map. The player cannot move past rocks, plucked Pikmin, or obstacles (except water) thus they must find the best order to pluck the Pikmin in without getting stuck. The player is prevented from plucking a Pikmin if a rock or edge is in the way, but not if there's an obstacle harmful to the Pikmin they are plucking, which will result in a death. The game is won once all Pikmin are unearthed and lost when a Pikmin dies or no moves are left. This game is played using red cards and the music is a remix of the Pikmin 2 Challenge Mode menu theme.

Marching Pikmin

Japanese name: てくてく ピクミン?

Objective: The player must control multiple Pikmin moving in the same direction to get them all to the treasure.

Controls:

  • D-Pad to move
  • Hold A' or B and use D-Pad to look around
  • Start to restart, look around, or quit

Overview: The player moves multiple Pikmin, usually of different types, around a grid of tiles. All Pikmin are controlled by the same input, thus the player must be careful to move them without having any touch obstacles that are harmful to them or fall into pits. Tiles containing rocks or other Pikmin can be used to keep a Pikmin from moving, if they're in the way of the direction being moved. Some rocks have a number on them signifying how many times they can be bumped into before disappearing. All five Pikmin types are present and Candypop Buds of every type can be found throughout to change the type of a single Pikmin per plant. A Pikmin that is the same type as the Candypop Bud will waste it. Fire, electricity, water, and poison hazards will be encountered that Pikmin of the respective types can move over. Additionally, Bulborbs will occupy some tiles and will kill any Pikmin that touches them except Purples, which will kill the Bulborb – when they do, they do not move forward in that turn. Every Pikmin moves one square at a time except White Pikmin, which move two squares. Each level contains one of eleven treasures from the game (see below). When a Pikmin reaches the treasure, it disappears and the player no longer has to worry about it. The game is won when every Pikmin reaches the treasure and lost as soon as a Pikmin dies. At the end of a stage, a screen shows up with a larger image of the treasure, as well as a summary of the Pikmin in the stage. This game is played using yellow cards and the music is a remix of the Awakening Wood theme.

The treasures that can be found are:

  1. ^ The Danger Chime present here is silver, as was the case with an early version of the game.

Connecting Pikmin

Japanese name: つなげて ピクミン?

Objective: The player must move panels around to create a path for the Pikmin so that they can reach the Research Pod.

Controls:

  • D-Pad to move cursor
  • A to select panel
  • B to cancel selection
  • Start to restart or quit

Overview: The player chooses two panels to switch places, so that the Pikmin can move over them without running into hazards or enemies. The chosen panels to switch cannot have a Pikmin, hazard, enemy, or the Research Pod on them. Once a panel has been moved once it cannot be moved again. Arrows next to Pikmin and enemies signify which direction they'll move next, and the shape of the panels determine which way they'll turn. Once the player performs a move, any Pikmin that can go to the pod right away will do so uninterrupted. Afterwards, the remaining Pikmin and Bulborbs move one space forward, while Yellow Wollywogs move two spaces (they even have two arrows to signify this). They will change direction if they reach a dead end. All five Pikmin types are present, as are fire, electricity, water, and poison obstacles. Purple Pikmin kill any enemy they run into. The game is won when all Pikmin reach the Research Pod and lost once a Pikmin dies. This game is played using blue cards and the music is a remix of the Valley of Repose theme.

! colspan="8" | List of cards |- ! rowspan="2" | Nr. ! rowspan="2" | Name ! rowspan="2" | Front ! rowspan="2" | Back ! colspan="2" | Pack ! colspan="2" | Levels |- ! Theme || Design || Game || Numbers |- | Olimar || Captain Olimar || File:Gc promo 1.JPG || E+ back Olimar.png || Promotional || N/A || Plucking Pikmin || 01, 02, 03 |- | Louie || Louie || File:Gc promo 3.JPG || E+ back Louie.jpg || Promotional || N/A || Connecting Pikmin || 01, 02, 03 |- | President || The President || File:Gc promo 2.JPG || E+ back President.png || Promotional || N/A || Marching Pikmin || 01, 02, 03 |- | #00 || Red Pikmin || File:R1.JPG || PuzzleCarde+ back Redleaf.jpg || Red || 1 - Pikmin || Plucking Pikmin || 01, 02, 03 |- | #00 || Yellow Pikmin || Y1.JPG || PuzzleCarde+ back Yellowleaf.png || Yellow || 1 - Pikmin || Marching Pikmin || 01, 02, 03 |- | #00 || Blue Pikmin || File:B1.JPG || PuzzleCarde+ back Blueleaf.jpg || Blue || 1 - Pikmin || Connecting Pikmin || 01, 02, 03 |- | #01 || Red Bulborb || File:R2.JPG || PuzzleCarde+ back Redleaf.jpg || Red || 1 - Pikmin || Plucking Pikmin || 04, 05, 06 |- | #02 || Hairy Bulborb || Y2.JPG || PuzzleCarde+ back Yellowleaf.png || Yellow || 1 - Pikmin || Marching Pikmin || 04, 05, 06 |- | #03 || Orange Bulborb || File:B2.JPG || PuzzleCarde+ back Blueleaf.jpg || Blue || 1 - Pikmin || Connecting Pikmin || 04, 05, 06 |- | #04 || Dwarf Red Bulborb || File:R3.JPG || PuzzleCarde+ back Redbud.jpg || Red || 1 - Pikmin || Plucking Pikmin || 07, 08, 09 |- | #05 || Snow Bulborb || Y3.JPG || PuzzleCarde+ back Yellowbud.jpg || Yellow || 1 - Pikmin || Marching Pikmin || 07, 08, 09 |- | #06 || Dwarf Orange Bulborb || File:B3.JPG || PuzzleCarde+ back Bluebud.jpg || Blue || 1 - Pikmin || Connecting Pikmin || 07, 08, 09 |- | #07 || Spotty Bulbear || File:R9.JPG || PuzzleCarde+ back Redbud.jpg || Red || 2 - Onion || Plucking Pikmin || 25, 26, 27 |- | #08 || Dwarf Bulbear || File:R17.JPG || PuzzleCarde+ back Redbud.jpg || Red || 4 - Candypop Bud ||Plucking Pikmin || 49, 50, 51 |- | #09 || Bulborb Larva || File:Y6.JPG || PuzzleCarde+ back Yellowleaf.png || Yellow || 2 - Onion ||Marching Pikmin || 16, 17, 18 |- | #10 || Fiery Bulblax || File:R19.JPG || PuzzleCarde+ back Redflower.jpg || Red || 4 - Candypop Bud ||Plucking Pikmin || 55, 56, 57 |- | #11 || Water Dumple || File:B8.JPG || PuzzleCarde+ back Bluebud.jpg || Blue || 2 - Onion ||Connecting Pikmin || 22, 23, 24 |- | #12 || Bulbmin || File:R13.JPG || PuzzleCarde+ back Redbud.jpg || Red || 3 - Pellet Posy ||Plucking Pikmin || 37, 38, 39 |- | #13 || Emperor Bulblax || Y19.JPG || PuzzleCarde+ back Yellowflower.jpg || Yellow || 4 - Candypop Bud ||Marching Pikmin || 55, 56, 57 |- | #14 || Empress Bulblax || E+ Red4 14.jpg || PuzzleCarde+ back Redflower.jpg || Red || 4 - Candypop Bud || Plucking Pikmin || 58, 59, 60 |- | #15 || Fiery Blowhog || File:R4.JPG || PuzzleCarde+ back Redbud.jpg || Red || 1 - Pikmin ||Plucking Pikmin || 10, 11, 12 |- | #16 || Watery Blowhog || File:B17.JPG || PuzzleCarde+ back Bluebud.jpg || Blue || 4 - Candypop Bud ||Connecting Pikmin || 49, 50, 51 |- | #17 || Armored Cannon Beetle || Y7.JPG || PuzzleCarde+ back Yellowleaf.png || Yellow || 2 - Onion ||Marching Pikmin || 19, 20, 21 |- | #18 || Puffy Blowhog || File:R15.JPG || PuzzleCarde+ back Redflower.jpg || Red || 3 - Pellet Posy ||Plucking Pikmin || 43, 44, 45 |- | #19 || Withering Blowhog || File:B18.JPG || PuzzleCarde+ back Bluebud.jpg || Blue || 4 - Candypop Bud ||Connecting Pikmin || 52, 53, 54 |- | #20 || Gatling Groink || Y15.JPG || PuzzleCarde+ back Yellowflower.jpg || Yellow || 3 - Pellet Posy ||Marching Pikmin || 43, 44, 45 |- | #21 || Anode Beetle || Y12.JPG || PuzzleCarde+ back Yellowbud.jpg || Yellow || 3 - Pellet Posy ||Marching Pikmin || 34, 35, 36 |- | #22 || Iridescent Glint Beetle || Y9.JPG || PuzzleCarde+ back Yellowbud.jpg || Yellow || 2 - Onion ||Marching Pikmin || 25, 26, 27 |- | #23 || Doodlebug || File:B19.JPG || PuzzleCarde+ back Blueflower.jpg || Blue || 4 - Candypop Bud ||Connecting Pikmin || 55, 56, 57 |- | #24 || Iridescent Flint Beetle || File:Cnp2.JPG || White Bud || Promotional || N/A || All || 02 |- | #25 || Ranging Bloyster || File:B20.JPG || PuzzleCarde+ back Blueflower.jpg || Blue || 4 - Candypop Bud ||Connecting Pikmin || 58, 59, 60 |- | #26 || Toady Bloyster || File:Cnp3.JPG || White ecard.JPG || Promotional || N/A || All || 03 |- | #27 || Cloaking Burrow-nit || File:R8.JPG || PuzzleCarde+ back Redbud.jpg || Red || 2 - Onion ||Plucking Pikmin || 22, 23, 24 |- | #28 || Ravenous Whiskerpillar || Y5.JPG || PuzzleCarde+ back Yellowflower.jpg || Yellow || 1 - Pikmin ||Marching Pikmin || 13, 14, 15 |- | #29 || Segmented Crawbster || File:B12.JPG || PuzzleCarde+ back Bluebud.jpg || Blue || 3 - Pellet Posy ||Connecting Pikmin || 34, 35, 36 |- | #30 || Beady Long Legs || Y10.JPG || PuzzleCarde+ back Yellowflower.jpg || Yellow || 2 - Onion ||Marching Pikmin || 28, 29, 30 |- | #31 || Raging Long Legs || Y17.JPG || PuzzleCarde+ back Yellowbud.jpg || Yellow || 4 - Candypop Bud ||Marching Pikmin || 49, 50, 51 |- | #32 || Man-at-Legs || File:B10.JPG || PuzzleCarde+ back Blueflower.jpg || Blue || 2 - Onion ||Connecting Pikmin || 28, 29, 30 |- | #33 || Mitite || File:R6.JPG || PuzzleCarde+ back Redleaf.jpg || Red || 2 - Onion ||Plucking Pikmin || 16, 17, 18 |- | #34 || Hermit Crawmad || File:R7.JPG || PuzzleCarde+ back Redleaf.jpg || Red || 2 - Onion ||Plucking Pikmin || 19, 20, 21 |- | #35 || Swooping Snitchbug || File:B9.JPG || PuzzleCarde+ back Bluebud.jpg || Blue || 2 - Onion ||Connecting Pikmin || 25, 26, 27 |- | #36 || Bumbling Snitchbug || File:B15.JPG || PuzzleCarde+ back Blueflower.jpg || Blue || 3 - Pellet Posy ||Connecting Pikmin || 43, 44, 45 |- | #37 || Careening Dirigibug || Y14.JPG || PuzzleCarde+ back Yellowflower.jpg || Yellow || 3 - Pellet Posy ||Marching Pikmin || 40, 41, 42 |- | #38 || Antenna Beetle || Y4.JPG || PuzzleCarde+ back Yellowbud.jpg || Yellow || 1 - Pikmin ||Marching Pikmin || 10, 11, 12 |- | #39 || Lesser Spotted Jellyfloat || File:B14.JPG || PuzzleCarde+ back Blueflower.jpg || Blue || 3 - Pellet Posy ||Connecting Pikmin || 40, 41, 42 |- | #40 || Greater Spotted Jellyfloat || File:R14.JPG || PuzzleCarde+ back Redflower.jpg || Red || 3 - Pellet Posy ||Plucking Pikmin || 40, 41, 42 |- | #41 || Elemental Dweevils || File:Cnp6.JPG || File:Purple ecard.JPG || Promotional || N/A || All || 03 |- | #42 || Volatile Dweevil || Y13.JPG || PuzzleCarde+ back Yellowbud.jpg || Yellow || 3 - Pellet Posy ||Marching Pikmin || 37, 38, 39 |- | #43 || Titan Dweevil || Y20.JPG || PuzzleCarde+ back Yellowflower.jpg || Yellow || 4 - Candypop Bud ||Marching Pikmin || 58, 59, 60 |- | #44 || Female Sheargrub || File:B11.JPG || PuzzleCarde+ back Blueleaf.jpg || Blue || 3 - Pellet Posy ||Connecting Pikmin || 31, 32, 33 |- | #45 || Male Sheargrub || Y11.JPG || PuzzleCarde+ back Yellowleaf.png || Yellow || 3 - Pellet Posy ||Marching Pikmin || 31, 32, 33 |- | #46[note 1] || Shearwig || File:R11.JPG || PuzzleCarde+ back Redleaf.jpg || Red || 3 - Pellet Posy ||Plucking Pikmin || 31, 32, 33 |- | #47 || Yellow Wollywog || File:B4.JPG || PuzzleCarde+ back Bluebud.jpg || Blue || 1 - Pikmin ||Connecting Pikmin || 10, 11, 12 |- | #48 || Wollywog || File:B5.JPG || PuzzleCarde+ back Blueflower.jpg || Blue || 1 - Pikmin ||Connecting Pikmin || 13, 14, 15 |- | #49[note 1] || Wogpole || File:Cnp5.JPG || Purple Bud || Promotional || N/A || All || 02 |- | #50 || Burrowing Snagret || File:B6.JPG || PuzzleCarde+ back Blueleaf.jpg || Blue || 2 - Onion ||Connecting Pikmin || 16, 17, 18 |- | #51 || Pileated Snagret || File:R12.JPG || PuzzleCarde+ back Redbud.jpg || Red || 3 - Pellet Posy ||Plucking Pikmin || 34, 35, 36 |- | #52 || Honeywisp || Y18.JPG || PuzzleCarde+ back Yellowbud.jpg || Yellow || 4 - Candypop Bud ||Marching Pikmin || 52, 53, 54 |- | #53 || Unmarked Spectralids || File:R18.JPG || PuzzleCarde+ back Redbud.jpg || Red || 4 - Candypop Bud ||Plucking Pikmin || 52, 53, 54 |- | #54 || Main Candypop Buds || File:Cnp1.JPG || White Leaf || Promotional || N/A || All || 01 |- | #55 || Violet Candypop Bud || Promo1f.JPG || The back of the Promo Violet Candypop Bud e+ card. || Promotional || N/A || All || 01 |- | #56 || Ivory Candypop Bud || File:Fam promo 2f.JPG || E+ back WhiteCandyPopBud.jpg || Promotional || N/A || All || 02 |- | #57[note 1] || Queen Candypop Bud || File:Cnp4.JPG || Purple Leaf || Promotional || N/A || All || 01 |- | #58 || Creeping Chrysanthemum || File:R10.JPG || PuzzleCarde+ back Redflower.jpg || Red || 2 - Onion ||Plucking Pikmin || 28, 29, 30 |- | #59 || Skitter Leaf || File:B7.JPG || PuzzleCarde+ back Blueleaf.jpg || Blue || 2 - Onion ||Connecting Pikmin || 19, 20, 21 |- | #60 || Breadbug || Y16.JPG || PuzzleCarde+ back Yellowleaf.png || Yellow || 4 - Candypop Bud ||Marching Pikmin || 46, 47, 48 |- | #61 || Giant Breadbug || File:B16.JPG || PuzzleCarde+ back Blueleaf.jpg || Blue || 4 - Candypop Bud ||Connecting Pikmin || 46, 47, 48 |- | #62 || Mamuta || Y8.JPG || PuzzleCarde+ back Yellowbud.jpg || Yellow || 2 - Onion ||Marching Pikmin || 22, 23, 24 |- | #63 || Waterwraith || File:R16.JPG || PuzzleCarde+ back Redleaf.jpg || Red || 4 - Candypop Bud ||Plucking Pikmin || 46, 47, 48 |- | #64 || Ujadani || File:B13.JPG || PuzzleCarde+ back Bluebud.jpg || Blue || 3 - Pellet Posy ||Connecting Pikmin || 37, 38, 39 |- | #65 || Pellet Posy || File:Fam promo 3f.JPG || E+ back PelletPosy.jpg || Promotional || N/A || All || 03 |- | #66 || Decorated Cannon Beetle || File:R5.JPG || PuzzleCarde+ back Redflower.jpg || Red || 1 - Pikmin ||Plucking Pikmin || 13, 14, 15 |}

  1. ^ a b c There are a few apparent errors in this card set: some creatures are placed away from other related creatures, the Wogpole and Shearwig cards are both numbered as card #46, and there is no card #57. If the Shearwig card is correctly numbered as card #46, it would be placed next to the Male and Female Sheargrub cards, meeting the deck's thematic organization standard. To further meet this standard, the Wogpole would need to be card #49; the number which is currently assigned to the Queen Candypop Bud. The Queen Candypop Bud would then move to slot 57, allowing the set to be completely organized, with the Wogpole positioned by the other two Wollywog cards, and the Queen Candypop Bud by the the other three Candypop Bud cards. As such, it is assumed that the true card numbers are #46 for the Shearwig, #49 for the Wogpole, and #57 for the Queen Candypop Bud.
List of packs
Pack Cards Notes
Japanese Pikmin 2.jpg File:Gc promo 1.JPG File:Gc promo 3.JPG File:Gc promo 2.JPG These three cards were given with every Japanese copy of Pikmin 2.
File:R pack 1.JPG File:R1.JPG File:R2.JPG File:R3.JPG File:R4.JPG File:R5.JPG ひっこぬきピクミン 1
File:R pack 2.JPG File:R6.JPG File:R7.JPG File:R8.JPG File:R9.JPG File:R10.JPG ひっこぬきピクミン 2
Red3.JPG File:R11.JPG File:R12.JPG File:R13.JPG File:R14.JPG File:R15.JPG ひっこぬきピクミン 3
Red4.JPG File:R16.JPG File:R17.JPG File:R18.JPG File:R19.JPG E+ Red4 14.jpg ひっこぬきピクミン 4
Y pack 2.JPG Y1.JPG Y2.JPG Y3.JPG Y4.JPG Y5.JPG てくてくピクミン 1
Y pack 1.JPG File:Y6.JPG Y7.JPG Y8.JPG Y9.JPG Y10.JPG てくてくピクミン 2
Yellow3.JPG Y11.JPG Y12.JPG Y13.JPG Y14.JPG Y15.JPG てくてくピクミン 3
Yellow4.JPG Y16.JPG Y17.JPG Y18.JPG Y19.JPG Y20.JPG てくてくピクミン 4
File:B pack 1.JPG File:B1.JPG File:B2.JPG File:B3.JPG File:B4.JPG File:B5.JPG つなげてピクミン 1
File:B pack 2.JPG File:B6.JPG File:B7.JPG File:B8.JPG File:B9.JPG File:B10.JPG つなげてピクミン 2
File:Blue3.jpg File:B11.JPG File:B12.JPG File:B13.JPG File:B14.JPG File:B15.JPG つなげてピクミン 3
File:Blue4.JPG File:B16.JPG File:B17.JPG File:B18.JPG File:B19.JPG File:B20.JPG つなげてピクミン 4
The Club Nintendo logo. File:Cnp2.JPG File:Cnp3.JPG File:Cnp6.JPG File:Cnp5.JPG File:Cnp4.JPG File:Cnp1.JPG These 6 cards were given as a 80 point Club Nintendo reward in Japan.
The Pikmin 2 Beginner's Treasure Recovery Guide released by Famistu. Promo1f.JPG Given with purchases of the "Pikmin 2 Beginner's treasure Recovery Guide".
The 805th volume of the Japanese magazine Famitsu, released in May of 2004. It featured information about Pikmin 2, and was the only way to obtain card 56 in the Pikmin Puzzle e+ card series. Famitsu Cube + Advance 2004 July issue. Featured the Pikmin e+ card #56 and the binder on the cover. File:Fam promo 2f.JPG Given away in the May 2004 volume 805 of the Famitsu magazine and Famitsu Cube + Advance 2004 July issue.
The 802nd volume of the Japanese magazine Famitsu, released in April of 2004. It featured information about Pikmin 2, and was the only way to obtain card 65 in the Pikmin Puzzle e+ card series. Famitsu Cube + Advance 2004 June issue. Featured the Pikmin e+ card #65 on the cover File:Fam promo 3f.JPG Given away in the April 2004 volume 802 of the Famitsu magazine and Famitsu Cube + Advance 2004 June issue.

Pikmin e+ Card Binder

A binder was released with the Famitsu Cube + Advance magazine July 2004 issue as an appendix, and displays the Pikmin e+ card collection. There were enough card slots to hold the entire collection of Pikmin cards. These binders are now very rare.

Pikmin Puzzle Card instruction pamphlet

An instruction pamphlet is located in every booster pack of the Pikmin Puzzle Cards, as well in every Japanese copy of Pikmin 2. The pamphlet unfolds to explain how to use the e+ cards, and shows images of the other booster packs one can collect.

Pamphlet 1

The first instruction pamphlet comes with Pikmin 2, as well as all Pikmin and Onion booster packs.

Pamphlet 2

The second instruction pamphlet is an updated version of the first, and is located in all Pellet Posy and Candypop Bud booster packs.

Gameplay videos

Animal Crossing Pikmin design card

The original Animal Crossing for the GameCube made maximum use of Game Boy Advance and e-reader connectivity. The game featured e-reader card support in both America and Japan. Among the e-reader cards are character cards, mini-game cards, and design cards. One of the design cards features a Pikmin pattern. After plugging a Game Boy with an e-reader attached to the GameCube, then navigating to the Mable Sisters' store on the GameCube game and selecting the e-reader option when speaking to Mable, the game will allow scanning the card and receive the design in-game. This design can be then be pasted on various objects, such as clothing, umbrellas, and as a wallpaper or flooring of the player's house. The design is a repeatable pattern of a Red, a Yellow, and a Blue Pikmin as well a Pikmin stem leaf.

Gallery

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Trivia

  • The sprites shown in these mini-games are the only official Pikmin sprites to be in a Pikmin game. All other sprites of the Pikmin series are included inside games from other franchises.

See also