Anode Dweevil | |
---|---|
Appears in | Pikmin 2 |
Scientific name | Mandarachnia volticula |
Family | Dweevil |
Areas | None |
Caves | Shower Room, Submerged Castle, Hole of Heroes, Dream Den |
Challenge Mode stages | Cryptic Cavern, Dweevil Nest, Cave of Pain, Bully Den |
2-Player Battle stages | None |
Attacks | Discharges electricity |
The Anode Dweevil is an enemy in Pikmin 2. It is a yellow dweevil that will emit an electrical discharge when agitated by attacks. This electrical discharge will immediately electrocute and kill attacking Pikmin without a chance to save them, thus making it one of the most dangerous Dweevils. It also picks up dead foes and treasures, which is common to all Dweevils. This suitably makes Yellow Pikmin the best choice in battle. Since Purple Pikmin can stun any small Dweevil, they will also work well; however, this is a very risky strategy..
Notes
Olimar's notes
Louie's notes
Strategy
Pikmin
Attack it with yellows. If yellows are not available, it's probably better to kill it with captains, especially if you have the Anti-Electrifier. Purples also work, as they have a hundred percent chance of stunning any small Dweevil; however, due to electricity's instant lethality, this is a risky strategy.
Captains
Run up to it and attack it until it starts glowing. If the Dream Material has already been acquired, keep attacking. If not, run away before it attacks, then run back when the electricity stops and repeat the assault.
Gallery
Trivia
- On the main menu's "Spring" theme, one can see some Anode Dweevils scurry along the tree as the camera moves to the ground. These Dweevils, however, have yellow feelers, as opposed to the regular in-game Dweevils' red feelers.