Pikmin 2

Bulborb Larva

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Bulborb Larva In-game icon.
File:Bulborb Larva.png
Appears in Pikmin 2
Scientific name Oculus bambinii
Family Grub-dog
Areas None
Caves Frontier Cavern, Hole of Heroes
Challenge Mode stages Emperor's Realm
2-Player Battle stages None
Attacks Eat Pikmin

Bulborb Larvae (ベビーチャッピー?, lit.: "Baby Chappy") are enemies in Pikmin 2. As their name would imply, they are juvenile Bulborbs. They have the typical beige snout of Bulborbs, but their behind is white with only a dab of red on the very end. A small, pointy appendage can be seen below the red spot, its use is unknown; it could be some form of tail, or an umbilical cord. Given that they are young, their size isn't much larger than that of a leader. They are the true juvenile grub-dogs, as Dwarf Bulborbs are members of the breadbug family and merely imitate Bulborbs. They are hard to kill in swarms, but have low health. Bulborb larvae are infamous for their ability to quickly kill Pikmin: the creature's bite is fast and fatal. However, the small creatures can be destroyed with one punch from a leader, so it is considered more effective to keep Pikmin away from the Larvae and attack with Olimar and his partner.

Bulborb Larvae are continuously born from certain Empress Bulblaxes. Only 50 can be on the sublevel at once, and once that cap is reached, the Empress falls asleep; it will reawaken once 25 or more are killed. The Empress's rolling attack can also crush these enemies, making it useful to clear out a large amount of Larvae.

Stats

Weight Max.
carriers
Seeds Value Health Regen.
N/A N/A N/A N/A 5 No

Behavior

Right as soon as they are born, the Larvae squeal and begin being active right away. They crawl along the floor, pursuing the closest leader in a straight line, and actually ignoring any Pikmin. This can be used to the player's advantage, by having one leader serve as bait. If it gets close to a leader or Pikmin, it will bite down, quickly and deadly. If it gets a Pikmin, it will chew on it for a very short amount of time. Although it can only eat one Pikmin at a time, the speed at which they feast and the sheer number of them can be devastating for an army of Pikmin. Moreover, unless the player uses an ultra-bitter spray, the creature does not release the Pikmin it is eating, which means the Pikmin cannot be saved even if the creature is supposed to be dead. The members of the Mandiblard family have a similar behavior, in Pikmin. Upon dying, it will melt away, and eventually disappear; one out of every five times, the Bulborb Larva will leave behind nectar. If a Purple Pikmin does the final blow, green mucus will splat out on the ground, and the creature will be shown dying more agonizingly.

Locations

Since these larvae can only spawn from certain Empress Bulblaxes, they can't be found anywhere that doesn't have one.

Story mode
Challenge Mode

Strategy

The following article or section contains guides.
The strategies shown are just suggestions.

Although the larvae have quick bites, their health is rather low. A single punch from a leader is enough to kill a larva. After defeat, it has a 1 in 5 chance of dropping nectar.

Pikmin

The best way to kill a Larva with a Pikmin is to use Purple Pikmin. Purple Pikmin are capable of stunning and even killing a large group of Larvae. While eaten Pikmin can be saved by killing the creature before it finishes chewing, Bulborb Larvae are infamous for the small size of this time window, so attacking them with a leader instead is recommended.

A different strategy is to stun them with about three or four Purples, then call them back and throw a lot of Pikmin on the mother. If done quickly enough, it will roll over its larva, killing them.

It is not recommended to use Yellow Pikmin to defeat Bulborb Larva due to Yellow Pikmin's high trajectory when thrown; the Pikmin may miss the enemy and it may be too late to whistle them back. Red and Blue Pikmin may also be an unwise choice due to lower speed. White Pikmin are a better choice for speed, and in case the Bulborb Larva eats the Pikmin, their poison will at least finish them off.

Another way is to get the Pikmin you do not need and try to kill them in swarms by controlling them, though this method is not recommended as it can cause a lot of fatalities.

To note is that you should be careful with the pools of nectar, seeing that if a non-flower Pikmin touches one, it will drink it and become vulnerable until it is done.

Leaders

A single punch from a leader is sufficient to kill a Bulborb Larva. Caution is advised, though, as they may still sneak in a bite as they are dying. The Rocket Fist, found in the same dungeon as the first encounter with the larvae can be used to kill many of them at once due to its range increase on the third strike.

A tactic that can be used in the later Empress Bulblax battles is to allow several dozen Larvae to be born, then attack the Empress so it can roll around the cavern. As this happens, almost every single Larva will be killed, releasing a number of pools of nectar for the Pikmin. In the second battle inside the Frontier Cavern, the larvae can be trapped in a ledge where the Research Pod is by baiting them, and after the Empress is dead, a leader can go down and defeat all of the larvae, resulting in many nectar pools. One strategy in killing the Empress is to have one leader, hopefully one that has full health, distract its larvae near its rear end while the other leader attacks it from the front.

Another suggestion is to let it give birth to several, lead them into a corner, and keep punching them one by one to receive up to 20 drops of nectar. You should do this with a leader at full health.

Alternate

It is also possible to kill them using the Empress Bulblax herself, by standing in the hollow in front of it (as there always is), hurting the boss until it is forced to roll over, and letting it kill the larvae.

Notes

Olimar's notes

As its name implies, this creature is a bulborb in an early stage of development. Its distinct bulborb coloration has yet to appear, but it already exhibits other uniquely bulborb characteristics. It is capable of hunting nourishment independently without the help of its parents.

Louie's notes

This meager creature offers little meat, but its eyeballs are a local delicacy. Try them with okra and a dollop of sour cream!

Technical information

Pikmin 2 technical information (?)
Internal name baby
Global properties (List)
ID Japanese comment Property Value
s000 friction(not used) Friction 0.5
s001 wallReflection Unknown (wall bounce speed multiplier?) 0.5
s002 faceDirAdjust Unknown 0.25
s003 accel Acceleration 0.05
s004 bounceFactor Unknown (bounce when it hits the ground?) 0.3
fp00 ライフ HP 5
fp01 マップとの当り Unknown (related to slopes) 15
fp02 ダメージスケールXZ Horizontal damage scale 0.2
fp03 ダメージスケールY Vertical damage scale 0.25
fp04 ダメージフレーム Damage scale duration 0.35
fp05 質量 Unknown (weight?) 0.1
fp06 速度 Move speed 40
fp08 回転速度率 Rotation acceleration 0.05
fp09 テリトリー Territory radius 300
fp10 ホーム範囲 "Home" radius 30
fp11 プライベート距離 "Private" radius 75
fp12 視界距離 Sight radius 800
fp13 視界角度 FOV 180
fp14 探索距離 Unknown (exploration radius?) 0
fp15 探索角度 Unknown (exploration angle?) 0
fp16 振り払い率 Successful shake rate 1
fp17 振り払い力 Shake knockback 150
fp18 振り払いダメージ Shake damage 1
fp19 振り払い範囲 Shake range 0
fp20 攻撃可能範囲 Unknown (shock attack max range?) 30
fp21 攻撃可能角度 Unknown (shock attack max angle?) 45
fp22 攻撃ヒット範囲 Unknown (attack hit range?) 30
fp23 攻撃ヒット角度 Unknown (attack hit angle?) 45
fp24 攻撃力 Attack damage 2
fp25 視界高 Unknown (height visibility?) 50
fp26 探索高 Unknown (exploration height?) 0
fp27 ライフの高さ HP wheel height 50
fp28 回転最大速度 Rotation speed 10
fp29 警戒時間 Unknown (warning time?) 0
fp30 警戒ライフ Unknown 0
fp31 ライフ回復率 Regeneration rate 0
fp32 LOD半径 Off-camera radius 500
fp33 マップとのあたりポリゴンの選定 Collision processing radius 20
fp34 ピクミンとのあたり Pikmin damage radius 10
fp35 石化時間 Petrification duration 1
fp36 ヒップドロップダメージ Purple Pikmin drop damage 50
fp37 地震気絶確立 Purple Pikmin stun chance 0.3 (30%)
fp38 地震気絶時間 Purple Pikmin stun time 5
ip01 振り払い打撃A Shake mode 1 – hit count 200
ip02 振り払い張付1 Shake mode 1 – Pikmin requirement 100
ip03 振り払い打撃B Shake mode 2 – hit count 200
ip04 振り払い張付2 Shake mode 2 – Pikmin requirement 100
ip05 振り払い打撃C Shake mode 3 – hit count 200
ip06 振り払い張付3 Shake mode 3 – Pikmin requirement 100
ip07 振り払い打撃D Shake mode 4 – hit count 200
Specific properties
ID Japanese comment Property Value
fp01 白ピクミン White Pikmin poison damage 300
fp11 蜜出し確率 Chance of dropping nectar 0.2 (20%)

Other information

  • Size: Body length: 26mm, as per the e-card
  • Pikmin 2 Piklopedia number: #9

Naming

See more: Grub-dog family#Naming.

The creature's name is due to the fact that it is an undeveloped larva of a mature Bulborb: it's missing most of its limbs and defining physical characteristics. The Japanese name, ベビーチャッピー? simply means "Baby Chappy", with Chappy being the Japanese name for Bulborb. The scientific name, Oculus bambinii, is Latin for "Child Eye"; Oculus is the Bulborb genus. Internally, it is called baby, over the Japanese name.

Names in other languages

Language Name Meaning
Flag of Japan Japanese ベビーチャッピー?
Bebī Chappī
Baby Chappy
Flag of France French Larve de Bulborbe Bulborb Larva
Flag of Italy Italian Coletolarva portmanteau of "Coleto" (Bulborb in the Italian adaptations) and "larva" (larva)

Gallery

Trivia

  • The bambinii part of its scientific name indicates that it does not belong to the same species as its progenitor, the Empress Bulblax (matriarcha). How this difference between parent and offspring species is possible is unknown.
  • They have the least hit points of any enemy in the game – 5.

See also