Pikmin 2

Careening Dirigibug

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Careening Dirigibug In-game icon.
Careening Dirigibug.png
Appears in Pikmin 2
Scientific name Flotillium circusmaximus
Family Dirigibug
Areas None
Caves Subterranean Complex, Submerged Castle, Cavern of Chaos, Hole of Heroes, Dream Den
Challenge Mode stages Abduction Den
2-Player Battle stages Hostile Territory
Attacks Drops bomb-rocks

The Careening Dirigibug (サクレウラメ?, lit.: "Backfiring Explosion") is unusual insectoid enemy in Pikmin 2. It is a legless creature that drifts through the air by utilizing colorful, balloon-like air sacs attached to what can be considered the head of the beast. Though it does not actively seek out targets, it will produce a bomb-rock from its mouth and toss it onto the ground with violent intent when a leader or Pikmin approaches. The bomb-rocks thrown by the Careening Dirigibug are not player exclusive and can damage nearby enemies and hazards. It is found solely underground, which includes caves, Challenge Mode areas and a single 2-Player Battle stage, Hostile Territory.

Stats

Weight Max.
carriers
Seeds Value Health Regen.
3 6 8 Poko × 4 1500 No

Notes

Olimar's notes

This creature floats effortlessly through the air using gas-filled balloons. Both its appearance and its nature are antagonistic. And it is the only variant of its species in this ecosystem. It may be best to consider the possibility that it somehow wandered into this ecosystem from an entirely alien one. Positive proof does not exist at this point, but that is how the creature is currently classified.

Louie's notes

Pull off the balloonlike air sacs, mince the meaty abdomen, and shape it into small cakes. Pan-sear the cakes until crusted, but be careful not to overcook the delicate meat. When ready to serve, garnish the plate with the vibrant air sacs. Even the most discerning dinner guest will be dazzled by the colorful presentation!

Behavior

Careening Dirigibugs are always found in caves. Though many times they are found floating about and clearly visible from the start, in a few cases, they will actually descend from areas much higher up, invisible and unreachable to the player. They start off posing no threat, however, when approached by a Pikmin or leader, a Dirigibug will produce a Bomb-rock from its mouth in about a second's time. It will then hold the rock in its hands and finally throw if a target is within its range. The creature, however, barely seems to aim, and though the rock always travels in the direction the creature is facing, the distance is never perfectly accurate to either the leader(s) or the Pikmin. Once thrown, the Bomb-rock activates immediately, the blast that results killing all Pikmin and small enemies caught up in it, and dealing considerable damage to leaders and larger enemies.

As the Dirigibug floats, it stays at a height similar to that of a Swooping or Bumbling Snitchbug, but it moves at a much slower pace. Once attacked by a group of Pikmin, or just one purple Pikmin, the creature will be grounded, left completely defenseless for a short period of time. When this does happen, if the creature was holding a bomb, the bomb will fly randomly away from it, landing somewhere nearby. After struggling on ground for a bit, if the creature is not killed, the Dirigibug will shake all attacking Pikmin from it, rise back up to its floating height and proceed to attack.

Strategy

The following article or section contains guides.
The strategies shown are just suggestions.

Dirigibugs can be defeated in the same manner as Scarpanids and other flying enemies: rapidly throw Pikmin onto it while in the air (one Purple Pikmin will work just as well), then swarm it when it falls. Approach the creature from behind if possible, and ultra-bitter spray is very useful should the enemy be carrying a bomb-rock.

Without a spray, the creature will throw its bomb a random distance and direction when attacked. Should it land too close to the enemy to be able to make an approach, the player must back off and try again. Alternatively, bring it to the ground then whistle all Pikmin back to safety; then the Dirigibug will take longer to procure a new bomb-rock, leaving it vulnerable once the bomb-rock on the ground has exploded.

Careening Dirigibugs are also useful in that they can take out other enemies. You must walk towards a group of enemies alone, and allow the Dirigibug to follow you. Lure it into throwing a bomb-rock in front of you and the enemies. Then, retreat, and let the bomb-rock detonate on the enemies.

In Super Smash Bros. Brawl

The Careening Dirigibug appears as a trophy in Super Smash Bros. Brawl.

File:DirigibugTrophy.jpg Description:

A dangerous, offensive-minded creature. It uses balloons to keep it afloat as it flies through the air and drops bomb-rocks on ground-bound prey. These bomb-rocks sometimes turn out to be duds, but since the slightest stimulus can set these things off, the ultimate care should be taken with them.

GameCube Pikmin 2
How to obtain: Random appearance. Type: Fighter Related

Glitches

This article or section needs to be cleaned up, either its format or general style.
Notes: Move to the glitches article when they're good, but first, confirm them.

  • There is a rare glitch where one can be seen floating without balloons.
  • In some dungeons like the Hole of Heroes, a Careening Dirigibug can throw a bomb rock over a barrier when trying to kill Pikmin on the other side. On the first floor of the Cavern of Chaos, some can get caught in the pipes.
  • One glitch that can occur with the Careening Dirigibug involves invisible bombs. A leader may activate a bomb while the Dirigibug is still holding it, which will cause it to explode while the creature is still holding the bomb. The Careening Dirigibug continues the "holding" animation, even when there is no bomb there. It will eventually perform the throwing animation with the bomb that is not there.[1]
  • In this creature's Piklopedia entry, petrifying it just as it breaks free from another spray makes it possible to freeze it and its bomb-rock separately.

Technical information

Pikmin 2 technical information (?)
Internal name bombsarai
Global properties (List)
ID Japanese comment Property Value
s000 friction(not used) Friction 0.5
s001 wallReflection Unknown (wall bounce speed multiplier?) 0.5
s002 faceDirAdjust Unknown 0.25
s003 accel Acceleration 0.1
s004 bounceFactor Unknown (bounce when it hits the ground?) 0.3
fp00 ライフ HP 1500
fp01 マップとの当り Unknown (related to slopes) 20
fp02 ダメージスケールXZ Horizontal damage scale 0.2
fp03 ダメージスケールY Vertical damage scale 0.2
fp04 ダメージフレーム Damage scale duration 0.35
fp05 質量 Unknown (weight?) 0.01
fp06 速度 Move speed 60
fp08 回転速度率 Rotation acceleration 0.1
fp09 テリトリー Territory radius 200
fp10 ホーム範囲 "Home" radius 100
fp11 プライベート距離 "Private" radius 50
fp12 視界距離 Sight radius 200
fp13 視界角度 FOV 180
fp14 探索距離 Unknown (exploration radius?) 200
fp15 探索角度 Unknown (exploration angle?) 120
fp16 振り払い率 Successful shake rate 1
fp17 振り払い力 Shake knockback 80
fp18 振り払いダメージ Shake damage 1
fp19 振り払い範囲 Shake range 120
fp20 攻撃可能範囲 Unknown (shock attack max range?) 100
fp21 攻撃可能角度 Unknown (shock attack max angle?) 45
fp22 攻撃ヒット範囲 Unknown (attack hit range?) 50
fp23 攻撃ヒット角度 Unknown (attack hit angle?) 15
fp24 攻撃力 Attack damage 10
fp25 視界高 Unknown (height visibility?) 50
fp26 探索高 Unknown (exploration height?) 50
fp27 ライフの高さ HP wheel height 50
fp28 回転最大速度 Rotation speed 2
fp29 警戒時間 Unknown (warning time?) 15
fp30 警戒ライフ Unknown 100
fp31 ライフ回復率 Regeneration rate 0
fp32 LOD半径 Off-camera radius 80
fp33 マップとのあたりポリゴンの選定 Collision processing radius 30
fp34 ピクミンとのあたり Pikmin damage radius 20
fp35 石化時間 Petrification duration 1
fp36 ヒップドロップダメージ Purple Pikmin drop damage 50
fp37 地震気絶確立 Purple Pikmin stun chance 0.3 (30%)
fp38 地震気絶時間 Purple Pikmin stun time 5
ip01 振り払い打撃A Shake mode 1 – hit count 3
ip02 振り払い張付1 Shake mode 1 – Pikmin requirement 3
ip03 振り払い打撃B Shake mode 2 – hit count 8
ip04 振り払い張付2 Shake mode 2 – Pikmin requirement 5
ip05 振り払い打撃C Shake mode 3 – hit count 15
ip06 振り払い張付3 Shake mode 3 – Pikmin requirement 10
ip07 振り払い打撃D Shake mode 4 – hit count 30
Specific properties
ID Japanese comment Property Value
fp01 飛行高さ Unknown (hover height?) 70
fp03 状態遷移高さ Unknown 50
fp10 上下の揺れ速度 Unknown 2.5
fp11 上下の揺れ幅 Unknown 20
fp21 上昇係数(0) Unknown 1.5
fp22 上昇係数(5) Unknown 1
fp31 振払確率(1) Unknown 0.2
fp32 振払確率(5) Unknown 0.8
fp40 もがき時間 Unknown (time it spends struggling on the ground?) 0.8

Other information

  • Size: Body length: 47mm, as per the e-card
  • Pikmin 2 Piklopedia number: #33

Naming

The word "careening" means "to sway dangerously to one side". The relation between this word and the creature is not known. "Dirigibug" is a combination of "dirigible", referring to how the creature stays afloat using large balloon-like sacs, and the word "bug". In Japan, it is known as サクレウラメ?, which could be translated as "Backfiring Explosion": さくれ? means "explosion" and うらめ? means "backfire". The reason for this name is unknown.

Its scientific name is flotillium circusmaximus. Flotillium is similar to the English word "float" and circusmaximus is a combination of "circus" and "maximus", referring to how the creature's colorful balloons make it look like something out of a circus (it is also a possible reference to the ancient Circus Maximus in Rome). Its internal name is bombsarai, which is a combination of "bomb" and "sarai", with the latter being the internal name for the Swooping Snitchbug.

Names in other languages

Language Name Meaning
Flag of France French Flotteur explosif Explosive Floater
Flag of Italy Italian Dirigibaco Dirigibug

Gallery

Trivia

  • The trophy description details that Careening Dirigibugs occasionally throw dud bomb-rocks, which is not true in Pikmin 2. This is likely the result of a mistake. A glitch does exist where bomb-rocks stay stuck and never explode, but it is unlikely that this is what the trophy was referring to.
  • The Careening Dirigibugs bear a strange resemblance to the Eosapiens from the documentary "Alien Planet", and also from William Barlowe's book, Expedition. Both these creatures float using gas-filled sacks on their heads, effectively hunt down their targets, and also have generally similar body shapes.
  • It's odd that Louie details the balloon-like air sacks in his notes, because the air sacks all burst upon defeat.

See also

References

  1. ^ YouTube video showing the invisible bomb-rock glitch